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Serge Belongie

Publications and source records attributed to Serge Belongie.

At least 19 recordsLinked to original sources

Native Action-Prior Learning from Videos for World Action Models

World action models integrate future visual dynamics with robot action prediction, but their scalability remains limited by the need for action-annotated robot trajectories. Observation-only videos contain rich evidence about interaction dynamics, but existing approaches typically use them either to pretrain visual representations that must later be adapted for control, or to infer latent actions that are subsequently grounded to robot commands. We present NAVA-WAM, which introduces native action-prior learning by directly pretraining the action policy from observation-only videos, avoiding indirect representation-to-control transfer or a separate latent-action model. Our training consists of two stages. First, we pretrain on observation-only videos, where future-video flow-matching supervision over visual transitions is propagated through transition-structured joint attention to optimize the Action-DiT and learn action-relevant priors. Second, we use action-labeled demonstrations to post-train the Action-DiT for robot control through joint video--action flow matching, while asymmetric attention decouples the visual branch from iterative action denoising and enables efficient action-only inference. Extensive experiments show that NAVA-WAM consistently outperforms prior approaches under both in-distribution and out-of-distribution settings, while demonstrating strong action-label efficiency and effective real-robot generalization. These results establish native action-prior learning as an effective approach to directly pretrain action policies from observation-only videos, providing a scalable path beyond action-labeled robot data.

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Seeing or Knowing? Visual Context Sensitivity in Multimodal Large Language Models

Multimodal Large Language Models (MLLMs) achieve strong performance by integrating visual inputs with the rich priors of pretrained language models. However, they often fail on vision-centric tasks, especially when visual evidence conflicts with pretrained knowledge. We explore these failures separately using two diagnostic paradigms: (1) probing whether visual information is available, via image reconstruction, and (2) measuring multimodal context sensitivity, the extent to which the model follows visual context versus the language prior. To support the second, we introduce the WhatIfVis, a benchmark spanning five coarse-grained dimensions (spatial-temporal, color, count, size, and weight) whose questions admit answers from either the image or the prior. Our analysis yields three findings: (i) Coarse-grained visual evidence is preserved, as these attributes can be reconstructed from the final-layer image tokens of frozen MLLMs. Failures on questions about these attributes therefore point to post-perceptual utilization, rather than to degraded visual encoding during perception. (ii) Even when explicitly instructed to use or ignore visual evidence, vanilla models (without supervised fine-tuning on the WhatIfVis) show unstable visual context sensitivity. Supervised fine-tuning (SFT) improves this controllability and generalizes across domains, and activation patching further localizes the vision-versus-prior trade-off at architecture-specific depths across all six models. (iii) The vision-versus-prior trade-off is controllable along a learned vector. Applying this steering vector, even without any intent instruction, improves controllability over the vanilla model. Together, these results relocate the bottleneck, indicating that for the coarse attributes we study, MLLMs encode the visual evidence but cannot reliably control their reliance on it.

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MODUS: Decoder-Only Any-to-Any Modeling of Diverse Modalities

Any-to-any models predict any modality from any combination of others within a single network, a formulation used in multimodal vision and vision-language models, and increasingly in scientific domains such as ecology and astronomy. Existing any-to-any models are typically trained from scratch using encoder-decoder or diffusion architectures, impacting their performance and preventing them from using strong pre-trained decoder-only models as a prior. In this work, we investigate decoder-only any-to-any multimodal modeling, which treats all modalities symmetrically and supports arbitrary modalities as inputs and outputs without modality-specific heads, losses, or task pipelines. Because every modality is both an input and an output of the same model, the resulting model, named Modus, can support a range of applications, such as chained generation through intermediate modalities or cross-modal self-verification by scoring the model's own outputs with another generated modality. Modus demonstrates strong out-of-the-box performance and is competitive with specialist and multitask baselines using a single model across various benchmarks. All materials are open-sourced at https://modus-multimodal.epfl.ch/.

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VGGRPO: Towards World-Consistent Video Generation with 4D Latent Reward

Large-scale video diffusion models achieve impressive visual quality, yet often fail to preserve geometric consistency. Prior approaches improve consistency either by augmenting the generator with additional modules or applying geometry-aware alignment. However, architectural modifications can compromise the generalization of internet-scale pretrained models, while existing alignment methods are limited to static scenes and rely on RGB-space rewards that require repeated VAE decoding, incurring substantial compute overhead and failing to generalize to highly dynamic real-world scenes. To preserve the pretrained capacity while improving geometric consistency, we propose VGGRPO (Visual Geometry GRPO), a latent geometry-guided framework for geometry-aware video post-training. VGGRPO introduces a Latent Geometry Model (LGM) that stitches video diffusion latents to geometry foundation models, enabling direct decoding of scene geometry from the latent space. By constructing LGM from a geometry model with 4D reconstruction capability, VGGRPO naturally extends to dynamic scenes, overcoming the static-scene limitations of prior methods. Building on this, we perform latent-space Group Relative Policy Optimization with two complementary rewards: a camera motion smoothness reward that penalizes jittery trajectories, and a geometry reprojection consistency reward that enforces cross-view geometric coherence. Experiments on both static and dynamic benchmarks show that VGGRPO improves camera stability, geometry consistency, and overall quality while eliminating costly VAE decoding, making latent-space geometry-guided reinforcement an efficient and flexible approach to world-consistent video generation.

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MMEarth-Bench: Global Model Adaptation via Multimodal Test-Time Training

Recent research in geospatial machine learning demonstrates that models pretrained with self-supervised learning on Earth observation data can perform well on downstream tasks with limited labeled data. However, most benchmark datasets have few data modalities and poor global representation, limiting the ability to evaluate multimodal pretrained models at global scales. In order to fill this gap, we introduce MMEarth-Bench, a collection of five new environmental tasks with 12 modalities, globally distributed data, and both random and geographic test splits. We benchmark a diverse set of pretrained models and find that while (multimodal) pretraining tends to improve model robustness in limited data settings, geographic generalization abilities remain poor. Moreover, a simple randomly initialized multimodal model is competitive given enough labeled data. Although data is abundant, models can currently only make use of the modalities on which they were pretrained. To solve this problem, we propose using all the modalities available at test time as auxiliary tasks for test-time adaptation. Our model-agnostic method for test-time training with multimodal reconstruction (TTT-MMR) can improve performance across all models and tasks on both test splits. Furthermore, geographic batching leads to a good trade-off between regularization and specialization during TTT, which is especially beneficial for long-tail distributions. Our dataset, code, and visualization tool are linked on the project page: lgordon99.github.io/mmearth-bench.

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Benchmarking Large Vision-Language Models on Fine-Grained Image Tasks: From Evaluation to Diagnosis

Recent advancements in Large Vision-Language Models (LVLMs) have demonstrated remarkable multimodal perception and reasoning capabilities. While numerous benchmarks have evaluated LVLMs from holistic or task-specific perspectives, their capabilities on fine-grained image tasks-fundamental to computer vision-remain insufficiently understood. To address this gap, we introduce FG-BMK, a comprehensive fine-grained evaluation benchmark containing 1.01 million questions and 0.28 million images, covering diverse scenarios from common object-centric domains to specialized domains. FG-BMK jointly evaluates dialogue-level fine-grained semantic recognition and feature-level visual discriminability through human-oriented and machine-oriented paradigms, enabling diagnostic analysis of whether LVLM failures arise from insufficient visual representations, weak visual-to-semantic grounding, or limited fine-grained knowledge. Through extensive experiments on a diverse set of representative LVLMs/VLMs, we find that current LVLMs remain inadequate fine-grained recognizers, with failures arising from intertwined bottlenecks in visual representations, semantic grounding, modality alignment, and category-level knowledge. We further analyze training design factors for improving fine-grained capabilities and examine how visual and linguistic perturbations affect LVLM predictions. These findings provide diagnostic insights into the limitations of current LVLMs and offer guidance for future data construction and model design in developing more reliable LVLMs for fine-grained visual tasks. Our code is open-source and available at https://fg-bmk.github.io/.

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RAIGen: Rare Attribute Identification in Text-to-Image Generative Models

Text-to-image diffusion models achieve impressive generation quality but inherit and amplify training-data biases, skewing coverage of semantic attributes. Prior work addresses this in two ways. Closed-set approaches mitigate biases in predefined fairness categories (e.g., gender, race), assuming socially salient minority attributes are known a priori. Open-set approaches frame the task as bias identification, highlighting majority attributes that dominate outputs. Both overlook a complementary task: uncovering rare or minority features underrepresented in the data distribution (social, cultural, or stylistic) yet still encoded in model representations. We introduce RAIGen, the first framework, to our knowledge, for label-free rare-attribute discovery in diffusion models, requiring no predefined minority categories. RAIGen leverages Matryoshka Sparse Autoencoders and a novel minority metric combining neuron activation frequency with semantic distinctiveness to identify interpretable neurons whose top-activating images reveal underrepresented attributes. Experiments show RAIGen discovers attributes beyond fixed fairness categories in Stable Diffusion, scales to larger models such as SDXL, supports systematic auditing across architectures, and enables targeted amplification of rare attributes during generation. The project page is available at https://vssilpa.github.io/RAIGen_webpage/ .

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Track2View: 4D-Consistent Camera-Controlled Video Generation via Paired 3D Point Tracks

Re-rendering an existing video from a novel camera viewpoint requires the output to follow the prescribed camera trajectory while preserving the appearance and dynamics of the original scene across every frame. Existing methods rely on per-frame pose embeddings, noisy point-cloud renderings, or implicit learned correspondences, none of which provides an explicit, temporally continuous link between source and target pixels. We propose Track2View, which conditions a video diffusion transformer on paired 3D point tracks: sparse trajectories of scene points projected into both the source and target camera views. These tracks provide explicit spatiotemporal correspondences that are temporally continuous by construction, encoding what content should appear where and when. At the core of Track2View is a dual-view track conditioner that transfers visual context from source to target view through parameter-free geometric operations and learned temporal aggregation, ensuring generalization to arbitrary camera trajectories without memorizing specific motions. We further introduce a data curation pipeline that extracts one-to-one track correspondences by running a 3D point tracker on temporally concatenated multi-camera view pairs. On a 400-video benchmark spanning static and dynamic scenes, Track2View achieves state-of-the-art results across visual quality, view synchronization, and camera accuracy, reducing rotation error by 30-65% and translation error by 61-72% relative to leading baselines. Project page is available at this https URL: https://qjizhi.github.io/track2view

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The Latent Color Subspace: Emergent Order in High-Dimensional Chaos

Text-to-image generation models have advanced rapidly, yet achieving fine-grained control over generated images remains difficult, largely due to limited understanding of how semantic information is encoded. We develop an interpretation of the color representation in the Variational Autoencoder latent space of FLUX.1 [Dev], revealing a structure reflecting Hue, Saturation, and Lightness. We verify our Latent Color Subspace (LCS) interpretation by demonstrating that it can both predict and explicitly control color, introducing a fully training-free method in FLUX based solely on closed-form latent-space manipulation. Code is available at https://github.com/ExplainableML/LCS.

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Stitched Value Model for Diffusion Alignment

For practical use, diffusion- or flow-based generative models must be aligned with task-specific rewards, such as prompt fidelity or aesthetic preference. That alignment is challenging because the reward is defined for clean output images, but the alignment procedure requires value function estimates at noisy intermediate latents. Existing methods resort to Tweedie-style or Monte Carlo approximations, trading off estimator bias against computational cost: Tweedie estimates are efficient but biased, while Monte Carlo estimates are more accurate but require expensive rollouts. A natural alternative would be a learned value function, but it remains an open question how to effectively train a strong and general value model specifically for noisy latents. Here, we propose StitchVM, a model stitching framework that efficiently transfers reward models pretrained for clean images to the noisy latent regime. StitchVM starts from an existing, truncated pixel-space reward model and attaches a frozen diffusion backbone to it as its head. From the pixel-space model, the resulting hybrid retains a carefully pretrained, robust reward capability; from the diffusion backbone, it inherits its native ability to handle noisy latents. The stitching procedure is exceptionally lightweight, e.g., stitching and finetuning CLIP ViT-L and SD 3.5 Medium takes only 10 GPU-hours. By lifting powerful pixel-space reward models to latent space, StitchVM opens up a new style of diffusion alignment: instead of rough, yet costly per-sample approximation of the value function, the correct function for the actual, noisy latents is constructed once and then amortized over many samples and iterations. We show that this approach yields improvements across a broad range of downstream steering and post-training methods: DPS becomes $3.2\times$ faster while halving peak GPU memory, and DiffusionNFT becomes $2.3\times$ faster.

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Beyond Binary Success: A Diagnostic Meta-Evaluation Framework for Fine-Grained Manipulation

Fine-grained manipulation marks a regime where global scene context no longer suffices, and success hinges on the tight coupling of local attribute grounding, high-fidelity spatial perception, and constraint-respecting motor execution. However, current embodied AI benchmarks collapse these capacities into binary success rates, systematically inflating reported capabilities by up to 70% and masking the architectural bottlenecks that impede real-world deployment. We introduce MetaFine, a diagnostic meta-evaluation framework that disentangles manipulation competency along three axes: understanding, perception, and controlled behavior. Built on a compositional task graph, MetaFine absorbs heterogeneous external benchmarks and reconstructs them into diagnostic scenarios of varying complexity under a unified protocol. Evaluating state-of-the-art vision-language-action (VLA) models through this lens exposes severe dimension-specific failures invisible to conventional metrics. Through targeted causal intervention, we identify the visual encoder's ability to preserve local spatial structure as a key bottleneck for fine-grained precision: improving it directly unlocks previously inaccessible manipulation capabilities without modifying downstream policies. MetaFine further supports hybrid real-sim validation, using limited paired real-world rollouts to calibrate scalable simulation-based estimates for more stable physical benchmarking. By shifting evaluation from ranking to diagnosis, MetaFine turns benchmarking into an actionable compass for repairing the layered capacities underlying genuine physical dexterity. The MetaFine framework, benchmarks, and supporting resources will be publicly released at our project page: https://metafine.github.io/.

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SuperF: Neural Implicit Fields for Multi-Image Super-Resolution

High-resolution imagery is often hindered by limitations in sensor technology, atmospheric conditions, and costs. Such challenges occur in satellite remote sensing, but also with handheld cameras, such as our smartphones. Hence, super-resolution aims to enhance the image resolution algorithmically. Since single-image super-resolution requires solving an inverse problem, such methods must exploit strong priors, e.g. learned from high-resolution training data, or be constrained by auxiliary data, e.g. by a high-resolution guide from another modality. While qualitatively pleasing, such approaches often lead to "hallucinated" structures that do not match reality. In contrast, multi-image super-resolution (MISR) aims to improve the (optical) resolution by constraining the super-resolution process with multiple views taken with sub-pixel shifts. Here, we propose SuperF, a test-time optimization approach for MISR that leverages coordinate-based neural networks, also called neural fields. Their ability to represent continuous signals with an implicit neural representation (INR) makes them an ideal fit for the MISR task. The key characteristic of our approach is to share an INR for multiple shifted low-resolution frames and to jointly optimize the frame alignment with the INR. Our approach advances related INR baselines, adopted from burst fusion for layer separation, by directly parameterizing the sub-pixel alignment as optimizable affine transformation parameters and by optimizing via a super-sampled coordinate grid that corresponds to the output resolution. Our experiments yield compelling results on simulated bursts of satellite imagery and ground-level images from handheld cameras, with upsampling factors of up to 8. A key advantage of SuperF is that this approach does not rely on any high-resolution training data.

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Benchmarking Large Vision-Language Models on Fine-Grained Image Tasks: A Comprehensive Evaluation

Recent advancements in Large Vision-Language Models (LVLMs) have demonstrated remarkable multimodal perception capabilities, garnering significant attention. While numerous evaluation studies have emerged, assessing LVLMs both holistically and on specialized tasks, fine-grained image tasks-fundamental to computer vision-remain largely unexplored. To fill this gap, we introduce a comprehensive fine-grained evaluation benchmark, i.e., FG-BMK, comprising 1.01 million questions and 0.33 million images. Our evaluation systematically examines LVLMs from both human-oriented and machine-oriented perspectives, focusing on their semantic recognition and fine-grained feature representation capabilities. Through extensive experiments on twelve representative LVLMs/VLMs, we uncover key findings regarding the influence of training paradigms, modality alignment, perturbation susceptibility, and fine-grained category reasoning on task performance. This work provides critical insights into the limitations of current LVLMs and offers guidance for future data construction and model design in the development of more advanced LVLMs. Our code is open-source and available at https://github.com/SEU-VIPGroup/FG-BMK.

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HiddenObjects: Scalable Diffusion-Distilled Spatial Priors for Object Placement

We propose a method to learn explicit, class-conditioned spatial priors for object placement in natural scenes by distilling the implicit placement knowledge encoded in text-conditioned diffusion models. Prior work relies either on manually annotated data, which is inherently limited in scale, or on inpainting-based object-removal pipelines, whose artifacts promote shortcut learning. To address these limitations, we introduce a fully automated and scalable framework that evaluates dense object placements on high-quality real backgrounds using a diffusion-based inpainting pipeline. With this pipeline, we construct HiddenObjects, a large-scale dataset comprising 27M placement annotations, evaluated across 27k distinct scenes, with ranked bounding box insertions for different images and object categories. Experimental results show that our spatial priors outperform sparse human annotations on a downstream image editing task (3.90 vs. 2.68 VLM-Judge), and significantly surpass existing placement baselines and zero-shot Vision-Language Models for object placement. Furthermore, we distill these priors into a lightweight model for fast practical inference (230,000x faster).

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Video Understanding: From Geometry and Semantics to Unified Models

Video understanding aims to enable models to perceive, reason about, and interact with the dynamic visual world. In contrast to image understanding, video understanding inherently requires modeling temporal dynamics and evolving visual context, placing stronger demands on spatiotemporal reasoning and making it a foundational problem in computer vision. In this survey, we present a structured overview of video understanding by organizing the literature into three complementary perspectives: low-level video geometry understanding, high-level semantic understanding, and unified video understanding models. We further highlight a broader shift from isolated, task-specific pipelines toward unified modeling paradigms that can be adapted to diverse downstream objectives, enabling a more systematic view of recent progress. By consolidating these perspectives, this survey provides a coherent map of the evolving video understanding landscape, summarizes key modeling trends and design principles, and outlines open challenges toward building robust, scalable, and unified video foundation models.

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Revisiting the Perception-Distortion Trade-off with Spatial-Semantic Guided Super-Resolution

Image super-resolution (SR) aims to reconstruct high resolution images with both high perceptual quality and low distortion, but is fundamentally limited by the perception-distortion trade-off. GAN-based SR methods reduce distortion but still struggle with realistic fine-grained textures, whereas diffusion-based approaches synthesize rich details but often deviate from the input, hallucinating structures and degrading fidelity. This tension raises a key challenge: how to exploit the powerful generative priors of diffusion models without sacrificing fidelity. To address this, we propose SpaSemSR, a spatial-semantic guided diffusion framework with two complementary guidances. First, spatial-grounded textual guidance integrates object-level spatial cues with semantic prompts, aligning textual and visual structures to reduce distortion. Second, semantic-enhanced visual guidance with a multi-encoder design and semantic degradation constraints unifies multimodal semantic priors, improving perceptual realism under severe degradations. These complementary guidances are adaptively fused into the diffusion process via spatial-semantic attention, suppressing distortion and hallucination while retaining the strengths of diffusion models. Extensive experiments on multiple benchmarks show that SpaSemSR achieves a superior perception-distortion balance, producing both realistic and faithful restorations.

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PhysConvex: Physics-Informed 3D Dynamic Convex Radiance Fields for Reconstruction and Simulation

Reconstructing and simulating dynamic 3D scenes with both visual realism and physical consistency remains a fundamental challenge. Existing neural representations, such as NeRFs and 3DGS, excel in appearance reconstruction but struggle to capture complex material deformation and dynamics. We propose PhysConvex, a Physics-informed 3D Dynamic Convex Radiance Field that unifies visual rendering and physical simulation. PhysConvex represents deformable radiance fields using physically grounded convex primitives governed by continuum mechanics. We introduce a boundary-driven dynamic convex representation that models deformation through vertex and surface dynamics, capturing spatially adaptive, non-uniform deformation, and evolving boundaries. To efficiently simulate complex geometries and heterogeneous materials, we further develop a reduced-order convex simulation that advects dynamic convex fields using neural skinning eigenmodes as shape- and material-aware deformation bases with time-varying reduced DOFs under Newtonian dynamics. Convex dynamics also offers compact, gap-free volumetric coverage, enhancing both geometric efficiency and simulation fidelity. Experiments demonstrate that PhysConvex achieves high-fidelity reconstruction of geometry, appearance, and physical properties from videos, outperforming existing methods.

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RAVENEA: A Benchmark for Multimodal Retrieval-Augmented Visual Culture Understanding

As vision-language models (VLMs) become increasingly integrated into daily life, the need for accurate visual culture understanding is becoming critical. Yet, these models frequently fall short in interpreting cultural nuances effectively. Prior work has demonstrated the effectiveness of retrieval-augmented generation (RAG) in enhancing cultural understanding in text-only settings, while its application in multimodal scenarios remains underexplored. To bridge this gap, we introduce RAVENEA (Retrieval-Augmented Visual culturE uNdErstAnding), a new benchmark designed to advance visual culture understanding through retrieval, focusing on two tasks: culture-focused visual question answering (cVQA) and culture-informed image captioning (cIC). RAVENEA extends existing datasets by integrating over 11,396 unique Wikipedia documents curated and ranked by human annotators. Through the extensive evaluation on seven multimodal retrievers and fifteen VLMs, RAVENEA reveals some undiscovered findings: (i) In general, cultural grounding annotations can enhance multimodal retrieval and corresponding downstream tasks. (ii) VLMs, when augmented with culture-aware retrieval, generally outperform their non-augmented counterparts (by averaging +6% on cVQA and +11% on cIC). (iii) Performance of culture-aware retrieval augmented varies widely across countries. These findings highlight the limitations of current multimodal retrievers and VLMs, underscoring the need to enhance visual culture understanding within RAG systems. We believe RAVENEA offers a valuable resource for advancing research on retrieval-augmented visual culture understanding.

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