Searcharxiv⌕ Search

arXiv subjects

Sangyoun Lee

Publications and source records attributed to Sangyoun Lee.

At least 55 records · Page 3Linked to original sources

Synchronizing Vision and Language: Bidirectional Token-Masking AutoEncoder for Referring Image Segmentation

Referring Image Segmentation (RIS) aims to segment target objects expressed in natural language within a scene at the pixel level. Various recent RIS models have achieved state-of-the-art performance by generating contextual tokens to model multimodal features from pretrained encoders and effectively fusing them using transformer-based cross-modal attention. While these methods match language features with image features to effectively identify likely target objects, they often struggle to correctly understand contextual information in complex and ambiguous sentences and scenes. To address this issue, we propose a novel bidirectional token-masking autoencoder (BTMAE) inspired by the masked autoencoder (MAE). The proposed model learns the context of image-to-language and language-to-image by reconstructing missing features in both image and language features at the token level. In other words, this approach involves mutually complementing across the features of images and language, with a focus on enabling the network to understand interconnected deep contextual information between the two modalities. This learning method enhances the robustness of RIS performance in complex sentences and scenes. Our BTMAE achieves state-of-the-art performance on three popular datasets, and we demonstrate the effectiveness of the proposed method through various ablation studies.

cs.CV↗

Hierarchically Decomposed Graph Convolutional Networks for Skeleton-Based Action Recognition

Graph convolutional networks (GCNs) are the most commonly used methods for skeleton-based action recognition and have achieved remarkable performance. Generating adjacency matrices with semantically meaningful edges is particularly important for this task, but extracting such edges is challenging problem. To solve this, we propose a hierarchically decomposed graph convolutional network (HD-GCN) architecture with a novel hierarchically decomposed graph (HD-Graph). The proposed HD-GCN effectively decomposes every joint node into several sets to extract major structurally adjacent and distant edges, and uses them to construct an HD-Graph containing those edges in the same semantic spaces of a human skeleton. In addition, we introduce an attention-guided hierarchy aggregation (A-HA) module to highlight the dominant hierarchical edge sets of the HD-Graph. Furthermore, we apply a new six-way ensemble method, which uses only joint and bone stream without any motion stream. The proposed model is evaluated and achieves state-of-the-art performance on four large, popular datasets. Finally, we demonstrate the effectiveness of our model with various comparative experiments.

cs.CV↗

Leveraging Spatio-Temporal Dependency for Skeleton-Based Action Recognition

Skeleton-based action recognition has attracted considerable attention due to its compact representation of the human body's skeletal sructure. Many recent methods have achieved remarkable performance using graph convolutional networks (GCNs) and convolutional neural networks (CNNs), which extract spatial and temporal features, respectively. Although spatial and temporal dependencies in the human skeleton have been explored separately, spatio-temporal dependency is rarely considered. In this paper, we propose the Spatio-Temporal Curve Network (STC-Net) to effectively leverage the spatio-temporal dependency of the human skeleton. Our proposed network consists of two novel elements: 1) The Spatio-Temporal Curve (STC) module; and 2) Dilated Kernels for Graph Convolution (DK-GC). The STC module dynamically adjusts the receptive field by identifying meaningful node connections between every adjacent frame and generating spatio-temporal curves based on the identified node connections, providing an adaptive spatio-temporal coverage. In addition, we propose DK-GC to consider long-range dependencies, which results in a large receptive field without any additional parameters by applying an extended kernel to the given adjacency matrices of the graph. Our STC-Net combines these two modules and achieves state-of-the-art performance on four skeleton-based action recognition benchmarks.

cs.CV↗

MKConv: Multidimensional Feature Representation for Point Cloud Analysis

Despite the remarkable success of deep learning, an optimal convolution operation on point clouds remains elusive owing to their irregular data structure. Existing methods mainly focus on designing an effective continuous kernel function that can handle an arbitrary point in continuous space. Various approaches exhibiting high performance have been proposed, but we observe that the standard pointwise feature is represented by 1D channels and can become more informative when its representation involves additional spatial feature dimensions. In this paper, we present Multidimensional Kernel Convolution (MKConv), a novel convolution operator that learns to transform the point feature representation from a vector to a multidimensional matrix. Unlike standard point convolution, MKConv proceeds via two steps. (i) It first activates the spatial dimensions of local feature representation by exploiting multidimensional kernel weights. These spatially expanded features can represent their embedded information through spatial correlation as well as channel correlation in feature space, carrying more detailed local structure information. (ii) Then, discrete convolutions are applied to the multidimensional features which can be regarded as a grid-structured matrix. In this way, we can utilize the discrete convolutions for point cloud data without voxelization that suffers from information loss. Furthermore, we propose a spatial attention module, Multidimensional Local Attention (MLA), to provide comprehensive structure awareness within the local point set by reweighting the spatial feature dimensions. We demonstrate that MKConv has excellent applicability to point cloud processing tasks including object classification, object part segmentation, and scene semantic segmentation with superior results.

cs.CV↗

FAPM: Fast Adaptive Patch Memory for Real-time Industrial Anomaly Detection

Feature embedding-based methods have shown exceptional performance in detecting industrial anomalies by comparing features of target images with normal images. However, some methods do not meet the speed requirements of real-time inference, which is crucial for real-world applications. To address this issue, we propose a new method called Fast Adaptive Patch Memory (FAPM) for real-time industrial anomaly detection. FAPM utilizes patch-wise and layer-wise memory banks that store the embedding features of images at the patch and layer level, respectively, which eliminates unnecessary repetitive computations. We also propose patch-wise adaptive coreset sampling for faster and more accurate detection. FAPM performs well in both accuracy and speed compared to other state-of-the-art methods

cs.CV↗

Exploring Discontinuity for Video Frame Interpolation

Video frame interpolation (VFI) is the task that synthesizes the intermediate frame given two consecutive frames. Most of the previous studies have focused on appropriate frame warping operations and refinement modules for the warped frames. These studies have been conducted on natural videos containing only continuous motions. However, many practical videos contain various unnatural objects with discontinuous motions such as logos, user interfaces and subtitles. We propose three techniques to make the existing deep learning-based VFI architectures robust to these elements. First is a novel data augmentation strategy called figure-text mixing (FTM) which can make the models learn discontinuous motions during training stage without any extra dataset. Second, we propose a simple but effective module that predicts a map called discontinuity map (D-map), which densely distinguishes between areas of continuous and discontinuous motions. Lastly, we propose loss functions to give supervisions of the discontinuous motion areas which can be applied along with FTM and D-map. We additionally collect a special test benchmark called Graphical Discontinuous Motion (GDM) dataset consisting of some mobile games and chatting videos. Applied to the various state-of-the-art VFI networks, our method significantly improves the interpolation qualities on the videos from not only GDM dataset, but also the existing benchmarks containing only continuous motions such as Vimeo90K, UCF101, and DAVIS.

cs.CV↗

Adaptive Graph Convolution Module for Salient Object Detection

Salient object detection (SOD) is a task that involves identifying and segmenting the most visually prominent object in an image. Existing solutions can accomplish this use a multi-scale feature fusion mechanism to detect the global context of an image. However, as there is no consideration of the structures in the image nor the relations between distant pixels, conventional methods cannot deal with complex scenes effectively. In this paper, we propose an adaptive graph convolution module (AGCM) to overcome these limitations. Prototype features are initially extracted from the input image using a learnable region generation layer that spatially groups features in the image. The prototype features are then refined by propagating information between them based on a graph architecture, where each feature is regarded as a node. Experimental results show that the proposed AGCM dramatically improves the SOD performance both quantitatively and quantitatively.

cs.CV↗

Boundary-aware Camouflaged Object Detection via Deformable Point Sampling

The camouflaged object detection (COD) task aims to identify and segment objects that blend into the background due to their similar color or texture. Despite the inherent difficulties of the task, COD has gained considerable attention in several fields, such as medicine, life-saving, and anti-military fields. In this paper, we propose a novel solution called the Deformable Point Sampling network (DPS-Net) to address the challenges associated with COD. The proposed DPS-Net utilizes a Deformable Point Sampling transformer (DPS transformer) that can effectively capture sparse local boundary information of significant object boundaries in COD using a deformable point sampling method. Moreover, the DPS transformer demonstrates robust COD performance by extracting contextual features for target object localization through integrating rough global positional information of objects with boundary local information. We evaluate our method on three prominent datasets and achieve state-of-the-art performance. Our results demonstrate the effectiveness of the proposed method through comparative experiments.

cs.CV↗

DP-NeRF: Deblurred Neural Radiance Field with Physical Scene Priors

Neural Radiance Field (NeRF) has exhibited outstanding three-dimensional (3D) reconstruction quality via the novel view synthesis from multi-view images and paired calibrated camera parameters. However, previous NeRF-based systems have been demonstrated under strictly controlled settings, with little attention paid to less ideal scenarios, including with the presence of noise such as exposure, illumination changes, and blur. In particular, though blur frequently occurs in real situations, NeRF that can handle blurred images has received little attention. The few studies that have investigated NeRF for blurred images have not considered geometric and appearance consistency in 3D space, which is one of the most important factors in 3D reconstruction. This leads to inconsistency and the degradation of the perceptual quality of the constructed scene. Hence, this paper proposes a DP-NeRF, a novel clean NeRF framework for blurred images, which is constrained with two physical priors. These priors are derived from the actual blurring process during image acquisition by the camera. DP-NeRF proposes rigid blurring kernel to impose 3D consistency utilizing the physical priors and adaptive weight proposal to refine the color composition error in consideration of the relationship between depth and blur. We present extensive experimental results for synthetic and real scenes with two types of blur: camera motion blur and defocus blur. The results demonstrate that DP-NeRF successfully improves the perceptual quality of the constructed NeRF ensuring 3D geometric and appearance consistency. We further demonstrate the effectiveness of our model with comprehensive ablation analysis.

cs.CV↗

One-Shot Video Inpainting

Recently, removing objects from videos and filling in the erased regions using deep video inpainting (VI) algorithms has attracted considerable attention. Usually, a video sequence and object segmentation masks for all frames are required as the input for this task. However, in real-world applications, providing segmentation masks for all frames is quite difficult and inefficient. Therefore, we deal with VI in a one-shot manner, which only takes the initial frame's object mask as its input. Although we can achieve that using naive combinations of video object segmentation (VOS) and VI methods, they are sub-optimal and generally cause critical errors. To address that, we propose a unified pipeline for one-shot video inpainting (OSVI). By jointly learning mask prediction and video completion in an end-to-end manner, the results can be optimal for the entire task instead of each separate module. Additionally, unlike the two stage methods that use the predicted masks as ground truth cues, our method is more reliable because the predicted masks can be used as the network's internal guidance. On the synthesized datasets for OSVI, our proposed method outperforms all others both quantitatively and qualitatively.

cs.CV↗

Two-stream Decoder Feature Normality Estimating Network for Industrial Anomaly Detection

Image reconstruction-based anomaly detection has recently been in the spotlight because of the difficulty of constructing anomaly datasets. These approaches work by learning to model normal features without seeing abnormal samples during training and then discriminating anomalies at test time based on the reconstructive errors. However, these models have limitations in reconstructing the abnormal samples due to their indiscriminate conveyance of features. Moreover, these approaches are not explicitly optimized for distinguishable anomalies. To address these problems, we propose a two-stream decoder network (TSDN), designed to learn both normal and abnormal features. Additionally, we propose a feature normality estimator (FNE) to eliminate abnormal features and prevent high-quality reconstruction of abnormal regions. Evaluation on a standard benchmark demonstrated performance better than state-of-the-art models.

cs.CV↗

Pixel-Level Equalized Matching for Video Object Segmentation

Feature similarity matching, which transfers the information of the reference frame to the query frame, is a key component in semi-supervised video object segmentation. If surjective matching is adopted, background distractors can easily occur and degrade the performance. Bijective matching mechanisms try to prevent this by restricting the amount of information being transferred to the query frame, but have two limitations: 1) surjective matching cannot be fully leveraged as it is transformed to bijective matching at test time; and 2) test-time manual tuning is required for searching the optimal hyper-parameters. To overcome these limitations while ensuring reliable information transfer, we introduce an equalized matching mechanism. To prevent the reference frame information from being overly referenced, the potential contribution to the query frame is equalized by simply applying a softmax operation along with the query. On public benchmark datasets, our proposed approach achieves a comparable performance to state-of-the-art methods.

cs.CV↗

Feature Disentanglement Learning with Switching and Aggregation for Video-based Person Re-Identification

In video person re-identification (Re-ID), the network must consistently extract features of the target person from successive frames. Existing methods tend to focus only on how to use temporal information, which often leads to networks being fooled by similar appearances and same backgrounds. In this paper, we propose a Disentanglement and Switching and Aggregation Network (DSANet), which segregates the features representing identity and features based on camera characteristics, and pays more attention to ID information. We also introduce an auxiliary task that utilizes a new pair of features created through switching and aggregation to increase the network's capability for various camera scenarios. Furthermore, we devise a Target Localization Module (TLM) that extracts robust features against a change in the position of the target according to the frame flow and a Frame Weight Generation (FWG) that reflects temporal information in the final representation. Various loss functions for disentanglement learning are designed so that each component of the network can cooperate while satisfactorily performing its own role. Quantitative and qualitative results from extensive experiments demonstrate the superiority of DSANet over state-of-the-art methods on three benchmark datasets.

cs.CV↗

Occluded Person Re-Identification via Relational Adaptive Feature Correction Learning

Occluded person re-identification (Re-ID) in images captured by multiple cameras is challenging because the target person is occluded by pedestrians or objects, especially in crowded scenes. In addition to the processes performed during holistic person Re-ID, occluded person Re-ID involves the removal of obstacles and the detection of partially visible body parts. Most existing methods utilize the off-the-shelf pose or parsing networks as pseudo labels, which are prone to error. To address these issues, we propose a novel Occlusion Correction Network (OCNet) that corrects features through relational-weight learning and obtains diverse and representative features without using external networks. In addition, we present a simple concept of a center feature in order to provide an intuitive solution to pedestrian occlusion scenarios. Furthermore, we suggest the idea of Separation Loss (SL) for focusing on different parts between global features and part features. We conduct extensive experiments on five challenging benchmark datasets for occluded and holistic Re-ID tasks to demonstrate that our method achieves superior performance to state-of-the-art methods especially on occluded scene.

cs.CV↗

Treating Motion as Option to Reduce Motion Dependency in Unsupervised Video Object Segmentation

Unsupervised video object segmentation (VOS) aims to detect the most salient object in a video sequence at the pixel level. In unsupervised VOS, most state-of-the-art methods leverage motion cues obtained from optical flow maps in addition to appearance cues to exploit the property that salient objects usually have distinctive movements compared to the background. However, as they are overly dependent on motion cues, which may be unreliable in some cases, they cannot achieve stable prediction. To reduce this motion dependency of existing two-stream VOS methods, we propose a novel motion-as-option network that optionally utilizes motion cues. Additionally, to fully exploit the property of the proposed network that motion is not always required, we introduce a collaborative network learning strategy. On all the public benchmark datasets, our proposed network affords state-of-the-art performance with real-time inference speed.

cs.CV↗

Unsupervised Video Object Segmentation via Prototype Memory Network

Unsupervised video object segmentation aims to segment a target object in the video without a ground truth mask in the initial frame. This challenging task requires extracting features for the most salient common objects within a video sequence. This difficulty can be solved by using motion information such as optical flow, but using only the information between adjacent frames results in poor connectivity between distant frames and poor performance. To solve this problem, we propose a novel prototype memory network architecture. The proposed model effectively extracts the RGB and motion information by extracting superpixel-based component prototypes from the input RGB images and optical flow maps. In addition, the model scores the usefulness of the component prototypes in each frame based on a self-learning algorithm and adaptively stores the most useful prototypes in memory and discards obsolete prototypes. We use the prototypes in the memory bank to predict the next query frames mask, which enhances the association between distant frames to help with accurate mask prediction. Our method is evaluated on three datasets, achieving state-of-the-art performance. We prove the effectiveness of the proposed model with various ablation studies.

cs.CV↗

Tackling Background Distraction in Video Object Segmentation

Semi-supervised video object segmentation (VOS) aims to densely track certain designated objects in videos. One of the main challenges in this task is the existence of background distractors that appear similar to the target objects. We propose three novel strategies to suppress such distractors: 1) a spatio-temporally diversified template construction scheme to obtain generalized properties of the target objects; 2) a learnable distance-scoring function to exclude spatially-distant distractors by exploiting the temporal consistency between two consecutive frames; 3) swap-and-attach augmentation to force each object to have unique features by providing training samples containing entangled objects. On all public benchmark datasets, our model achieves a comparable performance to contemporary state-of-the-art approaches, even with real-time performance. Qualitative results also demonstrate the superiority of our approach over existing methods. We believe our approach will be widely used for future VOS research.

cs.CV↗

Expanded Adaptive Scaling Normalization for End to End Image Compression

Recently, learning-based image compression methods that utilize convolutional neural layers have been developed rapidly. Rescaling modules such as batch normalization which are often used in convolutional neural networks do not operate adaptively for the various inputs. Therefore, Generalized Divisible Normalization(GDN) has been widely used in image compression to rescale the input features adaptively across both spatial and channel axes. However, the representation power or degree of freedom of GDN is severely limited. Additionally, GDN cannot consider the spatial correlation of an image. To handle the limitations of GDN, we construct an expanded form of the adaptive scaling module, named Expanded Adaptive Scaling Normalization(EASN). First, we exploit the swish function to increase the representation ability. Then, we increase the receptive field to make the adaptive rescaling module consider the spatial correlation. Furthermore, we introduce an input mapping function to give the module a higher degree of freedom. We demonstrate how our EASN works in an image compression network using the visualization results of the feature map, and we conduct extensive experiments to show that our EASN increases the rate-distortion performance remarkably, and even outperforms the VVC intra at a high bit rate.

eess.IV↗