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Sarah Parisot

Publications and source records attributed to Sarah Parisot.

At least 19 recordsLinked to original sources

A Practical Investigation of Spatially-Controlled Image Generation with Transformers

Enabling image generation models to be spatially controlled is an important area of research, empowering users to better generate images according to their own fine-grained specifications via e.g. edge maps, poses. Although this task has seen impressive improvements in recent times, a focus on rapidly producing stronger models has come at the cost of detailed and fair scientific comparison. Differing training data, model architectures and generation paradigms make it difficult to disentangle the factors contributing to performance. Meanwhile, the motivations and nuances of certain approaches become lost in the literature. In this work, we aim to provide clear takeaways across generation paradigms for practitioners wishing to develop transformer-based systems for spatially-controlled generation, clarifying the literature and addressing knowledge gaps. We perform controlled experiments on ImageNet across diffusion-based/flow-based and autoregressive (AR) models. First, we establish control token prefilling as a simple, general and performant baseline approach for transformers. We then investigate previously underexplored sampling time enhancements, showing that extending classifier-free guidance to control, as well as softmax truncation, have a strong impact on control-generation consistency. Finally, we re-clarify the motivation of adapter-based approaches, demonstrating that they mitigate "forgetting" and maintain generation quality when trained on limited downstream data, but underperform full training in terms of generation-control consistency.

cs.CV

Adapting Vision-Language Models for Evaluating World Models

World models - generative models that simulate environment dynamics conditioned on past observations and actions - are gaining prominence in planning, simulation, and embodied AI. However, evaluating their rollouts remains a fundamental challenge, requiring fine-grained, temporally grounded assessment of action alignment and semantic consistency - capabilities not captured by existing metrics. Vision-Language Models (VLMs) have shown promise as automatic evaluators of generative content due to their strong multimodal reasoning abilities. Yet, their use in fine-grained, temporally sensitive evaluation tasks remains limited and requires targeted adaptation. We introduce an evaluation protocol targeting two recognition tasks - action recognition and character recognition - each assessed across binary, multiple-choice, and open-ended formats. To support this, we present UNIVERSE (UNIfied Vision-language Evaluator for Rollouts in Simulated Environments), a VLM-based evaluator for video world model rollouts adapted under data and compute constraints. In our extensive experiments totaling over 5,154 GPU-days, we explore full, partial, and parameter-efficient adaptation methods across various task formats, context lengths, sampling methods, and data compositions. The resulting unified evaluator achieves parity with task-specific checkpoints. Human studies across seven diverse environments confirm strong alignment with human judgments, establishing UNIVERSE as a lightweight, adaptable, and semantics-aware evaluator for video world models.

cs.LG

Exploiting Mixture-of-Experts Redundancy Unlocks Multimodal Generative Abilities

In this work, we undertake the challenge of augmenting the existing generative capabilities of pre-trained text-only large language models (LLMs) with multi-modal generation capability while satisfying two core constraints: C1 preserving the preservation of original language generative capabilities with negligible performance degradation, and C2 adhering to a small parameter budget to learn the new modality, ensuring scalability and efficiency. In contrast to current approaches that add dedicated modules, thereby significantly increasing the parameter count, we propose a method that leverages the underutilized capacity inherent in deep models. Specifically, we exploit the parameter redundancy within Mixture-of-Experts (MoEs) as a source of additional capacity for learning a new modality, enabling better parameter efficiency (C1). Moreover, we preserve the original language generation capabilities by applying low-rank adaptation exclusively to the tokens of the new modality (C2). Furthermore, we introduce a novel parameter initialization scheme based on the Gromov-Wasserstein distance to improve convergence and training stability. Through an extensive analysis of the routing mechanism, we uncover the emergence of modality-specific pathways and decreased redundancy within the experts that can efficiently unlock multi-modal generative capabilities. Overall, our method can be seamlessly applied to a wide range of contemporary LLMs, providing a new pathway for transitioning from uni-modal to multi-modal architectures.

cs.CL

Generating Compositional Scenes via Text-to-image RGBA Instance Generation

Text-to-image diffusion generative models can generate high quality images at the cost of tedious prompt engineering. Controllability can be improved by introducing layout conditioning, however existing methods lack layout editing ability and fine-grained control over object attributes. The concept of multi-layer generation holds great potential to address these limitations, however generating image instances concurrently to scene composition limits control over fine-grained object attributes, relative positioning in 3D space and scene manipulation abilities. In this work, we propose a novel multi-stage generation paradigm that is designed for fine-grained control, flexibility and interactivity. To ensure control over instance attributes, we devise a novel training paradigm to adapt a diffusion model to generate isolated scene components as RGBA images with transparency information. To build complex images, we employ these pre-generated instances and introduce a multi-layer composite generation process that smoothly assembles components in realistic scenes. Our experiments show that our RGBA diffusion model is capable of generating diverse and high quality instances with precise control over object attributes. Through multi-layer composition, we demonstrate that our approach allows to build and manipulate images from highly complex prompts with fine-grained control over object appearance and location, granting a higher degree of control than competing methods.

cs.CV

Improving Object Detection via Local-global Contrastive Learning

Visual domain gaps often impact object detection performance. Image-to-image translation can mitigate this effect, where contrastive approaches enable learning of the image-to-image mapping under unsupervised regimes. However, existing methods often fail to handle content-rich scenes with multiple object instances, which manifests in unsatisfactory detection performance. Sensitivity to such instance-level content is typically only gained through object annotations, which can be expensive to obtain. Towards addressing this issue, we present a novel image-to-image translation method that specifically targets cross-domain object detection. We formulate our approach as a contrastive learning framework with an inductive prior that optimises the appearance of object instances through spatial attention masks, implicitly delineating the scene into foreground regions associated with the target object instances and background non-object regions. Instead of relying on object annotations to explicitly account for object instances during translation, our approach learns to represent objects by contrasting local-global information. This affords investigation of an under-explored challenge: obtaining performant detection, under domain shifts, without relying on object annotations nor detector model fine-tuning. We experiment with multiple cross-domain object detection settings across three challenging benchmarks and report state-of-the-art performance. Project page: https://local-global-detection.github.io

cs.CV

MULAN: A Multi Layer Annotated Dataset for Controllable Text-to-Image Generation

Text-to-image generation has achieved astonishing results, yet precise spatial controllability and prompt fidelity remain highly challenging. This limitation is typically addressed through cumbersome prompt engineering, scene layout conditioning, or image editing techniques which often require hand drawn masks. Nonetheless, pre-existing works struggle to take advantage of the natural instance-level compositionality of scenes due to the typically flat nature of rasterized RGB output images. Towards adressing this challenge, we introduce MuLAn: a novel dataset comprising over 44K MUlti-Layer ANnotations of RGB images as multilayer, instance-wise RGBA decompositions, and over 100K instance images. To build MuLAn, we developed a training free pipeline which decomposes a monocular RGB image into a stack of RGBA layers comprising of background and isolated instances. We achieve this through the use of pretrained general-purpose models, and by developing three modules: image decomposition for instance discovery and extraction, instance completion to reconstruct occluded areas, and image re-assembly. We use our pipeline to create MuLAn-COCO and MuLAn-LAION datasets, which contain a variety of image decompositions in terms of style, composition and complexity. With MuLAn, we provide the first photorealistic resource providing instance decomposition and occlusion information for high quality images, opening up new avenues for text-to-image generative AI research. With this, we aim to encourage the development of novel generation and editing technology, in particular layer-wise solutions. MuLAn data resources are available at https://MuLAn-dataset.github.io/.

cs.CV

Optimisation-Based Multi-Modal Semantic Image Editing

Image editing affords increased control over the aesthetics and content of generated images. Pre-existing works focus predominantly on text-based instructions to achieve desired image modifications, which limit edit precision and accuracy. In this work, we propose an inference-time editing optimisation, designed to extend beyond textual edits to accommodate multiple editing instruction types (e.g. spatial layout-based; pose, scribbles, edge maps). We propose to disentangle the editing task into two competing subtasks: successful local image modifications and global content consistency preservation, where subtasks are guided through two dedicated loss functions. By allowing to adjust the influence of each loss function, we build a flexible editing solution that can be adjusted to user preferences. We evaluate our method using text, pose and scribble edit conditions, and highlight our ability to achieve complex edits, through both qualitative and quantitative experiments.

cs.CV

Learning to Name Classes for Vision and Language Models

Large scale vision and language models can achieve impressive zero-shot recognition performance by mapping class specific text queries to image content. Two distinct challenges that remain however, are high sensitivity to the choice of handcrafted class names that define queries, and the difficulty of adaptation to new, smaller datasets. Towards addressing these problems, we propose to leverage available data to learn, for each class, an optimal word embedding as a function of the visual content. By learning new word embeddings on an otherwise frozen model, we are able to retain zero-shot capabilities for new classes, easily adapt models to new datasets, and adjust potentially erroneous, non-descriptive or ambiguous class names. We show that our solution can easily be integrated in image classification and object detection pipelines, yields significant performance gains in multiple scenarios and provides insights into model biases and labelling errors.

cs.CV

Content-Diverse Comparisons improve IQA

Image quality assessment (IQA) forms a natural and often straightforward undertaking for humans, yet effective automation of the task remains highly challenging. Recent metrics from the deep learning community commonly compare image pairs during training to improve upon traditional metrics such as PSNR or SSIM. However, current comparisons ignore the fact that image content affects quality assessment as comparisons only occur between images of similar content. This restricts the diversity and number of image pairs that the model is exposed to during training. In this paper, we strive to enrich these comparisons with content diversity. Firstly, we relax comparison constraints, and compare pairs of images with differing content. This increases the variety of available comparisons. Secondly, we introduce listwise comparisons to provide a holistic view to the model. By including differentiable regularizers, derived from correlation coefficients, models can better adjust predicted scores relative to one another. Evaluation on multiple benchmarks, covering a wide range of distortions and image content, shows the effectiveness of our learning scheme for training image quality assessment models.

cs.CV

Re-examining Distillation For Continual Object Detection

Training models continually to detect and classify objects, from new classes and new domains, remains an open problem. In this work, we conduct a thorough analysis of why and how object detection models forget catastrophically. We focus on distillation-based approaches in two-stage networks; the most-common strategy employed in contemporary continual object detection work.Distillation aims to transfer the knowledge of a model trained on previous tasks -- the teacher -- to a new model -- the student -- while it learns the new task. We show that this works well for the region proposal network, but that wrong, yet overly confident teacher predictions prevent student models from effective learning of the classification head. Our analysis provides a foundation that allows us to propose improvements for existing techniques by detecting incorrect teacher predictions, based on current ground-truth labels, and by employing an adaptive Huber loss as opposed to the mean squared error for the distillation loss in the classification heads. We evidence that our strategy works not only in a class incremental setting, but also in domain incremental settings, which constitute a realistic context, likely to be the setting of representative real-world problems.

cs.CV

CLAD: A realistic Continual Learning benchmark for Autonomous Driving

In this paper we describe the design and the ideas motivating a new Continual Learning benchmark for Autonomous Driving (CLAD), that focuses on the problems of object classification and object detection. The benchmark utilises SODA10M, a recently released large-scale dataset that concerns autonomous driving related problems. First, we review and discuss existing continual learning benchmarks, how they are related, and show that most are extreme cases of continual learning. To this end, we survey the benchmarks used in continual learning papers at three highly ranked computer vision conferences. Next, we introduce CLAD-C, an online classification benchmark realised through a chronological data stream that poses both class and domain incremental challenges; and CLAD-D, a domain incremental continual object detection benchmark. We examine the inherent difficulties and challenges posed by the benchmark, through a survey of the techniques and methods used by the top-3 participants in a CLAD-challenge workshop at ICCV 2021. We conclude with possible pathways to improve the current continual learning state of the art, and which directions we deem promising for future research.

cs.CV

Long-tail Recognition via Compositional Knowledge Transfer

In this work, we introduce a novel strategy for long-tail recognition that addresses the tail classes' few-shot problem via training-free knowledge transfer. Our objective is to transfer knowledge acquired from information-rich common classes to semantically similar, and yet data-hungry, rare classes in order to obtain stronger tail class representations. We leverage the fact that class prototypes and learned cosine classifiers provide two different, complementary representations of class cluster centres in feature space, and use an attention mechanism to select and recompose learned classifier features from common classes to obtain higher quality rare class representations. Our knowledge transfer process is training free, reducing overfitting risks, and can afford continual extension of classifiers to new classes. Experiments show that our approach can achieve significant performance boosts on rare classes while maintaining robust common class performance, outperforming directly comparable state-of-the-art models.

cs.CV

Learning Compositional Shape Priors for Few-Shot 3D Reconstruction

The impressive performance of deep convolutional neural networks in single-view 3D reconstruction suggests that these models perform non-trivial reasoning about the 3D structure of the output space. Recent work has challenged this belief, showing that, on standard benchmarks, complex encoder-decoder architectures perform similarly to nearest-neighbor baselines or simple linear decoder models that exploit large amounts of per-category data. However, building large collections of 3D shapes for supervised training is a laborious process; a more realistic and less constraining task is inferring 3D shapes for categories with few available training examples, calling for a model that can successfully generalize to novel object classes. In this work we experimentally demonstrate that naive baselines fail in this few-shot learning setting, in which the network must learn informative shape priors for inference of new categories. We propose three ways to learn a class-specific global shape prior, directly from data. Using these techniques, we are able to capture multi-scale information about the 3D shape, and account for intra-class variability by virtue of an implicit compositional structure. Experiments on the popular ShapeNet dataset show that our method outperforms a zero-shot baseline by over 40%, and the current state-of-the-art by over 10%, in terms of relative performance, in the few-shot setting.

cs.CV

A continual learning survey: Defying forgetting in classification tasks

Artificial neural networks thrive in solving the classification problem for a particular rigid task, acquiring knowledge through generalized learning behaviour from a distinct training phase. The resulting network resembles a static entity of knowledge, with endeavours to extend this knowledge without targeting the original task resulting in a catastrophic forgetting. Continual learning shifts this paradigm towards networks that can continually accumulate knowledge over different tasks without the need to retrain from scratch. We focus on task incremental classification, where tasks arrive sequentially and are delineated by clear boundaries. Our main contributions concern 1) a taxonomy and extensive overview of the state-of-the-art, 2) a novel framework to continually determine the stability-plasticity trade-off of the continual learner, 3) a comprehensive experimental comparison of 11 state-of-the-art continual learning methods and 4 baselines. We empirically scrutinize method strengths and weaknesses on three benchmarks, considering Tiny Imagenet and large-scale unbalanced iNaturalist and a sequence of recognition datasets. We study the influence of model capacity, weight decay and dropout regularization, and the order in which the tasks are presented, and qualitatively compare methods in terms of required memory, computation time, and storage.

cs.CV

Probabilistic 3D surface reconstruction from sparse MRI information

Surface reconstruction from magnetic resonance (MR) imaging data is indispensable in medical image analysis and clinical research. A reliable and effective reconstruction tool should: be fast in prediction of accurate well localised and high resolution models, evaluate prediction uncertainty, work with as little input data as possible. Current deep learning state of the art (SOTA) 3D reconstruction methods, however, often only produce shapes of limited variability positioned in a canonical position or lack uncertainty evaluation. In this paper, we present a novel probabilistic deep learning approach for concurrent 3D surface reconstruction from sparse 2D MR image data and aleatoric uncertainty prediction. Our method is capable of reconstructing large surface meshes from three quasi-orthogonal MR imaging slices from limited training sets whilst modelling the location of each mesh vertex through a Gaussian distribution. Prior shape information is encoded using a built-in linear principal component analysis (PCA) model. Extensive experiments on cardiac MR data show that our probabilistic approach successfully assesses prediction uncertainty while at the same time qualitatively and quantitatively outperforms SOTA methods in shape prediction. Compared to SOTA, we are capable of properly localising and orientating the prediction via the use of a spatially aware neural network.

cs.CV

Many-shot from Low-shot: Learning to Annotate using Mixed Supervision for Object Detection

Object detection has witnessed significant progress by relying on large, manually annotated datasets. Annotating such datasets is highly time consuming and expensive, which motivates the development of weakly supervised and few-shot object detection methods. However, these methods largely underperform with respect to their strongly supervised counterpart, as weak training signals \emph{often} result in partial or oversized detections. Towards solving this problem we introduce, for the first time, an online annotation module (OAM) that learns to generate a many-shot set of \emph{reliable} annotations from a larger volume of weakly labelled images. Our OAM can be jointly trained with any fully supervised two-stage object detection method, providing additional training annotations on the fly. This results in a fully end-to-end strategy that only requires a low-shot set of fully annotated images. The integration of the OAM with Fast(er) R-CNN improves their performance by $17\%$ mAP, $9\%$ AP50 on PASCAL VOC 2007 and MS-COCO benchmarks, and significantly outperforms competing methods using mixed supervision.

cs.CV

Low Light Video Enhancement using Synthetic Data Produced with an Intermediate Domain Mapping

Advances in low-light video RAW-to-RGB translation are opening up the possibility of fast low-light imaging on commodity devices (e.g. smartphone cameras) without the need for a tripod. However, it is challenging to collect the required paired short-long exposure frames to learn a supervised mapping. Current approaches require a specialised rig or the use of static videos with no subject or object motion, resulting in datasets that are limited in size, diversity, and motion. We address the data collection bottleneck for low-light video RAW-to-RGB by proposing a data synthesis mechanism, dubbed SIDGAN, that can generate abundant dynamic video training pairs. SIDGAN maps videos found 'in the wild' (e.g. internet videos) into a low-light (short, long exposure) domain. By generating dynamic video data synthetically, we enable a recently proposed state-of-the-art RAW-to-RGB model to attain higher image quality (improved colour, reduced artifacts) and improved temporal consistency, compared to the same model trained with only static real video data.

eess.IV

Few-Shot Single-View 3-D Object Reconstruction with Compositional Priors

The impressive performance of deep convolutional neural networks in single-view 3D reconstruction suggests that these models perform non-trivial reasoning about the 3D structure of the output space. However, recent work has challenged this belief, showing that complex encoder-decoder architectures perform similarly to nearest-neighbor baselines or simple linear decoder models that exploit large amounts of per category data in standard benchmarks. On the other hand settings where 3D shape must be inferred for new categories with few examples are more natural and require models that generalize about shapes. In this work we demonstrate experimentally that naive baselines do not apply when the goal is to learn to reconstruct novel objects using very few examples, and that in a \emph{few-shot} learning setting, the network must learn concepts that can be applied to new categories, avoiding rote memorization. To address deficiencies in existing approaches to this problem, we propose three approaches that efficiently integrate a class prior into a 3D reconstruction model, allowing to account for intra-class variability and imposing an implicit compositional structure that the model should learn. Experiments on the popular ShapeNet database demonstrate that our method significantly outperform existing baselines on this task in the few-shot setting.

cs.CV