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Seungryong Kim

Publications and source records attributed to Seungryong Kim.

At least 73 records · Page 4Linked to original sources

Emergent Outlier View Rejection in Visual Geometry Grounded Transformers

Reliable 3D reconstruction from in-the-wild image collections is often hindered by "noisy" images-irrelevant inputs with little or no view overlap with others. While traditional Structure-from-Motion pipelines handle such cases through geometric verification and outlier rejection, feed-forward 3D reconstruction models lack these explicit mechanisms, leading to degraded performance under in-the-wild conditions. In this paper, we discover that the existing feed-forward reconstruction model, e.g., VGGT, despite lacking explicit outlier-rejection mechanisms or noise-aware training, can inherently distinguish distractor images. Through an in-depth analysis under varying proportions of synthetic distractors, we identify a specific layer that naturally exhibits outlier-suppressing behavior. Further probing reveals that this layer encodes discriminative internal representations that enable an effective noise-filtering capability, which we simply leverage to perform outlier-view rejection in feed-forward 3D reconstruction without any additional fine-tuning or supervision. Extensive experiments on both controlled and in-the-wild datasets demonstrate that this implicit filtering mechanism is consistent and generalizes well across diverse scenarios.

cs.CV↗

CAMEO: Correspondence-Attention Alignment for Multi-View Diffusion Models

Multi-view diffusion models have recently emerged as a powerful paradigm for novel view synthesis, yet the underlying mechanism that enables their view-consistency remains unclear. In this work, we first verify that the attention maps of these models acquire geometric correspondence throughout training, attending to the geometrically corresponding regions across reference and target views for view-consistent generation. However, this correspondence signal remains incomplete, with its accuracy degrading under large viewpoint changes. Building on these findings, we introduce CAMEO, a simple yet effective training technique that directly supervises attention maps using geometric correspondence to enhance both the training efficiency and generation quality of multi-view diffusion models. Notably, supervising a single attention layer is sufficient to guide the model toward learning precise correspondences, thereby preserving the geometry and structure of reference images, accelerating convergence, and improving novel view synthesis performance. CAMEO reduces the number of training iterations required for convergence by half while achieving superior performance at the same iteration counts. We further demonstrate that CAMEO is model-agnostic and can be applied to any multi-view diffusion model.

cs.CV↗

MV-TAP: Tracking Any Point in Multi-View Videos

Multi-view camera systems enable rich observations of complex real-world scenes, and understanding dynamic objects in multi-view settings has become central to various applications. In this work, we present MV-TAP, a novel point tracker that tracks points across multi-view videos of dynamic scenes by leveraging cross-view information. MV-TAP utilizes camera geometry and a cross-view attention mechanism to aggregate spatio-temporal information across views, enabling more complete and reliable trajectory estimation in multi-view videos. To support this task, we construct a large-scale synthetic training dataset and real-world evaluation sets tailored for multi-view tracking. Extensive experiments demonstrate that MV-TAP outperforms existing point-tracking methods on challenging benchmarks, establishing an effective baseline for advancing research in multi-view point tracking.

cs.CV↗

Effective Test-Time Scaling of Discrete Diffusion through Iterative Refinement

Test-time scaling through reward-guided generation remains largely unexplored for discrete diffusion models despite its potential as a promising alternative. In this work, we introduce Iterative Reward-Guided Refinement (IterRef), a novel test-time scaling method tailored to discrete diffusion that leverages reward-guided noising-denoising transitions to progressively refine misaligned intermediate states. We formalize this process within a Multiple-Try Metropolis (MTM) framework, proving convergence to the reward-aligned distribution. Unlike prior methods that assume the current state is already aligned with the reward distribution and only guide the subsequent transition, our approach explicitly refines each state in situ, progressively steering it toward the optimal intermediate distribution. Across both text and image domains, we evaluate IterRef on diverse discrete diffusion models and observe consistent improvements in reward-guided generation quality. In particular, IterRef achieves striking gains under low compute budgets, far surpassing prior state-of-the-art baselines.

cs.LG↗

Lookahead Unmasking Elicits Accurate Decoding in Diffusion Language Models

Masked Diffusion Models (MDMs) as language models generate by iteratively unmasking tokens, yet their performance crucially depends on the inference time order of unmasking. Prevailing heuristics, such as confidence based sampling, are myopic: they optimize locally, fail to leverage extra test-time compute, and let early decoding mistakes cascade. We propose Lookahead Unmasking (LookUM), which addresses these concerns by reformulating sampling as path selection over all possible unmasking orders without the need for an external reward model. Our framework couples (i) a path generator that proposes paths by sampling from pools of unmasking sets with (ii) a verifier that computes the uncertainty of the proposed paths and performs importance sampling to subsequently select the final paths. Empirically, erroneous unmasking measurably inflates sequence level uncertainty, and our method exploits this to avoid error-prone trajectories. We validate our framework across six benchmarks, such as mathematics, planning, and coding, and demonstrate consistent performance improvements. LookUM requires only two to three paths to achieve peak performance, demonstrating remarkably efficient path selection. The consistent improvements on both LLaDA and post-trained LLaDA 1.5 are particularly striking: base LLaDA with LookUM rivals the performance of RL-tuned LLaDA 1.5, while LookUM further enhances LLaDA 1.5 itself showing that uncertainty based verification provides orthogonal benefits to reinforcement learning and underscoring the versatility of our framework. Code will be publicly released.

cs.LG↗

Where and How to Perturb: On the Design of Perturbation Guidance in Diffusion and Flow Models

Recent guidance methods in diffusion models steer reverse sampling by perturbing the model to construct an implicit weak model and guide generation away from it. Among these approaches, attention perturbation has demonstrated strong empirical performance in unconditional scenarios where classifier-free guidance is not applicable. However, existing attention perturbation methods lack principled approaches for determining where perturbations should be applied, particularly in Diffusion Transformer (DiT) architectures where quality-relevant computations are distributed across layers. In this paper, we investigate the granularity of attention perturbations, ranging from the layer level down to individual attention heads, and discover that specific heads govern distinct visual concepts such as structure, style, and texture quality. Building on this insight, we propose "HeadHunter", a systematic framework for iteratively selecting attention heads that align with user-centric objectives, enabling fine-grained control over generation quality and visual attributes. In addition, we introduce SoftPAG, which linearly interpolates each selected head's attention map toward an identity matrix, providing a continuous knob to tune perturbation strength and suppress artifacts. Our approach not only mitigates the oversmoothing issues of existing layer-level perturbation but also enables targeted manipulation of specific visual styles through compositional head selection. We validate our method on modern large-scale DiT-based text-to-image models including Stable Diffusion 3 and FLUX.1, demonstrating superior performance in both general quality enhancement and style-specific guidance. Our work provides the first head-level analysis of attention perturbation in diffusion models, uncovering interpretable specialization within attention layers and enabling practical design of effective perturbation strategies.

cs.CV↗

D$^2$USt3R: Enhancing 3D Reconstruction for Dynamic Scenes

In this work, we address the task of 3D reconstruction in dynamic scenes, where object motions frequently degrade the quality of previous 3D pointmap regression methods, such as DUSt3R, that are originally designed for static 3D scene reconstruction. Although these methods provide an elegant and powerful solution in static settings, they struggle in the presence of dynamic motions that disrupt alignment based solely on camera poses. To overcome this, we propose $D^2USt3R$ that directly regresses Static-Dynamic Aligned Pointmaps (SDAP) that simultaneiously capture both static and dynamic 3D scene geometry. By explicitly incorporating both spatial and temporal aspects, our approach successfully encapsulates 3D dense correspondence to the proposed pointmaps, enhancing downstream tasks. Extensive experimental evaluations demonstrate that our proposed approach consistently achieves superior 3D reconstruction performance across various datasets featuring complex motions.

cs.CV↗

Lookahead Anchoring: Preserving Character Identity in Audio-Driven Human Animation

Audio-driven human animation models often suffer from identity drift during temporal autoregressive generation, where characters gradually lose their identity over time. One solution is to generate keyframes as intermediate temporal anchors that prevent degradation, but this requires an additional keyframe generation stage and can restrict natural motion dynamics. To address this, we propose Lookahead Anchoring, which leverages keyframes from future timesteps ahead of the current generation window, rather than within it. This transforms keyframes from fixed boundaries into directional beacons: the model continuously pursues these future anchors while responding to immediate audio cues, maintaining consistent identity through persistent guidance. This also enables self-keyframing, where the reference image serves as the lookahead target, eliminating the need for keyframe generation entirely. We find that the temporal lookahead distance naturally controls the balance between expressivity and consistency: larger distances allow for greater motion freedom, while smaller ones strengthen identity adherence. When applied to three recent human animation models, Lookahead Anchoring achieves superior lip synchronization, identity preservation, and visual quality, demonstrating improved temporal conditioning across several different architectures. Video results are available at the following link: https://lookahead-anchoring.github.io.

cs.CV↗

Visual Representation Alignment for Multimodal Large Language Models

Multimodal large language models (MLLMs) trained with visual instruction tuning have achieved strong performance across diverse tasks, yet they remain limited in vision-centric tasks such as object counting or spatial reasoning. We attribute this gap to the prevailing text-only supervision paradigm, which provides only indirect guidance for the visual pathway and often leads MLLMs to discard fine-grained visual details during training. In this paper, we present VIsual Representation ALignment (VIRAL), a simple yet effective regularization strategy that aligns the internal visual representations of MLLMs with those of pre-trained vision foundation models (VFMs). By explicitly enforcing this alignment, VIRAL enables the model not only to retain critical visual details from the input vision encoder but also to complement additional visual knowledge from VFMs, thereby enhancing its ability to reason over complex visual inputs. Our experiments demonstrate consistent improvements across all tasks on widely adopted multimodal benchmarks. Furthermore, we conduct comprehensive ablation studies to validate the key design choices underlying our framework. We believe this simple finding opens up an important direction for the effective integration of visual information in training MLLMs.

cs.CV↗

SpikeMatch: Semi-Supervised Learning with Temporal Dynamics of Spiking Neural Networks

Spiking neural networks (SNNs) have recently been attracting significant attention for their biological plausibility and energy efficiency, but semi-supervised learning (SSL) methods for SNN-based models remain underexplored compared to those for artificial neural networks (ANNs). In this paper, we introduce SpikeMatch, the first SSL framework for SNNs that leverages the temporal dynamics through the leakage factor of SNNs for diverse pseudo-labeling within a co-training framework. By utilizing agreement among multiple predictions from a single SNN, SpikeMatch generates reliable pseudo-labels from weakly-augmented unlabeled samples to train on strongly-augmented ones, effectively mitigating confirmation bias by capturing discriminative features with limited labels. Experiments show that SpikeMatch outperforms existing SSL methods adapted to SNN backbones across various standard benchmarks.

cs.CV↗

Seg4Diff: Unveiling Open-Vocabulary Segmentation in Text-to-Image Diffusion Transformers

Text-to-image diffusion models excel at translating language prompts into photorealistic images by implicitly grounding textual concepts through their cross-modal attention mechanisms. Recent multi-modal diffusion transformers extend this by introducing joint self-attention over concatenated image and text tokens, enabling richer and more scalable cross-modal alignment. However, a detailed understanding of how and where these attention maps contribute to image generation remains limited. In this paper, we introduce Seg4Diff (Segmentation for Diffusion), a systematic framework for analyzing the attention structures of MM-DiT, with a focus on how specific layers propagate semantic information from text to image. Through comprehensive analysis, we identify a semantic grounding expert layer, a specific MM-DiT block that consistently aligns text tokens with spatially coherent image regions, naturally producing high-quality semantic segmentation masks. We further demonstrate that applying a lightweight fine-tuning scheme with mask-annotated image data enhances the semantic grouping capabilities of these layers and thereby improves both segmentation performance and generated image fidelity. Our findings demonstrate that semantic grouping is an emergent property of diffusion transformers and can be selectively amplified to advance both segmentation and generation performance, paving the way for unified models that bridge visual perception and generation.

cs.CV↗

InterRVOS: Interaction-aware Referring Video Object Segmentation

Referring video object segmentation (RVOS) aims to segment objects in a video described by a natural language expression. However, most existing approaches focus on segmenting only the referred object (typically the actor), even when the expression clearly describes an interaction involving multiple objects with distinct roles. For instance, "A throwing B" implies a directional interaction, but standard RVOS segments only the actor (A), neglecting other involved target objects (B). In this paper, we introduce Interaction-aware Referring Video Object Segmentation (InterRVOS), a novel task that focuses on the modeling of interactions. It requires the model to segment the actor and target objects separately, reflecting their asymmetric roles in an interaction. This task formulation enables fine-grained understanding of object relationships, as many video events are defined by such relationships rather than individual objects. To support this task, we propose a new evaluation protocol that separately evaluates actor and target segmentation, enabling more accurate assessment of the model's ability to distinguish and segment actor and target roles. We also present InterRVOS-127K, a large-scale dataset with over 127K automatically annotated expressions, including interaction expressions annotated with distinct masks for actor and target objects. Furthermore, we develop ReVIOSa, an MLLM-based architecture that introduces interaction-aware special tokens and leverages an attention mask loss to enhance role-specific segmentation. Extensive experiments show that ReVIOSa not only outperforms existing baselines on our proposed InterRVOS-127K evaluation set, but also achieves strong performance on standard RVOS benchmarks. Our project page is available at: https://cvlab-kaist.github.io/InterRVOS.

cs.CV↗

PF3plat: Pose-Free Feed-Forward 3D Gaussian Splatting

We consider the problem of novel view synthesis from unposed images in a single feed-forward. Our framework capitalizes on fast speed, scalability, and high-quality 3D reconstruction and view synthesis capabilities of 3DGS, where we further extend it to offer a practical solution that relaxes common assumptions such as dense image views, accurate camera poses, and substantial image overlaps. We achieve this through identifying and addressing unique challenges arising from the use of pixel-aligned 3DGS: misaligned 3D Gaussians across different views induce noisy or sparse gradients that destabilize training and hinder convergence, especially when above assumptions are not met. To mitigate this, we employ pre-trained monocular depth estimation and visual correspondence models to achieve coarse alignments of 3D Gaussians. We then introduce lightweight, learnable modules to refine depth and pose estimates from the coarse alignments, improving the quality of 3D reconstruction and novel view synthesis. Furthermore, the refined estimates are leveraged to estimate geometry confidence scores, which assess the reliability of 3D Gaussian centers and condition the prediction of Gaussian parameters accordingly. Extensive evaluations on large-scale real-world datasets demonstrate that PF3plat sets a new state-of-the-art across all benchmarks, supported by comprehensive ablation studies validating our design choices. project page: https://cvlab-kaist.github.io/PF3plat/

cs.CV↗

Self-Rectifying Diffusion Sampling with Perturbed-Attention Guidance

Recent studies have demonstrated that diffusion models are capable of generating high-quality samples, but their quality heavily depends on sampling guidance techniques, such as classifier guidance (CG) and classifier-free guidance (CFG). These techniques are often not applicable in unconditional generation or in various downstream tasks such as image restoration. In this paper, we propose a novel sampling guidance, called Perturbed-Attention Guidance (PAG), which improves diffusion sample quality across both unconditional and conditional settings, achieving this without requiring additional training or the integration of external modules. PAG is designed to progressively enhance the structure of samples throughout the denoising process. It involves generating intermediate samples with degraded structure by substituting selected self-attention maps in diffusion U-Net with an identity matrix, by considering the self-attention mechanisms' ability to capture structural information, and guiding the denoising process away from these degraded samples. In both ADM and Stable Diffusion, PAG surprisingly improves sample quality in conditional and even unconditional scenarios. Moreover, PAG significantly improves the baseline performance in various downstream tasks where existing guidances such as CG or CFG cannot be fully utilized, including ControlNet with empty prompts and image restoration such as inpainting and deblurring.

cs.CV↗

Text-Aware Image Restoration with Diffusion Models

Image restoration aims to recover degraded images. However, existing diffusion-based restoration methods, despite great success in natural image restoration, often struggle to faithfully reconstruct textual regions in degraded images. Those methods frequently generate plausible but incorrect text-like patterns, a phenomenon we refer to as text-image hallucination. In this paper, we introduce Text-Aware Image Restoration (TAIR), a novel restoration task that requires the simultaneous recovery of visual contents and textual fidelity. To tackle this task, we present SA-Text, a large-scale benchmark of 100K high-quality scene images densely annotated with diverse and complex text instances. Furthermore, we propose a multi-task diffusion framework, called TeReDiff, that integrates internal features from diffusion models into a text-spotting module, enabling both components to benefit from joint training. This allows for the extraction of rich text representations, which are utilized as prompts in subsequent denoising steps. Extensive experiments demonstrate that our approach consistently outperforms state-of-the-art restoration methods, achieving significant gains in text recognition accuracy. See our project page: https://cvlab-kaist.github.io/TAIR/

cs.CV↗

Emergent Temporal Correspondences from Video Diffusion Transformers

Recent advancements in video diffusion models based on Diffusion Transformers (DiTs) have achieved remarkable success in generating temporally coherent videos. Yet, a fundamental question persists: how do these models internally establish and represent temporal correspondences across frames? We introduce DiffTrack, the first quantitative analysis framework designed to answer this question. DiffTrack constructs a dataset of prompt-generated video with pseudo ground-truth tracking annotations and proposes novel evaluation metrics to systematically analyze how each component within the full 3D attention mechanism of DiTs (e.g., representations, layers, and timesteps) contributes to establishing temporal correspondences. Our analysis reveals that query-key similarities in specific, but not all, layers play a critical role in temporal matching, and that this matching becomes increasingly prominent during the denoising process. We demonstrate practical applications of DiffTrack in zero-shot point tracking, where it achieves state-of-the-art performance compared to existing vision foundation and self-supervised video models. Further, we extend our findings to motion-enhanced video generation with a novel guidance method that improves temporal consistency of generated videos without additional training. We believe our work offers crucial insights into the inner workings of video DiTs and establishes a foundation for further research and applications leveraging their temporal understanding.

cs.CV↗

Vid-CamEdit: Video Camera Trajectory Editing with Generative Rendering from Estimated Geometry

We introduce Vid-CamEdit, a novel framework for video camera trajectory editing, enabling the re-synthesis of monocular videos along user-defined camera paths. This task is challenging due to its ill-posed nature and the limited multi-view video data for training. Traditional reconstruction methods struggle with extreme trajectory changes, and existing generative models for dynamic novel view synthesis cannot handle in-the-wild videos. Our approach consists of two steps: estimating temporally consistent geometry, and generative rendering guided by this geometry. By integrating geometric priors, the generative model focuses on synthesizing realistic details where the estimated geometry is uncertain. We eliminate the need for extensive 4D training data through a factorized fine-tuning framework that separately trains spatial and temporal components using multi-view image and video data. Our method outperforms baselines in producing plausible videos from novel camera trajectories, especially in extreme extrapolation scenarios on real-world footage.

cs.CV↗

Active Test-time Vision-Language Navigation

Vision-Language Navigation (VLN) policies trained on offline datasets often exhibit degraded task performance when deployed in unfamiliar navigation environments at test time, where agents are typically evaluated without access to external interaction or feedback. Entropy minimization has emerged as a practical solution for reducing prediction uncertainty at test time; however, it can suffer from accumulated errors, as agents may become overconfident in incorrect actions without sufficient contextual grounding. To tackle these challenges, we introduce ATENA (Active TEst-time Navigation Agent), a test-time active learning framework that enables a practical human-robot interaction via episodic feedback on uncertain navigation outcomes. In particular, ATENA learns to increase certainty in successful episodes and decrease it in failed ones, improving uncertainty calibration. Here, we propose mixture entropy optimization, where entropy is obtained from a combination of the action and pseudo-expert distributions-a hypothetical action distribution assuming the agent's selected action to be optimal-controlling both prediction confidence and action preference. In addition, we propose a self-active learning strategy that enables an agent to evaluate its navigation outcomes based on confident predictions. As a result, the agent stays actively engaged throughout all iterations, leading to well-grounded and adaptive decision-making. Extensive evaluations on challenging VLN benchmarks-REVERIE, R2R, and R2R-CE-demonstrate that ATENA successfully overcomes distributional shifts at test time, outperforming the compared baseline methods across various settings.

cs.RO↗