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Sanjeel Parekh

Publications and source records attributed to Sanjeel Parekh.

At least 19 recordsLinked to original sources

COSED: Setting the Bar for Open-Vocabulary Sound Event Detection

Open-vocabulary Sound Event Detection detects and temporally localizes acoustic events described by arbitrary text queries. Progress in this emerging field is hard to assess: recent methods report on disjoint task subsets under incompatible protocols without a benchmark spanning the acoustic domains and query types the task presents. We establish a comprehensive benchmark by assembling six temporally-annotated tasks: four with fixed class vocabularies over domestic, urban and mixed indoor/outdoor scenes, plus two free-text grounding tasks. We evaluate five recent methods on identical data and metrics under a label-space zero-shot criterion. Our benchmark demonstrates that no prior method is competitive across all six tasks. We then introduce COSED, which surpasses prior work on five out of six tasks while staying on par with the best method on the sixth, with margins of 12-33% on three of them. COSED is the only system in our comparison competitive on every task, and so generalizes across acoustic domains and query types better than prior work. We also provide a leave-one-out ablation study that isolates the sources of the performance benefits: scoping negatives to their corpus of origin (25.8%), combining closed- and open-world supervision (16.8%), and improving temporal processing (16.4%).

eess.AS↗

SPHERE: Automatic Music Upmixing via Audio Language Model Post-Training with Spatial Heuristic Rewards

In this paper, we study the task of automatic music upmixing, wherein a system predicts spatial mixing parameters from a multi-stem recording. Different from existing methods that rely on task-specific music encoders, we approach this task via audio language model (ALM) post-training, leveraging rich representations from existing ALMs, which encode both music semantics and mixing knowledge. Specifically, we propose a post-training recipe that first employs rejection sampling SFT, followed by reinforcement learning (RL) with verifiable rewards (RLVR) via GRPO. We propose Sphere (Spatial Heuristic Rewards), a deterministic reward suite inspired by music mixing conventions, to guide our post-training. It consists of 6 perceptually-motivated sub-rewards and encourages the output mix to be centered, balanced and spacious. More broadly, our results suggest that expert domain knowledge can be encoded as verifiable rewards and distilled into language models, without task-specific architectures.

cs.SD↗

Ambisonics Encoding of Room Impulse Responses using a Device-Agnostic Diffusion Model

We address the problem of encoding room impulse responses (RIRs) into high-order Ambisonics (HOA) representations from arbitrary and potentially insufficient or incomplete microphone array measurements. This task is fundamentally ill-posed for microphone arrays with limited spatial capture capabilities, such as irregular or sparse arrays, as classical linear methods fail to reconstruct high-order spatial detail. We introduce a diffusion-based generative framework that models the statistical properties of HOA RIRs. This enables device-agnostic encoding from arbitrary microphone arrays, potentially unseen during data measurement. Our approach incorporates a posterior sampling procedure that enforces consistency between the estimated signals and the measurements while plausibly reconstructing spatial information that is unobservable from the limited measurements alone. Experiments on simulated data demonstrate that our method outperforms linear and neural baselines, achieving accurate HOA RIR estimation up to 12th order. A listening test with binaural renderings, including both simulated and measured RIRs, further confirms that the proposed method yields higher perceptual similarity to reference Ambisonics RIRs than all baselines. The flexibility and accuracy of the proposed framework opens new possibilities for scalable acoustics simulations.

eess.AS↗

Conditional Flow Matching for Visually-Guided Acoustic Highlighting

Visually-guided acoustic highlighting seeks to rebalance audio in alignment with the accompanying video, creating a coherent audio-visual experience. While visual saliency and enhancement have been widely studied, acoustic highlighting remains underexplored, often leading to misalignment between visual and auditory focus. Existing approaches use discriminative models, which struggle with the inherent ambiguity in audio remixing, where no natural one-to-one mapping exists between poorly-balanced and well-balanced audio mixes. To address this limitation, we reframe this task as a generative problem and introduce a Conditional Flow Matching (CFM) framework. A key challenge in iterative flow-based generation is that early prediction errors -- in selecting the correct source to enhance -- compound over steps and push trajectories off-manifold. To address this, we introduce a rollout loss that penalizes drift at the final step, encouraging self-correcting trajectories and stabilizing long-range flow integration. We further propose a conditioning module that fuses audio and visual cues before vector field regression, enabling explicit cross-modal source selection. Extensive quantitative and qualitative evaluations show that our method consistently surpasses the previous state-of-the-art discriminative approach, establishing that visually-guided audio remixing is best addressed through generative modeling.

eess.AS↗

Unlocking Spatial Grounding in Large Audio-Visual Retrieval models

Weak supervision sets a practical regime for audio-visual sound source localization as dense spatial annotations are costly to obtain at scale. The task, however, remains challenging, as models must locate sound sources from temporally aligned audio-visual data without pixel-level supervision. Recent large-scale audio-visual retrieval models, trained at unprecedented scale, encode rich multimodal structure. We show their latent representations, though optimized for global alignment, can nonetheless enable fine-grained spatial grounding. While spatial detail is progressively lost in the upper layers of retrieval backbones due to global pooling, intermediate visual tokens retain highly structured spatial information. To exploit this, we introduce LAIP (\emph{Localization via Audio-Informed Pooling}), a framework that employs a lightweight \emph{Audio-informed Spatial Pooling} (AiSP) to replace the standard global aggregation module. By using frame-aligned audio to query intermediate visual tokens, LAIP recovers localized spatial information that is otherwise discarded by the frozen retrieval pipeline. Our approach achieves state-of-the-art performance on AVSBench and AVATAR, nearly doubling previous results on the latter. These findings prove that accurate localization does not need to be learned from scratch; instead, it can be unlocked from existing retrieval representations, providing a unified path for both retrieval and localization tasks.

cs.IR↗

Spatial-Magnifier: Spatial upsampling for multichannel speech enhancement

While the spatial directivity of multichannel speech enhancement algorithms improves with the number of microphones, fitting large capture arrays into real-world edge devices is typically limited by physical constraints. To overcome this limitation, we propose Spatial-Magnifier, a neural network designed to generate virtual microphone (VM) signals from a limited set of real microphone (RM) measurements. Moreover, we introduce the Spatial Audio Representation Learning (SARL) framework, which leverages estimated VM signals and features to condition a downstream speech enhancement system. Experimental results demonstrate that the proposed framework outperforms existing spatial upsampling baselines across various speech extraction systems, including end-to-end multichannel speech enhancement and neural beamforming. The proposed method nearly recovers the oracle performance achieved when all microphones are available.

eess.AS↗

Sound Event Detection with Boundary-Aware Optimization and Inference

Temporal detection problems appear in many fields including time-series estimation, activity recognition and sound event detection (SED). In this work, we propose a new approach to temporal event modeling by explicitly modeling event onsets and offsets, and by introducing boundary-aware optimization and inference strategies that substantially enhance temporal event detection. The presented methodology incorporates new temporal modeling layers - Recurrent Event Detection (RED) and Event Proposal Network (EPN) - which, together with tailored loss functions, enable more effective and precise temporal event detection. We evaluate the proposed method in the SED domain using a subset of the temporally-strongly annotated portion of AudioSet. Experimental results show that our approach not only outperforms traditional frame-wise SED models with state-of-the-art post-processing, but also removes the need for post-processing hyperparameter tuning, and scales to achieve new state-of-the-art performance across all AudioSet Strong classes.

eess.AS↗

ArrayDPS-Refine: Generative Refinement of Discriminative Multi-Channel Speech Enhancement

Multi-channel speech enhancement aims to recover clean speech from noisy multi-channel recordings. Most deep learning methods employ discriminative training, which can lead to non-linear distortions from regression-based objectives, especially under challenging environmental noise conditions. Inspired by ArrayDPS for unsupervised multi-channel source separation, we introduce ArrayDPS-Refine, a method designed to enhance the outputs of discriminative models using a clean speech diffusion prior. ArrayDPS-Refine is training-free, generative, and array-agnostic. It first estimates the noise spatial covariance matrix (SCM) from the enhanced speech produced by a discriminative model, then uses this estimated noise SCM for diffusion posterior sampling. This approach allows direct refinement of any discriminative model's output without retraining. Our results show that ArrayDPS-Refine consistently improves the performance of various discriminative models, including state-of-the-art waveform and STFT domain models. Audio demos are provided at https://xzwy.github.io/ArrayDPSRefineDemo/.

eess.AS↗

Unified Diffusion Refinement for Multi-Channel Speech Enhancement and Separation

We propose Uni-ArrayDPS, a novel diffusion-based refinement framework for unified multi-channel speech enhancement and separation. Existing methods for multi-channel speech enhancement/separation are mostly discriminative and are highly effective at producing high-SNR outputs. However, they can still generate unnatural speech with non-linear distortions caused by the neural network and regression-based objectives. To address this issue, we propose Uni-ArrayDPS, which refines the outputs of any strong discriminative model using a speech diffusion prior. Uni-ArrayDPS is generative, array-agnostic, and training-free, and supports both enhancement and separation. Given a discriminative model's enhanced/separated speech, we use it, together with the noisy mixtures, to estimate the noise spatial covariance matrix (SCM). We then use this SCM to compute the likelihood required for diffusion posterior sampling of the clean speech source(s). Uni-ArrayDPS requires only a pre-trained clean-speech diffusion model as a prior and does not require additional training or fine-tuning, allowing it to generalize directly across tasks (enhancement/separation), microphone array geometries, and discriminative model backbones. Extensive experiments show that Uni-ArrayDPS consistently improves a wide range of discriminative models for both enhancement and separation tasks. We also report strong results on a real-world dataset. Audio demos are provided at \href{https://xzwy.github.io/Uni-ArrayDPS/}{https://xzwy.github.io/Uni-ArrayDPS/}.

eess.AS↗

Text-to-Stage: Spatial Layouts from Long-form Narratives

In this work, we probe the ability of a language model to demonstrate spatial reasoning from unstructured text, mimicking human capabilities and automating a process that benefits many downstream media applications. Concretely, we study the narrative-to-play task: inferring stage-play layouts (scenes, speaker positions, movements, and room types) from text that lacks explicit spatial, positional, or relational cues. We then introduce a dramaturgy-inspired deterministic evaluation suite and, finally, a training and inference recipe that combines rejection SFT using Best-of-N sampling with RL from verifiable rewards via GRPO. Experiments on a text-only corpus of classical English literature demonstrate improvements over vanilla models across multiple metrics (character attribution, spatial plausibility, and movement economy), as well as alignment with an LLM-as-a-judge and subjective human preferences.

cs.CL↗

More Than A Shortcut: A Hyperbolic Approach To Early-Exit Networks

Deploying accurate event detection on resource-constrained devices is challenged by the trade-off between performance and computational cost. While Early-Exit (EE) networks offer a solution through adaptive computation, they often fail to enforce a coherent hierarchical structure, limiting the reliability of their early predictions. To address this, we propose Hyperbolic Early-Exit networks (HypEE), a novel framework that learns EE representations in the hyperbolic space. Our core contribution is a hierarchical training objective with a novel entailment loss, which enforces a partial-ordering constraint to ensure that deeper network layers geometrically refine the representations of shallower ones. Experiments on multiple audio event detection tasks and backbone architectures show that HypEE significantly outperforms standard Euclidean EE baselines, especially at the earliest, most computationally-critical exits. The learned geometry also provides a principled measure of uncertainty, enabling a novel triggering mechanism that makes the overall system both more efficient and more accurate than a conventional EE and standard backbone models without early-exits.

cs.SD↗

Learning to Highlight Audio by Watching Movies

Recent years have seen a significant increase in video content creation and consumption. Crafting engaging content requires the careful curation of both visual and audio elements. While visual cue curation, through techniques like optimal viewpoint selection or post-editing, has been central to media production, its natural counterpart, audio, has not undergone equivalent advancements. This often results in a disconnect between visual and acoustic saliency. To bridge this gap, we introduce a novel task: visually-guided acoustic highlighting, which aims to transform audio to deliver appropriate highlighting effects guided by the accompanying video, ultimately creating a more harmonious audio-visual experience. We propose a flexible, transformer-based multimodal framework to solve this task. To train our model, we also introduce a new dataset -- the muddy mix dataset, leveraging the meticulous audio and video crafting found in movies, which provides a form of free supervision. We develop a pseudo-data generation process to simulate poorly mixed audio, mimicking real-world scenarios through a three-step process -- separation, adjustment, and remixing. Our approach consistently outperforms several baselines in both quantitative and subjective evaluation. We also systematically study the impact of different types of contextual guidance and difficulty levels of the dataset. Our project page is here: https://wikichao.github.io/VisAH/.

cs.CV↗

Efficient Audiovisual Speech Processing via MUTUD: Multimodal Training and Unimodal Deployment

Building reliable speech systems often requires combining multiple modalities, like audio and visual cues. While such multimodal solutions frequently lead to improvements in performance and may even be critical in certain cases, they come with several constraints such as increased sensory requirements, computational cost, and modality synchronization, to mention a few. These challenges constrain the direct uses of these multimodal solutions in real-world applications. In this work, we develop approaches where the learning happens with all available modalities but the deployment or inference is done with just one or reduced modalities. To do so, we propose a Multimodal Training and Unimodal Deployment (MUTUD) framework which includes a Temporally Aligned Modality feature Estimation (TAME) module that can estimate information from missing modality using modalities present during inference. This innovative approach facilitates the integration of information across different modalities, enhancing the overall inference process by leveraging the strengths of each modality to compensate for the absence of certain modalities during inference. We apply MUTUD to various audiovisual speech tasks and show that it can reduce the performance gap between the multimodal and corresponding unimodal models to a considerable extent. MUTUD can achieve this while reducing the model size and compute compared to multimodal models, in some cases by almost 80%.

cs.SD↗

Tackling Interpretability in Audio Classification Networks with Non-negative Matrix Factorization

This paper tackles two major problem settings for interpretability of audio processing networks, post-hoc and by-design interpretation. For post-hoc interpretation, we aim to interpret decisions of a network in terms of high-level audio objects that are also listenable for the end-user. This is extended to present an inherently interpretable model with high performance. To this end, we propose a novel interpreter design that incorporates non-negative matrix factorization (NMF). In particular, an interpreter is trained to generate a regularized intermediate embedding from hidden layers of a target network, learnt as time-activations of a pre-learnt NMF dictionary. Our methodology allows us to generate intuitive audio-based interpretations that explicitly enhance parts of the input signal most relevant for a network's decision. We demonstrate our method's applicability on a variety of classification tasks, including multi-label data for real-world audio and music.

cs.SD↗

Listen to Interpret: Post-hoc Interpretability for Audio Networks with NMF

This paper tackles post-hoc interpretability for audio processing networks. Our goal is to interpret decisions of a network in terms of high-level audio objects that are also listenable for the end-user. To this end, we propose a novel interpreter design that incorporates non-negative matrix factorization (NMF). In particular, a carefully regularized interpreter module is trained to take hidden layer representations of the targeted network as input and produce time activations of pre-learnt NMF components as intermediate outputs. Our methodology allows us to generate intuitive audio-based interpretations that explicitly enhance parts of the input signal most relevant for a network's decision. We demonstrate our method's applicability on popular benchmarks, including a real-world multi-label classification task.

cs.SD↗

Emotion Transfer Using Vector-Valued Infinite Task Learning

Style transfer is a significant problem of machine learning with numerous successful applications. In this work, we present a novel style transfer framework building upon infinite task learning and vector-valued reproducing kernel Hilbert spaces. We instantiate the idea in emotion transfer where the goal is to transform facial images to different target emotions. The proposed approach provides a principled way to gain explicit control over the continuous style space. We demonstrate the efficiency of the technique on popular facial emotion benchmarks, achieving low reconstruction cost and high emotion classification accuracy.

stat.ML↗

Content-based Video Indexing and Retrieval Using Corr-LDA

Existing video indexing and retrieval methods on popular web-based multimedia sharing websites are based on user-provided sparse tagging. This paper proposes a very specific way of searching for video clips, based on the content of the video. We present our work on Content-based Video Indexing and Retrieval using the Correspondence-Latent Dirichlet Allocation (corr-LDA) probabilistic framework. This is a model that provides for auto-annotation of videos in a database with textual descriptors, and brings the added benefit of utilizing the semantic relations between the content of the video and text. We use the concept-level matching provided by corr-LDA to build correspondences between text and multimedia, with the objective of retrieving content with increased accuracy. In our experiments, we employ only the audio components of the individual recordings and compare our results with an SVM-based approach.

cs.IR↗

Identify, locate and separate: Audio-visual object extraction in large video collections using weak supervision

We tackle the problem of audiovisual scene analysis for weakly-labeled data. To this end, we build upon our previous audiovisual representation learning framework to perform object classification in noisy acoustic environments and integrate audio source enhancement capability. This is made possible by a novel use of non-negative matrix factorization for the audio modality. Our approach is founded on the multiple instance learning paradigm. Its effectiveness is established through experiments over a challenging dataset of music instrument performance videos. We also show encouraging visual object localization results.

cs.CV↗