SearcharxivSearch

arXiv subjects

Sean McCarthy

Publications and source records attributed to Sean McCarthy.

4 recordsLinked to original sources

DCVC-MB: Neural B-Frame Video Compression using State Space Models

In this paper we propose DCVC-Mamba (DCVC-MB), a neural video codec framework for B-frame coding. Our approach incorporates an IBP frame strategy for low-delay B-frame coding, a spatio-temporal fusion model based on state-space models for bidirectional temporal prediction, and an entropy-aware skipping mechanism that selectively omits coding certain latents to reduce entropy coding times. In addition to our model contributions we also implement two inference-time strategies that enhance compression performance. Experimental evaluation shows that DCVC-MB compares favorably to existing NVCs and traditional codecs. The method demonstrates BD-rate reductions of up to $8.98\%$ on average compared to prior neural video codecs, and improvements of up to $30.45\%$ and $1.81\%$ over the VTM-19.0-LDP and VTM-19.0-RA(Inter-GoP=16) benchmarks, respectively, contributing to advances in neural video compression.

cs.CV

Standardizing Generative Face Video Compression using Supplemental Enhancement Information

This paper proposes a Generative Face Video Compression (GFVC) approach using Supplemental Enhancement Information (SEI), where a series of compact spatial and temporal representations of a face video signal (e.g., 2D/3D keypoints, facial semantics and compact features) can be coded using SEI messages and inserted into the coded video bitstream. At the time of writing, the proposed GFVC approach using SEI messages has been included into a draft amendment of the Versatile Supplemental Enhancement Information (VSEI) standard by the Joint Video Experts Team (JVET) of ISO/IEC JTC 1/SC 29 and ITU-T SG21, which will be standardized as a new version of ITU-T H.274 | ISO/IEC 23002-7. To the best of the authors' knowledge, the JVET work on the proposed SEI-based GFVC approach is the first standardization activity for generative video compression. The proposed SEI approach has not only advanced the reconstruction quality of early-day Model-Based Coding (MBC) via the state-of-the-art generative technique, but also established a new SEI definition for future GFVC applications and deployment. Experimental results illustrate that the proposed SEI-based GFVC approach can achieve remarkable rate-distortion performance compared with the latest Versatile Video Coding (VVC) standard, whilst also potentially enabling a wide variety of functionalities including user-specified animation/filtering and metaverse-related applications.

cs.CV

Hunter: Using Change Point Detection to Hunt for Performance Regressions

Change point detection has recently gained popularity as a method of detecting performance changes in software due to its ability to cope with noisy data. In this paper we present Hunter, an open source tool that automatically detects performance regressions and improvements in time-series data. Hunter uses a modified E-divisive means algorithm to identify statistically significant changes in normally-distributed performance metrics. We describe the changes we made to the E-divisive means algorithm along with their motivation. The main change we adopted was to replace the significance test using randomized permutations with a Student's t-test, as we discovered that the randomized approach did not produce deterministic results, at least not with a reasonable number of iterations. In addition we've made tweaks that allow us to find change points the original algorithm would not, such as two nearby changes. For evaluation, we developed a method to generate real timeseries, but with artificially injected changes in latency. We used these data sets to compare Hunter against two other well known algorithms, PELT and DYNP. Finally, we conclude with lessons we've learned supporting Hunter across teams with individual responsibility for the performance of their project.

cs.DB

Fallout: Distributed Systems Testing as a Service

All modern distributed systems list performance and scalability as their core strengths. Given that optimal performance requires carefully selecting configuration options, and typical cluster sizes can range anywhere from 2 to 300 nodes, it is rare for any two clusters to be exactly the same. Validating the behavior and performance of distributed systems in this large configuration space is challenging without automation that stretches across the software stack. In this paper we present Fallout, an open-source distributed systems testing service that automatically provisions and configures distributed systems and clients, supports running a variety of workloads and benchmarks, and generates performance reports based on collected metrics for visual analysis. We have been running the Fallout service internally at DataStax for over 5 years and have recently open sourced it to support our work with Apache Cassandra, Pulsar, and other open source projects. We describe the architecture of Fallout along with the evolution of its design and the lessons we learned operating this service in a dynamic environment where teams work on different products and favor different benchmarking tools.

cs.DB