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Sangjun Bae

Publications and source records attributed to Sangjun Bae.

3 recordsLinked to original sources

LLM-Guided Communication for Cooperative Multi-Agent Reinforcement Learning

Communication is a key component in multi-agent reinforcement learning (MARL) for mitigating partial observability, yet prior approaches often rely on inefficient information exchange or fail to transmit sufficient state information. To address this, we propose LLM-driven Multi-Agent Communication (LMAC), which leverages an LLM's reasoning capability to design a communication protocol that enables all agents to reconstruct the underlying state as accurately and uniformly as possible. LMAC iteratively refines the protocol using an explicit state-awareness criterion, improving state recovery while narrowing differences in agents' knowledge. Experiments on diverse MARL benchmarks show that LMAC improves state reconstruction across agents and yields substantial performance gains over prior communication baselines.

cs.AI

Self-Improving Skill Learning for Robust Skill-based Meta-Reinforcement Learning

Meta-reinforcement learning (Meta-RL) facilitates rapid adaptation to unseen tasks but faces challenges in long-horizon environments. Skill-based approaches tackle this by decomposing state-action sequences into reusable skills and employing hierarchical decision-making. However, these methods are highly susceptible to noisy offline demonstrations, leading to unstable skill learning and degraded performance. To address this, we propose Self-Improving Skill Learning (SISL), which performs self-guided skill refinement using decoupled high-level and skill improvement policies, while applying skill prioritization via maximum return relabeling to focus updates on task-relevant trajectories, resulting in robust and stable adaptation even under noisy and suboptimal data. By mitigating the effect of noise, SISL achieves reliable skill learning and consistently outperforms other skill-based meta-RL methods on diverse long-horizon tasks. Our code is available at https://epsilog.github.io/SISL.

cs.LG

Personalized Dynamic Pricing Policy for Electric Vehicles: Reinforcement learning approach

With the increasing number of fast-electric vehicle charging stations (fast-EVCSs) and the popularization of information technology, electricity price competition between fast-EVCSs is highly expected, in which the utilization of public and/or privacy-preserved information will play a crucial role. Self-interest electric vehicle (EV) users, on the other hand, try to select a fast-EVCS for charging in a way to maximize their utilities based on electricity price, estimated waiting time, and their state of charge. While existing studies have largely focused on finding equilibrium prices, this study proposes a personalized dynamic pricing policy (PeDP) for a fast-EVCS to maximize revenue using a reinforcement learning (RL) approach. We first propose a multiple fast-EVCSs competing simulation environment to model the selfish behavior of EV users using a game-based charging station selection model with a monetary utility function. In the environment, we propose a Q-learning-based PeDP to maximize fast-EVCS' revenue. Through numerical simulations based on the environment: (1) we identify the importance of waiting time in the EV charging market by comparing the classic Bertrand competition model with the proposed PeDP for fast-EVCSs (from the system perspective); (2) we evaluate the performance of the proposed PeDP and analyze the effects of the information on the policy (from the service provider perspective); and (3) it can be seen that privacy-preserved information sharing can be misused by artificial intelligence-based PeDP in a certain situation in the EV charging market (from the customer perspective).

eess.SY