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Shai Avidan

Publications and source records attributed to Shai Avidan.

At least 37 records · Page 2Linked to original sources

Lightning-Fast Image Inversion and Editing for Text-to-Image Diffusion Models

Diffusion inversion is the problem of taking an image and a text prompt that describes it and finding a noise latent that would generate the exact same image. Most current deterministic inversion techniques operate by approximately solving an implicit equation and may converge slowly or yield poor reconstructed images. We formulate the problem by finding the roots of an implicit equation and devlop a method to solve it efficiently. Our solution is based on Newton-Raphson (NR), a well-known technique in numerical analysis. We show that a vanilla application of NR is computationally infeasible while naively transforming it to a computationally tractable alternative tends to converge to out-of-distribution solutions, resulting in poor reconstruction and editing. We therefore derive an efficient guided formulation that fastly converges and provides high-quality reconstructions and editing. We showcase our method on real image editing with three popular open-sourced diffusion models: Stable Diffusion, SDXL-Turbo, and Flux with different deterministic schedulers. Our solution, Guided Newton-Raphson Inversion, inverts an image within 0.4 sec (on an A100 GPU) for few-step models (SDXL-Turbo and Flux.1), opening the door for interactive image editing. We further show improved results in image interpolation and generation of rare objects.

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Sifting through the haystack -- efficiently finding rare animal behaviors in large-scale datasets

In the study of animal behavior, researchers often record long continuous videos, accumulating into large-scale datasets. However, the behaviors of interest are often rare compared to routine behaviors. This incurs a heavy cost on manual annotation, forcing users to sift through many samples before finding their needles. We propose a pipeline to efficiently sample rare behaviors from large datasets, enabling the creation of training datasets for rare behavior classifiers. Our method only needs an unlabeled animal pose or acceleration dataset as input and makes no assumptions regarding the type, number, or characteristics of the rare behaviors. Our pipeline is based on a recent graph-based anomaly detection model for human behavior, which we apply to this new data domain. It leverages anomaly scores to automatically label normal samples while directing human annotation efforts toward anomalies. In research data, anomalies may come from many different sources (e.g., signal noise versus true rare instances). Hence, the entire labeling budget is focused on the abnormal classes, letting the user review and label samples according to their needs. We tested our approach on three datasets of freely-moving animals, acquired in the laboratory and the field. We found that graph-based models are particularly useful when studying motion-based behaviors in animals, yielding good results while using a small labeling budget. Our method consistently outperformed traditional random sampling, offering an average improvement of 70% in performance and creating datasets even when the behavior of interest was only 0.02% of the data. Even when the performance gain was minor (e.g., when the behavior is not rare), our method still reduced the annotation effort by half.

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Memories of Forgotten Concepts

Diffusion models dominate the space of text-to-image generation, yet they may produce undesirable outputs, including explicit content or private data. To mitigate this, concept ablation techniques have been explored to limit the generation of certain concepts. In this paper, we reveal that the erased concept information persists in the model and that erased concept images can be generated using the right latent. Utilizing inversion methods, we show that there exist latent seeds capable of generating high quality images of erased concepts. Moreover, we show that these latents have likelihoods that overlap with those of images outside the erased concept. We extend this to demonstrate that for every image from the erased concept set, we can generate many seeds that generate the erased concept. Given the vast space of latents capable of generating ablated concept images, our results suggest that fully erasing concept information may be intractable, highlighting possible vulnerabilities in current concept ablation techniques.

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A Graph-Based Approach for Category-Agnostic Pose Estimation

Traditional 2D pose estimation models are limited by their category-specific design, making them suitable only for predefined object categories. This restriction becomes particularly challenging when dealing with novel objects due to the lack of relevant training data. To address this limitation, category-agnostic pose estimation (CAPE) was introduced. CAPE aims to enable keypoint localization for arbitrary object categories using a few-shot single model, requiring minimal support images with annotated keypoints. We present a significant departure from conventional CAPE techniques, which treat keypoints as isolated entities, by treating the input pose data as a graph. We leverage the inherent geometrical relations between keypoints through a graph-based network to break symmetry, preserve structure, and better handle occlusions. We validate our approach on the MP-100 benchmark, a comprehensive dataset comprising over 20,000 images spanning over 100 categories. Our solution boosts performance by 0.98% under a 1-shot setting, achieving a new state-of-the-art for CAPE. Additionally, we enhance the dataset with skeleton annotations. Our code and data are publicly available.

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CapeX: Category-Agnostic Pose Estimation from Textual Point Explanation

Conventional 2D pose estimation models are constrained by their design to specific object categories. This limits their applicability to predefined objects. To overcome these limitations, category-agnostic pose estimation (CAPE) emerged as a solution. CAPE aims to facilitate keypoint localization for diverse object categories using a unified model, which can generalize from minimal annotated support images. Recent CAPE works have produced object poses based on arbitrary keypoint definitions annotated on a user-provided support image. Our work departs from conventional CAPE methods, which require a support image, by adopting a text-based approach instead of the support image. Specifically, we use a pose-graph, where nodes represent keypoints that are described with text. This representation takes advantage of the abstraction of text descriptions and the structure imposed by the graph. Our approach effectively breaks symmetry, preserves structure, and improves occlusion handling. We validate our novel approach using the MP-100 benchmark, a comprehensive dataset spanning over 100 categories and 18,000 images. Under a 1-shot setting, our solution achieves a notable performance boost of 1.07\%, establishing a new state-of-the-art for CAPE. Additionally, we enrich the dataset by providing text description annotations, further enhancing its utility for future research.

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VF-NeRF: Viewshed Fields for Rigid NeRF Registration

3D scene registration is a fundamental problem in computer vision that seeks the best 6-DoF alignment between two scenes. This problem was extensively investigated in the case of point clouds and meshes, but there has been relatively limited work regarding Neural Radiance Fields (NeRF). In this paper, we consider the problem of rigid registration between two NeRFs when the position of the original cameras is not given. Our key novelty is the introduction of Viewshed Fields (VF), an implicit function that determines, for each 3D point, how likely it is to be viewed by the original cameras. We demonstrate how VF can help in the various stages of NeRF registration, with an extensive evaluation showing that VF-NeRF achieves SOTA results on various datasets with different capturing approaches such as LLFF and Objaverese.

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Securing Neural Networks with Knapsack Optimization

MLaaS Service Providers (SPs) holding a Neural Network would like to keep the Neural Network weights secret. On the other hand, users wish to utilize the SPs' Neural Network for inference without revealing their data. Multi-Party Computation (MPC) offers a solution to achieve this. Computations in MPC involve communication, as the parties send data back and forth. Non-linear operations are usually the main bottleneck requiring the bulk of communication bandwidth. In this paper, we focus on ResNets, which serve as the backbone for many Computer Vision tasks, and we aim to reduce their non-linear components, specifically, the number of ReLUs. Our key insight is that spatially close pixels exhibit correlated ReLU responses. Building on this insight, we replace the per-pixel ReLU operation with a ReLU operation per patch. We term this approach 'Block-ReLU'. Since different layers in a Neural Network correspond to different feature hierarchies, it makes sense to allow patch-size flexibility for the various layers of the Neural Network. We devise an algorithm to choose the optimal set of patch sizes through a novel reduction of the problem to the Knapsack Problem. We demonstrate our approach in the semi-honest secure 3-party setting for four problems: Classifying ImageNet using ResNet50 backbone, classifying CIFAR100 using ResNet18 backbone, Semantic Segmentation of ADE20K using MobileNetV2 backbone, and Semantic Segmentation of Pascal VOC 2012 using ResNet50 backbone. Our approach achieves competitive performance compared to a handful of competitors. Our source code is publicly available: https://github.com/yg320/secure_inference.

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Optimize and Reduce: A Top-Down Approach for Image Vectorization

Vector image representation is a popular choice when editability and flexibility in resolution are desired. However, most images are only available in raster form, making raster-to-vector image conversion (vectorization) an important task. Classical methods for vectorization are either domain-specific or yield an abundance of shapes which limits editability and interpretability. Learning-based methods, that use differentiable rendering, have revolutionized vectorization, at the cost of poor generalization to out-of-training distribution domains, and optimization-based counterparts are either slow or produce non-editable and redundant shapes. In this work, we propose Optimize & Reduce (O&R), a top-down approach to vectorization that is both fast and domain-agnostic. O&R aims to attain a compact representation of input images by iteratively optimizing Bézier curve parameters and significantly reducing the number of shapes, using a devised importance measure. We contribute a benchmark of five datasets comprising images from a broad spectrum of image complexities - from emojis to natural-like images. Through extensive experiments on hundreds of images, we demonstrate that our method is domain agnostic and outperforms existing works in both reconstruction and perceptual quality for a fixed number of shapes. Moreover, we show that our algorithm is $\times 10$ faster than the state-of-the-art optimization-based method.

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SAGA: Spectral Adversarial Geometric Attack on 3D Meshes

A triangular mesh is one of the most popular 3D data representations. As such, the deployment of deep neural networks for mesh processing is widely spread and is increasingly attracting more attention. However, neural networks are prone to adversarial attacks, where carefully crafted inputs impair the model's functionality. The need to explore these vulnerabilities is a fundamental factor in the future development of 3D-based applications. Recently, mesh attacks were studied on the semantic level, where classifiers are misled to produce wrong predictions. Nevertheless, mesh surfaces possess complex geometric attributes beyond their semantic meaning, and their analysis often includes the need to encode and reconstruct the geometry of the shape. We propose a novel framework for a geometric adversarial attack on a 3D mesh autoencoder. In this setting, an adversarial input mesh deceives the autoencoder by forcing it to reconstruct a different geometric shape at its output. The malicious input is produced by perturbing a clean shape in the spectral domain. Our method leverages the spectral decomposition of the mesh along with additional mesh-related properties to obtain visually credible results that consider the delicacy of surface distortions. Our code is publicly available at https://github.com/StolikTomer/SAGA.

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Normalizing Flows for Human Pose Anomaly Detection

Video anomaly detection is an ill-posed problem because it relies on many parameters such as appearance, pose, camera angle, background, and more. We distill the problem to anomaly detection of human pose, thus decreasing the risk of nuisance parameters such as appearance affecting the result. Focusing on pose alone also has the side benefit of reducing bias against distinct minority groups. Our model works directly on human pose graph sequences and is exceptionally lightweight (~1K parameters), capable of running on any machine able to run the pose estimation with negligible additional resources. We leverage the highly compact pose representation in a normalizing flows framework, which we extend to tackle the unique characteristics of spatio-temporal pose data and show its advantages in this use case. The algorithm is quite general and can handle training data of only normal examples as well as a supervised setting that consists of labeled normal and abnormal examples. We report state-of-the-art results on two anomaly detection benchmarks - the unsupervised ShanghaiTech dataset and the recent supervised UBnormal dataset.

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SCOOP: Self-Supervised Correspondence and Optimization-Based Scene Flow

Scene flow estimation is a long-standing problem in computer vision, where the goal is to find the 3D motion of a scene from its consecutive observations. Recently, there have been efforts to compute the scene flow from 3D point clouds. A common approach is to train a regression model that consumes source and target point clouds and outputs the per-point translation vector. An alternative is to learn point matches between the point clouds concurrently with regressing a refinement of the initial correspondence flow. In both cases, the learning task is very challenging since the flow regression is done in the free 3D space, and a typical solution is to resort to a large annotated synthetic dataset. We introduce SCOOP, a new method for scene flow estimation that can be learned on a small amount of data without employing ground-truth flow supervision. In contrast to previous work, we train a pure correspondence model focused on learning point feature representation and initialize the flow as the difference between a source point and its softly corresponding target point. Then, in the run-time phase, we directly optimize a flow refinement component with a self-supervised objective, which leads to a coherent and accurate flow field between the point clouds. Experiments on widespread datasets demonstrate the performance gains achieved by our method compared to existing leading techniques while using a fraction of the training data. Our code is publicly available at https://github.com/itailang/SCOOP.

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Prior based Sampling for Adaptive LiDAR

We propose SampleDepth, a Convolutional Neural Network (CNN), that is suited for an adaptive LiDAR. Typically,LiDAR sampling strategy is pre-defined, constant and independent of the observed scene. Instead of letting a LiDAR sample the scene in this agnostic fashion, SampleDepth determines, adaptively, where it is best to sample the current frame. To do that, SampleDepth uses depth samples from previous time steps to predict a sampling mask for the current frame. Crucially, SampleDepth is trained to optimize the performance of a depth completion downstream task. SampleDepth is evaluated on two different depth completion networks and two LiDAR datasets, KITTI Depth Completion and the newly introduced synthetic dataset, SHIFT. We show that SampleDepth is effective and suitable for different depth completion downstream tasks.

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Taming Normalizing Flows

We propose an algorithm for taming Normalizing Flow models - changing the probability that the model will produce a specific image or image category. We focus on Normalizing Flows because they can calculate the exact generation probability likelihood for a given image. We demonstrate taming using models that generate human faces, a subdomain with many interesting privacy and bias considerations. Our method can be used in the context of privacy, e.g., removing a specific person from the output of a model, and also in the context of debiasing by forcing a model to output specific image categories according to a given target distribution. Taming is achieved with a fast fine-tuning process without retraining the model from scratch, achieving the goal in a matter of minutes. We evaluate our method qualitatively and quantitatively, showing that the generation quality remains intact, while the desired changes are applied.

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Stress-Testing Point Cloud Registration on Automotive LiDAR

Rigid Point Cloud Registration (PCR) algorithms aim to estimate the 6-DOF relative motion between two point clouds, which is important in various fields, including autonomous driving. Recent years have seen a significant improvement in global PCR algorithms, i.e. algorithms that can handle a large relative motion. This has been demonstrated in various scenarios, including indoor scenes, but has only been minimally tested in the Automotive setting, where point clouds are produced by vehicle-mounted LiDAR sensors. In this work, we aim to answer questions that are important for automotive applications, including: which of the new algorithms is the most accurate, and which is fastest? How transferable are deep-learning approaches, e.g. what happens when you train a network with data from Boston, and run it in a vehicle in Singapore? How small can the overlap between point clouds be before the algorithms start to deteriorate? To what extent are the algorithms rotation invariant? Our results are at times surprising. When comparing robust parameter estimation methods for registration, we find that the fastest and most accurate is not one of the newest approaches. Instead, it is a modern variant of the well known RANSAC technique. We also suggest a new outlier filtering method, Grid-Prioritized Filtering (GPF), to further improve it. An additional contribution of this work is an algorithm for selecting challenging sets of frame-pairs from automotive LiDAR datasets. This enables meaningful benchmarking in the Automotive LiDAR setting, and can also improve training for learning algorithms.

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Aggregating Layers for Deepfake Detection

The increasing popularity of facial manipulation (Deepfakes) and synthetic face creation raises the need to develop robust forgery detection solutions. Crucially, most work in this domain assume that the Deepfakes in the test set come from the same Deepfake algorithms that were used for training the network. This is not how things work in practice. Instead, we consider the case where the network is trained on one Deepfake algorithm, and tested on Deepfakes generated by another algorithm. Typically, supervised techniques follow a pipeline of visual feature extraction from a deep backbone, followed by a binary classification head. Instead, our algorithm aggregates features extracted across all layers of one backbone network to detect a fake. We evaluate our approach on two domains of interest - Deepfake detection and Synthetic image detection, and find that we achieve SOTA results.

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Adversarial Mask: Real-World Universal Adversarial Attack on Face Recognition Model

Deep learning-based facial recognition (FR) models have demonstrated state-of-the-art performance in the past few years, even when wearing protective medical face masks became commonplace during the COVID-19 pandemic. Given the outstanding performance of these models, the machine learning research community has shown increasing interest in challenging their robustness. Initially, researchers presented adversarial attacks in the digital domain, and later the attacks were transferred to the physical domain. However, in many cases, attacks in the physical domain are conspicuous, and thus may raise suspicion in real-world environments (e.g., airports). In this paper, we propose Adversarial Mask, a physical universal adversarial perturbation (UAP) against state-of-the-art FR models that is applied on face masks in the form of a carefully crafted pattern. In our experiments, we examined the transferability of our adversarial mask to a wide range of FR model architectures and datasets. In addition, we validated our adversarial mask's effectiveness in real-world experiments (CCTV use case) by printing the adversarial pattern on a fabric face mask. In these experiments, the FR system was only able to identify 3.34% of the participants wearing the mask (compared to a minimum of 83.34% with other evaluated masks). A demo of our experiments can be found at: https://youtu.be/_TXkDO5z11w.

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Transformaly -- Two (Feature Spaces) Are Better Than One

Anomaly detection is a well-established research area that seeks to identify samples outside of a predetermined distribution. An anomaly detection pipeline is comprised of two main stages: (1) feature extraction and (2) normality score assignment. Recent papers used pre-trained networks for feature extraction achieving state-of-the-art results. However, the use of pre-trained networks does not fully-utilize the normal samples that are available at train time. This paper suggests taking advantage of this information by using teacher-student training. In our setting, a pretrained teacher network is used to train a student network on the normal training samples. Since the student network is trained only on normal samples, it is expected to deviate from the teacher network in abnormal cases. This difference can serve as a complementary representation to the pre-trained feature vector. Our method -- Transformaly -- exploits a pre-trained Vision Transformer (ViT) to extract both feature vectors: the pre-trained (agnostic) features and the teacher-student (fine-tuned) features. We report state-of-the-art AUROC results in both the common unimodal setting, where one class is considered normal and the rest are considered abnormal, and the multimodal setting, where all classes but one are considered normal, and just one class is considered abnormal. The code is available at https://github.com/MatanCohen1/Transformaly.

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How Low Can We Go? Pixel Annotation for Semantic Segmentation

How many labeled pixels are needed to segment an image, without any prior knowledge? We conduct an experiment to answer this question. In our experiment, an Oracle is using Active Learning to train a network from scratch. The Oracle has access to the entire label map of the image, but the goal is to reveal as little pixel labels to the network as possible. We find that, on average, the Oracle needs to reveal (i.e., annotate) less than 0.1% of the pixels in order to train a network. The network can then label all pixels in the image at an accuracy of more than 98%. Based on this single-image-annotation experiment, we design an experiment to quickly annotate an entire data set. In the data set level experiment the Oracle trains a new network for each image from scratch. The network can then be used to create pseudo-labels, which are the network predicted labels of the unlabeled pixels, for the entire image. Only then, a data set level network is trained from scratch on all the pseudo-labeled images at once. We repeat both image level and data set level experiments on two, very different, real-world data sets, and find that it is possible to reach the performance of a fully annotated data set using a fraction of the annotation cost.

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