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Sergio Cabello

Publications and source records attributed to Sergio Cabello.

51 records · Page 3Linked to original sources

Refining the Hierarchies of Classes of Geometric Intersection Graphs

We analyse properties of geometric intersection graphs to show the strict containment between some natural classes of geometric intersection graphs. In particular, we show the following properties: - A graph $G$ is outerplanar if and only if the 1-subdivision of $G$ is outer-segment. - For each integer $k\ge 1$, the class of intersection graphs of segments with $k$ different lengths is a strict subclass of the class of intersection graphs of segments with $k+1$ different lengths. - For each integer $k\ge 1$, the class of intersection graphs of disks with $k$ different sizes is a strict subclass of the class of intersection graphs of disks with $k+1$ different sizes. - The class of outer-segment graphs is a strict subclass of the class of outer-string graphs.

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Simple PTAS's for families of graphs excluding a minor

We show that very simple algorithms based on local search are polynomial-time approximation schemes for Maximum Independent Set, Minimum Vertex Cover and Minimum Dominating Set, when the input graphs have a fixed forbidden minor.

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Semi-dynamic connectivity in the plane

Motivated by a path planning problem we consider the following procedure. Assume that we have two points $s$ and $t$ in the plane and take $\mathcal{K}=\emptyset$. At each step we add to $\mathcal{K}$ a compact convex set that does not contain $s$ nor $t$. The procedure terminates when the sets in $\mathcal{K}$ separate $s$ and $t$. We show how to add one set to $\mathcal{K}$ in $O(1+kα(n))$ amortized time plus the time needed to find all sets of $\mathcal{K}$ intersecting the newly added set, where $n$ is the cardinality of $\mathcal{K}$, $k$ is the number of sets in $\mathcal{K}$ intersecting the newly added set, and $α(\cdot)$ is the inverse of the Ackermann function.

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Interval Selection in the Streaming Model

A set of intervals is independent when the intervals are pairwise disjoint. In the interval selection problem we are given a set $\mathbb{I}$ of intervals and we want to find an independent subset of intervals of largest cardinality. Let $α(\mathbb{I})$ denote the cardinality of an optimal solution. We discuss the estimation of $α(\mathbb{I})$ in the streaming model, where we only have one-time, sequential access to the input intervals, the endpoints of the intervals lie in $\{1,...,n \}$, and the amount of the memory is constrained. For intervals of different sizes, we provide an algorithm in the data stream model that computes an estimate $\hatα$ of $α(\mathbb{I})$ that, with probability at least $2/3$, satisfies $\tfrac 12(1-\varepsilon) α(\mathbb{I}) \le \hatα\le α(\mathbb{I})$. For same-length intervals, we provide another algorithm in the data stream model that computes an estimate $\hatα$ of $α(\mathbb{I})$ that, with probability at least $2/3$, satisfies $\tfrac 23(1-\varepsilon) α(\mathbb{I}) \le \hatα\le α(\mathbb{I})$. The space used by our algorithms is bounded by a polynomial in $\varepsilon^{-1}$ and $\log n$. We also show that no better estimations can be achieved using $o(n)$ bits of storage. We also develop new, approximate solutions to the interval selection problem, where we want to report a feasible solution, that use $O(α(\mathbb{I}))$ space. Our algorithms for the interval selection problem match the optimal results by Emek, Halld{ó}rsson and Ros{é}n [Space-Constrained Interval Selection, ICALP 2012], but are much simpler.

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Shortest Paths in Intersection Graphs of Unit Disks

Let $G$ be a unit disk graph in the plane defined by $n$ disks whose positions are known. For the case when $G$ is unweighted, we give a simple algorithm to compute a shortest path tree from a given source in $O(n\log n)$ time. For the case when $G$ is weighted, we show that a shortest path tree from a given source can be computed in $O(n^{1+\varepsilon})$ time, improving the previous best time bound of $O(n^{4/3+\varepsilon})$.

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Finding Largest Rectangles in Convex Polygons

We consider the following geometric optimization problem: find a maximum-area rectangle and a maximum-perimeter rectangle contained in a given convex polygon with $n$ vertices. We give exact algorithms that solve these problems in time $O(n^3)$. We also give $(1-\varepsilon)$-approximation algorithms that take time $O(\varepsilon^{-3/2}+ \varepsilon^{-1/2} \log n)$.

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Multiple-Source Shortest Paths in Embedded Graphs

Let G be a directed graph with n vertices and non-negative weights in its directed edges, embedded on a surface of genus g, and let f be an arbitrary face of G. We describe a randomized algorithm to preprocess the graph in O(gn log n) time with high probability, so that the shortest-path distance from any vertex on the boundary of f to any other vertex in G can be retrieved in O(log n) time. Our result directly generalizes the O(n log n)-time algorithm of Klein [SODA 2005] for multiple-source shortest paths in planar graphs. Intuitively, our preprocessing algorithm maintains a shortest-path tree as its source point moves continuously around the boundary of f. As an application of our algorithm, we describe algorithms to compute a shortest non-contractible or non-separating cycle in embedded, undirected graphs in O(g^2 n log n) time with high probability. Our high-probability time bounds hold in the worst-case for generic edge weights, or with an additional O(log n) factor for arbitrary edge weights.

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Parameterized Complexity of 1-Planarity

We consider the problem of finding a 1-planar drawing for a general graph, where a 1-planar drawing is a drawing in which each edge participates in at most one crossing. Since this problem is known to be NP-hard we investigate the parameterized complexity of the problem with respect to the vertex cover number, tree-depth, and cyclomatic number. For these parameters we construct fixed-parameter tractable algorithms. However, the problem remains NP-complete for graphs of bounded bandwidth, pathwidth, or treewidth.

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Stackelberg Shortest Path Tree Game, Revisited

Let $G(V,E)$ be a directed graph with $n$ vertices and $m$ edges. The edges $E$ of $G$ are divided into two types: $E_F$ and $E_P$. Each edge of $E_F$ has a fixed price. The edges of $E_P$ are the priceable edges and their price is not fixed a priori. Let $r$ be a vertex of $G$. For an assignment of prices to the edges of $E_P$, the revenue is given by the following procedure: select a shortest path tree $T$ from $r$ with respect to the prices (a tree of cheapest paths); the revenue is the sum, over all priceable edges $e$, of the product of the price of $e$ and the number of vertices below $e$ in $T$. Assuming that $k=|E_P|\ge 2$ is a constant, we provide a data structure whose construction takes $O(m+n\log^{k-1} n)$ time and with the property that, when we assign prices to the edges of $E_P$, the revenue can be computed in $(\log^{k-1} n)$. Using our data structure, we save almost a linear factor when computing the optimal strategy in the Stackelberg shortest paths tree game of [D. Bil{ò} and L. Gual{à} and G. Proietti and P. Widmayer. Computational aspects of a 2-Player Stackelberg shortest paths tree game. Proc. WINE 2008].

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Annotating Simplices with a Homology Basis and Its Applications

Let $K$ be a simplicial complex and $g$ the rank of its $p$-th homology group $H_p(K)$ defined with $Z_2$ coefficients. We show that we can compute a basis $H$ of $H_p(K)$ and annotate each $p$-simplex of $K$ with a binary vector of length $g$ with the following property: the annotations, summed over all $p$-simplices in any $p$-cycle $z$, provide the coordinate vector of the homology class $[z]$ in the basis $H$. The basis and the annotations for all simplices can be computed in $O(n^ω)$ time, where $n$ is the size of $K$ and $ω<2.376$ is a quantity so that two $n\times n$ matrices can be multiplied in $O(n^ω)$ time. The pre-computation of annotations permits answering queries about the independence or the triviality of $p$-cycles efficiently. Using annotations of edges in 2-complexes, we derive better algorithms for computing optimal basis and optimal homologous cycles in 1-dimensional homology. Specifically, for computing an optimal basis of $H_1(K)$, we improve the time complexity known for the problem from $O(n^4)$ to $O(n^ω+n^2g^{ω-1})$. Here $n$ denotes the size of the 2-skeleton of $K$ and $g$ the rank of $H_1(K)$. Computing an optimal cycle homologous to a given 1-cycle is NP-hard even for surfaces and an algorithm taking $2^{O(g)}n\log n$ time is known for surfaces. We extend this algorithm to work with arbitrary 2-complexes in $O(n^ω)+2^{O(g)}n^2\log n$ time using annotations.

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Adding one edge to planar graphs makes crossing number and 1-planarity hard

A graph is near-planar if it can be obtained from a planar graph by adding an edge. We show the surprising fact that it is NP-hard to compute the crossing number of near-planar graphs. A graph is 1-planar if it has a drawing where every edge is crossed by at most one other edge. We show that it is NP-hard to decide whether a given near-planar graph is 1-planar. The main idea in both reductions is to consider the problem of simultaneously drawing two planar graphs inside a disk, with some of its vertices fixed at the boundary of the disk. This leads to the concept of anchored embedding, which is of independent interest. As an interesting consequence we obtain a new, geometric proof of NP-completeness of the crossing number problem, even when restricted to cubic graphs. This resolves a question of Hliněný.

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The Clique Problem in Ray Intersection Graphs

Ray intersection graphs are intersection graphs of rays, or halflines, in the plane. We show that any planar graph has an even subdivision whose complement is a ray intersection graph. The construction can be done in polynomial time and implies that finding a maximum clique in a segment intersection graph is NP-hard. This solves a 21-year old open problem posed by Kratochvíl and Nešetřil.

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Minimum cell connection and separation in line segment arrangements

We study the complexity of the following cell connection and separation problems in segment arrangements. Given a set of straight-line segments in the plane and two points $a$ and $b$ in different cells of the induced arrangement: (i) compute the minimum number of segments one needs to remove so that there is a path connecting $a$ to $b$ that does not intersect any of the remaining segments; (ii) compute the minimum number of segments one needs to remove so that the arrangement induced by the remaining segments has a single cell; (iii) compute the minimum number of segments one needs to retain so that any path connecting $a$ to $b$ intersects some of the retained segments. We show that problems (i) and (ii) are NP-hard and discuss some special, tractable cases. Most notably, we provide a linear-time algorithm for a variant of problem (i) where the path connecting $a$ to $b$ must stay inside a given polygon $P$ with a constant number of holes, the segments are contained in $P$, and the endpoints of the segments are on the boundary of $P$. For problem (iii) we provide a cubic-time algorithm.

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The Fibonacci dimension of a graph

The Fibonacci dimension fdim(G) of a graph G is introduced as the smallest integer f such that G admits an isometric embedding into Gamma_f, the f-dimensional Fibonacci cube. We give bounds on the Fibonacci dimension of a graph in terms of the isometric and lattice dimension, provide a combinatorial characterization of the Fibonacci dimension using properties of an associated graph, and establish the Fibonacci dimension for certain families of graphs. From the algorithmic point of view we prove that it is NP-complete to decide if fdim(G) equals to the isometric dimension of G, and that it is also NP-hard to approximate fdim(G) within (741/740)-epsilon. We also give a (3/2)-approximation algorithm for fdim(G) in the general case and a (1+epsilon)-approximation algorithm for simplex graphs.

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