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Se Young Chun

Publications and source records attributed to Se Young Chun.

At least 37 records · Page 2Linked to original sources

LaMoGen: Laban Movement-Guided Diffusion for Text-to-Motion Generation

Diverse human motion generation is an increasingly important task, having various applications in computer vision, human-computer interaction and animation. While text-to-motion synthesis using diffusion models has shown success in generating high-quality motions, achieving fine-grained expressive motion control remains a significant challenge. This is due to the lack of motion style diversity in datasets and the difficulty of expressing quantitative characteristics in natural language. Laban movement analysis has been widely used by dance experts to express the details of motion including motion quality as consistent as possible. Inspired by that, this work aims for interpretable and expressive control of human motion generation by seamlessly integrating the quantification methods of Laban Effort and Shape components into the text-guided motion generation models. Our proposed zero-shot, inference-time optimization method guides the motion generation model to have desired Laban Effort and Shape components without any additional motion data by updating the text embedding of pretrained diffusion models during the sampling step. We demonstrate that our approach yields diverse expressive motion qualities while preserving motion identity by successfully manipulating motion attributes according to target Laban tags.

cs.CV↗

On Epistemic Uncertainty of Visual Tokens for Object Hallucinations in Large Vision-Language Models

Large vision-language models (LVLMs), which integrate a vision encoder (VE) with a large language model, have achieved remarkable success across various tasks. However, there are still crucial challenges in LVLMs such as object hallucination, generating descriptions of objects that are not in the input image. Here, we argue that uncertain visual tokens within the VE is a key factor that contributes to object hallucination. Our statistical analysis found that there are positive correlations between visual tokens with high epistemic uncertainty and the occurrence of hallucinations. Furthermore, we show theoretically and empirically that visual tokens in early VE layers that exhibit large representation deviations under small adversarial perturbations indicate high epistemic uncertainty. Based on these findings, we propose a simple yet effective strategy to mitigate object hallucination by modifying the VE only. Our method comprises a proxy method with adversarial perturbations for identifying uncertain visual tokens efficiently and a method to mask these uncertain visual tokens during the self-attention process in the middle layers of the VE, suppressing their influence on visual encoding and thus alleviating hallucinations. Extensive experiments show that our method significantly reduces object hallucinations in LVLMs and can synergistically work with other prior arts.

cs.CV↗

Localized Concept Erasure for Text-to-Image Diffusion Models Using Training-Free Gated Low-Rank Adaptation

Fine-tuning based concept erasing has demonstrated promising results in preventing generation of harmful contents from text-to-image diffusion models by removing target concepts while preserving remaining concepts. To maintain the generation capability of diffusion models after concept erasure, it is necessary to remove only the image region containing the target concept when it locally appears in an image, leaving other regions intact. However, prior arts often compromise fidelity of the other image regions in order to erase the localized target concept appearing in a specific area, thereby reducing the overall performance of image generation. To address these limitations, we first introduce a framework called localized concept erasure, which allows for the deletion of only the specific area containing the target concept in the image while preserving the other regions. As a solution for the localized concept erasure, we propose a training-free approach, dubbed Gated Low-rank adaptation for Concept Erasure (GLoCE), that injects a lightweight module into the diffusion model. GLoCE consists of low-rank matrices and a simple gate, determined only by several generation steps for concepts without training. By directly applying GLoCE to image embeddings and designing the gate to activate only for target concepts, GLoCE can selectively remove only the region of the target concepts, even when target and remaining concepts coexist within an image. Extensive experiments demonstrated GLoCE not only improves the image fidelity to text prompts after erasing the localized target concepts, but also outperforms prior arts in efficacy, specificity, and robustness by large margin and can be extended to mass concept erasure.

cs.CV↗

Continual Multiple Instance Learning with Enhanced Localization for Histopathological Whole Slide Image Analysis

Multiple instance learning (MIL) significantly reduced annotation costs via bag-level weak labels for large-scale images, such as histopathological whole slide images (WSIs). However, its adaptability to continual tasks with minimal forgetting has been rarely explored, especially on instance classification for localization. Weakly incremental learning for semantic segmentation has been studied for continual localization, but it focused on natural images, leveraging global relationships among hundreds of small patches (e.g., $16 \times 16$) using pre-trained models. This approach seems infeasible for MIL localization due to enormous amounts ($\sim 10^5$) of large patches (e.g., $256 \times 256$) and no available global relationships such as cancer cells. To address these challenges, we propose Continual Multiple Instance Learning with Enhanced Localization (CoMEL), an MIL framework for both localization and adaptability with minimal forgetting. CoMEL consists of (1) Grouped Double Attention Transformer (GDAT) for efficient instance encoding, (2) Bag Prototypes-based Pseudo-Labeling (BPPL) for reliable instance pseudo-labeling, and (3) Orthogonal Weighted Low-Rank Adaptation (OWLoRA) to mitigate forgetting in both bag and instance classification. Extensive experiments on three public WSI datasets demonstrate superior performance of CoMEL, outperforming the prior arts by up to $11.00\%$ in bag-level accuracy and up to $23.4\%$ in localization accuracy under the continual MIL setup.

cs.CV↗

Concept Pinpoint Eraser for Text-to-image Diffusion Models via Residual Attention Gate

Remarkable progress in text-to-image diffusion models has brought a major concern about potentially generating images on inappropriate or trademarked concepts. Concept erasing has been investigated with the goals of deleting target concepts in diffusion models while preserving other concepts with minimal distortion. To achieve these goals, recent concept erasing methods usually fine-tune the cross-attention layers of diffusion models. In this work, we first show that merely updating the cross-attention layers in diffusion models, which is mathematically equivalent to adding \emph{linear} modules to weights, may not be able to preserve diverse remaining concepts. Then, we propose a novel framework, dubbed Concept Pinpoint Eraser (CPE), by adding \emph{nonlinear} Residual Attention Gates (ResAGs) that selectively erase (or cut) target concepts while safeguarding remaining concepts from broad distributions by employing an attention anchoring loss to prevent the forgetting. Moreover, we adversarially train CPE with ResAG and learnable text embeddings in an iterative manner to maximize erasing performance and enhance robustness against adversarial attacks. Extensive experiments on the erasure of celebrities, artistic styles, and explicit contents demonstrated that the proposed CPE outperforms prior arts by keeping diverse remaining concepts while deleting the target concepts with robustness against attack prompts. Code is available at https://github.com/Hyun1A/CPE

cs.CV↗

MOST: MR reconstruction Optimization for multiple downStream Tasks via continual learning

Deep learning-based Magnetic Resonance (MR) reconstruction methods have focused on generating high-quality images but often overlook the impact on downstream tasks (e.g., segmentation) that utilize the reconstructed images. Cascading separately trained reconstruction network and downstream task network has been shown to introduce performance degradation due to error propagation and domain gaps between training datasets. To mitigate this issue, downstream task-oriented reconstruction optimization has been proposed for a single downstream task. Expanding this optimization to multi-task scenarios is not straightforward. In this work, we extended this optimization to sequentially introduced multiple downstream tasks and demonstrated that a single MR reconstruction network can be optimized for multiple downstream tasks by deploying continual learning (MOST). MOST integrated techniques from replay-based continual learning and image-guided loss to overcome catastrophic forgetting. Comparative experiments demonstrated that MOST outperformed a reconstruction network without finetuning, a reconstruction network with naïve finetuning, and conventional continual learning methods. The source code is available at: https://github.com/SNU-LIST/MOST.

eess.IV↗

Self-supervised training of deep denoisers in multi-coil MRI considering noise correlations

Deep learning-based denoising methods have shown powerful results for improving the signal-to-noise ratio of magnetic resonance (MR) images, mostly by leveraging supervised learning with clean ground truth. However, acquiring clean ground truth images is often expensive and time-consuming. Self supervised methods have been widely investigated to mitigate the dependency on clean images, but mostly rely on the suboptimal splitting of K-space measurements of an image to yield input and target images for ensuring statistical independence. In this study, we investigate an alternative self-supervised training method for deep denoisers in multi-coil MRI, dubbed Coil2Coil (C2C), that naturally split and combine the multi-coil data among phased array coils, generating two noise-corrupted images for training. This novel approach allows exploiting multi-coil redundancy, but the images are statistically correlated and may not have the same clean image. To mitigate these issues, we propose the methods to pproximately decorrelate the statistical dependence of these images and match the underlying clean images, thus enabling them to be used as the training pairs. For synthetic denoising experiments, C2C yielded the best performance against prior self-supervised methods, reporting outcome comparable even to supervised methods. For real-world denoising cases, C2C yielded consistent performance as synthetic cases, removing only noise structures.

eess.IV↗

Geometrical Properties of Text Token Embeddings for Strong Semantic Binding in Text-to-Image Generation

Text-to-image (T2I) models often suffer from text-image misalignment in complex scenes involving multiple objects and attributes. Semantic binding has attempted to associate the generated attributes and objects with their corresponding noun phrases (NPs) by text or latent optimizations with the modulation of cross-attention (CA) maps; yet, the factors that influence semantic binding remain underexplored. Here, we investigate the geometrical properties of text token embeddings and their CA maps. We found that the geometrical properties of token embeddings, specifically angular distances and norms, are crucial factors in the differentiation of the CA map. These theoretical findings led to our proposed training-free text-embedding-aware T2I framework, dubbed \textbf{TokeBi}, for strong semantic binding. TokeBi consists of Causality-Aware Projection-Out (CAPO) for distinguishing inter-NP CA maps and Adaptive Token Mixing (ATM) for enhancing inter-NP separation while maintaining intra-NP cohesion in CA maps. Extensive experiments confirm that TokeBi outperforms prior arts across diverse baselines and datasets.

cs.CV↗

GeoMan: Temporally Consistent Human Geometry Estimation using Image-to-Video Diffusion

Estimating accurate and temporally consistent 3D human geometry from videos is a challenging problem in computer vision. Existing methods, primarily optimized for single images, often suffer from temporal inconsistencies and fail to capture fine-grained dynamic details. To address these limitations, we present GeoMan, a novel architecture designed to produce accurate and temporally consistent depth and normal estimations from monocular human videos. GeoMan addresses two key challenges: the scarcity of high-quality 4D training data and the need for metric depth estimation to accurately model human size. To overcome the first challenge, GeoMan employs an image-based model to estimate depth and normals for the first frame of a video, which then conditions a video diffusion model, reframing video geometry estimation task as an image-to-video generation problem. This design offloads the heavy lifting of geometric estimation to the image model and simplifies the video model's role to focus on intricate details while using priors learned from large-scale video datasets. Consequently, GeoMan improves temporal consistency and generalizability while requiring minimal 4D training data. To address the challenge of accurate human size estimation, we introduce a root-relative depth representation that retains critical human-scale details and is easier to be estimated from monocular inputs, overcoming the limitations of traditional affine-invariant and metric depth representations. GeoMan achieves state-of-the-art performance in both qualitative and quantitative evaluations, demonstrating its effectiveness in overcoming longstanding challenges in 3D human geometry estimation from videos.

cs.CV↗

Efficient and robust 3D blind harmonization for large domain gaps

Blind harmonization has emerged as a promising technique for MR image harmonization to achieve scale-invariant representations, requiring only target domain data (i.e., no source domain data necessary). However, existing methods face limitations such as inter-slice heterogeneity in 3D, moderate image quality, and limited performance for a large domain gap. To address these challenges, we introduce BlindHarmonyDiff, a novel blind 3D harmonization framework that leverages an edge-to-image model tailored specifically to harmonization. Our framework employs a 3D rectified flow trained on target domain images to reconstruct the original image from an edge map, then yielding a harmonized image from the edge of a source domain image. We propose multi-stride patch training for efficient 3D training and a refinement module for robust inference by suppressing hallucination. Extensive experiments demonstrate that BlindHarmonyDiff outperforms prior arts by harmonizing diverse source domain images to the target domain, achieving higher correspondence to the target domain characteristics. Downstream task-based quality assessments such as tissue segmentation and age prediction on diverse MR scanners further confirm the effectiveness of our approach and demonstrate the capability of our robust and generalizable blind harmonization.

eess.IV↗

Efficient Personalization of Quantized Diffusion Model without Backpropagation

Diffusion models have shown remarkable performance in image synthesis, but they demand extensive computational and memory resources for training, fine-tuning and inference. Although advanced quantization techniques have successfully minimized memory usage for inference, training and fine-tuning these quantized models still require large memory possibly due to dequantization for accurate computation of gradients and/or backpropagation for gradient-based algorithms. However, memory-efficient fine-tuning is particularly desirable for applications such as personalization that often must be run on edge devices like mobile phones with private data. In this work, we address this challenge by quantizing a diffusion model with personalization via Textual Inversion and by leveraging a zeroth-order optimization on personalization tokens without dequantization so that it does not require gradient and activation storage for backpropagation that consumes considerable memory. Since a gradient estimation using zeroth-order optimization is quite noisy for a single or a few images in personalization, we propose to denoise the estimated gradient by projecting it onto a subspace that is constructed with the past history of the tokens, dubbed Subspace Gradient. In addition, we investigated the influence of text embedding in image generation, leading to our proposed time steps sampling, dubbed Partial Uniform Timestep Sampling for sampling with effective diffusion timesteps. Our method achieves comparable performance to prior methods in image and text alignment scores for personalizing Stable Diffusion with only forward passes while reducing training memory demand up to $8.2\times$.

cs.CV↗

PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion

We present PersonaCraft, a framework for controllable and occlusion-robust full-body personalized image synthesis of multiple individuals in complex scenes. Current methods struggle with occlusion-heavy scenarios and complete body personalization, as 2D pose conditioning lacks 3D geometry, often leading to ambiguous occlusions and anatomical distortions, and many approaches focus solely on facial identity. In contrast, our PersonaCraft integrates diffusion models with 3D human modeling, employing SMPLx-ControlNet, to utilize 3D geometry like depth and normal maps for robust 3D-aware pose conditioning and enhanced anatomical coherence. To handle fine-grained occlusions, we propose Occlusion Boundary Enhancer Network that exploits depth edge signals with occlusion-focused training, and Occlusion-Aware Classifier-Free Guidance strategy that selectively reinforces conditioning in occluded regions without affecting unoccluded areas. PersonaCraft can seamlessly be combined with Face Identity ControlNet, achieving full-body multi-human personalization and thus marking a significant advancement beyond prior approaches that concentrate only on facial identity. Our dual-pathway body shape representation with SMPLx-based shape parameters and textual refinement, enables precise full-body personalization and flexible user-defined body shape adjustments. Extensive quantitative experiments and user studies demonstrate that PersonaCraft significantly outperforms existing methods in generating high-quality, multi-person images with accurate personalization and robust occlusion handling.

cs.CV↗

Skrr: Skip and Re-use Text Encoder Layers for Memory Efficient Text-to-Image Generation

Large-scale text encoders in text-to-image (T2I) diffusion models have demonstrated exceptional performance in generating high-quality images from textual prompts. Unlike denoising modules that rely on multiple iterative steps, text encoders require only a single forward pass to produce text embeddings. However, despite their minimal contribution to total inference time and floating-point operations (FLOPs), text encoders demand significantly higher memory usage, up to eight times more than denoising modules. To address this inefficiency, we propose Skip and Re-use layers (Skrr), a simple yet effective pruning strategy specifically designed for text encoders in T2I diffusion models. Skrr exploits the inherent redundancy in transformer blocks by selectively skipping or reusing certain layers in a manner tailored for T2I tasks, thereby reducing memory consumption without compromising performance. Extensive experiments demonstrate that Skrr maintains image quality comparable to the original model even under high sparsity levels, outperforming existing blockwise pruning methods. Furthermore, Skrr achieves state-of-the-art memory efficiency while preserving performance across multiple evaluation metrics, including the FID, CLIP, DreamSim, and GenEval scores.

cs.LG↗

Gradient-free Decoder Inversion in Latent Diffusion Models

In latent diffusion models (LDMs), denoising diffusion process efficiently takes place on latent space whose dimension is lower than that of pixel space. Decoder is typically used to transform the representation in latent space to that in pixel space. While a decoder is assumed to have an encoder as an accurate inverse, exact encoder-decoder pair rarely exists in practice even though applications often require precise inversion of decoder. Prior works for decoder inversion in LDMs employed gradient descent inspired by inversions of generative adversarial networks. However, gradient-based methods require larger GPU memory and longer computation time for larger latent space. For example, recent video LDMs can generate more than 16 frames, but GPUs with 24 GB memory can only perform gradient-based decoder inversion for 4 frames. Here, we propose an efficient gradient-free decoder inversion for LDMs, which can be applied to diverse latent models. Theoretical convergence property of our proposed inversion has been investigated not only for the forward step method, but also for the inertial Krasnoselskii-Mann (KM) iterations under mild assumption on cocoercivity that is satisfied by recent LDMs. Our proposed gradient-free method with Adam optimizer and learning rate scheduling significantly reduced computation time and memory usage over prior gradient-based methods and enabled efficient computation in applications such as noise-space watermarking while achieving comparable error levels.

cs.LG↗

Adaptive Selection of Sampling-Reconstruction in Fourier Compressed Sensing

Compressed sensing (CS) has emerged to overcome the inefficiency of Nyquist sampling. However, traditional optimization-based reconstruction is slow and can not yield an exact image in practice. Deep learning-based reconstruction has been a promising alternative to optimization-based reconstruction, outperforming it in accuracy and computation speed. Finding an efficient sampling method with deep learning-based reconstruction, especially for Fourier CS remains a challenge. Existing joint optimization of sampling-reconstruction works ($\mathcal{H}_1$) optimize the sampling mask but have low potential as it is not adaptive to each data point. Adaptive sampling ($\mathcal{H}_2$) has also disadvantages of difficult optimization and Pareto sub-optimality. Here, we propose a novel adaptive selection of sampling-reconstruction ($\mathcal{H}_{1.5}$) framework that selects the best sampling mask and reconstruction network for each input data. We provide theorems that our method has a higher potential than $\mathcal{H}_1$ and effectively solves the Pareto sub-optimality problem in sampling-reconstruction by using separate reconstruction networks for different sampling masks. To select the best sampling mask, we propose to quantify the high-frequency Bayesian uncertainty of the input, using a super-resolution space generation model. Our method outperforms joint optimization of sampling-reconstruction ($\mathcal{H}_1$) and adaptive sampling ($\mathcal{H}_2$) by achieving significant improvements on several Fourier CS problems.

eess.IV↗

UL-VIO: Ultra-lightweight Visual-Inertial Odometry with Noise Robust Test-time Adaptation

Data-driven visual-inertial odometry (VIO) has received highlights for its performance since VIOs are a crucial compartment in autonomous robots. However, their deployment on resource-constrained devices is non-trivial since large network parameters should be accommodated in the device memory. Furthermore, these networks may risk failure post-deployment due to environmental distribution shifts at test time. In light of this, we propose UL-VIO -- an ultra-lightweight (<1M) VIO network capable of test-time adaptation (TTA) based on visual-inertial consistency. Specifically, we perform model compression to the network while preserving the low-level encoder part, including all BatchNorm parameters for resource-efficient test-time adaptation. It achieves 36X smaller network size than state-of-the-art with a minute increase in error -- 1% on the KITTI dataset. For test-time adaptation, we propose to use the inertia-referred network outputs as pseudo labels and update the BatchNorm parameter for lightweight yet effective adaptation. To the best of our knowledge, this is the first work to perform noise-robust TTA on VIO. Experimental results on the KITTI, EuRoC, and Marulan datasets demonstrate the effectiveness of our resource-efficient adaptation method under diverse TTA scenarios with dynamic domain shifts.

cs.CV↗

INTRA: Interaction Relationship-aware Weakly Supervised Affordance Grounding

Affordance denotes the potential interactions inherent in objects. The perception of affordance can enable intelligent agents to navigate and interact with new environments efficiently. Weakly supervised affordance grounding teaches agents the concept of affordance without costly pixel-level annotations, but with exocentric images. Although recent advances in weakly supervised affordance grounding yielded promising results, there remain challenges including the requirement for paired exocentric and egocentric image dataset, and the complexity in grounding diverse affordances for a single object. To address them, we propose INTeraction Relationship-aware weakly supervised Affordance grounding (INTRA). Unlike prior arts, INTRA recasts this problem as representation learning to identify unique features of interactions through contrastive learning with exocentric images only, eliminating the need for paired datasets. Moreover, we leverage vision-language model embeddings for performing affordance grounding flexibly with any text, designing text-conditioned affordance map generation to reflect interaction relationship for contrastive learning and enhancing robustness with our text synonym augmentation. Our method outperformed prior arts on diverse datasets such as AGD20K, IIT-AFF, CAD and UMD. Additionally, experimental results demonstrate that our method has remarkable domain scalability for synthesized images / illustrations and is capable of performing affordance grounding for novel interactions and objects.

cs.CV↗

Contribution-based Low-Rank Adaptation with Pre-training Model for Real Image Restoration

Recently, pre-trained model and efficient parameter tuning have achieved remarkable success in natural language processing and high-level computer vision with the aid of masked modeling and prompt tuning. In low-level computer vision, however, there have been limited investigations on pre-trained models and even efficient fine-tuning strategy has not yet been explored despite its importance and benefit in various real-world tasks such as alleviating memory inflation issue when integrating new tasks on AI edge devices. Here, we propose a novel efficient parameter tuning approach dubbed contribution-based low-rank adaptation (CoLoRA) for multiple image restorations along with effective pre-training method with random order degradations (PROD). Unlike prior arts that tune all network parameters, our CoLoRA effectively fine-tunes small amount of parameters by leveraging LoRA (low-rank adaptation) for each new vision task with our contribution-based method to adaptively determine layer by layer capacity for that task to yield comparable performance to full tuning. Furthermore, our PROD strategy allows to extend the capability of pre-trained models with improved performance as well as robustness to bridge synthetic pre-training and real-world fine-tuning. Our CoLoRA with PROD has demonstrated its superior performance in various image restoration tasks across diverse degradation types on both synthetic and real-world datasets for known and novel tasks.

cs.CV↗