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Seung-Hwan Baek

Publications and source records attributed to Seung-Hwan Baek.

48 records · Page 3Linked to original sources

Dr.3D: Adapting 3D GANs to Artistic Drawings

While 3D GANs have recently demonstrated the high-quality synthesis of multi-view consistent images and 3D shapes, they are mainly restricted to photo-realistic human portraits. This paper aims to extend 3D GANs to a different, but meaningful visual form: artistic portrait drawings. However, extending existing 3D GANs to drawings is challenging due to the inevitable geometric ambiguity present in drawings. To tackle this, we present Dr.3D, a novel adaptation approach that adapts an existing 3D GAN to artistic drawings. Dr.3D is equipped with three novel components to handle the geometric ambiguity: a deformation-aware 3D synthesis network, an alternating adaptation of pose estimation and image synthesis, and geometric priors. Experiments show that our approach can successfully adapt 3D GANs to drawings and enable multi-view consistent semantic editing of drawings.

cs.CV↗

DynaGAN: Dynamic Few-shot Adaptation of GANs to Multiple Domains

Few-shot domain adaptation to multiple domains aims to learn a complex image distribution across multiple domains from a few training images. A naïve solution here is to train a separate model for each domain using few-shot domain adaptation methods. Unfortunately, this approach mandates linearly-scaled computational resources both in memory and computation time and, more importantly, such separate models cannot exploit the shared knowledge between target domains. In this paper, we propose DynaGAN, a novel few-shot domain-adaptation method for multiple target domains. DynaGAN has an adaptation module, which is a hyper-network that dynamically adapts a pretrained GAN model into the multiple target domains. Hence, we can fully exploit the shared knowledge across target domains and avoid the linearly-scaled computational requirements. As it is still computationally challenging to adapt a large-size GAN model, we design our adaptation module light-weight using the rank-1 tensor decomposition. Lastly, we propose a contrastive-adaptation loss suitable for multi-domain few-shot adaptation. We validate the effectiveness of our method through extensive qualitative and quantitative evaluations.

cs.CV↗

BigColor: Colorization using a Generative Color Prior for Natural Images

For realistic and vivid colorization, generative priors have recently been exploited. However, such generative priors often fail for in-the-wild complex images due to their limited representation space. In this paper, we propose BigColor, a novel colorization approach that provides vivid colorization for diverse in-the-wild images with complex structures. While previous generative priors are trained to synthesize both image structures and colors, we learn a generative color prior to focus on color synthesis given the spatial structure of an image. In this way, we reduce the burden of synthesizing image structures from the generative prior and expand its representation space to cover diverse images. To this end, we propose a BigGAN-inspired encoder-generator network that uses a spatial feature map instead of a spatially-flattened BigGAN latent code, resulting in an enlarged representation space. Our method enables robust colorization for diverse inputs in a single forward pass, supports arbitrary input resolutions, and provides multi-modal colorization results. We demonstrate that BigColor significantly outperforms existing methods especially on in-the-wild images with complex structures.

cs.CV↗

Pupil-aware Holography

Holographic displays promise to deliver unprecedented display capabilities in augmented reality applications, featuring a wide field of view, wide color gamut, spatial resolution, and depth cues all in a compact form factor. While emerging holographic display approaches have been successful in achieving large etendue and high image quality as seen by a camera, the large etendue also reveals a problem that makes existing displays impractical: the sampling of the holographic field by the eye pupil. Existing methods have not investigated this issue due to the lack of displays with large enough etendue, and, as such, they suffer from severe artifacts with varying eye pupil size and location. We show that the holographic field as sampled by the eye pupil is highly varying for existing display setups, and we propose pupil-aware holography that maximizes the perceptual image quality irrespective of the size, location, and orientation of the eye pupil in a near-eye holographic display. We validate the proposed approach both in simulations and on a prototype holographic display and show that our method eliminates severe artifacts and significantly outperforms existing approaches.

cs.GR↗

All-photon Polarimetric Time-of-Flight Imaging

Time-of-flight (ToF) sensors provide an imaging modality fueling diverse applications, including LiDAR in autonomous driving, robotics, and augmented reality. Conventional ToF imaging methods estimate the depth by sending pulses of light into a scene and measuring the ToF of the first-arriving photons directly reflected from a scene surface without any temporal delay. As such, all photons following this first response are typically considered as unwanted noise. In this paper, we depart from the principle of using first-arriving photons and propose an all-photon ToF imaging method by incorporating the temporal-polarimetric analysis of first- and late-arriving photons, which possess rich scene information about its geometry and material. To this end, we propose a novel temporal-polarimetric reflectance model, an efficient capture method, and a reconstruction method that exploits the temporal-polarimetric changes of light reflected by the surface and sub-surface reflection. The proposed all-photon polarimetric ToF imaging method allows for acquiring depth, surface normals, and material parameters of a scene by utilizing all photons captured by the system, whereas conventional ToF imaging only obtains coarse depth from the first-arriving photons. We validate our method in simulation and experimentally with a prototype.

cs.CV↗

Neural Ray-Tracing: Learning Surfaces and Reflectance for Relighting and View Synthesis

Recent neural rendering methods have demonstrated accurate view interpolation by predicting volumetric density and color with a neural network. Although such volumetric representations can be supervised on static and dynamic scenes, existing methods implicitly bake the complete scene light transport into a single neural network for a given scene, including surface modeling, bidirectional scattering distribution functions, and indirect lighting effects. In contrast to traditional rendering pipelines, this prohibits changing surface reflectance, illumination, or composing other objects in the scene. In this work, we explicitly model the light transport between scene surfaces and we rely on traditional integration schemes and the rendering equation to reconstruct a scene. The proposed method allows BSDF recovery with unknown light conditions and classic light transports such as pathtracing. By learning decomposed transport with surface representations established in conventional rendering methods, the method naturally facilitates editing shape, reflectance, lighting and scene composition. The method outperforms NeRV for relighting under known lighting conditions, and produces realistic reconstructions for relit and edited scenes. We validate the proposed approach for scene editing, relighting and reflectance estimation learned from synthetic and captured views on a subset of NeRV's datasets.

cs.CV↗

Polarimetric Spatio-Temporal Light Transport Probing

Light emitted from a source into a scene can undergo complex interactions with scene surfaces of different material types before being reflected. During this transport, every surface reflection is encoded in the properties of the photons that reach the detector, including time, direction, intensity, wavelength and polarization. Conventional imaging systems capture intensity by integrating over all other dimensions of the light, hiding this rich scene information. Existing methods are capable of untangling these measurements into their spatial and temporal dimensions, fueling geometric scene understanding tasks. However, examining material properties jointly with geometric properties is an open challenge that could enable unprecedented capabilities beyond geometric scene understanding, allowing for material-dependent scene understanding and imaging through complex transport. In this work, we close this gap, and propose a computational light transport imaging method that captures the spatially- and temporally-resolved complete polarimetric response of a scene. Our method hinges on a 7D tensor theory of light transport. We discover low-rank structure in the polarimetric tensor dimension and propose a data-driven rotating ellipsometry method that learns to exploit redundancy of polarimetric structure. We instantiate our theory with two prototypes: spatio-polarimetric imaging and coaxial temporal-polarimetric imaging. This allows us, for the first time, to decompose scene light transport into temporal, spatial, and complete polarimetric dimensions that unveil scene properties hidden to conventional methods. We validate the applicability of our method on diverse tasks, including shape reconstruction with subsurface scattering, seeing through scattering media, untangling multi-bounce light transport, breaking metamerism, and decomposition of crystals.

cs.CV↗

Single-shot Hyperspectral-Depth Imaging with Learned Diffractive Optics

Imaging depth and spectrum have been extensively studied in isolation from each other for decades. Recently, hyperspectral-depth (HS-D) imaging emerges to capture both information simultaneously by combining two different imaging systems; one for depth, the other for spectrum. While being accurate, this combinational approach induces increased form factor, cost, capture time, and alignment/registration problems. In this work, departing from the combinational principle, we propose a compact single-shot monocular HS-D imaging method. Our method uses a diffractive optical element (DOE), the point spread function of which changes with respect to both depth and spectrum. This enables us to reconstruct spectrum and depth from a single captured image. To this end, we develop a differentiable simulator and a neural-network-based reconstruction that are jointly optimized via automatic differentiation. To facilitate learning the DOE, we present a first HS-D dataset by building a benchtop HS-D imager that acquires high-quality ground truth. We evaluate our method with synthetic and real experiments by building an experimental prototype and achieve state-of-the-art HS-D imaging results.

eess.IV↗

Polka Lines: Learning Structured Illumination and Reconstruction for Active Stereo

Active stereo cameras that recover depth from structured light captures have become a cornerstone sensor modality for 3D scene reconstruction and understanding tasks across application domains. Existing active stereo cameras project a pseudo-random dot pattern on object surfaces to extract disparity independently of object texture. Such hand-crafted patterns are designed in isolation from the scene statistics, ambient illumination conditions, and the reconstruction method. In this work, we propose the first method to jointly learn structured illumination and reconstruction, parameterized by a diffractive optical element and a neural network, in an end-to-end fashion. To this end, we introduce a novel differentiable image formation model for active stereo, relying on both wave and geometric optics, and a novel trinocular reconstruction network. The jointly optimized pattern, which we dub "Polka Lines," together with the reconstruction network, achieve state-of-the-art active-stereo depth estimates across imaging conditions. We validate the proposed method in simulation and on a hardware prototype, and show that our method outperforms existing active stereo systems.

cs.CV↗

Centimeter-Wave Free-Space Time-of-Flight Imaging

Depth cameras are emerging as a cornerstone modality with diverse applications that directly or indirectly rely on measured depth, including personal devices, robotics, and self-driving vehicles. Although time-of-flight (ToF) methods have fueled these applications, the precision and robustness of ToF methods is limited by relying on photon time-tagging or modulation after photo-conversion. Successful optical modulation approaches have been restricted fiber-coupled modulation with large coupling losses or interferometric modulation with sub-cm range, and the precision gap between interferometric methods and ToF methods is more than three orders of magnitudes. In this work, we close this gap and propose a computational imaging method for all-optical free-space correlation before photo-conversion that achieves micron-scale depth resolution with robustness to surface reflectance and ambient light with conventional silicon intensity sensors. To this end, we solve two technical challenges: modulating at GHz rates and computational phase unwrapping. We propose an imaging approach with resonant polarization modulators and devise a novel optical dual-pass frequency-doubling which achieves high modulation contrast at more than 10GHz. At the same time, centimeter-wave modulation together with a small modulation bandwidth render existing phase unwrapping methods ineffective. We tackle this problem with a neural phase unwrapping method that exploits that adjacent wraps are often highly correlated. We validate the proposed method in simulation and experimentally, where it achieves micron-scale depth precision. We demonstrate precise depth sensing independently of surface texture and ambient light and compare against existing analog demodulation methods, which we outperform across all tested scenarios.

cs.CV↗

Mask-ToF: Learning Microlens Masks for Flying Pixel Correction in Time-of-Flight Imaging

We introduce Mask-ToF, a method to reduce flying pixels (FP) in time-of-flight (ToF) depth captures. FPs are pervasive artifacts which occur around depth edges, where light paths from both an object and its background are integrated over the aperture. This light mixes at a sensor pixel to produce erroneous depth estimates, which can adversely affect downstream 3D vision tasks. Mask-ToF starts at the source of these FPs, learning a microlens-level occlusion mask which effectively creates a custom-shaped sub-aperture for each sensor pixel. This modulates the selection of foreground and background light mixtures on a per-pixel basis and thereby encodes scene geometric information directly into the ToF measurements. We develop a differentiable ToF simulator to jointly train a convolutional neural network to decode this information and produce high-fidelity, low-FP depth reconstructions. We test the effectiveness of Mask-ToF on a simulated light field dataset and validate the method with an experimental prototype. To this end, we manufacture the learned amplitude mask and design an optical relay system to virtually place it on a high-resolution ToF sensor. We find that Mask-ToF generalizes well to real data without retraining, cutting FP counts in half.

eess.IV↗

Neural Nano-Optics for High-quality Thin Lens Imaging

Nano-optic imagers that modulate light at sub-wavelength scales could unlock unprecedented applications in diverse domains ranging from robotics to medicine. Although metasurface optics offer a path to such ultra-small imagers, existing methods have achieved image quality far worse than bulky refractive alternatives, fundamentally limited by aberrations at large apertures and low f-numbers. In this work, we close this performance gap by presenting the first neural nano-optics. We devise a fully differentiable learning method that learns a metasurface physical structure in conjunction with a novel, neural feature-based image reconstruction algorithm. Experimentally validating the proposed method, we achieve an order of magnitude lower reconstruction error. As such, we present the first high-quality, nano-optic imager that combines the widest field of view for full-color metasurface operation while simultaneously achieving the largest demonstrated 0.5 mm, f/2 aperture.

physics.optics↗