Searcharxiv⌕ Search

arXiv subjects

Sebastian Baltes

Publications and source records attributed to Sebastian Baltes.

72 records · Page 4Linked to original sources

Is 40 the new 60? How popular media portrays the employability of older software developers

Alerted by our previous research as well as media reports and discussions in online forums about ageism in the software industry, we set out to study the public discourse around age and software development. With a focus on the USA, we analyzed popular online articles and related discussions on Hacker News through the lens of (perceived) employability issues and potential mitigation strategies. Besides rather controversial strategies such as disguising age-related aspects in résumés or undergoing plastic surgeries to appear young, we highlight the importance of keeping up-to-date, specializing in certain tasks or technologies, and present role transitions as a way forward for veteran developers. With this article, we want to build awareness among decision makers in software projects to help them anticipate and mitigate challenges that their older employees may face.

cs.SE↗

An Annotated Dataset of Stack Overflow Post Edits

To improve software engineering, software repositories have been mined for code snippets and bug fixes. Typically, this mining takes place at the level of files or commits. To be able to dig deeper and to extract insights at a higher resolution, we hereby present an annotated dataset that contains over 7 million edits of code and text on Stack Overflow. Our preliminary study indicates that these edits might be a treasure trove for mining information about fine-grained patches, e.g., for the optimisation of non-functional properties.

cs.SE↗

Contextual Documentation Referencing on Stack Overflow

Software engineering is knowledge-intensive and requires software developers to continually search for knowledge, often on community question answering platforms such as Stack Overflow. Such information sharing platforms do not exist in isolation, and part of the evidence that they exist in a broader software documentation ecosystem is the common presence of hyperlinks to other documentation resources found in forum posts. With the goal of helping to improve the information diffusion between Stack Overflow and other documentation resources, we conducted a study to answer the question of how and why documentation is referenced in Stack Overflow threads. We sampled and classified 759 links from two different domains, regular expressions and Android development, to qualitatively and quantitatively analyze the links' context and purpose, including attribution, awareness, and recommendations. We found that links on Stack Overflow serve a wide range of distinct purposes, ranging from citation links attributing content copied into Stack Overflow, over links clarifying concepts using Wikipedia pages, to recommendations of software components and resources for background reading. This purpose spectrum has major corollaries, including our observation that links to documentation resources are a reflection of the information needs typical to a technology domain. We contribute a framework and method to analyze the context and purpose of Stack Overflow links, a public dataset of annotated links, and a description of five major observations about linking practices on Stack Overflow. We further point to potential tool support to enhance the information diffusion between Stack Overflow and other documentation resources.

cs.SE↗

Code Duplication on Stack Overflow

Despite the unarguable importance of Stack Overflow (SO) for the daily work of many software developers and despite existing knowledge about the impact of code duplication on software maintainability, the prevalence and implications of code clones on SO have not yet received the attention they deserve. In this paper, we motivate why studies on code duplication within SO are needed and how existing studies on code reuse differ from this new research direction. We present similarities and differences between code clones in general and code clones on SO and point to open questions that need to be addressed to be able to make data-informed decisions about how to properly handle clones on this important platform. We present results from a first preliminary investigation, indicating that clones on SO are common and diverse. We further point to specific challenges, including incentives for users to clone successful answers and difficulties with bulk edits on the platform, and conclude with possible directions for future work.

cs.SE↗

SOTorrent: Studying the Origin, Evolution, and Usage of Stack Overflow Code Snippets

Stack Overflow (SO) is the most popular question-and-answer website for software developers, providing a large amount of copyable code snippets. Like other software artifacts, code on SO evolves over time, for example when bugs are fixed or APIs are updated to the most recent version. To be able to analyze how code and the surrounding text on SO evolves, we built SOTorrent, an open dataset based on the official SO data dump. SOTorrent provides access to the version history of SO content at the level of whole posts and individual text and code blocks. It connects code snippets from SO posts to other platforms by aggregating URLs from surrounding text blocks and comments, and by collecting references from GitHub files to SO posts. Our vision is that researchers will use SOTorrent to investigate and understand the evolution and maintenance of code on SO and its relation to other platforms such as GitHub.

cs.SE↗

Towards a Theory of Software Development Expertise

Software development includes diverse tasks such as implementing new features, analyzing requirements, and fixing bugs. Being an expert in those tasks requires a certain set of skills, knowledge, and experience. Several studies investigated individual aspects of software development expertise, but what is missing is a comprehensive theory. We present a first conceptual theory of software development expertise that is grounded in data from a mixed-methods survey with 335 software developers and in literature on expertise and expert performance. Our theory currently focuses on programming, but already provides valuable insights for researchers, developers, and employers. The theory describes important properties of software development expertise and which factors foster or hinder its formation, including how developers' performance may decline over time. Moreover, our quantitative results show that developers' expertise self-assessments are context-dependent and that experience is not necessarily related to expertise.

cs.SE↗

The Evolution of Stack Overflow Posts: Reconstruction and Analysis

Stack Overflow (SO) is the most popular question-and-answer website for software developers, providing a large amount of code snippets and free-form text on a wide variety of topics. Like other software artifacts, questions and answers on SO evolve over time, for example when bugs in code snippets are fixed, code is updated to work with a more recent library version, or text surrounding a code snippet is edited for clarity. To be able to analyze how content on SO evolves, we built SOTorrent, an open dataset based on the official SO data dump. SOTorrent provides access to the version history of SO content at the level of whole posts and individual text or code blocks. It connects SO posts to other platforms by aggregating URLs from text blocks and comments, and by collecting references from GitHub files to SO posts. In this paper, we describe how we built SOTorrent, and in particular how we evaluated 134 different string similarity metrics regarding their applicability for reconstructing the version history of text and code blocks. Based on different analyses using the dataset, we present: (1) insights into the evolution of SO posts, e.g., that post edits are usually small, happen soon after the initial creation of the post, and that code is rarely changed without also updating the surrounding text; (2) a qualitative study investigating the close relationship between post edits and comments, (3) a first analysis of code clones on SO together with an investigation of possible licensing risks. Finally, since the initial presentation of the dataset, we improved the post block extraction and our predecessor matching strategy.

cs.SE↗

Usage and Attribution of Stack Overflow Code Snippets in GitHub Projects

Stack Overflow (SO) is the most popular question-and-answer website for software developers, providing a large amount of copyable code snippets. Using those snippets raises maintenance and legal issues. SO's license (CC BY-SA 3.0) requires attribution, i.e., referencing the original question or answer, and requires derived work to adopt a compatible license. While there is a heated debate on SO's license model for code snippets and the required attribution, little is known about the extent to which snippets are copied from SO without proper attribution. We present results of a large-scale empirical study analyzing the usage and attribution of non-trivial Java code snippets from SO answers in public GitHub (GH) projects. We followed three different approaches to triangulate an estimate for the ratio of unattributed usages and conducted two online surveys with software developers to complement our results. For the different sets of projects that we analyzed, the ratio of projects containing files with a reference to SO varied between 3.3% and 11.9%. We found that at most 1.8% of all analyzed repositories containing code from SO used the code in a way compatible with CC BY-SA 3.0. Moreover, we estimate that at most a quarter of the copied code snippets from SO are attributed as required. Of the surveyed developers, almost one half admitted copying code from SO without attribution and about two thirds were not aware of the license of SO code snippets and its implications.

cs.SE↗

(No) Influence of Continuous Integration on the Commit Activity in GitHub Projects

A core goal of Continuous Integration (CI) is to make small incremental changes to software projects, which are integrated frequently into a mainline repository or branch. This paper presents an empirical study that investigates if developers adjust their commit activity towards the above-mentioned goal after projects start using CI. We analyzed the commit and merge activity in 93 GitHub projects that introduced the hosted CI system Travis CI, but have previously been developed for at least one year before introducing CI. In our analysis, we only found one non-negligible effect, an increased merge ratio, meaning that there were more merging commits in relation to all commits after the projects started using Travis CI. This effect has also been reported in related work. However, we observed the same effect in a random sample of 60 GitHub projects not using CI. Thus, it is unlikely that the effect is caused by the introduction of CI alone. We conclude that: (1) in our sample of projects, the introduction of CI did not lead to major changes in developers' commit activity, and (2) it is important to compare the commit activity to a baseline before attributing an effect to a treatment that may not be the cause for the observed effect.

cs.SE↗

Constructing Urban Tourism Space Digitally: A Study of Airbnb Listings in Two Berlin Neighborhoods

Over the past decade, Airbnb has emerged as the most popular platform for renting out single rooms or whole apartments. The impact of Airbnb listings on local neighborhoods has been controversially discussed in many cities around the world. The platform's widespread adoption led to changes in urban life, and in particular urban tourism. We argue that urban tourism space can no longer be understood as a fixed, spatial entity. Instead, we follow a constructionist approach and argue that urban tourism space is (re-)produced digitally and collaboratively on online platforms such as Airbnb. We relate our work to a CSCW research direction that is concerned with the role of digital technologies in the production and appropriation of urban space and use the concept of representations as a theoretical lens for our empirical study. In that study, we qualitatively analyzed how the two Berlin neighborhoods Kreuzkölln and City West are digitally constructed by Airbnb hosts in their listing descriptions. Moreover, we quantitatively investigated to what extend mentioned places differ between Airbnb hosts and visitBerlin, the city's destination management organization (DMO). In our qualitative analysis, we found that hosts primarily focus on facilities and places in close proximity to their apartment. In the traditional urban tourism hotspot City West, hosts referred to many places also mentioned by the DMO. In the neighborhood of Kreuzkölln, in contrast, hosts reframed everyday places such as parks or an immigrant food market as the must sees in the area. We discuss how Airbnb hosts contribute to the discursive production of urban neighborhoods and thus co-produce them as tourist destinations. With the emergence of online platforms such as Airbnb, power relations in the construction of tourism space might shift from DMOs towards local residents who are now producing tourism space collaboratively.

cs.CY↗

SOTorrent: Reconstructing and Analyzing the Evolution of Stack Overflow Posts

Stack Overflow (SO) is the most popular question-and-answer website for software developers, providing a large amount of code snippets and free-form text on a wide variety of topics. Like other software artifacts, questions and answers on SO evolve over time, for example when bugs in code snippets are fixed, code is updated to work with a more recent library version, or text surrounding a code snippet is edited for clarity. To be able to analyze how content on SO evolves, we built SOTorrent, an open dataset based on the official SO data dump. SOTorrent provides access to the version history of SO content at the level of whole posts and individual text or code blocks. It connects SO posts to other platforms by aggregating URLs from text blocks and by collecting references from GitHub files to SO posts. In this paper, we describe how we built SOTorrent, and in particular how we evaluated 134 different string similarity metrics regarding their applicability for reconstructing the version history of text and code blocks. Based on a first analysis using the dataset, we present insights into the evolution of SO posts, e.g., that post edits are usually small, happen soon after the initial creation of the post, and that code is rarely changed without also updating the surrounding text. Further, our analysis revealed a close relationship between post edits and comments. Our vision is that researchers will use SOTorrent to investigate and understand the evolution of SO posts and their relation to other platforms such as GitHub.

cs.SE↗

Round-Trip Sketches: Supporting the Lifecycle of Software Development Sketches from Analog to Digital and Back

Sketching is an important activity for understanding, designing, and communicating different aspects of software systems such as their requirements or architecture. Often, sketches start on paper or whiteboards, are revised, and may evolve into a digital version. Users may then print a revised sketch, change it on paper, and digitize it again. Existing tools focus on a paperless workflow, i.e., archiving analog documents, or rely on special hardware - they do not focus on integrating digital versions into the analog-focused workflow that many users follow. In this paper, we present the conceptual design and a prototype of LivelySketches, a tool that supports the "round-trip" lifecycle of sketches from analog to digital and back. The proposed workflow includes capturing both analog and digital sketches as well as relevant context information. In addition, users can link sketches to other related sketches or documents. They may access the linked artifacts and captured information using digital as well as augmented analog versions of the sketches. We further present results from a formative user study with four students and outline possible directions for future work.

cs.SE↗

Worse Than Spam: Issues In Sampling Software Developers

Background: Reaching out to professional software developers is a crucial part of empirical software engineering research. One important method to investigate the state of practice is survey research. As drawing a random sample of professional software developers for a survey is rarely possible, researchers rely on various sampling strategies. Objective: In this paper, we report on our experience with different sampling strategies we employed, highlight ethical issues, and motivate the need to maintain a collection of key demographics about software developers to ease the assessment of the external validity of studies. Method: Our report is based on data from two studies we conducted in the past. Results: Contacting developers over public media proved to be the most effective and efficient sampling strategy. However, we not only describe the perspective of researchers who are interested in reaching goals like a large number of participants or a high response rate, but we also shed light onto ethical implications of different sampling strategies. We present one specific ethical guideline and point to debates in other research communities to start a discussion in the software engineering research community about which sampling strategies should be considered ethical.

cs.SE↗

Attribution Required: Stack Overflow Code Snippets in GitHub Projects

Stack Overflow (SO) is the largest Q&A website for developers, providing a huge amount of copyable code snippets. Using these snippets raises various maintenance and legal issues. The SO license requires attribution, i.e., referencing the original question or answer, and requires derived work to adopt a compatible license. While there is a heated debate on SO's license model for code snippets and the required attribution, little is known about the extent to which snippets are copied from SO without proper attribution. In this paper, we present the research design and summarized results of an empirical study analyzing attributed and unattributed usages of SO code snippets in GitHub projects. On average, 3.22% of all analyzed repositories and 7.33% of the popular ones contained a reference to SO. Further, we found that developers rather refer to the whole thread on SO than to a specific answer. For Java, at least two thirds of the copied snippets were not attributed.

cs.SE↗

Navigate, Understand, Communicate: How Developers Locate Performance Bugs

Background: Performance bugs can lead to severe issues regarding computation efficiency, power consumption, and user experience. Locating these bugs is a difficult task because developers have to judge for every costly operation whether runtime is consumed necessarily or unnecessarily. Objective: We wanted to investigate how developers, when locating performance bugs, navigate through the code, understand the program, and communicate the detected issues. Method: We performed a qualitative user study observing twelve developers trying to fix documented performance bugs in two open source projects. The developers worked with a profiling and analysis tool that visually depicts runtime information in a list representation and embedded into the source code view. Results: We identified typical navigation strategies developers used for pinpointing the bug, for instance, following method calls based on runtime consumption. The integration of visualization and code helped developers to understand the bug. Sketches visualizing data structures and algorithms turned out to be valuable for externalizing and communicating the comprehension process for complex bugs. Conclusion: Fixing a performance bug is a code comprehension and navigation problem. Flexible navigation features based on executed methods and a close integration of source code and performance information support the process.

cs.SE↗

Linking Sketches and Diagrams to Source Code Artifacts

Recent studies have shown that sketches and diagrams play an important role in the daily work of software developers. If these visual artifacts are archived, they are often detached from the source code they document, because there is no adequate tool support to assist developers in capturing, archiving, and retrieving sketches related to certain source code artifacts. This paper presents SketchLink, a tool that aims at increasing the value of sketches and diagrams created during software development by supporting developers in these tasks. Our prototype implementation provides a web application that employs the camera of smartphones and tablets to capture analog sketches, but can also be used on desktop computers to upload, for instance, computer-generated diagrams. We also implemented a plugin for a Java IDE that embeds the links in Javadoc comments and visualizes them in situ in the source code editor as graphical icons.

cs.SE↗

Sketches and Diagrams in Practice

Sketches and diagrams play an important role in the daily work of software developers. In this paper, we investigate the use of sketches and diagrams in software engineering practice. To this end, we used both quantitative and qualitative methods. We present the results of an exploratory study in three companies and an online survey with 394 participants. Our participants included software developers, software architects, project managers, consultants, as well as researchers. They worked in different countries and on projects from a wide range of application areas. Most questions in the survey were related to the last sketch or diagram that the participants had created. Contrary to our expectations and previous work, the majority of sketches and diagrams contained at least some UML elements. However, most of them were informal. The most common purposes for creating sketches and diagrams were designing, explaining, and understanding, but analyzing requirements was also named often. More than half of the sketches and diagrams were created on analog media like paper or whiteboards and have been revised after creation. Most of them were used for more than a week and were archived. We found that the majority of participants related their sketches to methods, classes, or packages, but not to source code artifacts with a lower level of abstraction.

cs.SE↗

Empirical Research Plan: Effects of Sketching on Program Comprehension

Sketching is an important means of communication in software engineering practice. Yet, there is little research investigating the use of sketches. We want to contribute a better understanding of sketching, in particular its use during program comprehension. We propose a controlled experiment to investigate the effectiveness and efficiency of program comprehension with the support of sketches as well as what sketches are used in what way.

cs.SE↗