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Seungchan Kim

Publications and source records attributed to Seungchan Kim.

17 recordsLinked to original sources

SuperMap: A Spatio-Temporal SLAM System for Visual-Language Navigation

Robotic navigation in human environments requires a spatio-temporal semantic representation that can rec- oncile open-vocabulary perception with long-term environmental changes. While foundation models provide strong zero-shot recognition, their predictions are intermittent and view-dependent, and naively integrating them into mapping pipelines leads to identity drift and stale semantics over time. We present SuperMap, a 4D spatio-temporal mapping framework for language-guided navigation that integrates high-frequency geometric SLAM with asynchronous open-vocabulary perception. Our core contribution is a consistency-driven mapping engine that combines 3D-aware instance association/re-activation with a principled existence-and-label confidence update to maintain stable object identities and prune outdated map content under occlusions and scene changes. SuperMap produces a queryable 4D scene-graph representation that interfaces naturally with Vision-Language Models by supporting compositional queries over object semantics, relations, We demonstrate SuperMap on benchmarks and real robots, including dynamic scenes with appearance/disappearance and relocation, and provide ablations and runtime analysis. We release the full system as open-source to provide the community with a deployable baseline for open-vocabulary spatio-temporal mapping. Project website: superodometry.com/supermap.

cs.RO

PRoID: Predicted Rate of Information Delivery in Multi-Robot Exploration and Relaying

We address Multi-Robot Exploration and Relaying (MRER): a team of robots must explore an unknown environment and deliver acquired information to a fixed base station within a mission time limit. The central challenge is deciding when each robot should stop exploring and relay: this depends on what the robot is likely to find ahead, what information it uniquely holds, and whether immediate or future delivery is more valuable. Prior approaches either ignore the reporting requirement entirely or rely on fixed-schedule relay strategies that cannot adapt to environment structure, team composition, or mission progress. We introduce PRoID (Predicted Rate of Information Delivery), a relay criterion that uses learned map prediction to estimate each robot's future information gain along its planned path, accounting for what teammates are already relaying. PRoID triggers relay when immediate return yields higher information delivery per unit time. We further propose PRoID-Safe, a failure-aware extension that incorporates robot survival probability into the relay criterion, naturally biasing decisions toward earlier relay as failure risk grows. We evaluate on real-world indoor floor plan datasets and show that PRoID and PRoID-Safe outperform fixed-schedule baselines, with stronger relative gains in failure scenarios.

cs.RO

RADSeg: Unleashing Parameter and Compute Efficient Zero-Shot Open-Vocabulary Segmentation Using Agglomerative Models

Open-vocabulary semantic segmentation (OVSS) underpins many vision and robotics tasks that require generalizable semantic understanding. Existing approaches either rely on limited segmentation training data, which hinders generalization, or apply zero-shot heuristics to vision-language models (e.g CLIP), while the most competitive approaches combine multiple models to improve performance at the cost of high computational and memory demands. In this work, we leverage an overlooked agglomerative vision foundation model, RADIO, to improve zero-shot OVSS along three key axes simultaneously: mIoU, latency, and parameter efficiency. We present the first comprehensive study of RADIO for zero-shot OVSS and enhance its performance through self-correlating recursive attention, self-correlating global aggregation, and computationally efficient RADIO SAM mask refinement. Our approach, RADSeg, achieves 6-30% mIoU improvement in the base ViT class while being 3.95x faster and using 2.5x fewer parameters. Surprisingly, RADSeg-base (106M) outperforms previous combinations of huge vision models (850-1350M) in mIoU, achieving state-of-the-art accuracy with substantially lower computational and memory cost.

cs.CV

RAVEN: Resilient Aerial Navigation via Open-Set Semantic Memory and Behavior Adaptation

Aerial outdoor semantic navigation requires robots to explore large, unstructured environments to locate target objects. Recent advances in semantic navigation have demonstrated open-set object-goal navigation in indoor settings, but these methods remain limited by constrained spatial ranges and structured layouts, making them unsuitable for long-range outdoor search. While outdoor semantic navigation approaches exist, they either rely on reactive policies based on current observations, which tend to produce short-sighted behaviors, or precompute scene graphs offline for navigation, limiting adaptability to online deployment. We present RAVEN, a 3D memory-based, behavior tree framework for aerial semantic navigation in unstructured outdoor environments. It (1) uses a spatially consistent semantic voxel-ray map as persistent memory, enabling long-horizon planning and avoiding purely reactive behaviors, (2) combines short-range voxel search and long-range ray search to scale to large environments, (3) leverages a large vision-language model to suggest auxiliary cues, mitigating sparsity of outdoor targets. These components are coordinated by a behavior tree, which adaptively switches behaviors for robust operation. We evaluate RAVEN in 10 photorealistic outdoor simulation environments over 100 semantic tasks, encompassing single-object search, multi-class, multi-instance navigation and sequential task changes. Results show RAVEN outperforms baselines by 85.25% in simulation and demonstrate its real-world applicability through deployment on an aerial robot in outdoor field tests.

cs.RO

A Highly Scalable TDMA for GPUs and Its Application to Flow Solver Optimization

A tridiagonal matrix algorithm (TDMA), Pipelined-TDMA, is developed for multi-GPU systems to resolve the scalability bottlenecks caused by the sequential structure of conventional divide-and-conquer TDMA. The proposed method pipelines multiple tridiagonal systems, overlapping communication with computation and executing GPU kernels concurrently to hide non-scalable stages behind scalable compute stages. To maximize performance, the batch size is optimized to strike a balance between GPU occupancy and pipeline efficiency: larger batches improve throughput for solving tridiagonal systems, while excessively large batches reduce pipeline utilization. Performance evaluations on up to 64 NVIDIA A100 GPUs using a one-dimensional (1D) slab-type domain decomposition confirm that, except for the terminal phase of the pipeline, the proposed method successfully hides most of the non-scalable execution time-specifically inter-GPU communication and low-occupancy computation. The solver achieves ideal weak scaling up to 64 GPUs with one billion grid cells per GPU and reaches 74.7 percent of ideal performance in strong scaling tests for a 4-billion-cell problem, relative to a 4-GPU baseline. The optimized TDMA is integrated into an ADI-based fractional-step method to remove the scalability bottleneck in the Poisson solver of the flow solver (Ha et al., 2021). In a 9-billion-cell simulation on 64 GPUs, the TDMA component in the Poisson solver is accelerated by 4.37x, contributing to a 1.31x overall speedup of the complete flow solver.

physics.comp-ph

RayFronts: Open-Set Semantic Ray Frontiers for Online Scene Understanding and Exploration

Open-set semantic mapping is crucial for open-world robots. Current mapping approaches either are limited by the depth range or only map beyond-range entities in constrained settings, where overall they fail to combine within-range and beyond-range observations. Furthermore, these methods make a trade-off between fine-grained semantics and efficiency. We introduce RayFronts, a unified representation that enables both dense and beyond-range efficient semantic mapping. RayFronts encodes task-agnostic open-set semantics to both in-range voxels and beyond-range rays encoded at map boundaries, empowering the robot to reduce search volumes significantly and make informed decisions both within & beyond sensory range, while running at 8.84 Hz on an Orin AGX. Benchmarking the within-range semantics shows that RayFronts's fine-grained image encoding provides 1.34x zero-shot 3D semantic segmentation performance while improving throughput by 16.5x. Traditionally, online mapping performance is entangled with other system components, complicating evaluation. We propose a planner-agnostic evaluation framework that captures the utility for online beyond-range search and exploration, and show RayFronts reduces search volume 2.2x more efficiently than the closest online baselines.

cs.RO

PIPE Planner: Pathwise Information Gain with Map Predictions for Indoor Robot Exploration

Autonomous exploration in unknown environments requires estimating the information gain of an action to guide planning decisions. While prior approaches often compute information gain at discrete waypoints, pathwise integration offers a more comprehensive estimation but is often computationally challenging or infeasible and prone to overestimation. In this work, we propose the Pathwise Information Gain with Map Prediction for Exploration (PIPE) planner, which integrates cumulative sensor coverage along planned trajectories while leveraging map prediction to mitigate overestimation. To enable efficient pathwise coverage computation, we introduce a method to efficiently calculate the expected observation mask along the planned path, significantly reducing computational overhead. We validate PIPE on real-world floorplan datasets, demonstrating its superior performance over state-of-the-art baselines. Our results highlight the benefits of integrating predictive mapping with pathwise information gain for efficient and informed exploration. Website: https://pipe-planner.github.io

cs.RO

MapExRL: Human-Inspired Indoor Exploration with Predicted Environment Context and Reinforcement Learning

Path planning for robotic exploration is challenging, requiring reasoning over unknown spaces and anticipating future observations. Efficient exploration requires selecting budget-constrained paths that maximize information gain. Despite advances in autonomous exploration, existing algorithms still fall short of human performance, particularly in structured environments where predictive cues exist but are underutilized. Guided by insights from our user study, we introduce MapExRL, which improves robot exploration efficiency in structured indoor environments by enabling longer-horizon planning through a learned policy and global map predictions. Unlike many learning-based exploration methods that use motion primitives as the action space, our approach leverages frontiers for more efficient model learning and longer horizon reasoning. Our framework generates global map predictions from the observed map, which our policy utilizes, along with the prediction uncertainty, estimated sensor coverage, frontier distance, and remaining distance budget, to assess the strategic long-term value of frontiers. By leveraging multiple frontier scoring methods and additional context, our policy makes more informed decisions at each stage of the exploration. We evaluate our framework on a real-world indoor map dataset, achieving up to an 18.8% improvement over the strongest state-of-the-art baseline, with even greater gains compared to conventional frontier-based algorithms. Website: https://mapexrl.github.io

cs.RO

Toward General-Purpose Robots via Foundation Models: A Survey and Meta-Analysis

Building general-purpose robots that operate seamlessly in any environment, with any object, and utilizing various skills to complete diverse tasks has been a long-standing goal in Artificial Intelligence. However, as a community, we have been constraining most robotic systems by designing them for specific tasks, training them on specific datasets, and deploying them within specific environments. These systems require extensively-labeled data and task-specific models. When deployed in real-world scenarios, such systems face several generalization issues and struggle to remain robust to distribution shifts. Motivated by the impressive open-set performance and content generation capabilities of web-scale, large-capacity pre-trained models (i.e., foundation models) in research fields such as Natural Language Processing (NLP) and Computer Vision (CV), we devote this survey to exploring (i) how these existing foundation models from NLP and CV can be applied to the field of general-purpose robotics, and also exploring (ii) what a robotics-specific foundation model would look like. We begin by providing a generalized formulation of how foundation models are used in robotics, and the fundamental barriers to making generalist robots universally applicable. Next, we establish a taxonomy to discuss current work exploring ways to leverage existing foundation models for robotics and develop ones catered to robotics. Finally, we discuss key challenges and promising future directions in using foundation models for enabling general-purpose robotic systems. We encourage readers to view our living GitHub repository 2 of resources, including papers reviewed in this survey, as well as related projects and repositories for developing foundation models for robotics.

cs.RO

MapEx: Indoor Structure Exploration with Probabilistic Information Gain from Global Map Predictions

Exploration is a critical challenge in robotics, centered on understanding unknown environments. In this work, we focus on robots exploring structured indoor environments which are often predictable and composed of repeating patterns. Most existing approaches, such as conventional frontier approaches, have difficulty leveraging the predictability and explore with simple heuristics such as `closest first'. Recent works use deep learning techniques to predict unknown regions of the map, using these predictions for information gain calculation. However, these approaches are often sensitive to the predicted map quality or do not reason over sensor coverage. To overcome these issues, our key insight is to jointly reason over what the robot can observe and its uncertainty to calculate probabilistic information gain. We introduce MapEx, a new exploration framework that uses predicted maps to form probabilistic sensor model for information gain estimation. MapEx generates multiple predicted maps based on observed information, and takes into consideration both the computed variances of predicted maps and estimated visible area to estimate the information gain of a given viewpoint. Experiments on the real-world KTH dataset showed on average 12.4% improvement than representative map-prediction based exploration and 25.4% improvement than nearest frontier approach. Website: mapex-explorer.github.io

cs.RO

Multi-Robot Multi-Room Exploration with Geometric Cue Extraction and Circular Decomposition

This work proposes an autonomous multi-robot exploration pipeline that coordinates the behaviors of robots in an indoor environment composed of multiple rooms. Contrary to simple frontier-based exploration approaches, we aim to enable robots to methodically explore and observe an unknown set of rooms in a structured building, keeping track of which rooms are already explored and sharing this information among robots to coordinate their behaviors in a distributed manner. To this end, we propose (1) a geometric cue extraction method that processes 3D point cloud data and detects the locations of potential cues such as doors and rooms, (2) a circular decomposition for free spaces used for target assignment. Using these two components, our pipeline effectively assigns tasks among robots, and enables a methodical exploration of rooms. We evaluate the performance of our pipeline using a team of up to 3 aerial robots, and show that our method outperforms the baseline by 33.4% in simulation and 26.4% in real-world experiments.

cs.RO

Robotic Interestingness via Human-Informed Few-Shot Object Detection

Interestingness recognition is crucial for decision making in autonomous exploration for mobile robots. Previous methods proposed an unsupervised online learning approach that can adapt to environments and detect interesting scenes quickly, but lack the ability to adapt to human-informed interesting objects. To solve this problem, we introduce a human-interactive framework, AirInteraction, that can detect human-informed objects via few-shot online learning. To reduce the communication bandwidth, we first apply an online unsupervised learning algorithm on the unmanned vehicle for interestingness recognition and then only send the potential interesting scenes to a base-station for human inspection. The human operator is able to draw and provide bounding box annotations for particular interesting objects, which are sent back to the robot to detect similar objects via few-shot learning. Only using few human-labeled examples, the robot can learn novel interesting object categories during the mission and detect interesting scenes that contain the objects. We evaluate our method on various interesting scene recognition datasets. To the best of our knowledge, it is the first human-informed few-shot object detection framework for autonomous exploration.

cs.RO

AirDet: Few-Shot Detection without Fine-tuning for Autonomous Exploration

Few-shot object detection has attracted increasing attention and rapidly progressed in recent years. However, the requirement of an exhaustive offline fine-tuning stage in existing methods is time-consuming and significantly hinders their usage in online applications such as autonomous exploration of low-power robots. We find that their major limitation is that the little but valuable information from a few support images is not fully exploited. To solve this problem, we propose a brand new architecture, AirDet, and surprisingly find that, by learning class-agnostic relation with the support images in all modules, including cross-scale object proposal network, shots aggregation module, and localization network, AirDet without fine-tuning achieves comparable or even better results than many fine-tuned methods, reaching up to 30-40% improvements. We also present solid results of onboard tests on real-world exploration data from the DARPA Subterranean Challenge, which strongly validate the feasibility of AirDet in robotics. To the best of our knowledge, AirDet is the first feasible few-shot detection method for autonomous exploration of low-power robots. The code and pre-trained models are released at https://github.com/Jaraxxus-Me/AirDet.

cs.CV

Calibrated Bagging Deep Learning for Image Semantic Segmentation: A Case Study on COVID-19 Chest X-ray Image

Severe acute respiratory syndrome coronavirus 2 (SARS-CoV-2) causes coronavirus disease 2019 (COVID-19). Imaging tests such as chest X-ray (CXR) and computed tomography (CT) can provide useful information to clinical staff for facilitating a diagnosis of COVID-19 in a more efficient and comprehensive manner. As a breakthrough of artificial intelligence (AI), deep learning has been applied to perform COVID-19 infection region segmentation and disease classification by analyzing CXR and CT data. However, prediction uncertainty of deep learning models for these tasks, which is very important to safety-critical applications like medical image processing, has not been comprehensively investigated. In this work, we propose a novel ensemble deep learning model through integrating bagging deep learning and model calibration to not only enhance segmentation performance, but also reduce prediction uncertainty. The proposed method has been validated on a large dataset that is associated with CXR image segmentation. Experimental results demonstrate that the proposed method can improve the segmentation performance, as well as decrease prediction uncertainties.

eess.IV

Unsupervised Online Learning for Robotic Interestingness with Visual Memory

Autonomous robots frequently need to detect "interesting" scenes to decide on further exploration, or to decide which data to share for cooperation. These scenarios often require fast deployment with little or no training data. Prior work considers "interestingness" based on data from the same distribution. Instead, we propose to develop a method that automatically adapts online to the environment to report interesting scenes quickly. To address this problem, we develop a novel translation-invariant visual memory and design a three-stage architecture for long-term, short-term, and online learning, which enables the system to learn human-like experience, environmental knowledge, and online adaption, respectively. With this system, we achieve an average of 20% higher accuracy than the state-of-the-art unsupervised methods in a subterranean tunnel environment. We show comparable performance to supervised methods for robot exploration scenarios showing the efficacy of our approach. We expect that the presented method will play an important role in the robotic interestingness recognition exploration tasks.

cs.RO

Semi-supervised Learning for COVID-19 Image Classification via ResNet

Coronavirus disease 2019 (COVID-19) is an ongoing global pandemic in over 200 countries and territories, which has resulted in a great public health concern across the international community. Analysis of X-ray imaging data can play a critical role in timely and accurate screening and fighting against COVID-19. Supervised deep learning has been successfully applied to recognize COVID-19 pathology from X-ray imaging datasets. However, it requires a substantial amount of annotated X-ray images to train models, which is often not applicable to data analysis for emerging events such as COVID-19 outbreak, especially in the early stage of the outbreak. To address this challenge, this paper proposes a two-path semi-supervised deep learning model, ssResNet, based on Residual Neural Network (ResNet) for COVID-19 image classification, where two paths refer to a supervised path and an unsupervised path, respectively. Moreover, we design a weighted supervised loss that assigns higher weight for the minority classes in the training process to resolve the data imbalance. Experimental results on a large-scale of X-ray image dataset COVIDx demonstrate that the proposed model can achieve promising performance even when trained on very few labeled training images.

eess.IV

Combating the Compounding-Error Problem with a Multi-step Model

Model-based reinforcement learning is an appealing framework for creating agents that learn, plan, and act in sequential environments. Model-based algorithms typically involve learning a transition model that takes a state and an action and outputs the next state---a one-step model. This model can be composed with itself to enable predicting multiple steps into the future, but one-step prediction errors can get magnified, leading to unacceptable inaccuracy. This compounding-error problem plagues planning and undermines model-based reinforcement learning. In this paper, we address the compounding-error problem by introducing a multi-step model that directly outputs the outcome of executing a sequence of actions. Novel theoretical and empirical results indicate that the multi-step model is more conducive to efficient value-function estimation, and it yields better action selection compared to the one-step model. These results make a strong case for using multi-step models in the context of model-based reinforcement learning.

cs.LG