Searcharxiv⌕ Search

arXiv subjects

Senda Chen

Publications and source records attributed to Senda Chen.

5 recordsLinked to original sources

To Think or Not to Think: Pre-Decisional Reasoning Budgets for Referring Audio-Visual Segmentation

Multimodal reasoning systems increasingly assume that longer chain-of-thought (CoT) uniformly improves downstream grounding. We show that this assumption fails in referring audio-visual segmentation (Ref-AVS): simple queries can be harmed by excessive reasoning, creating an "overthinking trap" associated with phrase and localization drift, while genuinely ambiguous queries still benefit from multi-step reasoning. To systematically study this, we construct counterfactual reasoning-budget labels under a five-fold out-of-fold evaluation protocol. Our results recast adaptive Ref-AVS reasoning as a pre-decisional representation problem: before the first generated token, the generation-onset state contains linearly decodable information predictive of whether additional reasoning will improve segmentation. A linear probe predicts binary reasoning need with 70.1% accuracy, substantially outperforming text-only features and uncertainty-based proxy signals. As a router, the onset-state controller improves over downstream confidence routing and closely matches Short-then-Decide while using far fewer tokens. Proxy comparisons show that the onset representation contains predictive information not fully recovered by the evaluated hand-crafted features. Reusing this onset state for lightweight, single forward-pass routing reduces autoregressive token consumption by 60% while retaining about 96% of always-long performance. It further provides a cost-quality trade-off on $R^2$-AVSBench without target-label tuning, rather than an accuracy improvement over always-long. Error analysis links harmful long reasoning to phrase and localization drift, illustrating the benefit of bypassing unnecessary reasoning on simple queries. Ultimately, our results support efficient adaptive reasoning in Ref-AVS through pre-decisional internal representations.

cs.MM↗

Learning Language-Conditioned Traversability Representations for Adaptive Visual Navigation

Traversability is essential for visual navigation but varies with robot capabilities and user preferences. Conventional pipelines often rely on explicit costmaps or segmentation masks with predefined criteria, requiring hand-crafted rules and careful tuning. Moreover, viewpoint-dependent segmentation masks complicate asynchronous planning under perception latency. We present LaTraNav, a framework that learns language-conditioned traversability representations for adaptive visual navigation. Its asynchronous architecture combines a slow vision-language model that produces latent representations of traversability and navigation goals, with a fast flow-matching planner conditioned on these representations. To train the system, we develop a simulation-based data generation pipeline with controllable trajectories, producing observations paired with language instructions, traversability maps, goal locations, and diverse trajectories. Photorealistic image translation further enhances visual realism. Evaluations on datasets from multiple sources demonstrate effective language-guided traversability segmentation and goal localization by the slow VLM, alongside adaptive pixel-space path planning by the fast planner. Latent conditioning improves planning performance over explicit segmentation masks, while asynchronous scheduling increases the path-update rate by $6.05\times$ at the same semantic-update rate.

cs.RO↗

Goal-oriented Navigation Instruction Generation with Tour Video Priors

Navigation Instruction Generation (NIG) aims to produce step-by-step natural language instructions for navigation guidance. Existing studies primarily treat NIG as an auxiliary task for vision-andlanguage navigation (VLN), focusing on data augmentation or multi-task learning. However, generating navigation instructions from compact environmental priors requires meticulous spatial reasoning, especially when the target route does not simply follow the demonstrated tour, and remains challenging for current multimodal models. In this work, we introduce VideoNIG, a goal-oriented video-grounded NIG task that generates navigation instructions from ego-centric tour videos, an initial observation, and a textual or visual goal, without relying on intermediate representations such as graphs and maps. We instantiate VideoNIG in a controlled simulator benchmark with 60K tour videos across continuous indoor environments and 37K multimodal prompts with progressive difficulty levels. We further introduce a diagnostic evaluation protocol that combines text similarity, choice-based spatial consistency tests, and downstream navigation execution. To address this task, we propose a two-stage Curriculum Learning framework that decomposes the learning into foundational motion perception and long-horizon navigation reasoning. Specifically, we first employ Action Warmup for spatial action-view alignment, followed by Complexity Progression using trajectories with increasing exploratory difficulty. Extensive experiments show that existing MLLMs struggle with VideoNIG, while our approach significantly improves instruction quality across complementary diagnostic metrics. Finally, integrating VideoNIG-generated instructions with a VLN agent demonstrates the executability of this task formulation for end-to-end navigation.

cs.CV↗

ALTo: Adaptive-Length Tokenizer for Autoregressive Mask Generation

While humans effortlessly draw visual objects and shapes by adaptively allocating attention based on their complexity, existing multimodal large language models (MLLMs) remain constrained by rigid token representations. Bridging this gap, we propose ALTo, an adaptive length tokenizer for autoregressive mask generation. To achieve this, a novel token length predictor is designed, along with a length regularization term and a differentiable token chunking strategy. We further build ALToLLM that seamlessly integrates ALTo into MLLM. Preferences on the trade-offs between mask quality and efficiency is implemented by group relative policy optimization (GRPO). Experiments demonstrate that ALToLLM achieves state-of-the-art performance with adaptive token cost on popular segmentation benchmarks. Code and models are released at https://github.com/yayafengzi/ALToLLM.

cs.CV↗

HiMTok: Learning Hierarchical Mask Tokens for Image Segmentation with Large Multimodal Model

The remarkable performance of large multimodal models (LMMs) has attracted significant interest from the image segmentation community. To align with the next-token-prediction paradigm, current LMM-driven segmentation methods either use object boundary points to represent masks or introduce special segmentation tokens, whose hidden states are decoded by a segmentation model requiring the original image as input. However, these approaches often suffer from inadequate mask representation and complex architectures, limiting the potential of LMMs. In this work, we propose the Hierarchical Mask Tokenizer (HiMTok), which represents segmentation masks with up to 32 tokens and eliminates the need for the original image during mask de-tokenization. HiMTok allows for compact and coarse-to-fine mask representations, aligning well with the LLM next-token-prediction paradigm and facilitating the direct acquisition of segmentation capabilities. We develop a 3-stage training recipe for progressive learning of segmentation and visual capabilities, featuring a hierarchical mask loss for effective coarse-to-fine learning. Additionally, we enable bidirectional information flow, allowing conversion between bounding boxes and mask tokens to fully leverage multi-task training potential. Extensive experiments demonstrate that our method achieves state-of-the-art performance across various segmentation tasks,while also enhancing visual grounding and maintaining overall visual understanding.

cs.CV↗