Searcharxiv⌕ Search

arXiv subjects

Seong-Whan Lee

Publications and source records attributed to Seong-Whan Lee.

At least 181 records · Page 10Linked to original sources

Reconstructing ERP Signals Using Generative Adversarial Networks for Mobile Brain-Machine Interface

Practical brain-machine interfaces have been widely studied to accurately detect human intentions using brain signals in the real world. However, the electroencephalography (EEG) signals are distorted owing to the artifacts such as walking and head movement, so brain signals may be large in amplitude rather than desired EEG signals. Due to these artifacts, detecting accurately human intention in the mobile environment is challenging. In this paper, we proposed the reconstruction framework based on generative adversarial networks using the event-related potentials (ERP) during walking. We used a pre-trained convolutional encoder to represent latent variables and reconstructed ERP through the generative model which shape similar to the opposite of encoder. Finally, the ERP was classified using the discriminative model to demonstrate the validity of our proposed framework. As a result, the reconstructed signals had important components such as N200 and P300 similar to ERP during standing. The accuracy of reconstructed EEG was similar to raw noisy EEG signals during walking. The signal-to-noise ratio of reconstructed EEG was significantly increased as 1.3. The loss of the generative model was 0.6301, which is comparatively low, which means training generative model had high performance. The reconstructed ERP consequentially showed an improvement in classification performance during walking through the effects of noise reduction. The proposed framework could help recognize human intention based on the brain-machine interface even in the mobile environment.

eess.SP↗

Assessment of Unconsciousness for Memory Consolidation Using EEG Signals

The assessment of consciousness and unconsciousness is a challenging issue in modern neuroscience. Consciousness is closely related to memory consolidation in that memory is a critical component of conscious experience. So far, many studies have been reported on memory consolidation during consciousness, but there is little research on memory consolidation during unconsciousness. Therefore, we aim to assess the unconsciousness in terms of memory consolidation using electroencephalogram signals. In particular, we used unconscious state during a nap; because sleep is the only state in which consciousness disappears under normal physiological conditions. Seven participants performed two memory tasks (word-pairs and visuo-spatial) before and after the nap to assess the memory consolidation during unconsciousness. As a result, spindle power in central, parietal, occipital regions during unconsciousness was positively correlated with the performance of location memory. With the memory performance, there was also a negative correlation between delta connectivity and word-pairs memory, alpha connectivity and location memory, and spindle connectivity and word-pairs memory. We additionally observed the significant relationship between unconsciousness and brain changes during memory recall before and after the nap. These findings could help present new insights into the assessment of unconsciousness by exploring the relationship with memory consolidation.

eess.SP↗

Decoding of Intuitive Visual Motion Imagery Using Convolutional Neural Network under 3D-BCI Training Environment

In this study, we adopted visual motion imagery, which is a more intuitive brain-computer interface (BCI) paradigm, for decoding the intuitive user intention. We developed a 3-dimensional BCI training platform and applied it to assist the user in performing more intuitive imagination in the visual motion imagery experiment. The experimental tasks were selected based on the movements that we commonly used in daily life, such as picking up a phone, opening a door, eating food, and pouring water. Nine subjects participated in our experiment. We presented statistical evidence that visual motion imagery has a high correlation from the prefrontal and occipital lobes. In addition, we selected the most appropriate electroencephalography channels using a functional connectivity approach for visual motion imagery decoding and proposed a convolutional neural network architecture for classification. As a result, the averaged classification performance of the proposed architecture for 4 classes from 16 channels was 67.50 % across all subjects. This result is encouraging, and it shows the possibility of developing a BCI-based device control system for practical applications such as neuroprosthesis and a robotic arm.

eess.SP↗

Decoding of Grasp Motions from EEG Signals Based on a Novel Data Augmentation Strategy

Electroencephalogram (EEG) based brain-computer interface (BCI) systems are useful tools for clinical purposes like neural prostheses. In this study, we collected EEG signals related to grasp motions. Five healthy subjects participated in this experiment. They executed and imagined five sustained-grasp actions. We proposed a novel data augmentation method that increases the amount of training data using labels obtained from electromyogram (EMG) signals analysis. For implementation, we recorded EEG and EMG simultaneously. The data augmentation over the original EEG data concluded higher classification accuracy than other competitors. As a result, we obtained the average classification accuracy of 52.49% for motor execution (ME) and 40.36% for motor imagery (MI). These are 9.30% and 6.19% higher, respectively than the result of the comparable methods. Moreover, the proposed method could minimize the need for the calibration session, which reduces the practicality of most BCIs. This result is encouraging, and the proposed method could potentially be used in future applications such as a BCI-driven robot control for handling various daily use objects.

cs.HC↗

Prediction of Memory Retrieval Performance Using Ear-EEG Signals

Many studies have explored brain signals during the performance of a memory task to predict later remembered items. However, prediction methods are still poorly used in real life and are not practical due to the use of electroencephalography (EEG) recorded from the scalp. Ear-EEG has been recently used to measure brain signals due to its flexibility when applying it to real world environments. In this study, we attempt to predict whether a shown stimulus is going to be remembered or forgotten using ear-EEG and compared its performance with scalp-EEG. Our results showed that there was no significant difference between ear-EEG and scalp-EEG. In addition, the higher prediction accuracy was obtained using a convolutional neural network (pre-stimulus: 74.06%, on-going stimulus: 69.53%) and it was compared to other baseline methods. These results showed that it is possible to predict performance of a memory task using ear-EEG signals and it could be used for predicting memory retrieval in a practical brain-computer interface.

eess.SP↗

Prediction of Event Related Potential Speller Performance Using Resting-State EEG

Event-related potential (ERP) speller can be utilized in device control and communication for locked-in or severely injured patients. However, problems such as inter-subject performance instability and ERP-illiteracy are still unresolved. Therefore, it is necessary to predict classification performance before performing an ERP speller in order to use it efficiently. In this study, we investigated the correlations with ERP speller performance using a resting-state before an ERP speller. In specific, we used spectral power and functional connectivity according to four brain regions and five frequency bands. As a result, the delta power in the frontal region and functional connectivity in the delta, alpha, gamma bands are significantly correlated with the ERP speller performance. Also, we predicted the ERP speller performance using EEG features in the resting-state. These findings may contribute to investigating the ERP-illiteracy and considering the appropriate alternatives for each user.

cs.HC↗

Gradual Relation Network: Decoding Intuitive Upper Extremity Movement Imaginations Based on Few-Shot EEG Learning

Brain-computer interface (BCI) is a communication tool that connects users and external devices. In a real-time BCI environment, a calibration procedure is particularly necessary for each user and each session. This procedure consumes a significant amount of time that hinders the application of a BCI system in a real-world scenario. To avoid this problem, we adopt the metric based few-shot learning approach for decoding intuitive upper-extremity movement imagination (MI) using a gradual relation network (GRN) that can gradually consider the combination of temporal and spectral groups. We acquired the MI data of the upper-arm, forearm, and hand associated with intuitive upper-extremity movement from 25 subjects. The grand average multiclass classification results under offline analysis were 42.57%, 55.60%, and 80.85% in 1-, 5-, and 25-shot settings, respectively. In addition, we could demonstrate the feasibility of intuitive MI decoding using the few-shot approach in real-time robotic arm control scenarios. Five participants could achieve a success rate of 78% in the drinking task. Hence, we demonstrated the feasibility of the online robotic arm control with shortened calibration time by focusing on human body parts but also the accommodation of various untrained intuitive MI decoding based on the proposed GRN.

cs.NE↗

End-to-End Automatic Sleep Stage Classification Using Spectral-Temporal Sleep Features

Sleep disorder is one of many neurological diseases that can affect greatly the quality of daily life. It is very burdensome to manually classify the sleep stages to detect sleep disorders. Therefore, the automatic sleep stage classification techniques are needed. However, the previous automatic sleep scoring methods using raw signals are still low classification performance. In this study, we proposed an end-to-end automatic sleep staging framework based on optimal spectral-temporal sleep features using a sleep-edf dataset. The input data were modified using a bandpass filter and then applied to a convolutional neural network model. For five sleep stage classification, the classification performance 85.6% and 91.1% using the raw input data and the proposed input, respectively. This result also shows the highest performance compared to conventional studies using the same dataset. The proposed framework has shown high performance by using optimal features associated with each sleep stage, which may help to find new features in the automatic sleep stage method.

q-bio.NC↗

Few-Shot Learning with Geometric Constraints

In this article, we consider the problem of few-shot learning for classification. We assume a network trained for base categories with a large number of training examples, and we aim to add novel categories to it that have only a few, e.g., one or five, training examples. This is a challenging scenario because: 1) high performance is required in both the base and novel categories; and 2) training the network for the new categories with a few training examples can contaminate the feature space trained well for the base categories. To address these challenges, we propose two geometric constraints to fine-tune the network with a few training examples. The first constraint enables features of the novel categories to cluster near the category weights, and the second maintains the weights of the novel categories far from the weights of the base categories. By applying the proposed constraints, we extract discriminative features for the novel categories while preserving the feature space learned for the base categories. Using public data sets for few-shot learning that are subsets of ImageNet, we demonstrate that the proposed method outperforms prevalent methods by a large margin.

cs.LG↗

A Novel Online Action Detection Framework from Untrimmed Video Streams

Online temporal action localization from an untrimmed video stream is a challenging problem in computer vision. It is challenging because of i) in an untrimmed video stream, more than one action instance may appear, including background scenes, and ii) in online settings, only past and current information is available. Therefore, temporal priors, such as the average action duration of training data, which have been exploited by previous action detection methods, are not suitable for this task because of the high intra-class variation in human actions. We propose a novel online action detection framework that considers actions as a set of temporally ordered subclasses and leverages a future frame generation network to cope with the limited information issue associated with the problem outlined above. Additionally, we augment our data by varying the lengths of videos to allow the proposed method to learn about the high intra-class variation in human actions. We evaluate our method using two benchmark datasets, THUMOS'14 and ActivityNet, for an online temporal action localization scenario and demonstrate that the performance is comparable to state-of-the-art methods that have been proposed for offline settings.

cs.CV↗

Spatio-Temporal Dynamics of Visual Imagery for Intuitive Brain-Computer Interface

Visual imagery is an intuitive brain-computer interface paradigm, referring to the emergence of the visual scene. Despite its convenience, analysis of its intrinsic characteristics is limited. In this study, we demonstrate the effect of time interval and channel selection that affects the decoding performance of the multi-class visual imagery. We divided the epoch into time intervals of 0-1 s and 1-2 s and performed six-class classification in three different brain regions: whole brain, visual cortex, and prefrontal cortex. In the time interval, 0-1 s group showed 24.2 % of average classification accuracy, which was significantly higher than the 1-2 s group in the prefrontal cortex. In the three different regions, the classification accuracy of the prefrontal cortex showed significantly higher performance than the visual cortex in 0-1 s interval group, implying the cognitive arousal during the visual imagery. This finding would provide crucial information in improving the decoding performance.

cs.HC↗

Three-Stream Fusion Network for First-Person Interaction Recognition

First-person interaction recognition is a challenging task because of unstable video conditions resulting from the camera wearer's movement. For human interaction recognition from a first-person viewpoint, this paper proposes a three-stream fusion network with two main parts: three-stream architecture and three-stream correlation fusion. Thre three-stream architecture captures the characteristics of the target appearance, target motion, and camera ego-motion. Meanwhile the three-stream correlation fusion combines the feature map of each of the three streams to consider the correlations among the target appearance, target motion and camera ego-motion. The fused feature vector is robust to the camera movement and compensates for the noise of the camera ego-motion. Short-term intervals are modeled using the fused feature vector, and a long short-term memory(LSTM) model considers the temporal dynamics of the video. We evaluated the proposed method on two-public benchmark datasets to validate the effectiveness of our approach. The experimental results show that the proposed fusion method successfully generated a discriminative feature vector, and our network outperformed all competing activity recognition methods in first-person videos where considerable camera ego-motion occurs.

cs.CV↗

Classification of High-Dimensional Motor Imagery Tasks based on An End-to-end role assigned convolutional neural network

A brain-computer interface (BCI) provides a direct communication pathway between user and external devices. Electroencephalogram (EEG) motor imagery (MI) paradigm is widely used in non-invasive BCI to obtain encoded signals contained user intention of movement execution. However, EEG has intricate and non-stationary properties resulting in insufficient decoding performance. By imagining numerous movements of a single-arm, decoding performance can be improved without artificial command matching. In this study, we collected intuitive EEG data contained the nine different types of movements of a single-arm from 9 subjects. We propose an end-to-end role assigned convolutional neural network (ERA-CNN) which considers discriminative features of each upper limb region by adopting the principle of a hierarchical CNN architecture. The proposed model outperforms previous methods on 3-class, 5-class and two different types of 7-class classification tasks. Hence, we demonstrate the possibility of decoding user intention by using only EEG signals with robust performance using an ERA-CNN.

eess.SP↗

A Two-Stream Symmetric Network with Bidirectional Ensemble for Aerial Image Matching

In this paper, we propose a novel method to precisely match two aerial images that were obtained in different environments via a two-stream deep network. By internally augmenting the target image, the network considers the two-stream with the three input images and reflects the additional augmented pair in the training. As a result, the training process of the deep network is regularized and the network becomes robust for the variance of aerial images. Furthermore, we introduce an ensemble method that is based on the bidirectional network, which is motivated by the isomorphic nature of the geometric transformation. We obtain two global transformation parameters without any additional network or parameters, which alleviate asymmetric matching results and enable significant improvement in performance by fusing two outcomes. For the experiment, we adopt aerial images from Google Earth and the International Society for Photogrammetry and Remote Sensing (ISPRS). To quantitatively assess our result, we apply the probability of correct keypoints (PCK) metric, which measures the degree of matching. The qualitative and quantitative results show the sizable gap of performance compared to the conventional methods for matching the aerial images. All code and our trained model, as well as the dataset are available online.

cs.CV↗

Towards Brain-Computer Interfaces for Drone Swarm Control

Noninvasive brain-computer interface (BCI) decodes brain signals to understand user intention. Recent advances have been developed for the BCI-based drone control system as the demand for drone control increases. Especially, drone swarm control based on brain signals could provide various industries such as military service or industry disaster. This paper presents a prototype of a brain swarm interface system for a variety of scenarios using a visual imagery paradigm. We designed the experimental environment that could acquire brain signals under a drone swarm control simulator environment. Through the system, we collected the electroencephalogram (EEG) signals with respect to four different scenarios. Seven subjects participated in our experiment and evaluated classification performances using the basic machine learning algorithm. The grand average classification accuracy is higher than the chance level accuracy. Hence, we could confirm the feasibility of the drone swarm control system based on EEG signals for performing high-level tasks.

cs.NE↗

A novel approach to classify natural grasp actions by estimating muscle activity patterns from EEG signals

Developing electroencephalogram (EEG) based brain-computer interface (BCI) systems is challenging. In this study, we analyzed natural grasp actions from EEG. Ten healthy subjects participated in this experiment. They executed and imagined three sustained grasp actions. We proposed a novel approach which estimates muscle activity patterns from EEG signals to improve the overall classification accuracy. For implementation, we have recorded EEG and electromyogram (EMG) simultaneously. Using the similarity of the estimated pattern from EEG signals compare to the activity pattern from EMG signals showed higher classification accuracy than competitive methods. As a result, we obtained the average classification accuracy of 63.89($\pm$7.54)% for actual movement and 46.96($\pm$15.30)% for motor imagery. These are 21.59% and 5.66% higher than the result of the competitive model, respectively. This result is encouraging, and the proposed method could potentially be used in future applications, such as a BCI-driven robot control for handling various daily use objects.

cs.HC↗

Interpreting Undesirable Pixels for Image Classification on Black-Box Models

In an effort to interpret black-box models, researches for developing explanation methods have proceeded in recent years. Most studies have tried to identify input pixels that are crucial to the prediction of a classifier. While this approach is meaningful to analyse the characteristic of blackbox models, it is also important to investigate pixels that interfere with the prediction. To tackle this issue, in this paper, we propose an explanation method that visualizes undesirable regions to classify an image as a target class. To be specific, we divide the concept of undesirable regions into two terms: (1) factors for a target class, which hinder that black-box models identify intrinsic characteristics of a target class and (2) factors for non-target classes that are important regions for an image to be classified as other classes. We visualize such undesirable regions on heatmaps to qualitatively validate the proposed method. Furthermore, we present an evaluation metric to provide quantitative results on ImageNet.

cs.CV↗

Network of Evolvable Neural Units: Evolving to Learn at a Synaptic Level

Although Deep Neural Networks have seen great success in recent years through various changes in overall architectures and optimization strategies, their fundamental underlying design remains largely unchanged. Computational neuroscience on the other hand provides more biologically realistic models of neural processing mechanisms, but they are still high level abstractions of the actual experimentally observed behaviour. Here a model is proposed that bridges Neuroscience, Machine Learning and Evolutionary Algorithms to evolve individual soma and synaptic compartment models of neurons in a scalable manner. Instead of attempting to manually derive models for all the observed complexity and diversity in neural processing, we propose an Evolvable Neural Unit (ENU) that can approximate the function of each individual neuron and synapse. We demonstrate that this type of unit can be evolved to mimic Integrate-And-Fire neurons and synaptic Spike-Timing-Dependent Plasticity. Additionally, by constructing a new type of neural network where each synapse and neuron is such an evolvable neural unit, we show it is possible to evolve an agent capable of learning to solve a T-maze environment task. This network independently discovers spiking dynamics and reinforcement type learning rules, opening up a new path towards biologically inspired artificial intelligence.

cs.LG↗