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Shafeef Omar

Publications and source records attributed to Shafeef Omar.

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FARO: Feasibility-Aware Robot Motion Optimization

Fast planning of novel behaviors in unseen scenarios remains a fundamental challenge in robotics. The high-dimensional, hybrid, and underactuated nature of humanoid loco-manipulation continues to hinder the realization of this goal. In this paper, we address this challenge by proposing a nested kino-dynamic framework for rapid feasibility checking and dynamically consistent trajectory generation given a candidate contact sequence. By integrating this module with a feasibility-guided tree search and a Large Language Model (LLM)-based contact plan sampling strategy, we demonstrate that the proposed framework can substantially improve the search process. Furthermore, we show that the generated trajectories can be tracked using a reinforcement learning (RL)-based controller and show that the resulting trajectories are of sufficiently high quality for execution in real-world loco-manipulation scenarios. A supplementary video is available at: https://youtu.be/R6qCHoCormQ.

cs.RO

Humanoid-DART: Humanoid Loco-Manipulation using Diffusion-guided Augmentation through Relabeling and Tracking

Imitating human demonstrations has emerged as a dominant paradigm for learning humanoid loco-manipulation policies. However, scaling these approaches remains challenging due to the high cost of collecting diverse demonstrations and the need for continual human intervention to correct policy failures. In this paper, we present a self-supervised framework that bootstraps from sparse demonstrations and progressively expands its behavioral repertoire, enabling the learning of a goal-conditioned policy that automatically explores the goal space with minimal expert supervision. Our approach combines diffusion-based trajectory generation with reinforcement learning, where the latter is used to track goal-conditioned trajectories produced by the diffusion model for a range of loco-manipulation skills. Through extensive ablation studies and comparisons with state-of-the-art methods, we demonstrate the effectiveness of our framework on multiple humanoid loco-manipulation skills.

cs.RO

MotionDisco: Motion Discovery for Extreme Humanoid Loco-Manipulation

We present MotionDisco, a framework that discovers contact-rich, long-horizon humanoid loco-manipulation motions from scratch, without relying on teleoperation or motion retargeting from human demonstrations. This is challenging because the space of possible contact interactions grows combinatorially with the task horizon and the number of objects in the scene. MotionDisco enables rapid discovery of novel motions by coupling a large language model (LLM) guided evolutionary search over sequences of interactions with an efficient sequential kinodynamic trajectory optimizer and pruning strategy, enabling the rapid discovery of novel skills. Through extensive ablation studies, we show that our LLM-guided search discovers successful whole-body trajectories across several challenging long-horizon tasks. Finally, by training reinforcement learning tracking policies on the discovered trajectories, we transfer the motions to a real humanoid robot. This is the first work to discover and deploy long-horizon humanoid loco-manipulation skills entirely through automated evolutionary search. Supplementary videos of the experiments are available at: https://youtu.be/DHiVz34QYlw.

cs.RO

SLowRL: Safe Low-Rank Adaptation Reinforcement Learning for Locomotion

Sim-to-real transfer of locomotion policies often leads to performance degradation due to the inevitable sim-to-real gap. Naively fine-tuning these policies directly on hardware is problematic, as it poses risks of mechanical failure and suffers from high sample inefficiency. In this paper, we address the challenge of safely and efficiently fine-tuning reinforcement learning (RL) policies for dynamic locomotion tasks. Specifically, we focus on fine-tuning policies learned in simulation directly on hardware, while explicitly enforcing safety constraints. In doing so, we introduce SLowRL, a framework that combines Low-Rank Adaptation (LoRA) with training-time safety enforcement via a recovery policy. We evaluate our method both in simulation and on a real Unitree Go2 quadruped robot for jump and trot tasks. Experimental results show that our method achieves a $46.5\%$ reduction in fine-tuning time and near-zero safety violations compared to standard proximal policy optimization (PPO) baselines. Notably, we find that a rank-1 adaptation alone is sufficient to recover pre-trained performance in the real world, while maintaining stable and safe real-world fine-tuning. These results demonstrate the practicality of safe, efficient fine-tuning for dynamic real-world robotic applications.

cs.RO

DynaRetarget: Dynamically-Feasible Retargeting using Sampling-Based Trajectory Optimization

In this paper, we introduce DynaRetarget, a complete pipeline for retargeting human motions to humanoid control policies. The core component of DynaRetarget is a novel Sampling-Based Trajectory Optimization (SBTO) framework that refines imperfect kinematic trajectories into dynamically feasible motions. SBTO incrementally advances the optimization horizon, enabling optimization over the entire trajectory for long-horizon tasks. We validate DynaRetarget by successfully retargeting hundreds of humanoid-object demonstrations and achieving higher success rates than the state of the art. The framework also generalizes across varying object properties, such as mass, size, and geometry, using the same tracking objective. This ability to robustly retarget diverse demonstrations opens the door to generating large-scale synthetic datasets of humanoid loco-manipulation trajectories, addressing a major bottleneck in real-world data collection.

cs.RO

Learning to Act Through Contact: A Unified View of Multi-Task Robot Learning

We present a unified framework for multi-task locomotion and manipulation policy learning grounded in a contact-explicit representation. Instead of designing different policies for different tasks, our approach unifies the definition of a task through a sequence of contact goals--desired contact positions, timings, and active end-effectors. This enables leveraging the shared structure across diverse contact-rich tasks, leading to a single policy that can perform a wide range of tasks. In particular, we train a goal-conditioned reinforcement learning (RL) policy to realise given contact plans. We validate our framework on multiple robotic embodiments and tasks: a quadruped performing multiple gaits, a humanoid performing multiple biped and quadrupedal gaits, and a humanoid executing different bimanual object manipulation tasks. Each of these scenarios is controlled by a single policy trained to execute different tasks grounded in contacts, demonstrating versatile and robust behaviours across morphologically distinct systems. Our results show that explicit contact reasoning significantly improves generalisation to unseen scenarios, positioning contact-explicit policy learning as a promising foundation for scalable loco-manipulation. Video available at: https://youtu.be/idHx67oHHU0?si=qZJ7C0ujemXNWgA5

cs.RO

Fast Convex Visual Foothold Adaptation for Quadrupedal Locomotion

This extended abstract provides a short introduction on our recently developed perception-based controller for quadrupedal locomotion. Compared to our previous approach based on Visual Foothold Adaptation (VFA) and Model Predictive Control (MPC), our new framework combines a fast approximation of the safe foothold regions based on Neural Network regression, followed by a convex decomposition routine in order to generate safe landing areas where the controller can freely optimize the footholds location. The aforementioned framework, which combines prediction, convex decomposition, and MPC solution, is tested in simulation on our 140kg hydraulic quadruped robot (HyQReal).

cs.RO

SafeSteps: Learning Safer Footstep Planning Policies for Legged Robots via Model-Based Priors

We present a footstep planning policy for quadrupedal locomotion that is able to directly take into consideration a-priori safety information in its decisions. At its core, a learning process analyzes terrain patches, classifying each landing location by its kinematic feasibility, shin collision, and terrain roughness. This information is then encoded into a small vector representation and passed as an additional state to the footstep planning policy, which furthermore proposes only safe footstep location by applying a masked variant of the Proximal Policy Optimization algorithm. The performance of the proposed approach is shown by comparative simulations and experiments on an electric quadruped robot walking in different rough terrain scenarios. We show that violations of the above safety conditions are greatly reduced both during training and the successive deployment of the policy, resulting in an inherently safer footstep planner. Furthermore, we show how, as a byproduct, fewer reward terms are needed to shape the behavior of the policy, which in return is able to achieve both better final performances and sample efficiency.

cs.RO