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Sebastian U. Stich

Publications and source records attributed to Sebastian U. Stich.

78 records · Page 5Linked to original sources

Safe Adaptive Importance Sampling

Importance sampling has become an indispensable strategy to speed up optimization algorithms for large-scale applications. Improved adaptive variants - using importance values defined by the complete gradient information which changes during optimization - enjoy favorable theoretical properties, but are typically computationally infeasible. In this paper we propose an efficient approximation of gradient-based sampling, which is based on safe bounds on the gradient. The proposed sampling distribution is (i) provably the best sampling with respect to the given bounds, (ii) always better than uniform sampling and fixed importance sampling and (iii) can efficiently be computed - in many applications at negligible extra cost. The proposed sampling scheme is generic and can easily be integrated into existing algorithms. In particular, we show that coordinate-descent (CD) and stochastic gradient descent (SGD) can enjoy significant a speed-up under the novel scheme. The proven efficiency of the proposed sampling is verified by extensive numerical testing.

cs.LG↗

Approximate Steepest Coordinate Descent

We propose a new selection rule for the coordinate selection in coordinate descent methods for huge-scale optimization. The efficiency of this novel scheme is provably better than the efficiency of uniformly random selection, and can reach the efficiency of steepest coordinate descent (SCD), enabling an acceleration of a factor of up to $n$, the number of coordinates. In many practical applications, our scheme can be implemented at no extra cost and computational efficiency very close to the faster uniform selection. Numerical experiments with Lasso and Ridge regression show promising improvements, in line with our theoretical guarantees.

cs.LG↗

On the Existence of Ordinary Triangles

Let $P$ be a finite point set in the plane. A \emph{$c$-ordinary triangle} in $P$ is a subset of $P$ consisting of three non-collinear points such that each of the three lines determined by the three points contains at most $c$ points of $P$. Motivated by a question of Erdős, and answering a question of de Zeeuw, we prove that there exists a constant $c>0$ such that $P$ contains a $c$-ordinary triangle, provided that $P$ is not contained in the union of two lines. Furthermore, the number of $c$-ordinary triangles in $P$ is $Ω(|P|)$.

math.CO↗

Variable Metric Random Pursuit

We consider unconstrained randomized optimization of smooth convex objective functions in the gradient-free setting. We analyze Random Pursuit (RP) algorithms with fixed (F-RP) and variable metric (V-RP). The algorithms only use zeroth-order information about the objective function and compute an approximate solution by repeated optimization over randomly chosen one-dimensional subspaces. The distribution of search directions is dictated by the chosen metric. Variable Metric RP uses novel variants of a randomized zeroth-order Hessian approximation scheme recently introduced by Leventhal and Lewis (D. Leventhal and A. S. Lewis., Optimization 60(3), 329--245, 2011). We here present (i) a refined analysis of the expected single step progress of RP algorithms and their global convergence on (strictly) convex functions and (ii) novel convergence bounds for V-RP on strongly convex functions. We also quantify how well the employed metric needs to match the local geometry of the function in order for the RP algorithms to converge with the best possible rate. Our theoretical results are accompanied by numerical experiments, comparing V-RP with the derivative-free schemes CMA-ES, Implicit Filtering, Nelder-Mead, NEWUOA, Pattern-Search and Nesterov's gradient-free algorithms.

math.OC↗

On low complexity Acceleration Techniques for Randomized Optimization: Supplementary Online Material

Recently it was shown by Nesterov (2011) that techniques form convex optimization can be used to successfully accelerate simple derivative-free randomized optimization methods. The appeal of those schemes lies in their low complexity, which is only $Θ(n)$ per iteration---compared to $Θ(n^2)$ for algorithms storing second-order information or covariance matrices. From a high-level point of view, those accelerated schemes employ correlations between successive iterates---a concept looking similar to the evolution path used in Covariance Matrix Adaptation Evolution Strategies (CMA-ES). In this contribution, we (i) implement and empirically test a simple accelerated random search scheme (SARP). Our study is the first to provide numerical evidence that SARP can effectively be implemented with adaptive step size control and does not require access to gradient or advanced line search oracles. We (ii) try to empirically verify the supposed analogy between the evolution path and SARP. We propose an algorithm CMA-EP that uses only the evolution path to bias the search. This algorithm can be generalized to a family of low memory schemes, with complexity $Θ(mn)$ per iteration, following a recent approach by Loshchilov (2014). The study shows that the performance of CMA-EP heavily depends on the spectra of the objective function and thus it cannot accelerate as consistently as SARP.

math.OC↗

Optimization of Convex Functions with Random Pursuit

We consider unconstrained randomized optimization of convex objective functions. We analyze the Random Pursuit algorithm, which iteratively computes an approximate solution to the optimization problem by repeated optimization over a randomly chosen one-dimensional subspace. This randomized method only uses zeroth-order information about the objective function and does not need any problem-specific parametrization. We prove convergence and give convergence rates for smooth objectives assuming that the one-dimensional optimization can be solved exactly or approximately by an oracle. A convenient property of Random Pursuit is its invariance under strictly monotone transformations of the objective function. It thus enjoys identical convergence behavior on a wider function class. To support the theoretical results we present extensive numerical performance results of Random Pursuit, two gradient-free algorithms recently proposed by Nesterov, and a classical adaptive step-size random search scheme. We also present an accelerated heuristic version of the Random Pursuit algorithm which significantly improves standard Random Pursuit on all numerical benchmark problems. A general comparison of the experimental results reveals that (i) standard Random Pursuit is effective on strongly convex functions with moderate condition number, and (ii) the accelerated scheme is comparable to Nesterov's fast gradient method and outperforms adaptive step-size strategies. The appendix contains additional supporting online material.

math.OC↗