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Sebastian Loeschcke

Publications and source records attributed to Sebastian Loeschcke.

6 recordsLinked to original sources

SS-ESOAP: Self-Scaled Adaptive Preconditioning for Physics-Informed Learning

Physics-informed neural networks (PINNs) often face ill-conditioned objectives that limit high-accuracy training. Dense quasi-Newton methods improve local conditioning but require expensive optimizer state, while Kronecker-factored methods such as SOAP scale to larger networks but rely on periodic basis updates. We introduce \method, which augments SOAP-style preconditioning with a scalar secant-energy correction adapted to Kronecker geometry and an adaptive basis update followed by variance-state downscaling. We characterize the directional secant matching induced by the scalar correction and give a bound on variance-state mismatch across basis changes. Across eight PDE benchmarks, \method attains the lowest final residual on six, including Burgers and Boussinesq, while SOAP-family baselines perform better on Gray-Scott and Ginzburg-Landau. On Boussinesq, \method reaches a residual of $10^{-5}$ in 4.1 hours with 9.2 GB peak VRAM, while Adam does not reach this target within 14 hours. Three-seed $L^2$ and $H^1$ errors on four representative PDEs support the link between lower residuals and improved solution accuracy. These results position \method as a scalable option for stiff, high-accuracy physics-informed training, rather than a uniform replacement for existing optimizers.

cs.LG

M+Adam: Low-Precision Training via Additive-Multiplicative Optimization

Training with quantized weights can reduce costs but often results in degraded accuracy, especially when optimization is carried out in low precision, without storing high-precision copies. We identify a key failure mode: under low precision, standard optimizers can get stuck and not make progress, especially at large weight magnitudes due to coarse mantissa resolution. To overcome this, multiplicative updates have been previously proposed, in place of additive updates in standard optimizers. While successful under extremely low precision, such as under the logarithmic number system, they suffer from failures near zero and across sign changes. The failure modes of additive and multiplicative updates are therefore complementary. To exploit this, we propose M+Adam, which combines both update types: additive steps handle sign changes and small magnitudes, while multiplicative steps ensure progress at large magnitudes when additive updates are zeroed out under rounding. We prove monotone descent for M+Adam under standard smoothness assumptions. Across LLaMA-style pretraining with 60M-1B models, 1x-8x Chinchilla budgets, and using only BF16, FP8, and FP4 master weights, M+Adam consistently improves low-precision training.

cs.LG

TensorGRaD: Tensor Gradient Robust Decomposition for Memory-Efficient Neural Operator Training

Scientific problems require resolving multi-scale phenomena across different resolutions and learning solution operators in infinite-dimensional function spaces. Neural operators provide a powerful framework for this, using tensor-parameterized layers to capture complex, multi-dimensional relationships. However, scaling neural operators to high-resolution problems leads to significant computational demands, making the training of industrial-scale models prohibitive. In this work, we introduce \textbf{TensorGRaD}, a novel method that directly addresses the memory challenges associated with optimizing large tensor-structured weights. Our approach, based on a \texit{robust tensor decomposition}, factorizes gradients as the sum of a low-rank tensor and a sparse one to efficiently capture information within optimizer states, including outliers. Additionally, we provide a recipe for mixed precision training of TensorGRaD, achieving further memory savings without sacrificing accuracy. We showcase the effectiveness of TensorGRaD on Fourier Neural Operators, a class of models crucial for solving partial differential equations (PDE). We provide theoretical guarantees for TensorGRaD, demonstrating its fundamental advantage over matrix-based gradient compression methods. We empirically demonstrate large improvements across various PDE tasks, including the challenging turbulent Navier-Stokes case at a Reynolds number of $10^5$. TensorGRaD reduces total memory usage by over $50\%$ while maintaining and sometimes even improving accuracy.

cs.LG

Coarse-To-Fine Tensor Trains for Compact Visual Representations

The ability to learn compact, high-quality, and easy-to-optimize representations for visual data is paramount to many applications such as novel view synthesis and 3D reconstruction. Recent work has shown substantial success in using tensor networks to design such compact and high-quality representations. However, the ability to optimize tensor-based representations, and in particular, the highly compact tensor train representation, is still lacking. This has prevented practitioners from deploying the full potential of tensor networks for visual data. To this end, we propose 'Prolongation Upsampling Tensor Train (PuTT)', a novel method for learning tensor train representations in a coarse-to-fine manner. Our method involves the prolonging or `upsampling' of a learned tensor train representation, creating a sequence of 'coarse-to-fine' tensor trains that are incrementally refined. We evaluate our representation along three axes: (1). compression, (2). denoising capability, and (3). image completion capability. To assess these axes, we consider the tasks of image fitting, 3D fitting, and novel view synthesis, where our method shows an improved performance compared to state-of-the-art tensor-based methods. For full results see our project webpage: https://sebulo.github.io/PuTT_website/

cs.CV

LoQT: Low-Rank Adapters for Quantized Pretraining

Despite advances using low-rank adapters and quantization, pretraining of large models on consumer hardware has not been possible without model sharding, offloading during training, or per-layer gradient updates. To address these limitations, we propose Low-Rank Adapters for Quantized Training (LoQT), a method for efficiently training quantized models. LoQT uses gradient-based tensor factorization to initialize low-rank trainable weight matrices that are periodically merged into quantized full-rank weight matrices. Our approach is suitable for both pretraining and fine-tuning models. We demonstrate this for language modeling and downstream task adaptation, finding that LoQT enables efficient training of models up to 7B parameters on a 24GB GPU. We also demonstrate the feasibility of training a 13B model using per-layer gradient updates on the same hardware.

cs.LG

Text-Driven Stylization of Video Objects

We tackle the task of stylizing video objects in an intuitive and semantic manner following a user-specified text prompt. This is a challenging task as the resulting video must satisfy multiple properties: (1) it has to be temporally consistent and avoid jittering or similar artifacts, (2) the resulting stylization must preserve both the global semantics of the object and its fine-grained details, and (3) it must adhere to the user-specified text prompt. To this end, our method stylizes an object in a video according to two target texts. The first target text prompt describes the global semantics and the second target text prompt describes the local semantics. To modify the style of an object, we harness the representational power of CLIP to get a similarity score between (1) the local target text and a set of local stylized views, and (2) a global target text and a set of stylized global views. We use a pretrained atlas decomposition network to propagate the edits in a temporally consistent manner. We demonstrate that our method can generate consistent style changes over time for a variety of objects and videos, that adhere to the specification of the target texts. We also show how varying the specificity of the target texts and augmenting the texts with a set of prefixes results in stylizations with different levels of detail. Full results are given on our project webpage: https://sloeschcke.github.io/Text-Driven-Stylization-of-Video-Objects/

cs.CV