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Sanghyun Woo

Publications and source records attributed to Sanghyun Woo.

33 records · Page 2Linked to original sources

Learning to Associate Every Segment for Video Panoptic Segmentation

Temporal correspondence - linking pixels or objects across frames - is a fundamental supervisory signal for the video models. For the panoptic understanding of dynamic scenes, we further extend this concept to every segment. Specifically, we aim to learn coarse segment-level matching and fine pixel-level matching together. We implement this idea by designing two novel learning objectives. To validate our proposals, we adopt a deep siamese model and train the model to learn the temporal correspondence on two different levels (i.e., segment and pixel) along with the target task. At inference time, the model processes each frame independently without any extra computation and post-processing. We show that our per-frame inference model can achieve new state-of-the-art results on Cityscapes-VPS and VIPER datasets. Moreover, due to its high efficiency, the model runs in a fraction of time (3x) compared to the previous state-of-the-art approach.

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Two-phase Pseudo Label Densification for Self-training based Domain Adaptation

Recently, deep self-training approaches emerged as a powerful solution to the unsupervised domain adaptation. The self-training scheme involves iterative processing of target data; it generates target pseudo labels and retrains the network. However, since only the confident predictions are taken as pseudo labels, existing self-training approaches inevitably produce sparse pseudo labels in practice. We see this is critical because the resulting insufficient training-signals lead to a suboptimal, error-prone model. In order to tackle this problem, we propose a novel Two-phase Pseudo Label Densification framework, referred to as TPLD. In the first phase, we use sliding window voting to propagate the confident predictions, utilizing intrinsic spatial-correlations in the images. In the second phase, we perform a confidence-based easy-hard classification. For the easy samples, we now employ their full pseudo labels. For the hard ones, we instead adopt adversarial learning to enforce hard-to-easy feature alignment. To ease the training process and avoid noisy predictions, we introduce the bootstrapping mechanism to the original self-training loss. We show the proposed TPLD can be easily integrated into existing self-training based approaches and improves the performance significantly. Combined with the recently proposed CRST self-training framework, we achieve new state-of-the-art results on two standard UDA benchmarks.

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The Devil is in the Boundary: Exploiting Boundary Representation for Basis-based Instance Segmentation

Pursuing a more coherent scene understanding towards real-time vision applications, single-stage instance segmentation has recently gained popularity, achieving a simpler and more efficient design than its two-stage counterparts. Besides, its global mask representation often leads to superior accuracy to the two-stage Mask R-CNN which has been dominant thus far. Despite the promising advances in single-stage methods, finer delineation of instance boundaries still remains unexcavated. Indeed, boundary information provides a strong shape representation that can operate in synergy with the fully-convolutional mask features of the single-stage segmenter. In this work, we propose Boundary Basis based Instance Segmentation(B2Inst) to learn a global boundary representation that can complement existing global-mask-based methods that are often lacking high-frequency details. Besides, we devise a unified quality measure of both mask and boundary and introduce a network block that learns to score the per-instance predictions of itself. When applied to the strongest baselines in single-stage instance segmentation, our B2Inst leads to consistent improvements and accurately parse out the instance boundaries in a scene. Regardless of being single-stage or two-stage frameworks, we outperform the existing state-of-the-art methods on the COCO dataset with the same ResNet-50 and ResNet-101 backbones.

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Video Panoptic Segmentation

Panoptic segmentation has become a new standard of visual recognition task by unifying previous semantic segmentation and instance segmentation tasks in concert. In this paper, we propose and explore a new video extension of this task, called video panoptic segmentation. The task requires generating consistent panoptic segmentation as well as an association of instance ids across video frames. To invigorate research on this new task, we present two types of video panoptic datasets. The first is a re-organization of the synthetic VIPER dataset into the video panoptic format to exploit its large-scale pixel annotations. The second is a temporal extension on the Cityscapes val. set, by providing new video panoptic annotations (Cityscapes-VPS). Moreover, we propose a novel video panoptic segmentation network (VPSNet) which jointly predicts object classes, bounding boxes, masks, instance id tracking, and semantic segmentation in video frames. To provide appropriate metrics for this task, we propose a video panoptic quality (VPQ) metric and evaluate our method and several other baselines. Experimental results demonstrate the effectiveness of the presented two datasets. We achieve state-of-the-art results in image PQ on Cityscapes and also in VPQ on Cityscapes-VPS and VIPER datasets. The datasets and code are made publicly available.

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Hide-and-Tell: Learning to Bridge Photo Streams for Visual Storytelling

Visual storytelling is a task of creating a short story based on photo streams. Unlike existing visual captioning, storytelling aims to contain not only factual descriptions, but also human-like narration and semantics. However, the VIST dataset consists only of a small, fixed number of photos per story. Therefore, the main challenge of visual storytelling is to fill in the visual gap between photos with narrative and imaginative story. In this paper, we propose to explicitly learn to imagine a storyline that bridges the visual gap. During training, one or more photos is randomly omitted from the input stack, and we train the network to produce a full plausible story even with missing photo(s). Furthermore, we propose for visual storytelling a hide-and-tell model, which is designed to learn non-local relations across the photo streams and to refine and improve conventional RNN-based models. In experiments, we show that our scheme of hide-and-tell, and the network design are indeed effective at storytelling, and that our model outperforms previous state-of-the-art methods in automatic metrics. Finally, we qualitatively show the learned ability to interpolate storyline over visual gaps.

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Preserving Semantic and Temporal Consistency for Unpaired Video-to-Video Translation

In this paper, we investigate the problem of unpaired video-to-video translation. Given a video in the source domain, we aim to learn the conditional distribution of the corresponding video in the target domain, without seeing any pairs of corresponding videos. While significant progress has been made in the unpaired translation of images, directly applying these methods to an input video leads to low visual quality due to the additional time dimension. In particular, previous methods suffer from semantic inconsistency (i.e., semantic label flipping) and temporal flickering artifacts. To alleviate these issues, we propose a new framework that is composed of carefully-designed generators and discriminators, coupled with two core objective functions: 1) content preserving loss and 2) temporal consistency loss. Extensive qualitative and quantitative evaluations demonstrate the superior performance of the proposed method against previous approaches. We further apply our framework to a domain adaptation task and achieve favorable results.

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Propose-and-Attend Single Shot Detector

We present a simple yet effective prediction module for a one-stage detector. The main process is conducted in a coarse-to-fine manner. First, the module roughly adjusts the default boxes to well capture the extent of target objects in an image. Second, given the adjusted boxes, the module aligns the receptive field of the convolution filters accordingly, not requiring any embedding layers. Both steps build a propose-and-attend mechanism, mimicking two-stage detectors in a highly efficient manner. To verify its effectiveness, we apply the proposed module to a basic one-stage detector SSD. Our final model achieves an accuracy comparable to that of state-of-the-art detectors while using a fraction of their model parameters and computational overheads. Moreover, we found that the proposed module has two strong applications. 1) The module can be successfully integrated into a lightweight backbone, further pushing the efficiency of the one-stage detector. 2) The module also allows train-from-scratch without relying on any sophisticated base networks as previous methods do.

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Align-and-Attend Network for Globally and Locally Coherent Video Inpainting

We propose a novel feed-forward network for video inpainting. We use a set of sampled video frames as the reference to take visible contents to fill the hole of a target frame. Our video inpainting network consists of two stages. The first stage is an alignment module that uses computed homographies between the reference frames and the target frame. The visible patches are then aggregated based on the frame similarity to fill in the target holes roughly. The second stage is a non-local attention module that matches the generated patches with known reference patches (in space and time) to refine the previous global alignment stage. Both stages consist of large spatial-temporal window size for the reference and thus enable modeling long-range correlations between distant information and the hole regions. Therefore, even challenging scenes with large or slowly moving holes can be handled, which have been hardly modeled by existing flow-based approach. Our network is also designed with a recurrent propagation stream to encourage temporal consistency in video results. Experiments on video object removal demonstrate that our method inpaints the holes with globally and locally coherent contents.

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Deep Blind Video Decaptioning by Temporal Aggregation and Recurrence

Blind video decaptioning is a problem of automatically removing text overlays and inpainting the occluded parts in videos without any input masks. While recent deep learning based inpainting methods deal with a single image and mostly assume that the positions of the corrupted pixels are known, we aim at automatic text removal in video sequences without mask information. In this paper, we propose a simple yet effective framework for fast blind video decaptioning. We construct an encoder-decoder model, where the encoder takes multiple source frames that can provide visible pixels revealed from the scene dynamics. These hints are aggregated and fed into the decoder. We apply a residual connection from the input frame to the decoder output to enforce our network to focus on the corrupted regions only. Our proposed model was ranked in the first place in the ECCV Chalearn 2018 LAP Inpainting Competition Track2: Video decaptioning. In addition, we further improve this strong model by applying a recurrent feedback. The recurrent feedback not only enforces temporal coherence but also provides strong clues on where the corrupted pixels are. Both qualitative and quantitative experiments demonstrate that our full model produces accurate and temporally consistent video results in real time (50+ fps).

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Deep Video Inpainting

Video inpainting aims to fill spatio-temporal holes with plausible content in a video. Despite tremendous progress of deep neural networks for image inpainting, it is challenging to extend these methods to the video domain due to the additional time dimension. In this work, we propose a novel deep network architecture for fast video inpainting. Built upon an image-based encoder-decoder model, our framework is designed to collect and refine information from neighbor frames and synthesize still-unknown regions. At the same time, the output is enforced to be temporally consistent by a recurrent feedback and a temporal memory module. Compared with the state-of-the-art image inpainting algorithm, our method produces videos that are much more semantically correct and temporally smooth. In contrast to the prior video completion method which relies on time-consuming optimization, our method runs in near real-time while generating competitive video results. Finally, we applied our framework to video retargeting task, and obtain visually pleasing results.

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Discriminative Feature Learning for Unsupervised Video Summarization

In this paper, we address the problem of unsupervised video summarization that automatically extracts key-shots from an input video. Specifically, we tackle two critical issues based on our empirical observations: (i) Ineffective feature learning due to flat distributions of output importance scores for each frame, and (ii) training difficulty when dealing with long-length video inputs. To alleviate the first problem, we propose a simple yet effective regularization loss term called variance loss. The proposed variance loss allows a network to predict output scores for each frame with high discrepancy which enables effective feature learning and significantly improves model performance. For the second problem, we design a novel two-stream network named Chunk and Stride Network (CSNet) that utilizes local (chunk) and global (stride) temporal view on the video features. Our CSNet gives better summarization results for long-length videos compared to the existing methods. In addition, we introduce an attention mechanism to handle the dynamic information in videos. We demonstrate the effectiveness of the proposed methods by conducting extensive ablation studies and show that our final model achieves new state-of-the-art results on two benchmark datasets.

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LinkNet: Relational Embedding for Scene Graph

Objects and their relationships are critical contents for image understanding. A scene graph provides a structured description that captures these properties of an image. However, reasoning about the relationships between objects is very challenging and only a few recent works have attempted to solve the problem of generating a scene graph from an image. In this paper, we present a method that improves scene graph generation by explicitly modeling inter-dependency among the entire object instances. We design a simple and effective relational embedding module that enables our model to jointly represent connections among all related objects, rather than focus on an object in isolation. Our method significantly benefits the main part of the scene graph generation task: relationship classification. Using it on top of a basic Faster R-CNN, our model achieves state-of-the-art results on the Visual Genome benchmark. We further push the performance by introducing global context encoding module and geometrical layout encoding module. We validate our final model, LinkNet, through extensive ablation studies, demonstrating its efficacy in scene graph generation.

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BAM: Bottleneck Attention Module

Recent advances in deep neural networks have been developed via architecture search for stronger representational power. In this work, we focus on the effect of attention in general deep neural networks. We propose a simple and effective attention module, named Bottleneck Attention Module (BAM), that can be integrated with any feed-forward convolutional neural networks. Our module infers an attention map along two separate pathways, channel and spatial. We place our module at each bottleneck of models where the downsampling of feature maps occurs. Our module constructs a hierarchical attention at bottlenecks with a number of parameters and it is trainable in an end-to-end manner jointly with any feed-forward models. We validate our BAM through extensive experiments on CIFAR-100, ImageNet-1K, VOC 2007 and MS COCO benchmarks. Our experiments show consistent improvement in classification and detection performances with various models, demonstrating the wide applicability of BAM. The code and models will be publicly available.

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CBAM: Convolutional Block Attention Module

We propose Convolutional Block Attention Module (CBAM), a simple yet effective attention module for feed-forward convolutional neural networks. Given an intermediate feature map, our module sequentially infers attention maps along two separate dimensions, channel and spatial, then the attention maps are multiplied to the input feature map for adaptive feature refinement. Because CBAM is a lightweight and general module, it can be integrated into any CNN architectures seamlessly with negligible overheads and is end-to-end trainable along with base CNNs. We validate our CBAM through extensive experiments on ImageNet-1K, MS~COCO detection, and VOC~2007 detection datasets. Our experiments show consistent improvements in classification and detection performances with various models, demonstrating the wide applicability of CBAM. The code and models will be publicly available.

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StairNet: Top-Down Semantic Aggregation for Accurate One Shot Detection

One-stage object detectors such as SSD or YOLO already have shown promising accuracy with small memory footprint and fast speed. However, it is widely recognized that one-stage detectors have difficulty in detecting small objects while they are competitive with two-stage methods on large objects. In this paper, we investigate how to alleviate this problem starting from the SSD framework. Due to their pyramidal design, the lower layer that is responsible for small objects lacks strong semantics(e.g contextual information). We address this problem by introducing a feature combining module that spreads out the strong semantics in a top-down manner. Our final model StairNet detector unifies the multi-scale representations and semantic distribution effectively. Experiments on PASCAL VOC 2007 and PASCAL VOC 2012 datasets demonstrate that StairNet significantly improves the weakness of SSD and outperforms the other state-of-the-art one-stage detectors.

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