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Scott Emmons

Publications and source records attributed to Scott Emmons.

28 records · Page 2Linked to original sources

Do the Rewards Justify the Means? Measuring Trade-Offs Between Rewards and Ethical Behavior in the MACHIAVELLI Benchmark

Artificial agents have traditionally been trained to maximize reward, which may incentivize power-seeking and deception, analogous to how next-token prediction in language models (LMs) may incentivize toxicity. So do agents naturally learn to be Machiavellian? And how do we measure these behaviors in general-purpose models such as GPT-4? Towards answering these questions, we introduce MACHIAVELLI, a benchmark of 134 Choose-Your-Own-Adventure games containing over half a million rich, diverse scenarios that center on social decision-making. Scenario labeling is automated with LMs, which are more performant than human annotators. We mathematize dozens of harmful behaviors and use our annotations to evaluate agents' tendencies to be power-seeking, cause disutility, and commit ethical violations. We observe some tension between maximizing reward and behaving ethically. To improve this trade-off, we investigate LM-based methods to steer agents' towards less harmful behaviors. Our results show that agents can both act competently and morally, so concrete progress can currently be made in machine ethics--designing agents that are Pareto improvements in both safety and capabilities.

cs.LG↗

imitation: Clean Imitation Learning Implementations

imitation provides open-source implementations of imitation and reward learning algorithms in PyTorch. We include three inverse reinforcement learning (IRL) algorithms, three imitation learning algorithms and a preference comparison algorithm. The implementations have been benchmarked against previous results, and automated tests cover 98% of the code. Moreover, the algorithms are implemented in a modular fashion, making it simple to develop novel algorithms in the framework. Our source code, including documentation and examples, is available at https://github.com/HumanCompatibleAI/imitation

cs.LG↗

For Learning in Symmetric Teams, Local Optima are Global Nash Equilibria

Although it has been known since the 1970s that a globally optimal strategy profile in a common-payoff game is a Nash equilibrium, global optimality is a strict requirement that limits the result's applicability. In this work, we show that any locally optimal symmetric strategy profile is also a (global) Nash equilibrium. Furthermore, we show that this result is robust to perturbations to the common payoff and to the local optimum. Applied to machine learning, our result provides a global guarantee for any gradient method that finds a local optimum in symmetric strategy space. While this result indicates stability to unilateral deviation, we nevertheless identify broad classes of games where mixed local optima are unstable under joint, asymmetric deviations. We analyze the prevalence of instability by running learning algorithms in a suite of symmetric games, and we conclude by discussing the applicability of our results to multi-agent RL, cooperative inverse RL, and decentralized POMDPs.

cs.GT↗

An Empirical Investigation of Representation Learning for Imitation

Imitation learning often needs a large demonstration set in order to handle the full range of situations that an agent might find itself in during deployment. However, collecting expert demonstrations can be expensive. Recent work in vision, reinforcement learning, and NLP has shown that auxiliary representation learning objectives can reduce the need for large amounts of expensive, task-specific data. Our Empirical Investigation of Representation Learning for Imitation (EIRLI) investigates whether similar benefits apply to imitation learning. We propose a modular framework for constructing representation learning algorithms, then use our framework to evaluate the utility of representation learning for imitation across several environment suites. In the settings we evaluate, we find that existing algorithms for image-based representation learning provide limited value relative to a well-tuned baseline with image augmentations. To explain this result, we investigate differences between imitation learning and other settings where representation learning has provided significant benefit, such as image classification. Finally, we release a well-documented codebase which both replicates our findings and provides a modular framework for creating new representation learning algorithms out of reusable components.

cs.LG↗

RvS: What is Essential for Offline RL via Supervised Learning?

Recent work has shown that supervised learning alone, without temporal difference (TD) learning, can be remarkably effective for offline RL. When does this hold true, and which algorithmic components are necessary? Through extensive experiments, we boil supervised learning for offline RL down to its essential elements. In every environment suite we consider, simply maximizing likelihood with a two-layer feedforward MLP is competitive with state-of-the-art results of substantially more complex methods based on TD learning or sequence modeling with Transformers. Carefully choosing model capacity (e.g., via regularization or architecture) and choosing which information to condition on (e.g., goals or rewards) are critical for performance. These insights serve as a field guide for practitioners doing Reinforcement Learning via Supervised Learning (which we coin "RvS learning"). They also probe the limits of existing RvS methods, which are comparatively weak on random data, and suggest a number of open problems.

cs.LG↗

Sparse Graphical Memory for Robust Planning

To operate effectively in the real world, agents should be able to act from high-dimensional raw sensory input such as images and achieve diverse goals across long time-horizons. Current deep reinforcement and imitation learning methods can learn directly from high-dimensional inputs but do not scale well to long-horizon tasks. In contrast, classical graphical methods like A* search are able to solve long-horizon tasks, but assume that the state space is abstracted away from raw sensory input. Recent works have attempted to combine the strengths of deep learning and classical planning; however, dominant methods in this domain are still quite brittle and scale poorly with the size of the environment. We introduce Sparse Graphical Memory (SGM), a new data structure that stores states and feasible transitions in a sparse memory. SGM aggregates states according to a novel two-way consistency objective, adapting classic state aggregation criteria to goal-conditioned RL: two states are redundant when they are interchangeable both as goals and as starting states. Theoretically, we prove that merging nodes according to two-way consistency leads to an increase in shortest path lengths that scales only linearly with the merging threshold. Experimentally, we show that SGM significantly outperforms current state of the art methods on long horizon, sparse-reward visual navigation tasks. Project video and code are available at https://mishalaskin.github.io/sgm/

cs.LG↗

A Map Equation with Metadata: Varying the Role of Attributes in Community Detection

Much of the community detection literature studies structural communities, communities defined solely by the connectivity patterns of the network. Often, networks contain additional metadata which can inform community detection such as the grade and gender of students in a high school social network. In this work, we introduce a tuning parameter to the content map equation that allows users of the Infomap community detection algorithm to control the metadata's relative importance for identifying network structure. On synthetic networks, we show that our algorithm can overcome the structural detectability limit when the metadata is well-aligned with community structure. On real-world networks, we show how our algorithm can achieve greater mutual information with the metadata at a cost in the traditional map equation. Our tuning parameter, like the focusing knob of a microscope, allows users to "zoom in" and "zoom out" on communities with varying levels of focus on the metadata.

cs.SI↗

Concurrency and reachability in tree-like temporal networks

Network properties govern the rate and extent of various spreading processes, from simple contagions to complex cascades. Recently, the analysis of spreading processes has been extended from static networks to temporal networks, where nodes and links appear and disappear. We focus on the effects of "accessibility", whether there is a temporally consistent path from one node to another, and "reachability", the density of the corresponding "accessibility graph" representation of the temporal network. The level of reachability thus inherently limits the possible extent of any spreading process on the temporal network. We study reachability in terms of the overall levels of temporal concurrency between edges and the structural cohesion of the network agglomerating over all edges. We use simulation results and develop heterogeneous mean field model predictions for random networks to better quantify how the properties of the underlying temporal network regulate reachability.

physics.soc-ph↗

Post-processing partitions to identify domains of modularity optimization

We introduce the Convex Hull of Admissible Modularity Partitions (CHAMP) algorithm to prune and prioritize different network community structures identified across multiple runs of possibly various computational heuristics. Given a set of partitions, CHAMP identifies the domain of modularity optimization for each partition ---i.e., the parameter-space domain where it has the largest modularity relative to the input set---discarding partitions with empty domains to obtain the subset of partitions that are "admissible" candidate community structures that remain potentially optimal over indicated parameter domains. Importantly, CHAMP can be used for multi-dimensional parameter spaces, such as those for multilayer networks where one includes a resolution parameter and interlayer coupling. Using the results from CHAMP, a user can more appropriately select robust community structures by observing the sizes of domains of optimization and the pairwise comparisons between partitions in the admissible subset. We demonstrate the utility of CHAMP with several example networks. In these examples, CHAMP focuses attention onto pruned subsets of admissible partitions that are 20-to-1785 times smaller than the sets of unique partitions obtained by community detection heuristics that were input into CHAMP.

cs.SI↗

Analysis of Network Clustering Algorithms and Cluster Quality Metrics at Scale

Notions of community quality underlie network clustering. While studies surrounding network clustering are increasingly common, a precise understanding of the realtionship between different cluster quality metrics is unknown. In this paper, we examine the relationship between stand-alone cluster quality metrics and information recovery metrics through a rigorous analysis of four widely-used network clustering algorithms -- Louvain, Infomap, label propagation, and smart local moving. We consider the stand-alone quality metrics of modularity, conductance, and coverage, and we consider the information recovery metrics of adjusted Rand score, normalized mutual information, and a variant of normalized mutual information used in previous work. Our study includes both synthetic graphs and empirical data sets of sizes varying from 1,000 to 1,000,000 nodes. We find significant differences among the results of the different cluster quality metrics. For example, clustering algorithms can return a value of 0.4 out of 1 on modularity but score 0 out of 1 on information recovery. We find conductance, though imperfect, to be the stand-alone quality metric that best indicates performance on information recovery metrics. Our study shows that the variant of normalized mutual information used in previous work cannot be assumed to differ only slightly from traditional normalized mutual information. Smart local moving is the best performing algorithm in our study, but discrepancies between cluster evaluation metrics prevent us from declaring it absolutely superior. Louvain performed better than Infomap in nearly all the tests in our study, contradicting the results of previous work in which Infomap was superior to Louvain. We find that although label propagation performs poorly when clusters are less clearly defined, it scales efficiently and accurately to large graphs with well-defined clusters.

cs.SI↗