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Sanjit A. Seshia

Publications and source records attributed to Sanjit A. Seshia.

At least 91 records · Page 5Linked to original sources

Scenic: A Language for Scenario Specification and Scene Generation

We propose a new probabilistic programming language for the design and analysis of perception systems, especially those based on machine learning. Specifically, we consider the problems of training a perception system to handle rare events, testing its performance under different conditions, and debugging failures. We show how a probabilistic programming language can help address these problems by specifying distributions encoding interesting types of inputs and sampling these to generate specialized training and test sets. More generally, such languages can be used for cyber-physical systems and robotics to write environment models, an essential prerequisite to any formal analysis. In this paper, we focus on systems like autonomous cars and robots, whose environment is a "scene", a configuration of physical objects and agents. We design a domain-specific language, Scenic, for describing "scenarios" that are distributions over scenes. As a probabilistic programming language, Scenic allows assigning distributions to features of the scene, as well as declaratively imposing hard and soft constraints over the scene. We develop specialized techniques for sampling from the resulting distribution, taking advantage of the structure provided by Scenic's domain-specific syntax. Finally, we apply Scenic in a case study on a convolutional neural network designed to detect cars in road images, improving its performance beyond that achieved by state-of-the-art synthetic data generation methods.

cs.PL↗

Understanding and Extending Incremental Determinization for 2QBF

Incremental determinization is a recently proposed algorithm for solving quantified Boolean formulas with one quantifier alternation. In this paper, we formalize incremental determinization as a set of inference rules to help understand the design space of similar algorithms. We then present additional inference rules that extend incremental determinization in two ways. The first extension integrates the popular CEGAR principle and the second extension allows us to analyze different cases in isolation. The experimental evaluation demonstrates that the extensions significantly improve the performance.

cs.LO↗

Flexible Computational Pipelines for Robust Abstraction-Based Control Synthesis

Successfully synthesizing controllers for complex dynamical systems and specifications often requires leveraging domain knowledge as well as making difficult computational or mathematical tradeoffs. This paper presents a flexible and extensible framework for constructing robust control synthesis algorithms and applies this to the traditional abstraction-based control synthesis pipeline. It is grounded in the theory of relational interfaces and provides a principled methodology to seamlessly combine different techniques (such as dynamic precision grids, refining abstractions while synthesizing, or decomposed control predecessors) or create custom procedures to exploit an application's intrinsic structural properties. A Dubins vehicle is used as a motivating example to showcase memory and runtime improvements.

eess.SY↗

SOTER: A Runtime Assurance Framework for Programming Safe Robotics Systems

The recent drive towards achieving greater autonomy and intelligence in robotics has led to high levels of complexity. Autonomous robots increasingly depend on third party off-the-shelf components and complex machine-learning techniques. This trend makes it challenging to provide strong design-time certification of correct operation. To address these challenges, we present SOTER, a robotics programming framework with two key components: (1) a programming language for implementing and testing high-level reactive robotics software and (2) an integrated runtime assurance (RTA) system that helps enable the use of uncertified components, while still providing safety guarantees. SOTER provides language primitives to declaratively construct a RTA module consisting of an advanced, high-performance controller (uncertified), a safe, lower-performance controller (certified), and the desired safety specification. The framework provides a formal guarantee that a well-formed RTA module always satisfies the safety specification, without completely sacrificing performance by using higher performance uncertified components whenever safe. SOTER allows the complex robotics software stack to be constructed as a composition of RTA modules, where each uncertified component is protected using a RTA module. To demonstrate the efficacy of our framework, we consider a real-world case-study of building a safe drone surveillance system. Our experiments both in simulation and on actual drones show that the SOTER-enabled RTA ensures the safety of the system, including when untrusted third-party components have bugs or deviate from the desired behavior.

cs.RO↗

A Formalization of Robustness for Deep Neural Networks

Deep neural networks have been shown to lack robustness to small input perturbations. The process of generating the perturbations that expose the lack of robustness of neural networks is known as adversarial input generation. This process depends on the goals and capabilities of the adversary, In this paper, we propose a unifying formalization of the adversarial input generation process from a formal methods perspective. We provide a definition of robustness that is general enough to capture different formulations. The expressiveness of our formalization is shown by modeling and comparing a variety of adversarial attack techniques.

cs.LG↗

A Model Counter's Guide to Probabilistic Systems

In this paper, we systematize the modeling of probabilistic systems for the purpose of analyzing them with model counting techniques. Starting from unbiased coin flips, we show how to model biased coins, correlated coins, and distributions over finite sets. From there, we continue with modeling sequential systems, such as Markov chains, and revisit the relationship between weighted and unweighted model counting. Thereby, this work provides a conceptual framework for deriving #SAT encodings for probabilistic inference.

cs.LO↗

Formal Policy Learning from Demonstrations for Reachability Properties

We consider the problem of learning structured, closed-loop policies (feedback laws) from demonstrations in order to control under-actuated robotic systems, so that formal behavioral specifications such as reaching a target set of states are satisfied. Our approach uses a ``counterexample-guided'' iterative loop that involves the interaction between a policy learner, a demonstrator and a verifier. The learner is responsible for querying the demonstrator in order to obtain the training data to guide the construction of a policy candidate. This candidate is analyzed by the verifier and either accepted as correct, or rejected with a counterexample. In the latter case, the counterexample is used to update the training data and further refine the policy. The approach is instantiated using receding horizon model-predictive controllers (MPCs) as demonstrators. Rather than using regression to fit a policy to the demonstrator actions, we extend the MPC formulation with the gradient of the cost-to-go function evaluated at sample states in order to constrain the set of policies compatible with the behavior of the demonstrator. We demonstrate the successful application of the resulting policy learning schemes on two case studies and we show how simple, formally-verified policies can be inferred starting from a complex and unverified nonlinear MPC implementations. As a further benefit, the policies are many orders of magnitude faster to implement when compared to the original MPCs.

eess.SY↗

A New Simulation Metric to Determine Safe Environments and Controllers for Systems with Unknown Dynamics

We consider the problem of extracting safe environments and controllers for reach-avoid objectives for systems with known state and control spaces, but unknown dynamics. In a given environment, a common approach is to synthesize a controller from an abstraction or a model of the system (potentially learned from data). However, in many situations, the relationship between the dynamics of the model and the \textit{actual system} is not known; and hence it is difficult to provide safety guarantees for the system. In such cases, the Standard Simulation Metric (SSM), defined as the worst-case norm distance between the model and the system output trajectories, can be used to modify a reach-avoid specification for the system into a more stringent specification for the abstraction. Nevertheless, the obtained distance, and hence the modified specification, can be quite conservative. This limits the set of environments for which a safe controller can be obtained. We propose SPEC, a specification-centric simulation metric, which overcomes these limitations by computing the distance using only the trajectories that violate the specification for the system. We show that modifying a reach-avoid specification with SPEC allows us to synthesize a safe controller for a larger set of environments compared to SSM. We also propose a probabilistic method to compute SPEC for a general class of systems. Case studies using simulators for quadrotors and autonomous cars illustrate the advantages of the proposed metric for determining safe environment sets and controllers.

cs.RO↗

VERIFAI: A Toolkit for the Design and Analysis of Artificial Intelligence-Based Systems

We present VERIFAI, a software toolkit for the formal design and analysis of systems that include artificial intelligence (AI) and machine learning (ML) components. VERIFAI particularly seeks to address challenges with applying formal methods to perception and ML components, including those based on neural networks, and to model and analyze system behavior in the presence of environment uncertainty. We describe the initial version of VERIFAI which centers on simulation guided by formal models and specifications. Several use cases are illustrated with examples, including temporal-logic falsification, model-based systematic fuzz testing, parameter synthesis, counterexample analysis, and data set augmentation.

cs.AI↗

Compositional Falsification of Cyber-Physical Systems with Machine Learning Components

Cyber-physical systems (CPS), such as automotive systems, are starting to include sophisticated machine learning (ML) components. Their correctness, therefore, depends on properties of the inner ML modules. While learning algorithms aim to generalize from examples, they are only as good as the examples provided, and recent efforts have shown that they can produce inconsistent output under small adversarial perturbations. This raises the question: can the output from learning components can lead to a failure of the entire CPS? In this work, we address this question by formulating it as a problem of falsifying signal temporal logic (STL) specifications for CPS with ML components. We propose a compositional falsification framework where a temporal logic falsifier and a machine learning analyzer cooperate with the aim of finding falsifying executions of the considered model. The efficacy of the proposed technique is shown on an automatic emergency braking system model with a perception component based on deep neural networks.

eess.SY↗

Learning Task Specifications from Demonstrations

Real world applications often naturally decompose into several sub-tasks. In many settings (e.g., robotics) demonstrations provide a natural way to specify the sub-tasks. However, most methods for learning from demonstrations either do not provide guarantees that the artifacts learned for the sub-tasks can be safely recombined or limit the types of composition available. Motivated by this deficit, we consider the problem of inferring Boolean non-Markovian rewards (also known as logical trace properties or specifications) from demonstrations provided by an agent operating in an uncertain, stochastic environment. Crucially, specifications admit well-defined composition rules that are typically easy to interpret. In this paper, we formulate the specification inference task as a maximum a posteriori (MAP) probability inference problem, apply the principle of maximum entropy to derive an analytic demonstration likelihood model and give an efficient approach to search for the most likely specification in a large candidate pool of specifications. In our experiments, we demonstrate how learning specifications can help avoid common problems that often arise due to ad-hoc reward composition.

cs.LG↗

Time Series Learning using Monotonic Logical Properties

Cyber-physical systems of today are generating large volumes of time-series data. As manual inspection of such data is not tractable, the need for learning methods to help discover logical structure in the data has increased. We propose a logic-based framework that allows domain-specific knowledge to be embedded into formulas in a parametric logical specification over time-series data. The key idea is to then map a time series to a surface in the parameter space of the formula. Given this mapping, we identify the Hausdorff distance between boundaries as a natural distance metric between two time-series data under the lens of the parametric specification. This enables embedding non-trivial domain-specific knowledge into the distance metric and then using off-the-shelf machine learning tools to label the data. After labeling the data, we demonstrate how to extract a logical specification for each label. Finally, we showcase our technique on real world traffic data to learn classifiers/monitors for slow-downs and traffic jams.

cs.LG↗

Semantic Adversarial Deep Learning

Fueled by massive amounts of data, models produced by machine-learning (ML) algorithms, especially deep neural networks, are being used in diverse domains where trustworthiness is a concern, including automotive systems, finance, health care, natural language processing, and malware detection. Of particular concern is the use of ML algorithms in cyber-physical systems (CPS), such as self-driving cars and aviation, where an adversary can cause serious consequences. However, existing approaches to generating adversarial examples and devising robust ML algorithms mostly ignore the semantics and context of the overall system containing the ML component. For example, in an autonomous vehicle using deep learning for perception, not every adversarial example for the neural network might lead to a harmful consequence. Moreover, one may want to prioritize the search for adversarial examples towards those that significantly modify the desired semantics of the overall system. Along the same lines, existing algorithms for constructing robust ML algorithms ignore the specification of the overall system. In this paper, we argue that the semantics and specification of the overall system has a crucial role to play in this line of research. We present preliminary research results that support this claim.

cs.LG↗

Counterexample-Guided Data Augmentation

We present a novel framework for augmenting data sets for machine learning based on counterexamples. Counterexamples are misclassified examples that have important properties for retraining and improving the model. Key components of our framework include a counterexample generator, which produces data items that are misclassified by the model and error tables, a novel data structure that stores information pertaining to misclassifications. Error tables can be used to explain the model's vulnerabilities and are used to efficiently generate counterexamples for augmentation. We show the efficacy of the proposed framework by comparing it to classical augmentation techniques on a case study of object detection in autonomous driving based on deep neural networks.

cs.LG↗

Reactive Control Improvisation

Reactive synthesis is a paradigm for automatically building correct-by-construction systems that interact with an unknown or adversarial environment. We study how to do reactive synthesis when part of the specification of the system is that its behavior should be random. Randomness can be useful, for example, in a network protocol fuzz tester whose output should be varied, or a planner for a surveillance robot whose route should be unpredictable. However, existing reactive synthesis techniques do not provide a way to ensure random behavior while maintaining functional correctness. Towards this end, we generalize the recently-proposed framework of control improvisation (CI) to add reactivity. The resulting framework of reactive control improvisation provides a natural way to integrate a randomness requirement with the usual functional specifications of reactive synthesis over a finite window. We theoretically characterize when such problems are realizable, and give a general method for solving them. For specifications given by reachability or safety games or by deterministic finite automata, our method yields a polynomial-time synthesis algorithm. For various other types of specifications including temporal logic formulas, we obtain a polynomial-space algorithm and prove matching PSPACE-hardness results. We show that all of these randomized variants of reactive synthesis are no harder in a complexity-theoretic sense than their non-randomized counterparts.

cs.LO↗

Automatic Generation of Communication Requirements for Enforcing Multi-Agent Safety

Distributed controllers are often necessary for a multi-agent system to satisfy safety properties such as collision avoidance. Communication and coordination are key requirements in the implementation of a distributed control protocol, but maintaining an all-to-all communication topology is unreasonable and not always necessary. Given a safety objective and a controller implementation, we consider the problem of identifying when agents need to communicate with one another and coordinate their actions to satisfy the safety constraint. We define a coordination-free controllable predecessor operator that is used to derive a subset of the state space that allows agents to act independently, without consulting other agents to double check that the action is safe. Applications are shown for identifying an upper bound on connection delays and a self-triggered coordination scheme. Examples are provided which showcase the potential for designers to visually interpret a system's ability to tolerate delays when initializing a network connection.

eess.SY↗

A LiDAR Point Cloud Generator: from a Virtual World to Autonomous Driving

3D LiDAR scanners are playing an increasingly important role in autonomous driving as they can generate depth information of the environment. However, creating large 3D LiDAR point cloud datasets with point-level labels requires a significant amount of manual annotation. This jeopardizes the efficient development of supervised deep learning algorithms which are often data-hungry. We present a framework to rapidly create point clouds with accurate point-level labels from a computer game. The framework supports data collection from both auto-driving scenes and user-configured scenes. Point clouds from auto-driving scenes can be used as training data for deep learning algorithms, while point clouds from user-configured scenes can be used to systematically test the vulnerability of a neural network, and use the falsifying examples to make the neural network more robust through retraining. In addition, the scene images can be captured simultaneously in order for sensor fusion tasks, with a method proposed to do automatic calibration between the point clouds and captured scene images. We show a significant improvement in accuracy (+9%) in point cloud segmentation by augmenting the training dataset with the generated synthesized data. Our experiments also show by testing and retraining the network using point clouds from user-configured scenes, the weakness/blind spots of the neural network can be fixed.

cs.CV↗

Context-Specific Validation of Data-Driven Models

With an increasing use of data-driven models to control robotic systems, it has become important to develop a methodology for validating such models before they can be deployed to design a controller for the actual system. Specifically, it must be ensured that the controller designed for a learned model would perform as expected on the actual physical system. We propose a context-specific validation framework to quantify the quality of a learned model based on a distance measure between the closed-loop actual system and the learned model. We then propose an active sampling scheme to compute a probabilistic upper bound on this distance in a sample-efficient manner. The proposed framework validates the learned model against only those behaviors of the system that are relevant for the purpose for which we intend to use this model, and does not require any a priori knowledge of the system dynamics. Several simulations illustrate the practicality of the proposed framework for validating the models of real-world systems, and consequently, for controller synthesis.

eess.SY↗