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Sark Pangrui Xing

Publications and source records attributed to Sark Pangrui Xing.

2 recordsLinked to original sources

CapSenseBand: Sustaining Cross-Disciplinary Creativity When Stitches Must Meet Signals

Wearable sensing systems increasingly depend on textiles that are both materially wearable and electronically functional. Their design requires collaboration between textile designers, who reason through stitches, yarn behavior, and machine constraints, and interaction designers, who reason through electrodes, signal paths, and insulation. However, these forms of expertise do not easily translate across disciplinary boundaries. This poster presents CapSenseBand, a knitted capacitive-sensing wristband developed through a research-through-design process organized around Analysis, Synthesis, and Detailing. We document an artifact chain spanning material swatches, a rapid wearable prototype, Paper Models as shared negotiation surfaces, a double-layer knitted structure, and an insulated Swept Frequency Capacitive Sensing breakout board. We show how Paper Models functioned as boundary objects, helping collaborators externalize intent, negotiate spatial and technical constraints, and preserve disciplinary expertise while converging on a shared design. We contribute a reusable swatch-to-sleeve pattern for material-centered HCI: keep discipline-specific probes open early, then converge through artifacts that make material, spatial, and electronic decisions legible before fabrication locks them in.

cs.HC↗

Puffy: A Step-by-step Guide to Craft Bio-inspired Artifacts with Interactive Materiality

A rising number of HCI scholars have begun to use materiality as a starting point for exploring the design's potential and restrictions. Despite the theoretical flourishing, the practical design process and instruction for beginner practitioners are still in scarcity. We leveraged the pictorial format to illustrate our crafting process of Puffy, a bio-inspired artifact that features a cilia-mimetic surface expressing anthropomorphic qualities through shape changes. Our approach consists of three key activities (i.e., analysis, synthesis, and detailing) interlaced recursively throughout the journey. Using this approach, we analyzed different input sources, synthesized peers' critiques and self-reflection, and detailed the designed experience with iterative prototypes. Building on a reflective analysis of our approach, we concluded with a set of practical implications and design recommendations to inform other practitioners to initiate their investigations in interactive materiality.

cs.HC↗