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Sebastian U. Stich

Publications and source records attributed to Sebastian U. Stich.

At least 19 recordsLinked to original sources

Improved Convergence Analysis of Topology Dependence in Decentralized SGD

Decentralized SGD is a fundamental algorithm in decentralized learning, although the influence of an underlying network topology on its convergence behavior is not yet fully understood. Existing convergence analyses have shown that topologies with a small spectral gap significantly deteriorate the convergence rate of Decentralized SGD in both homogeneous and heterogeneous cases. However, many prior papers have reported that indeed the choice of the topology has a significant experimental impact in the heterogeneous case, but has little experimental impact on training behavior in the homogeneous case. In this paper, we present a tighter convergence analysis of Decentralized SGD, offering a more precise understanding of how topologies affect the convergence rate than the prior analysis. Specifically, unlike existing convergence analyses that used only the spectral gap as a property of the topology, our novel analysis shows that all eigenvalues of the mixing matrix affect the convergence rate. Throughout the experiments, we carefully evaluated the convergence behavior of Decentralized SGD and demonstrated that our novel convergence analysis can more accurately describe the effect of topology on the convergence rate.

cs.LG

The Dual Averaging Power-Prox Method with Application to Heavy-Tail Incremental Gradient

We study finite-sum composite optimization under two departures from classical stochastic gradient descent theory that are central in practice: incremental gradient access and heavy-tailed gradient noise. Specifically, we consider fixed cyclic passes over component gradients and assume that, at the optimum, component gradients have a bounded $q$-th centralized moment for some $q\in(1,2]$. This setting is much closer to modern ML training practice than the assumptions used in classical SGD theory, yet its theoretical understanding remains limited. We propose a Dual Averaging Power-Prox method for incremental gradients and establish, to the best of our knowledge, the first convergence analysis in this regime. We further show that our method achieves a better asymptotic convergence rate than the corresponding SGD method with i.i.d. (with-replacement) sampling.

math.OC

Forgetting Has Neighbors: Localized Collateral Forgetting in Machine Unlearning

Machine unlearning aims to remove the influence of selected training examples without full retraining. Standard evaluations often summarize unlearning quality with aggregate metrics, such as accuracy- and forgetting-based scores, which can hide localized failures. We study this failure mode at the example level by comparing the predictions of an unlearned model to those of the model retrained after deletion. We show that this pointwise discrepancy can be highly non-uniform: for gradient-ascent and random-labeling methods, with and without retain-set fine-tuning, it grows with geometric proximity to the forget set. We call this phenomenon localized collateral forgetting. Our analysis identifies a mechanism behind the effect: surrogate targets used during unlearning can be inconsistent with the local prediction structure induced by retraining, and this inconsistency propagates through shared representations to nearby examples. Motivated by this mechanism, we propose Local Teacher Distillation, a simple mitigation strategy that replaces random targets with soft labels from a small teacher trained only on retained neighbors of the forget set. On CIFAR-100 partial-class deletion, this local teacher brings the unlearned model substantially closer to retraining, especially near the forget set, while maintaining competitive aggregate unlearning metrics.

cs.LG

Efficient Gradient Methods for Distributed Saddle Problems

The distributed setting for Saddle Problems (SPs) has recently emerged as a framework for various modern applications in machine learning and multiagent systems. Despite its relevance, the theoretical foundations of this setting have not yet been thoroughly established. In this paper, we advance this research direction by formalizing the distributed setup for SPs and providing rigorous definitions of communication and computational costs. Our main result is a novel decoupled method that achieves optimal communication cost within the zero-respecting framework. Our method is based on a multi-stage reduction to the decoupled minimization of residual norms, which yields strict improvements over the best known communication cost for the class and the long-standing oracle cost of the Extragradient method. Further, we show by a matching lower bound that our method is communication-optimal within the family of gradient-span algorithms. Finally, we study the extension of distributed SP into Variational Inequality Problem (VIP), which generalizes two-player zero-sum games to multiplayer general-sum games. We show that our decoupled method achieves a new state-of-the-art communication complexity for this broader class.

math.OC

LoRA vs. Full Fine-Tuning: A Theoretical Perspective

Fine-tuning adapts a pre-trained model to downstream tasks using a small amount of labeled data. Low-Rank Adaptation (LoRA) is an efficient fine-tuning method that reduces memory and computation costs while often achieving performance close to full fine-tuning. Despite its widespread use, the theoretical behavior of LoRA is not yet well understood. In this paper, we study LoRA in a simple linear regression setting and compare its excess risk with that of full fine-tuning. Our analysis identifies regimes in which LoRA achieves lower excess risk than full fine-tuning in both overdetermined and underdetermined settings. Specifically, our theory predicts that LoRA can outperform full fine-tuning when the difference between the pretraining and the downstream tasks is effectively low-rank. We further show how the choice of LoRA rank affects generalization performance, explaining why using a very small rank can improve test accuracy in certain settings, even though it limits model expressivity. Finally, we support our theoretical results with experiments on practical tasks, suggesting that the identified tradeoffs and insights extend beyond linear regression.

cs.LG

Learning When to Adapt

Low-rank adaptation (LoRA) is a widely used parameter-efficient fine-tuning method, yet its learned correction is static: the same low-rank update is applied to every input. This input-agnostic approach creates an inevitable compromise between adapting to the fine-tuning distribution and preserving pre-trained behavior on inputs outside that distribution, contributing to catastrophic forgetting. We introduce DISeL (Dynamic Input-Sensitive LoRA), which augments LoRA modules with lightweight input-dependent gates over individual rank-one components. The gating mechanism is designed to preserve the pre-trained model's behavior by default, while training learns to activate selected components that reduce the fine-tuning loss. DISeL adds only a small number of parameters and preserves the low-rank structure. Across RoBERTa on GLUE, and Llama and Mistral models fine-tuned for mathematical reasoning and code generation, DISeL reduces forgetting relative to LoRA and related variants while maintaining competitive fine-tuning accuracy. In addition, the learned gate activations provide an interpretable diagnostic view of which layers and rank components are most activated during fine-tuning, giving insight into where task-specific adaptation is concentrated. Code available at https://github.com/alizindari/DISeL .

cs.LG

Enhancing LLM Training via Spectral Clipping

While spectral-based optimizers like Muon operate directly on the spectrum of updates, standard adaptive methods such as AdamW do not account for the spectral structure of weights and gradients, leaving them vulnerable to two empirical issues in large language model (LLM) training: (i) the optimizer updates can have large spectral norms, potentially destabilizing training and degrading generalization; (ii) stochastic gradient noise can exhibit sparse spectral spikes, with a few dominant singular values much larger than the rest. We propose SPECTRA, a general framework addressing these by (i) post-spectral clipping of updates to enforce spectral-norm constraints (ii) optional pre-spectral clipping of gradients to suppress spectral noise spikes. We prove that post-clipping constitutes a Composite Frank-Wolfe method with spectral-norm constraints and weight regularization. We further analyze how pre-clipping mitigates sparse spectral spikes. We propose efficient soft spectral clipping via Newton-Schulz iterations, avoiding expensive SVD. Experiments on LLM pretraining show SPECTRA uniformly improves validation loss for various optimizers, including AdamW, Signum, Mars, and AdEMAMix, with the best-performing variants achieving state-of-the-art results. Models trained with SPECTRA exhibit smaller weight norms, confirming the link between spectral clipping and regularization.

cs.LG

On the Stability of Nonlinear Dynamics in GD and SGD: Beyond Quadratic Potentials

The dynamical stability of the iterates during training plays a key role in determining the minima obtained by optimization algorithms. For example, stable solutions of gradient descent (GD) correspond to flat minima, which have been associated with favorable features. While prior work often relies on linearization to determine stability, it remains unclear whether linearized dynamics faithfully capture the full nonlinear behavior. Recent work has shown that GD may stably oscillate near a linearly unstable minimum and still converge once the step size decays, indicating that linear analysis can be misleading. In this work, we explicitly study the effect of nonlinear terms. Specifically, we derive an exact criterion for stable oscillations of GD near minima in the multivariate setting. Our condition depends on high-order derivatives, generalizing existing results. Extending the analysis to stochastic gradient descent (SGD), we show that nonlinear dynamics can diverge in expectation even if a single batch is unstable. This implies that stability can be dictated by a single batch that oscillates unstably, rather than an average effect, as linear analysis suggests. Finally, we prove that if all batches are linearly stable, the nonlinear dynamics of SGD are stable in expectation.

cs.LG

Sequential Subspace Noise Injection Prevents Accuracy Collapse in Certified Unlearning

Certified unlearning based on differential privacy offers strong guarantees but remains largely impractical: the noisy fine-tuning approaches proposed so far achieve these guarantees but severely reduce model accuracy. We propose sequential noise scheduling, which distributes the noise budget across orthogonal subspaces of the parameter space, rather than injecting it all at once. This simple modification mitigates the destructive effect of noise while preserving the original certification guarantees. We extend the analysis of noisy fine-tuning to the subspace setting, proving that the same $(\varepsilon,\delta)$ privacy budget is retained. Empirical results on image classification benchmarks show that our approach substantially improves accuracy after unlearning while remaining robust to membership inference attacks. These results show that certified unlearning can achieve both rigorous guarantees and practical utility.

cs.LG

Non-Convex Federated Optimization under Cost-Aware Client Selection

Different federated optimization algorithms typically employ distinct client-selection strategies: some methods communicate only with a randomly sampled subset of clients at each round, while others need to periodically communicate with all clients or use a hybrid scheme that combines both strategies. However, existing metrics for comparing optimization methods typically do not distinguish between these strategies, which often incur different communication costs in practice. To address this disparity, we introduce a simple and natural model of federated optimization that quantifies communication and local computation complexities. This new model allows for several commonly used client-selection strategies and explicitly associates each with a distinct cost. Within this setting, we propose a new algorithm that achieves the best-known communication and local complexities among existing federated optimization methods for non-convex optimization. This algorithm is based on the inexact composite gradient method with a carefully constructed gradient estimator and a special procedure for solving the auxiliary subproblem at each iteration. The gradient estimator is based on SAGA, a popular variance-reduced gradient estimator. We first derive a new variance bound for it, showing that SAGA can exploit functional similarity. We then introduce the Recursive-Gradient technique as a general way to potentially improve the error bound of a given conditionally unbiased gradient estimator, including both SAGA and SVRG. By applying this technique to SAGA, we obtain a new estimator, RG-SAGA, which has an improved error bound compared to the original one.

cs.LG

Monotone Near-Zero-Sum Games: A Generalization of Convex-Concave Minimax

Zero-sum and non-zero-sum (aka general-sum) games are relevant in a wide range of applications. While general non-zero-sum games are computationally hard, researchers focus on the special class of monotone games for gradient-based algorithms. However, there is a substantial gap between the gradient complexity of monotone zero-sum and monotone general-sum games. Moreover, in many practical scenarios of games the zero-sum assumption needs to be relaxed. To address these issues, we define a new intermediate class of monotone near-zero-sum games that contains monotone zero-sum games as a special case. Then, we present a novel algorithm that transforms the near-zero-sum games into a sequence of zero-sum subproblems, improving the gradient-based complexity for the class. Finally, we demonstrate the applicability of this new class to model practical scenarios of games motivated from the literature.

cs.GT

Breaking the Likelihood-Quality Trade-off in Diffusion Models by Merging Pretrained Experts

Diffusion models for image generation often exhibit a trade-off between perceptual sample quality and data likelihood: training objectives emphasizing high-noise denoising steps yield realistic images but poor likelihoods, whereas likelihood-oriented training overweights low-noise steps and harms visual fidelity. We introduce a simple plug-and-play sampling method that combines two pretrained diffusion experts by switching between them along the denoising trajectory. Specifically, we apply an image-quality expert at high noise levels to shape global structure, then switch to a likelihood expert at low noise levels to refine pixel statistics. The approach requires no retraining or fine-tuning -- only the choice of an intermediate switching step. On CIFAR-10 and ImageNet32, the merged model consistently matches or outperforms its base components, improving or preserving both likelihood and sample quality relative to each expert alone. These results demonstrate that expert switching across noise levels is an effective way to break the likelihood-quality trade-off in image diffusion models.

cs.CV

FedMuon: Federated Learning with Bias-corrected LMO-based Optimization

Recently, a new optimization method based on the linear minimization oracle (LMO), called Muon, has been attracting increasing attention since it can train neural networks faster than existing adaptive optimization methods, such as Adam. In this paper, we study how Muon can be utilized in federated learning. We first show that straightforwardly using Muon as the local optimizer of FedAvg does not converge to the stationary point since the LMO is a biased operator. We then propose FedMuon which can mitigate this issue. We also analyze how solving the LMO approximately affects the convergence rate and find that, surprisingly, FedMuon can converge for any number of Newton-Schulz iterations, while it can converge faster as we solve the LMO more accurately. Through experiments, we demonstrated that FedMuon can outperform the state-of-the-art federated learning methods.

cs.LG

Monotone and nonmonotone linearized block coordinate descent methods for nonsmooth composite optimization problems

In this paper, we introduce both monotone and nonmonotone variants of LiBCoD, a \textbf{Li}nearized \textbf{B}lock \textbf{Co}ordinate \textbf{D}escent method for solving composite optimization problems. At each iteration, a random block is selected, and the smooth components of the objective are linearized along the chosen block in a Gauss-Newton approach. For the monotone variant, we establish a global sublinear convergence rate to a stationary point under the assumption of bounded iterates. For the nonmonotone variant, we derive a global sublinear convergence rate without requiring global Lipschitz continuity or bounded iterates. Preliminary numerical experiments highlight the promising performance of the proposed approach.

math.OC

Exploiting Similarity for Computation and Communication-Efficient Decentralized Optimization

Reducing communication complexity is critical for efficient decentralized optimization. The proximal decentralized optimization (PDO) framework is particularly appealing, as methods within this framework can exploit functional similarity among nodes to reduce communication rounds. Specifically, when local functions at different nodes are similar, these methods achieve faster convergence with fewer communication steps. However, existing PDO methods often require highly accurate solutions to subproblems associated with the proximal operator, resulting in significant computational overhead. In this work, we propose the Stabilized Proximal Decentralized Optimization (SPDO) method, which achieves state-of-the-art communication and computational complexities within the PDO framework. Additionally, we refine the analysis of existing PDO methods by relaxing subproblem accuracy requirements and leveraging average functional similarity. Experimental results demonstrate that SPDO significantly outperforms existing methods.

cs.LG

Accelerated Distributed Optimization with Compression and Error Feedback

Modern machine learning tasks often involve massive datasets and models, necessitating distributed optimization algorithms with reduced communication overhead. Communication compression, where clients transmit compressed updates to a central server, has emerged as a key technique to mitigate communication bottlenecks. However, the theoretical understanding of stochastic distributed optimization with contractive compression remains limited, particularly in conjunction with Nesterov acceleration -- a cornerstone for achieving faster convergence in optimization. In this paper, we propose a novel algorithm, ADEF (Accelerated Distributed Error Feedback), which integrates Nesterov acceleration, contractive compression, error feedback, and gradient difference compression. We prove that ADEF achieves the first accelerated convergence rate for stochastic distributed optimization with contractive compression in the general convex regime. Numerical experiments validate our theoretical findings and demonstrate the practical efficacy of ADEF in reducing communication costs while maintaining fast convergence.

math.OC

Scalable Decentralized Learning with Teleportation

Decentralized SGD can run with low communication costs, but its sparse communication characteristics deteriorate the convergence rate, especially when the number of nodes is large. In decentralized learning settings, communication is assumed to occur on only a given topology, while in many practical cases, the topology merely represents a preferred communication pattern, and connecting to arbitrary nodes is still possible. Previous studies have tried to alleviate the convergence rate degradation in these cases by designing topologies with large spectral gaps. However, the degradation is still significant when the number of nodes is substantial. In this work, we propose TELEPORTATION. TELEPORTATION activates only a subset of nodes, and the active nodes fetch the parameters from previous active nodes. Then, the active nodes update their parameters by SGD and perform gossip averaging on a relatively small topology comprising only the active nodes. We show that by activating only a proper number of nodes, TELEPORTATION can completely alleviate the convergence rate degradation. Furthermore, we propose an efficient hyperparameter-tuning method to search for the appropriate number of nodes to be activated. Experimentally, we showed that TELEPORTATION can train neural networks more stably and achieve higher accuracy than Decentralized SGD.

cs.LG

Decoupled SGDA for Games with Intermittent Strategy Communication

We focus on reducing communication overhead in multiplayer games, where frequently exchanging strategies between players is not feasible and players have noisy or outdated strategies of the other players. We introduce Decoupled SGDA, a novel adaptation of Stochastic Gradient Descent Ascent (SGDA). In this approach, players independently update their strategies based on outdated opponent strategies, with periodic synchronization to align strategies. For Strongly-Convex-Strongly-Concave (SCSC) games, we demonstrate that Decoupled SGDA achieves near-optimal communication complexity comparable to the best-known GDA rates. For weakly coupled games where the interaction between players is lower relative to the non-interactive part of the game, Decoupled SGDA significantly reduces communication costs compared to standard SGDA. Our findings extend to multi-player games. To provide insights into the effect of communication frequency and convergence, we extensively study the convergence of Decoupled SGDA for quadratic minimax problems. Lastly, in settings where the noise over the players is imbalanced, Decoupled SGDA significantly outperforms federated minimax methods.

cs.LG