SearcharxivSearch

arXiv subjects

Sen Hu

Publications and source records attributed to Sen Hu.

At least 19 recordsLinked to original sources

SMH-Bench: Benchmarking LLM Agents for Environment-Grounded Reasoning and Action in Smart Homes

Smart homes are evolving toward complex state-dependent living environments, requiring Large Language Models (LLMs) to reason over user intent, preferences, and multi-device interactions. However, existing smart-home benchmarks often focus on static instruction-to-API mapping or limited simulations, failing to evaluate whether LLMs can reason, interact, and act reliably in realistic household scenarios. To address these limitations, we introduce SMH-Bench, a comprehensive benchmark for evaluating LLMs in smart-home environments. Built upon HomeEnv, an executable and verifiable smart-home simulator, SMH-Bench contains 1,100 high-quality tasks spanning 7 categories and 22 fine-grained subcategories. It further stratifies tasks across simple, medium and complex homes, ranging from small apartments to dense multi-room environments with 135 devices. Experiments show that although frontier LLMs achieve strong performance on explicit control and query tasks, they still exhibit significant weaknesses in automation task scheduling, ambiguity handling and personalized reasoning, especially as home complexity increases. We hope SMH-Bench will facilitate the development of more reliable, context-aware, and practically deployable smart-home agents.

cs.AI

HomeFlow: A Data Flywheel for Smart Home Agent Training with Verifiable Simulation

Large language model agents are moving beyond text-only interaction toward physical-world control, with smart homes as a representative domain. Real domestic interaction requires understanding ambiguous intents, operating in dynamic environments, and performing multi-turn reasoning. However, existing methods struggle to generate high-quality training data for smart home agents. We propose HomeFlow, a verifiable data flywheel for this domain. HomeFlow uses HomeEnv as a unified simulation environment and HomeMaker to procedurally generate diverse home settings. Subsequently, Blueprint compiles open-ended user intents into executable state-based success conditions, while MCTS-Flow synthesizes diverse, verifiable multi-turn trajectories through environment-guided tree search. We then optimize the agents via supervised fine-tuning and step-wise RLVE, which facilitates iterative improvement through authentic physical feedback. We further construct SmartHome-Bench to evaluate the agent across various smart home tasks. On this benchmark, HomeFlow-RL-4B and HomeFlow-RL-8B achieve task success rates of 84.60% and 87.03%. It is worth noting that HomeFlow-RL-8B even surpasses the leading GPT-5.5 by 1.23 percentage points.

cs.AI

SkillGenBench: Benchmarking Skill Generation Pipelines for LLM Agents

As LLM agents are increasingly built around reusable skills, a central challenge is no longer only whether agents can use provided skills, but whether they can generate correct, reusable, and executable skills from repositories and documents. Existing benchmarks primarily evaluate the efficacy of given skills or the ability of agents to solve downstream tasks from raw context, but they do not isolate skill generation itself as the object of study. We introduce SkillGenBench, a benchmark for evaluating skill generation pipelines under a unified and controlled protocol. In SkillGenBench, a generator receives raw corpora and produces standardized skill artifacts, which are then executed under fixed harnesses and assessed with unified evaluation procedures. The benchmark covers two generation regimes: task-conditioned generation, where a task-specific skill is synthesized after the task is revealed, and task-agnostic generation, where a reusable skill library must be distilled before downstream tasks are known. It also spans two complementary procedural sources: repository-grounded instances, where procedures are distributed across code, configuration, and scripts, and document-grounded instances, where procedures and constraints must be distilled from long-form text. We provide standardized task specifications, pinned environments, and evaluation protocols centered on deterministic execution-based checks, supplemented by auxiliary signals for diagnosis. Experiments across a range of skill-generation methods and backbones show substantial performance variation, highlight the difficulty of reusable skill distillation, and reveal distinct failure modes in skill generation from software repositories versus long-form documents. SkillGenBench establishes a reproducible testbed for studying skill generation as an independent research problem in agent systems.

cs.AI

Tianwen-2 target asteroid (469219) Kamo'oalewa probably develops an Itokawa-compositional but ultra-highly space-weathered surface

China's Tianwen-2 mission plans to return samples from a small, rapidly spinning Earth quasi-satellite (469219) Kamo'oalewa. Previous studies linked Kamo'oalewa to lunar composition and origin. Here, we propose another scenario. We reanalyzed the reflectance spectrum of Kamo'oalewa and obtained an absorption band center at 1.001+-0.028 um (error is 1sigma), consistent with LL chondrites. We then conducted space weathering (SW) experiments on meteorites and found that highly space-weathered LL chondrite powder (but not slab) successfully reproduced the reflectance spectrum of Kamo'oalewa. We further traced the dynamical origin of Kamo'oalewa and found that it probably originated from the v6 secular resonance, and more specifically, the Flora family. Kamo'oalewa exhibits a similar composition to Itokawa and 7 objects in the Flora family, but with a higher degree of space weathering. We, therefore, proposed that Kamo'oalewa probably originated from the Flora family and developed an Itokawa-compositional, highly space-weathered, fine-regolith-dominated surface.

astro-ph.EP

EpochX: Building the Infrastructure for an Emergent Agent Civilization

General-purpose technologies reshape economies less by improving individual tools than by enabling new ways to organize production and coordination. We believe AI agents are approaching a similar inflection point: as foundation models make broad task execution and tool use increasingly accessible, the binding constraint shifts from raw capability to how work is delegated, verified, and rewarded at scale. We introduce EpochX, a credits-native marketplace infrastructure for human-agent production networks. EpochX treats humans and agents as peer participants who can post tasks or claim them. Claimed tasks can be decomposed into subtasks and executed through an explicit delivery workflow with verification and acceptance. Crucially, EpochX is designed so that each completed transaction can produce reusable ecosystem assets, including skills, workflows, execution traces, and distilled experience. These assets are stored with explicit dependency structure, enabling retrieval, composition, and cumulative improvement over time. EpochX also introduces a native credit mechanism to make participation economically viable under real compute costs. Credits lock task bounties, budget delegation, settle rewards upon acceptance, and compensate creators when verified assets are reused. By formalizing the end-to-end transaction model together with its asset and incentive layers, EpochX reframes agentic AI as an organizational design problem: building infrastructures where verifiable work leaves persistent, reusable artifacts, and where value flows support durable human-agent collaboration.

cs.AI

QuantaAlpha: An Evolutionary Framework for LLM-Driven Alpha Mining

Financial markets are noisy and non-stationary, making alpha mining highly sensitive to backtest noise and regime shifts. While recent agentic frameworks improve automation, they often lack controllable multi-round search and reliable reuse of validated experience. To address these challenges, we propose QuantaAlpha, an evolutionary alpha mining framework that treats each end-to-end mining run as a trajectory and improves factors via trajectory-level mutation and crossover. QuantaAlpha localizes suboptimal steps for targeted revision and recombines complementary high-reward segments to reuse effective patterns, enabling structured exploration and refinement across iterations. During factor generation, it enforces semantic consistency across hypothesis, factor expression, and executable code, and constrains the complexity and redundancy of the generated factor to mitigate crowding. Extensive experiments on CSI 300 show consistent gains over strong baselines and prior agentic systems. Using GPT-5.2, QuantaAlpha achieves an IC of 0.0472 with ARR of 4.68% and MDD of 11.8%. Moreover, factors mined on CSI 300 transfer effectively to CSI 500 and the S&P 500, delivering about 40.28% and 19.1% cumulative excess return over four years, respectively, which indicates strong robustness under market distribution shifts.

q-fin.ST

EvoFSM: Controllable Self-Evolution for Deep Research with Finite State Machines

While LLM-based agents have shown promise for deep research, most existing approaches rely on fixed workflows that struggle to adapt to real-world, open-ended queries. Recent work therefore explores self-evolution by allowing agents to rewrite their own code or prompts to improve problem-solving ability, but unconstrained optimization often triggers instability, hallucinations, and instruction drift. We propose EvoFSM, a structured self-evolving framework that achieves both adaptability and control by evolving an explicit Finite State Machine (FSM) instead of relying on free-form rewriting. EvoFSM decouples the optimization space into macroscopic Flow (state-transition logic) and microscopic Skill (state-specific behaviors), enabling targeted improvements under clear behavioral boundaries. Guided by a critic mechanism, EvoFSM refines the FSM through a small set of constrained operations, and further incorporates a self-evolving memory that distills successful trajectories as reusable priors and failure patterns as constraints for future queries. Extensive evaluations on five multi-hop QA benchmarks demonstrate the effectiveness of EvoFSM. In particular, EvoFSM reaches 58.0% accuracy on the DeepSearch benchmark. Additional results on interactive decision-making tasks further validate its generalization.

cs.AI

Controlled Self-Evolution for Algorithmic Code Optimization

Self-evolution methods enhance code generation through iterative "generate-verify-refine" cycles, yet existing approaches suffer from low exploration efficiency, failing to discover solutions with superior complexity within limited budgets. This inefficiency stems from initialization bias trapping evolution in poor solution regions, uncontrolled stochastic operations lacking feedback guidance, and insufficient experience utilization across tasks. To address these bottlenecks, we propose Controlled Self-Evolution (CSE), which consists of three key components. Diversified Planning Initialization generates structurally distinct algorithmic strategies for broad solution space coverage. Genetic Evolution replaces stochastic operations with feedback-guided mechanisms, enabling targeted mutation and compositional crossover. Hierarchical Evolution Memory captures both successful and failed experiences at inter-task and intra-task levels. Experiments on EffiBench-X demonstrate that CSE consistently outperforms all baselines across various LLM backbones. Furthermore, CSE achieves higher efficiency from early generations and maintains continuous improvement throughout evolution. Our code is publicly available at https://github.com/QuantaAlpha/EvoControl.

cs.CL

MemGovern: Enhancing Code Agents through Learning from Governed Human Experiences

While autonomous software engineering (SWE) agents are reshaping programming paradigms, they currently suffer from a "closed-world" limitation: they attempt to fix bugs from scratch or solely using local context, ignoring the immense historical human experience available on platforms like GitHub. Accessing this open-world experience is hindered by the unstructured and fragmented nature of real-world issue-tracking data. In this paper, we introduce MemGovern, a framework designed to govern and transform raw GitHub data into actionable experiential memory for agents. MemGovern employs experience governance to convert human experience into agent-friendly experience cards and introduces an agentic experience search strategy that enables logic-driven retrieval of human expertise. By producing 135K governed experience cards, MemGovern achieves a significant performance boost, improving resolution rates on the SWE-bench Verified by 4.65%. As a plug-in approach, MemGovern provides a solution for agent-friendly memory infrastructure.

cs.SE

Watching, Reasoning, and Searching: A Video Deep Research Benchmark on Open Web for Agentic Video Reasoning

In real-world video question answering scenarios, videos often provide only localized visual cues, while verifiable answers are distributed across the open web; models therefore need to jointly perform cross-frame clue extraction, iterative retrieval, and multi-hop reasoning-based verification. To bridge this gap, we construct the first video deep research benchmark, VideoDR. VideoDR centers on video-conditioned open-domain video question answering, requiring cross-frame visual anchor extraction, interactive web retrieval, and multi-hop reasoning over joint video-web evidence; through rigorous human annotation and quality control, we obtain high-quality video deep research samples spanning six semantic domains. We evaluate multiple closed-source and open-source multimodal large language models under both the Workflow and Agentic paradigms, and the results show that Agentic is not consistently superior to Workflow: its gains depend on a model's ability to maintain the initial video anchors over long retrieval chains. Further analysis indicates that goal drift and long-horizon consistency are the core bottlenecks. In sum, VideoDR provides a systematic benchmark for studying video agents in open-web settings and reveals the key challenges for next-generation video deep research agents.

cs.CV

RealMem: Benchmarking LLMs in Real-World Memory-Driven Interaction

As Large Language Models (LLMs) evolve from static dialogue interfaces to autonomous general agents, effective memory is paramount to ensuring long-term consistency. However, existing benchmarks primarily focus on casual conversation or task-oriented dialogue, failing to capture **"long-term project-oriented"** interactions where agents must track evolving goals. To bridge this gap, we introduce **RealMem**, the first benchmark grounded in realistic project scenarios. RealMem comprises over 2,000 cross-session dialogues across eleven scenarios, utilizing natural user queries for evaluation. We propose a synthesis pipeline that integrates Project Foundation Construction, Multi-Agent Dialogue Generation, and Memory and Schedule Management to simulate the dynamic evolution of memory. Experiments reveal that current memory systems face significant challenges in managing the long-term project states and dynamic context dependencies inherent in real-world projects. Our code and datasets are available at [https://github.com/AvatarMemory/RealMemBench](https://github.com/AvatarMemory/RealMemBench).

cs.CL

CloneMem: Benchmarking Long-Term Memory for AI Clones

AI Clones aim to simulate an individual's thoughts and behaviors to enable long-term, personalized interaction, placing stringent demands on memory systems to model experiences, emotions, and opinions over time. Existing memory benchmarks primarily rely on user-agent conversational histories, which are temporally fragmented and insufficient for capturing continuous life trajectories. We introduce CloneMem, a benchmark for evaluating longterm memory in AI Clone scenarios grounded in non-conversational digital traces, including diaries, social media posts, and emails, spanning one to three years. CloneMem adopts a hierarchical data construction framework to ensure longitudinal coherence and defines tasks that assess an agent's ability to track evolving personal states. Experiments show that current memory mechanisms struggle in this setting, highlighting open challenges for life-grounded personalized AI. Code and dataset are available at https://github.com/AvatarMemory/CloneMemBench

cs.AI

KnowMe-Bench: Benchmarking Person Understanding for Lifelong Digital Companions

Existing long-horizon memory benchmarks mostly use multi-turn dialogues or synthetic user histories, which makes retrieval performance an imperfect proxy for person understanding. We present \BenchName, a publicly releasable benchmark built from long-form autobiographical narratives, where actions, context, and inner thoughts provide dense evidence for inferring stable motivations and decision principles. \BenchName~reconstructs each narrative into a flashback-aware, time-anchored stream and evaluates models with evidence-linked questions spanning factual recall, subjective state attribution, and principle-level reasoning. Across diverse narrative sources, retrieval-augmented systems mainly improve factual accuracy, while errors persist on temporally grounded explanations and higher-level inferences, highlighting the need for memory mechanisms beyond retrieval. Our data is in \href{KnowMeBench}{https://github.com/QuantaAlpha/KnowMeBench}.

cs.AI

Does Memory Need Graphs? A Unified Framework and Empirical Analysis for Long-Term Dialog Memory

Graph structures are increasingly used in dialog memory systems, but empirical findings on their effectiveness remain inconsistent, making it unclear which design choices truly matter. We present an experimental, system-oriented analysis of long-term dialog memory architectures. We introduce a unified framework that decomposes dialog memory systems into core components and supports both graph-based and non-graph approaches. Under this framework, we conduct controlled, stage-wise experiments on LongMemEval and HaluMem, comparing common design choices in memory representation, organization, maintenance, and retrieval. Our results show that many performance differences are driven by foundational system settings rather than specific architectural innovations. Based on these findings, we identify stable and reliable strong baselines for future dialog memory research. Code are available at https://github.com/AvatarMemory/UnifiedMem

cs.CL

Octopus: Agentic Multimodal Reasoning with Six-Capability Orchestration

Existing multimodal reasoning models and frameworks suffer from fundamental architectural limitations: most lack the human-like ability to autonomously explore diverse reasoning pathways-whether in direct inference, tool-driven visual exploration, programmatic visual manipulation, or intrinsic visual imagination. Consequently, they struggle to adapt to dynamically changing capability requirements in real-world tasks. Meanwhile, humans exhibit a complementary set of thinking abilities when addressing such tasks, whereas existing methods typically cover only a subset of these dimensions. Inspired by this, we propose Octopus: Agentic Multimodal Reasoning with Six-Capability Orchestration, a new paradigm for multimodal agentic reasoning. We define six core capabilities essential for multimodal reasoning and organize a comprehensive evaluation benchmark, Octopus-Bench, accordingly. Octopus is capable of autonomously exploring during reasoning and dynamically selecting the most appropriate capability based on the current state. Experimental results show that Octopus achieves the best performance on the vast majority of tasks in Octopus-Bench, highlighting the crucial role of capability coordination in agentic multimodal reasoning.

cs.AI

On John Mather's Work

John Mather is a great scholar who was dedicated to mathematics in his whole life. His works in mathematics can be characterized as original and foundational. He laid out the foundation of singularity theory while he was a graduate student. He also laid out the foundation of modern Hamiltonian dynamical systems. Those fields became main stream in mathematics and it attracts many talents to pursue. His other works on characteristic classes, foliations, celestial mechanics, prime ends of conformal mappings are of the same quality with great influence in mathematics.

math.DS

GitTaskBench: A Benchmark for Code Agents Solving Real-World Tasks Through Code Repository Leveraging

Beyond scratch coding, exploiting large-scale code repositories (e.g., GitHub) for practical tasks is vital in real-world software development, yet current benchmarks rarely evaluate code agents in such authentic, workflow-driven scenarios. To bridge this gap, we introduce GitTaskBench, a benchmark designed to systematically assess this capability via 54 realistic tasks across 7 modalities and 7 domains. Each task pairs a relevant repository with an automated, human-curated evaluation harness specifying practical success criteria. Beyond measuring execution and task success, we also propose the alpha-value metric to quantify the economic benefit of agent performance, which integrates task success rates, token cost, and average developer salaries. Experiments across three state-of-the-art agent frameworks with multiple advanced LLMs show that leveraging code repositories for complex task solving remains challenging: even the best-performing system, OpenHands+Claude 3.7, solves only 48.15% of tasks (recent progress has pushed the frontier further, with RepoMaster+Claude 3.5 achieving a new record of 62.96%). Error analysis attributes over half of failures to seemingly mundane yet critical steps like environment setup and dependency resolution, highlighting the need for more robust workflow management and increased timeout preparedness. By releasing GitTaskBench, we aim to drive progress and attention toward repository-aware code reasoning, execution, and deployment -- moving agents closer to solving complex, end-to-end real-world tasks. The benchmark and code are open-sourced at https://github.com/QuantaAlpha/GitTaskBench.

cs.SE

SE-Agent: Self-Evolution Trajectory Optimization in Multi-Step Reasoning with LLM-Based Agents

Large Language Model (LLM)-based agents have recently shown impressive capabilities in complex reasoning and tool use via multi-step interactions with their environments. While these agents have the potential to tackle complicated tasks, their problem-solving process, i.e., agents' interaction trajectory leading to task completion, remains underexploited. These trajectories contain rich feedback that can navigate agents toward the right directions for solving problems correctly. Although prevailing approaches, such as Monte Carlo Tree Search (MCTS), can effectively balance exploration and exploitation, they ignore the interdependence among various trajectories and lack the diversity of search spaces, which leads to redundant reasoning and suboptimal outcomes. To address these challenges, we propose SE-Agent, a Self-Evolution framework that enables Agents to optimize their reasoning processes iteratively. Our approach revisits and enhances former pilot trajectories through three key operations: revision, recombination, and refinement. This evolutionary mechanism enables two critical advantages: (1) it expands the search space beyond local optima by intelligently exploring diverse solution paths guided by previous trajectories, and (2) it leverages cross-trajectory inspiration to efficiently enhance performance while mitigating the impact of suboptimal reasoning paths. Through these mechanisms, SE-Agent achieves continuous self-evolution that incrementally improves reasoning quality. We evaluate SE-Agent on SWE-bench Verified to resolve real-world GitHub issues. Experimental results across five strong LLMs show that integrating SE-Agent delivers up to 55% relative improvement, achieving state-of-the-art performance among all open-source agents on SWE-bench Verified. Our code and demonstration materials are publicly available at https://github.com/JARVIS-Xs/SE-Agent.

cs.AI