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Sanjeev Manivannan

Publications and source records attributed to Sanjeev Manivannan.

3 recordsLinked to original sources

BoardroomAI: Dependency-Aware Human-Steerable Multi-Agent Deliberation through Evolving Decision Graphs

Organizational decisions are co-created while evidence, constraints, and human priorities continue to evolve. In conventional transcript-based multi-agent systems, humans typically provide an initial problem, agents deliberate internally, and the system returns a final response. BoardroomAI instead treats the human as a persistent participant who can intervene by challenging assumptions, modifying constraints, changing priorities, introducing evidence, or redirecting the decision process. We operationalize this human--agent coexistence through four components: (i) a typed decision graph representing evidence, assumptions, constraints, claims, objections, alternatives, risks, decisions, semantic dependencies, and specialist responsibility; (ii) an intervention compiler that converts confirmed human actions into explicit graph updates; (iii) dependency-aware propagation that identifies affected subgraphs, preserves unaffected artifacts, and selectively reactivates relevant specialists; and (iv) an evaluation framework measuring intervention impact, repair coverage, preservation, recomputation, and decision validity. Across 600 generated decision-DAG interventions, propagation matched exhaustive impact computation while inspecting only 14.59% of nodes. In a 12-case exploratory pilot, selective repair recomputed 62.11% of canonical nodes, preserved all gold-unaffected nodes, and produced valid updated decisions in six cases while abstaining in the remaining six. These abstentions show that correct intervention routing may still provide insufficient context for synthesis, motivating a \emph{decision-sufficient context closure} for human-steered multi-agent deliberation. All results are synthetic and prototype-level.

cs.AI

Geometry-Aware Deep Congruence Networks for Manifold Learning in Cross-Subject Motor Imagery

Cross-subject motor imagery decoding remains a fundamental challenge in EEG-based brain-computer interfaces due to substantial inter-subject variability. Recent approaches have leveraged Riemannian geometry by representing EEG signals as covariance matrices on the symmetric positive definite (SPD) manifold. However, existing methods primarily focus on manifold-based representations while largely overlooking subject-specific variations in covariance dispersion and orientation. In this work, we address these challenges through geometry-aware congruence transformations and propose three complementary models: (i) Discriminative Congruence Transform (DCT), (ii) Deep Linear DCT (DLDCT), and (iii) Deep DCT-UNet (DDCT-UNet). The proposed models are evaluated both as manifold alignment modules for downstream classifiers and as end-to-end discriminative architectures optimized via cross-entropy with a custom logistic regression head. Experiments on challenging cross-subject motor imagery benchmarks demonstrate consistent improvements in transductive decoding performance, achieving 2-3% higher accuracy than strong baselines. These results highlight the effectiveness of geometry-aware congruence learning for mitigating inter-subject variability in EEG decoding.

cs.LG

Second-Order Actor-Critic Methods for Discounted MDPs via Policy Hessian Decomposition

We address the discounted reward setting in reinforcement learning (RL). To mitigate the value approximation challenges in policy gradient methods, actor-critic approaches have been developed and are known to converge to stationary points under suitable assumptions. However, these methods rely on first-order updates. In contrast, second-order optimization provides principled curvature-aware updates that are proven to accelerate convergence, but its application in RL is limited by the computational complexity of Hessian estimation. In this work, we analyze second-order approximations for the actor update that leverage the full curvature information of the objective as much as possible. A stable approximation requires treating the action-value function as locally constant with respect to policy parameters, which does not generally hold in policy gradient methods. We show that this approximation becomes well-justified under a two-timescale actor-critic framework, where the critic evolves on a faster timescale and can be treated as quasi-stationary during actor updates. Building on this insight, we formulate a second-order actor-critic method for the discounted reward setting that leverages Hessian-vector product (HVP) computations, resulting in a computationally efficient and stable second-order update.

cs.LG