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Sang-Hyun Park

Publications and source records attributed to Sang-Hyun Park.

6 recordsLinked to original sources

TIPO: Text to Image with Text Presampling for Prompt Optimization

TIPO (Text-to-Image Prompt Optimization) introduces an efficient approach for automatic prompt refinement in text-to-image (T2I) generation. Starting from simple user prompts, TIPO leverages a lightweight pre-trained model to expand these prompts into richer and more detailed versions. Conceptually, TIPO samples refined prompts from a targeted sub-distribution within the broader semantic space, preserving the original intent while significantly improving visual quality, coherence, and detail. Unlike resource-intensive methods based on large language models (LLMs) or reinforcement learning (RL), TIPO offers strong computational efficiency and scalability, opening new possibilities for effective automated prompt engineering in T2I tasks. Extensive experiments across multiple domains demonstrate that TIPO achieves stronger text alignment, reduced visual artifacts, and consistently higher human preference rates, while maintaining competitive aesthetic quality. These results highlight the effectiveness of distribution-aligned prompt engineering and point toward broader opportunities for scalable, automated refinement in text-to-image generation.

cs.CV↗

Near-Field Challenges in Ultra-Wideband ISAC: Beamforming Strategies and System Insights

The shift toward sixth-generation (6G) wireless networks places integrated sensing and communications (ISAC) at the core of future applications such as autonomous driving, extended reality, and smart manufacturing. However, the combination of large antenna arrays and ultra-wide bandwidths brings near-field propagation effects and beam squint to the forefront, fundamentally challenging traditional far-field designs. True time delay units (TTDs) offer a potential solution, but their cost and hardware complexity limit scalability. In this article, we present practical beamforming strategies for near-field ultra-wideband ISAC systems. We explore codebook designs across analog and digital domains that mitigate beam squint, ensure reliable user coverage, and enhance sensing accuracy. We further validate these approaches through large-scale system-level simulations, including 3D map-based evaluations that reflect real-world urban environments. Our results demonstrate how carefully designed beamforming can balance communication throughput with sensing performance, achieving reliable coverage and efficient resource use even under severe near-field conditions. We conclude by highlighting open challenges in hardware, algorithms, and system integration, pointing toward research directions that will shape the deployment of 6G-ready ISAC networks.

eess.SP↗

Demo: A Transparent Antenna System for In-Building Networks

For in-building networks, the potential of transparent antennas, which are used as windows of a building, is presented in this paper. In this scenario, a transparent window antenna communicates with outdoor devices or base stations, and the indoor repeaters act as relay stations of the transparent window antenna for indoor devices. At indoor, back lobe waves of the transparent window antenna are defined as interference to in-building networks. Hence, we analyze different SIR and SINR results according to the location of an indoor repeater through 3D ray tracing system-level simulation. Furthermore, a link-level simulation through a full-duplex software-defined radio platform with the fabricated transparent antenna is presented to examine the feasibility of the transparent antenna.

cs.NI↗

Beam Squint in Ultra-wideband mmWave Systems: RF Lens Array vs. Phase-Shifter-Based Array

In this article, we discuss the potential of radio frequency (RF) lens for ultra-wideband millimeter-wave (mmWave) systems. In terms of the beam squint, we compare the proposed RF lens antenna with the phase shifter-based array for hybrid beamforming. To reduce the complexities for fully digital beamforming, researchers have come up with RF lens-based hybrid beamforming. The use of mmWave systems, however, causes an increase in bandwidth, which gives rise to the beam squint phenomenon. We first find the causative factors for beam squint in the dielectric RF lens antenna. Based on the beamforming gain at each frequency, we verify that, in a specific situation, RF lens can be free of the beam squint effect. We use 3D electromagnetic analysis software to numerically interpret the beam squint of each antenna type. Based on the results, we present the degraded spectral efficiency by system-level simulations with 3D indoor ray tracing. Finally, to verify our analysis, we fabricate an actual RF lens antenna and demonstrate the real performance using a mmWave, NI PXIe, software-defined radio system.

eess.SP↗

Demo: MmWave Lens MIMO

In fifth-generation (5G) communication, the RF lens antenna is introduced with advantages of high antenna gain and low hardware cost in analog/digital hybrid beamforming technology. In this paper, we design and manufacture the appropriate RF lens antenna for mmWave communication identified in simulation analysis and present a real-time mmWave lens MIMO testbed. Furthermore, in conventional phase-shift MIMO, beam-squint, a problem caused by the wideband of mmWave communication, is estimated with the fabricated RF lens antenna.

cs.NI↗

Performance of Kepler GTX Titan GPUs and Xeon Phi System

NVIDIA's new architecture, Kepler improves GPU's performance significantly with the new streaming multiprocessor SMX. Along with the performance, NVIDIA has also introduced many new technologies such as direct parallelism, hyper-Q and GPU Direct with RDMA. Apart from other usual GPUs, NVIDIA also released another Kepler 'GeForce' GPU named GTX Titan. GeForce GTX Titan is not only good for gaming but also good for high performance computing with CUDA. Nevertheless, it is remarkably cheaper than Kepler Tesla GPUs. We investigate the performance of GTX Titan and find out how to optimize a CUDA code appropriately for it. Meanwhile, Intel has launched its new many integrated core (MIC) system, Xeon Phi. A Xeon Phi coprocessor could provide similar performance with NVIDIA Kepler GPUs theoretically but, in reality, it turns out that its performance is significantly inferior to GTX Titan.

physics.comp-ph↗