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Seokju Cho

Publications and source records attributed to Seokju Cho.

At least 19 recordsLinked to original sources

SpatialClaw: Rethinking Action Interface for Agentic Spatial Reasoning

Spatial reasoning, the ability to determine where objects are, how they relate, and how they move in 3D, remains a fundamental challenge for vision-language models (VLMs). Tool-augmented agents attempt to address this by augmenting VLMs with specialist perception modules, yet their effectiveness is bounded by the action interface through which those tools are invoked. In this work, we study how the design of this interface shapes the agent's capacity for open-ended spatial reasoning. Existing spatial agents either employ single-pass code execution, which commits to a full analysis strategy before any intermediate result is observed, or rely on a structured tool-call interface that often offers less flexibility for freely composing operations or tailoring the analysis to each task. Both designs offer limited flexibility for open-ended, complex 3D/4D spatial reasoning. We therefore propose SpatialClaw, a training-free framework for spatial reasoning that adopts code as the action interface. SpatialClaw maintains a stateful Python kernel pre-loaded with input frames and a suite of perception and geometry primitives, letting a VLM-backed agent write one executable cell per step conditioned on all prior outputs, enabling the agent to flexibly compose and manipulate perception results and adapt its analysis to both intermediate text and visual observations and the demands of each problem. Evaluated across 20 spatial reasoning benchmarks spanning a broad range of static and dynamic 3D/4D spatial reasoning tasks, SpatialClaw achieves 59.9% average accuracy, outperforming the recent spatial agent by +11.2 points, with consistent gains across six VLM backbones from two model families without any benchmark- or model-specific adaptation.

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4DP-QA: Scalable QA for 4D Perception in Vision Language Models

Despite recent advances, Vision Language Models (VLMs) still struggle to grasp the dynamics of the world. We note that the ability to reason about a 4D scene, challenging in itself, is further complicated by two factors. First, VLMs observe motion indirectly via its projection onto 2D images. Second, existing datasets fail to disentangle object and camera motion. To address these challenges, we present a QA generation pipeline that focuses on motion-related scene understanding. We take particular care of the entanglement of camera and object motion by casting tracking in both the traditional way and in a novel, fixed reference system, dubbed True-Motion Tracking, which provides an intuitive description of motion. From this pipeline, we generate a large-scale training dataset of 400K samples, 4DP-QA (4D Perception QA), and a 2.2K-sample benchmark, 4DP-QA-Bench. Training existing models on our dataset yields performance improvements on an external benchmark, validating the effectiveness of our method.

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Pose-dIVE: Pose-Diversified Augmentation with Diffusion Model for Person Re-Identification

Person re-identification (Re-ID) often faces challenges due to variations in human poses and camera viewpoints, which significantly affect the appearance of individuals across images. Existing datasets frequently lack diversity and scalability in these aspects, hindering the generalization of Re-ID models to new camera systems or environments. To overcome this, we propose Pose-dIVE, a novel data augmentation approach that incorporates sparse and underrepresented human pose and camera viewpoint examples into the training data, addressing the limited diversity in the original training data distribution. Our objective is to augment the training dataset to enable existing Re-ID models to learn features unbiased by human pose and camera viewpoint variations. By conditioning the diffusion model on both the human pose and camera viewpoint through the SMPL model, our framework generates augmented training data with diverse human poses and camera viewpoints. Experimental results demonstrate the effectiveness of our method in addressing human pose bias and enhancing the generalizability of Re-ID models compared to other data augmentation-based Re-ID approaches.

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AnthroTAP: Learning Point Tracking with Real-World Motion

Point tracking models often struggle to generalize to real-world videos because large-scale training data is predominantly synthetic$\unicode{x2014}$the only source currently feasible to produce at scale. Collecting real-world annotations, however, is prohibitively expensive, as it requires tracking hundreds of points across frames. We introduce \textbf{AnthroTAP}, an automated pipeline that generates large-scale pseudo-labeled point tracking data from real human motion videos. Leveraging the structured complexity of human movement$\unicode{x2014}$non-rigid deformations, articulated motion, and frequent occlusions$\unicode{x2014}$AnthroTAP fits Skinned Multi-Person Linear (SMPL) models to detected humans, projects mesh vertices onto image planes, resolves occlusions via ray-casting, and filters unreliable tracks using optical flow consistency. A model trained on the AnthroTAP dataset achieves state-of-the-art performance on TAP-Vid, a challenging general-domain benchmark for tracking any point on diverse rigid and non-rigid objects (e.g., humans, animals, robots, and vehicles). Our approach outperforms recent self-training methods trained on vastly larger real datasets, while requiring only one day of training on 4 GPUs. AnthroTAP shows that structured human motion offers a scalable and effective source of real-world supervision for point tracking.

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MV-TAP: Tracking Any Point in Multi-View Videos

Multi-view camera systems enable rich observations of complex real-world scenes, and understanding dynamic objects in multi-view settings has become central to various applications. In this work, we present MV-TAP, a novel point tracker that tracks points across multi-view videos of dynamic scenes by leveraging cross-view information. MV-TAP utilizes camera geometry and a cross-view attention mechanism to aggregate spatio-temporal information across views, enabling more complete and reliable trajectory estimation in multi-view videos. To support this task, we construct a large-scale synthetic training dataset and real-world evaluation sets tailored for multi-view tracking. Extensive experiments demonstrate that MV-TAP outperforms existing point-tracking methods on challenging benchmarks, establishing an effective baseline for advancing research in multi-view point tracking.

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Exploring Temporally-Aware Features for Point Tracking

Point tracking in videos is a fundamental task with applications in robotics, video editing, and more. While many vision tasks benefit from pre-trained feature backbones to improve generalizability, point tracking has primarily relied on simpler backbones trained from scratch on synthetic data, which may limit robustness in real-world scenarios. Additionally, point tracking requires temporal awareness to ensure coherence across frames, but using temporally-aware features is still underexplored. Most current methods often employ a two-stage process: an initial coarse prediction followed by a refinement stage to inject temporal information and correct errors from the coarse stage. These approach, however, is computationally expensive and potentially redundant if the feature backbone itself captures sufficient temporal information. In this work, we introduce Chrono, a feature backbone specifically designed for point tracking with built-in temporal awareness. Leveraging pre-trained representations from self-supervised learner DINOv2 and enhanced with a temporal adapter, Chrono effectively captures long-term temporal context, enabling precise prediction even without the refinement stage. Experimental results demonstrate that Chrono achieves state-of-the-art performance in a refiner-free setting on the TAP-Vid-DAVIS and TAP-Vid-Kinetics datasets, among common feature backbones used in point tracking as well as DINOv2, with exceptional efficiency. Project page: https://cvlab-kaist.github.io/Chrono/

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Seurat: From Moving Points to Depth

Accurate depth estimation from monocular videos remains challenging due to ambiguities inherent in single-view geometry, as crucial depth cues like stereopsis are absent. However, humans often perceive relative depth intuitively by observing variations in the size and spacing of objects as they move. Inspired by this, we propose a novel method that infers relative depth by examining the spatial relationships and temporal evolution of a set of tracked 2D trajectories. Specifically, we use off-the-shelf point tracking models to capture 2D trajectories. Then, our approach employs spatial and temporal transformers to process these trajectories and directly infer depth changes over time. Evaluated on the TAPVid-3D benchmark, our method demonstrates robust zero-shot performance, generalizing effectively from synthetic to real-world datasets. Results indicate that our approach achieves temporally smooth, high-accuracy depth predictions across diverse domains.

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Multi-Granularity Video Object Segmentation

Current benchmarks for video segmentation are limited to annotating only salient objects (i.e., foreground instances). Despite their impressive architectural designs, previous works trained on these benchmarks have struggled to adapt to real-world scenarios. Thus, developing a new video segmentation dataset aimed at tracking multi-granularity segmentation target in the video scene is necessary. In this work, we aim to generate multi-granularity video segmentation dataset that is annotated for both salient and non-salient masks. To achieve this, we propose a large-scale, densely annotated multi-granularity video object segmentation (MUG-VOS) dataset that includes various types and granularities of mask annotations. We automatically collected a training set that assists in tracking both salient and non-salient objects, and we also curated a human-annotated test set for reliable evaluation. In addition, we present memory-based mask propagation model (MMPM), trained and evaluated on MUG-VOS dataset, which leads to the best performance among the existing video object segmentation methods and Segment SAM-based video segmentation methods. Project page is available at https://cvlab-kaist.github.io/MUG-VOS.

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Towards Open-Vocabulary Semantic Segmentation Without Semantic Labels

Large-scale vision-language models like CLIP have demonstrated impressive open-vocabulary capabilities for image-level tasks, excelling in recognizing what objects are present. However, they struggle with pixel-level recognition tasks like semantic segmentation, which additionally require understanding where the objects are located. In this work, we propose a novel method, PixelCLIP, to adapt the CLIP image encoder for pixel-level understanding by guiding the model on where, which is achieved using unlabeled images and masks generated from vision foundation models such as SAM and DINO. To address the challenges of leveraging masks without semantic labels, we devise an online clustering algorithm using learnable class names to acquire general semantic concepts. PixelCLIP shows significant performance improvements over CLIP and competitive results compared to caption-supervised methods in open-vocabulary semantic segmentation. Project page is available at https://cvlab-kaist.github.io/PixelCLIP

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Local All-Pair Correspondence for Point Tracking

We introduce LocoTrack, a highly accurate and efficient model designed for the task of tracking any point (TAP) across video sequences. Previous approaches in this task often rely on local 2D correlation maps to establish correspondences from a point in the query image to a local region in the target image, which often struggle with homogeneous regions or repetitive features, leading to matching ambiguities. LocoTrack overcomes this challenge with a novel approach that utilizes all-pair correspondences across regions, i.e., local 4D correlation, to establish precise correspondences, with bidirectional correspondence and matching smoothness significantly enhancing robustness against ambiguities. We also incorporate a lightweight correlation encoder to enhance computational efficiency, and a compact Transformer architecture to integrate long-term temporal information. LocoTrack achieves unmatched accuracy on all TAP-Vid benchmarks and operates at a speed almost 6 times faster than the current state-of-the-art.

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Unifying Feature and Cost Aggregation with Transformers for Semantic and Visual Correspondence

This paper introduces a Transformer-based integrative feature and cost aggregation network designed for dense matching tasks. In the context of dense matching, many works benefit from one of two forms of aggregation: feature aggregation, which pertains to the alignment of similar features, or cost aggregation, a procedure aimed at instilling coherence in the flow estimates across neighboring pixels. In this work, we first show that feature aggregation and cost aggregation exhibit distinct characteristics and reveal the potential for substantial benefits stemming from the judicious use of both aggregation processes. We then introduce a simple yet effective architecture that harnesses self- and cross-attention mechanisms to show that our approach unifies feature aggregation and cost aggregation and effectively harnesses the strengths of both techniques. Within the proposed attention layers, the features and cost volume both complement each other, and the attention layers are interleaved through a coarse-to-fine design to further promote accurate correspondence estimation. Finally at inference, our network produces multi-scale predictions, computes their confidence scores, and selects the most confident flow for final prediction. Our framework is evaluated on standard benchmarks for semantic matching, and also applied to geometric matching, where we show that our approach achieves significant improvements compared to existing methods.

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CAT-Seg: Cost Aggregation for Open-Vocabulary Semantic Segmentation

Open-vocabulary semantic segmentation presents the challenge of labeling each pixel within an image based on a wide range of text descriptions. In this work, we introduce a novel cost-based approach to adapt vision-language foundation models, notably CLIP, for the intricate task of semantic segmentation. Through aggregating the cosine similarity score, i.e., the cost volume between image and text embeddings, our method potently adapts CLIP for segmenting seen and unseen classes by fine-tuning its encoders, addressing the challenges faced by existing methods in handling unseen classes. Building upon this, we explore methods to effectively aggregate the cost volume considering its multi-modal nature of being established between image and text embeddings. Furthermore, we examine various methods for efficiently fine-tuning CLIP.

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DaRF: Boosting Radiance Fields from Sparse Inputs with Monocular Depth Adaptation

Neural radiance fields (NeRF) shows powerful performance in novel view synthesis and 3D geometry reconstruction, but it suffers from critical performance degradation when the number of known viewpoints is drastically reduced. Existing works attempt to overcome this problem by employing external priors, but their success is limited to certain types of scenes or datasets. Employing monocular depth estimation (MDE) networks, pretrained on large-scale RGB-D datasets, with powerful generalization capability would be a key to solving this problem: however, using MDE in conjunction with NeRF comes with a new set of challenges due to various ambiguity problems exhibited by monocular depths. In this light, we propose a novel framework, dubbed DäRF, that achieves robust NeRF reconstruction with a handful of real-world images by combining the strengths of NeRF and monocular depth estimation through online complementary training. Our framework imposes the MDE network's powerful geometry prior to NeRF representation at both seen and unseen viewpoints to enhance its robustness and coherence. In addition, we overcome the ambiguity problems of monocular depths through patch-wise scale-shift fitting and geometry distillation, which adapts the MDE network to produce depths aligned accurately with NeRF geometry. Experiments show our framework achieves state-of-the-art results both quantitatively and qualitatively, demonstrating consistent and reliable performance in both indoor and outdoor real-world datasets. Project page is available at https://ku-cvlab.github.io/DaRF/.

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LANIT: Language-Driven Image-to-Image Translation for Unlabeled Data

Existing techniques for image-to-image translation commonly have suffered from two critical problems: heavy reliance on per-sample domain annotation and/or inability of handling multiple attributes per image. Recent truly-unsupervised methods adopt clustering approaches to easily provide per-sample one-hot domain labels. However, they cannot account for the real-world setting: one sample may have multiple attributes. In addition, the semantics of the clusters are not easily coupled to the human understanding. To overcome these, we present a LANguage-driven Image-to-image Translation model, dubbed LANIT. We leverage easy-to-obtain candidate attributes given in texts for a dataset: the similarity between images and attributes indicates per-sample domain labels. This formulation naturally enables multi-hot label so that users can specify the target domain with a set of attributes in language. To account for the case that the initial prompts are inaccurate, we also present prompt learning. We further present domain regularization loss that enforces translated images be mapped to the corresponding domain. Experiments on several standard benchmarks demonstrate that LANIT achieves comparable or superior performance to existing models.

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MIDMs: Matching Interleaved Diffusion Models for Exemplar-based Image Translation

We present a novel method for exemplar-based image translation, called matching interleaved diffusion models (MIDMs). Most existing methods for this task were formulated as GAN-based matching-then-generation framework. However, in this framework, matching errors induced by the difficulty of semantic matching across cross-domain, e.g., sketch and photo, can be easily propagated to the generation step, which in turn leads to degenerated results. Motivated by the recent success of diffusion models overcoming the shortcomings of GANs, we incorporate the diffusion models to overcome these limitations. Specifically, we formulate a diffusion-based matching-and-generation framework that interleaves cross-domain matching and diffusion steps in the latent space by iteratively feeding the intermediate warp into the noising process and denoising it to generate a translated image. In addition, to improve the reliability of the diffusion process, we design a confidence-aware process using cycle-consistency to consider only confident regions during translation. Experimental results show that our MIDMs generate more plausible images than state-of-the-art methods.

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DiffFace: Diffusion-based Face Swapping with Facial Guidance

In this paper, we propose a diffusion-based face swapping framework for the first time, called DiffFace, composed of training ID conditional DDPM, sampling with facial guidance, and a target-preserving blending. In specific, in the training process, the ID conditional DDPM is trained to generate face images with the desired identity. In the sampling process, we use the off-the-shelf facial expert models to make the model transfer source identity while preserving target attributes faithfully. During this process, to preserve the background of the target image and obtain the desired face swapping result, we additionally propose a target-preserving blending strategy. It helps our model to keep the attributes of the target face from noise while transferring the source facial identity. In addition, without any re-training, our model can flexibly apply additional facial guidance and adaptively control the ID-attributes trade-off to achieve the desired results. To the best of our knowledge, this is the first approach that applies the diffusion model in face swapping task. Compared with previous GAN-based approaches, by taking advantage of the diffusion model for the face swapping task, DiffFace achieves better benefits such as training stability, high fidelity, diversity of the samples, and controllability. Extensive experiments show that our DiffFace is comparable or superior to the state-of-the-art methods on several standard face swapping benchmarks.

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CATs++: Boosting Cost Aggregation with Convolutions and Transformers

Cost aggregation is a highly important process in image matching tasks, which aims to disambiguate the noisy matching scores. Existing methods generally tackle this by hand-crafted or CNN-based methods, which either lack robustness to severe deformations or inherit the limitation of CNNs that fail to discriminate incorrect matches due to limited receptive fields and inadaptability. In this paper, we introduce Cost Aggregation with Transformers (CATs) to tackle this by exploring global consensus among initial correlation map with the help of some architectural designs that allow us to fully enjoy global receptive fields of self-attention mechanism. Also, to alleviate some of the limitations that CATs may face, i.e., high computational costs induced by the use of a standard transformer that its complexity grows with the size of spatial and feature dimensions, which restrict its applicability only at limited resolution and result in rather limited performance, we propose CATs++, an extension of CATs. Our proposed methods outperform the previous state-of-the-art methods by large margins, setting a new state-of-the-art for all the benchmarks, including PF-WILLOW, PF-PASCAL, and SPair-71k. We further provide extensive ablation studies and analyses.

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Neural Matching Fields: Implicit Representation of Matching Fields for Visual Correspondence

Existing pipelines of semantic correspondence commonly include extracting high-level semantic features for the invariance against intra-class variations and background clutters. This architecture, however, inevitably results in a low-resolution matching field that additionally requires an ad-hoc interpolation process as a post-processing for converting it into a high-resolution one, certainly limiting the overall performance of matching results. To overcome this, inspired by recent success of implicit neural representation, we present a novel method for semantic correspondence, called Neural Matching Field (NeMF). However, complicacy and high-dimensionality of a 4D matching field are the major hindrances, which we propose a cost embedding network to process a coarse cost volume to use as a guidance for establishing high-precision matching field through the following fully-connected network. Nevertheless, learning a high-dimensional matching field remains challenging mainly due to computational complexity, since a naive exhaustive inference would require querying from all pixels in the 4D space to infer pixel-wise correspondences. To overcome this, we propose adequate training and inference procedures, which in the training phase, we randomly sample matching candidates and in the inference phase, we iteratively performs PatchMatch-based inference and coordinate optimization at test time. With these combined, competitive results are attained on several standard benchmarks for semantic correspondence. Code and pre-trained weights are available at https://ku-cvlab.github.io/NeMF/.

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