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Sham Kakade

Publications and source records attributed to Sham Kakade.

At least 73 records · Page 4Linked to original sources

Matryoshka Representation Learning

Learned representations are a central component in modern ML systems, serving a multitude of downstream tasks. When training such representations, it is often the case that computational and statistical constraints for each downstream task are unknown. In this context rigid, fixed capacity representations can be either over or under-accommodating to the task at hand. This leads us to ask: can we design a flexible representation that can adapt to multiple downstream tasks with varying computational resources? Our main contribution is Matryoshka Representation Learning (MRL) which encodes information at different granularities and allows a single embedding to adapt to the computational constraints of downstream tasks. MRL minimally modifies existing representation learning pipelines and imposes no additional cost during inference and deployment. MRL learns coarse-to-fine representations that are at least as accurate and rich as independently trained low-dimensional representations. The flexibility within the learned Matryoshka Representations offer: (a) up to 14x smaller embedding size for ImageNet-1K classification at the same level of accuracy; (b) up to 14x real-world speed-ups for large-scale retrieval on ImageNet-1K and 4K; and (c) up to 2% accuracy improvements for long-tail few-shot classification, all while being as robust as the original representations. Finally, we show that MRL extends seamlessly to web-scale datasets (ImageNet, JFT) across various modalities -- vision (ViT, ResNet), vision + language (ALIGN) and language (BERT). MRL code and pretrained models are open-sourced at https://github.com/RAIVNLab/MRL.

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Learning an Inventory Control Policy with General Inventory Arrival Dynamics

In this paper we address the problem of learning and backtesting inventory control policies in the presence of general arrival dynamics -- which we term as a quantity-over-time arrivals model (QOT). We also allow for order quantities to be modified as a post-processing step to meet vendor constraints such as order minimum and batch size constraints -- a common practice in real supply chains. To the best of our knowledge this is the first work to handle either arbitrary arrival dynamics or an arbitrary downstream post-processing of order quantities. Building upon recent work (Madeka et al., 2022) we similarly formulate the periodic review inventory control problem as an exogenous decision process, where most of the state is outside the control of the agent. Madeka et al., 2022 show how to construct a simulator that replays historic data to solve this class of problem. In our case, we incorporate a deep generative model for the arrivals process as part of the history replay. By formulating the problem as an exogenous decision process, we can apply results from Madeka et al., 2022 to obtain a reduction to supervised learning. Via simulation studies we show that this approach yields statistically significant improvements in profitability over production baselines. Using data from a real-world A/B test, we show that Gen-QOT generalizes well to off-policy data and that the resulting buying policy outperforms traditional inventory management systems in real world settings.

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Pareto Frontiers in Neural Feature Learning: Data, Compute, Width, and Luck

In modern deep learning, algorithmic choices (such as width, depth, and learning rate) are known to modulate nuanced resource tradeoffs. This work investigates how these complexities necessarily arise for feature learning in the presence of computational-statistical gaps. We begin by considering offline sparse parity learning, a supervised classification problem which admits a statistical query lower bound for gradient-based training of a multilayer perceptron. This lower bound can be interpreted as a multi-resource tradeoff frontier: successful learning can only occur if one is sufficiently rich (large model), knowledgeable (large dataset), patient (many training iterations), or lucky (many random guesses). We show, theoretically and experimentally, that sparse initialization and increasing network width yield significant improvements in sample efficiency in this setting. Here, width plays the role of parallel search: it amplifies the probability of finding "lottery ticket" neurons, which learn sparse features more sample-efficiently. Finally, we show that the synthetic sparse parity task can be useful as a proxy for real problems requiring axis-aligned feature learning. We demonstrate improved sample efficiency on tabular classification benchmarks by using wide, sparsely-initialized MLP models; these networks sometimes outperform tuned random forests.

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AdANNS: A Framework for Adaptive Semantic Search

Web-scale search systems learn an encoder to embed a given query which is then hooked into an approximate nearest neighbor search (ANNS) pipeline to retrieve similar data points. To accurately capture tail queries and data points, learned representations typically are rigid, high-dimensional vectors that are generally used as-is in the entire ANNS pipeline and can lead to computationally expensive retrieval. In this paper, we argue that instead of rigid representations, different stages of ANNS can leverage adaptive representations of varying capacities to achieve significantly better accuracy-compute trade-offs, i.e., stages of ANNS that can get away with more approximate computation should use a lower-capacity representation of the same data point. To this end, we introduce AdANNS, a novel ANNS design framework that explicitly leverages the flexibility of Matryoshka Representations. We demonstrate state-of-the-art accuracy-compute trade-offs using novel AdANNS-based key ANNS building blocks like search data structures (AdANNS-IVF) and quantization (AdANNS-OPQ). For example on ImageNet retrieval, AdANNS-IVF is up to 1.5% more accurate than the rigid representations-based IVF at the same compute budget; and matches accuracy while being up to 90x faster in wall-clock time. For Natural Questions, 32-byte AdANNS-OPQ matches the accuracy of the 64-byte OPQ baseline constructed using rigid representations -- same accuracy at half the cost! We further show that the gains from AdANNS translate to modern-day composite ANNS indices that combine search structures and quantization. Finally, we demonstrate that AdANNS can enable inference-time adaptivity for compute-aware search on ANNS indices built non-adaptively on matryoshka representations. Code is open-sourced at https://github.com/RAIVNLab/AdANNS.

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On Provable Copyright Protection for Generative Models

There is a growing concern that learned conditional generative models may output samples that are substantially similar to some copyrighted data $C$ that was in their training set. We give a formal definition of $\textit{near access-freeness (NAF)}$ and prove bounds on the probability that a model satisfying this definition outputs a sample similar to $C$, even if $C$ is included in its training set. Roughly speaking, a generative model $p$ is $\textit{$k$-NAF}$ if for every potentially copyrighted data $C$, the output of $p$ diverges by at most $k$-bits from the output of a model $q$ that $\textit{did not access $C$ at all}$. We also give generative model learning algorithms, which efficiently modify the original generative model learning algorithm in a black box manner, that output generative models with strong bounds on the probability of sampling protected content. Furthermore, we provide promising experiments for both language (transformers) and image (diffusion) generative models, showing minimal degradation in output quality while ensuring strong protections against sampling protected content.

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Modified Gauss-Newton Algorithms under Noise

Gauss-Newton methods and their stochastic version have been widely used in machine learning and signal processing. Their nonsmooth counterparts, modified Gauss-Newton or prox-linear algorithms, can lead to contrasting outcomes when compared to gradient descent in large-scale statistical settings. We explore the contrasting performance of these two classes of algorithms in theory on a stylized statistical example, and experimentally on learning problems including structured prediction. In theory, we delineate the regime where the quadratic convergence of the modified Gauss-Newton method is active under statistical noise. In the experiments, we underline the versatility of stochastic (sub)-gradient descent to minimize nonsmooth composite objectives.

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Hidden Progress in Deep Learning: SGD Learns Parities Near the Computational Limit

There is mounting evidence of emergent phenomena in the capabilities of deep learning methods as we scale up datasets, model sizes, and training times. While there are some accounts of how these resources modulate statistical capacity, far less is known about their effect on the computational problem of model training. This work conducts such an exploration through the lens of learning a $k$-sparse parity of $n$ bits, a canonical discrete search problem which is statistically easy but computationally hard. Empirically, we find that a variety of neural networks successfully learn sparse parities, with discontinuous phase transitions in the training curves. On small instances, learning abruptly occurs at approximately $n^{O(k)}$ iterations; this nearly matches SQ lower bounds, despite the apparent lack of a sparse prior. Our theoretical analysis shows that these observations are not explained by a Langevin-like mechanism, whereby SGD "stumbles in the dark" until it finds the hidden set of features (a natural algorithm which also runs in $n^{O(k)}$ time). Instead, we show that SGD gradually amplifies the sparse solution via a Fourier gap in the population gradient, making continual progress that is invisible to loss and error metrics.

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Recurrent Convolutional Neural Networks Learn Succinct Learning Algorithms

Neural networks (NNs) struggle to efficiently solve certain problems, such as learning parities, even when there are simple learning algorithms for those problems. Can NNs discover learning algorithms on their own? We exhibit a NN architecture that, in polynomial time, learns as well as any efficient learning algorithm describable by a constant-sized program. For example, on parity problems, the NN learns as well as Gaussian elimination, an efficient algorithm that can be succinctly described. Our architecture combines both recurrent weight sharing between layers and convolutional weight sharing to reduce the number of parameters down to a constant, even though the network itself may have trillions of nodes. While in practice the constants in our analysis are too large to be directly meaningful, our work suggests that the synergy of Recurrent and Convolutional NNs (RCNNs) may be more natural and powerful than either alone, particularly for concisely parameterizing discrete algorithms.

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A Complete Characterization of Linear Estimators for Offline Policy Evaluation

Offline policy evaluation is a fundamental statistical problem in reinforcement learning that involves estimating the value function of some decision-making policy given data collected by a potentially different policy. In order to tackle problems with complex, high-dimensional observations, there has been significant interest from theoreticians and practitioners alike in understanding the possibility of function approximation in reinforcement learning. Despite significant study, a sharp characterization of when we might expect offline policy evaluation to be tractable, even in the simplest setting of linear function approximation, has so far remained elusive, with a surprising number of strong negative results recently appearing in the literature. In this work, we identify simple control-theoretic and linear-algebraic conditions that are necessary and sufficient for classical methods, in particular Fitted Q-iteration (FQI) and least squares temporal difference learning (LSTD), to succeed at offline policy evaluation. Using this characterization, we establish a precise hierarchy of regimes under which these estimators succeed. We prove that LSTD works under strictly weaker conditions than FQI. Furthermore, we establish that if a problem is not solvable via LSTD, then it cannot be solved by a broad class of linear estimators, even in the limit of infinite data. Taken together, our results provide a complete picture of the behavior of linear estimators for offline policy evaluation, unify previously disparate analyses of canonical algorithms, and provide significantly sharper notions of the underlying statistical complexity of offline policy evaluation.

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Revisiting the Polyak step size

This paper revisits the Polyak step size schedule for convex optimization problems, proving that a simple variant of it simultaneously attains near optimal convergence rates for the gradient descent algorithm, for all ranges of strong convexity, smoothness, and Lipschitz parameters, without a-priory knowledge of these parameters.

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Inductive Biases and Variable Creation in Self-Attention Mechanisms

Self-attention, an architectural motif designed to model long-range interactions in sequential data, has driven numerous recent breakthroughs in natural language processing and beyond. This work provides a theoretical analysis of the inductive biases of self-attention modules. Our focus is to rigorously establish which functions and long-range dependencies self-attention blocks prefer to represent. Our main result shows that bounded-norm Transformer networks "create sparse variables": a single self-attention head can represent a sparse function of the input sequence, with sample complexity scaling only logarithmically with the context length. To support our analysis, we present synthetic experiments to probe the sample complexity of learning sparse Boolean functions with Transformers.

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Sparsity in Partially Controllable Linear Systems

A fundamental concept in control theory is that of controllability, where any system state can be reached through an appropriate choice of control inputs. Indeed, a large body of classical and modern approaches are designed for controllable linear dynamical systems. However, in practice, we often encounter systems in which a large set of state variables evolve exogenously and independently of the control inputs; such systems are only partially controllable. The focus of this work is on a large class of partially controllable linear dynamical systems, specified by an underlying sparsity pattern. Our main results establish structural conditions and finite-sample guarantees for learning to control such systems. In particular, our structural results characterize those state variables which are irrelevant for optimal control, an analysis which departs from classical control techniques. Our algorithmic results adapt techniques from high-dimensional statistics -- specifically soft-thresholding and semiparametric least-squares -- to exploit the underlying sparsity pattern in order to obtain finite-sample guarantees that significantly improve over those based on certainty-equivalence. We also corroborate these theoretical improvements over certainty-equivalent control through a simulation study.

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Anti-Concentrated Confidence Bonuses for Scalable Exploration

Intrinsic rewards play a central role in handling the exploration-exploitation trade-off when designing sequential decision-making algorithms, in both foundational theory and state-of-the-art deep reinforcement learning. The LinUCB algorithm, a centerpiece of the stochastic linear bandits literature, prescribes an elliptical bonus which addresses the challenge of leveraging shared information in large action spaces. This bonus scheme cannot be directly transferred to high-dimensional exploration problems, however, due to the computational cost of maintaining the inverse covariance matrix of action features. We introduce \emph{anti-concentrated confidence bounds} for efficiently approximating the elliptical bonus, using an ensemble of regressors trained to predict random noise from policy network-derived features. Using this approximation, we obtain stochastic linear bandit algorithms which obtain $\tilde O(d \sqrt{T})$ regret bounds for $\mathrm{poly}(d)$ fixed actions. We develop a practical variant for deep reinforcement learning that is competitive with contemporary intrinsic reward heuristics on Atari benchmarks.

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Multi-Stage Episodic Control for Strategic Exploration in Text Games

Text adventure games present unique challenges to reinforcement learning methods due to their combinatorially large action spaces and sparse rewards. The interplay of these two factors is particularly demanding because large action spaces require extensive exploration, while sparse rewards provide limited feedback. This work proposes to tackle the explore-vs-exploit dilemma using a multi-stage approach that explicitly disentangles these two strategies within each episode. Our algorithm, called eXploit-Then-eXplore (XTX), begins each episode using an exploitation policy that imitates a set of promising trajectories from the past, and then switches over to an exploration policy aimed at discovering novel actions that lead to unseen state spaces. This policy decomposition allows us to combine global decisions about which parts of the game space to return to with curiosity-based local exploration in that space, motivated by how a human may approach these games. Our method significantly outperforms prior approaches by 27% and 11% average normalized score over 12 games from the Jericho benchmark (Hausknecht et al., 2020) in both deterministic and stochastic settings, respectively. On the game of Zork1, in particular, XTX obtains a score of 103, more than a 2x improvement over prior methods, and pushes past several known bottlenecks in the game that have plagued previous state-of-the-art methods.

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Understanding Contrastive Learning Requires Incorporating Inductive Biases

Contrastive learning is a popular form of self-supervised learning that encourages augmentations (views) of the same input to have more similar representations compared to augmentations of different inputs. Recent attempts to theoretically explain the success of contrastive learning on downstream classification tasks prove guarantees depending on properties of {\em augmentations} and the value of {\em contrastive loss} of representations. We demonstrate that such analyses, that ignore {\em inductive biases} of the function class and training algorithm, cannot adequately explain the success of contrastive learning, even {\em provably} leading to vacuous guarantees in some settings. Extensive experiments on image and text domains highlight the ubiquity of this problem -- different function classes and algorithms behave very differently on downstream tasks, despite having the same augmentations and contrastive losses. Theoretical analysis is presented for the class of linear representations, where incorporating inductive biases of the function class allows contrastive learning to work with less stringent conditions compared to prior analyses.

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Gone Fishing: Neural Active Learning with Fisher Embeddings

There is an increasing need for effective active learning algorithms that are compatible with deep neural networks. This paper motivates and revisits a classic, Fisher-based active selection objective, and proposes BAIT, a practical, tractable, and high-performing algorithm that makes it viable for use with neural models. BAIT draws inspiration from the theoretical analysis of maximum likelihood estimators (MLE) for parametric models. It selects batches of samples by optimizing a bound on the MLE error in terms of the Fisher information, which we show can be implemented efficiently at scale by exploiting linear-algebraic structure especially amenable to execution on modern hardware. Our experiments demonstrate that BAIT outperforms the previous state of the art on both classification and regression problems, and is flexible enough to be used with a variety of model architectures.

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Robust and Differentially Private Mean Estimation

In statistical learning and analysis from shared data, which is increasingly widely adopted in platforms such as federated learning and meta-learning, there are two major concerns: privacy and robustness. Each participating individual should be able to contribute without the fear of leaking one's sensitive information. At the same time, the system should be robust in the presence of malicious participants inserting corrupted data. Recent algorithmic advances in learning from shared data focus on either one of these threats, leaving the system vulnerable to the other. We bridge this gap for the canonical problem of estimating the mean from i.i.d. samples. We introduce PRIME, which is the first efficient algorithm that achieves both privacy and robustness for a wide range of distributions. We further complement this result with a novel exponential time algorithm that improves the sample complexity of PRIME, achieving a near-optimal guarantee and matching a known lower bound for (non-robust) private mean estimation. This proves that there is no extra statistical cost to simultaneously guaranteeing privacy and robustness.

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LLC: Accurate, Multi-purpose Learnt Low-dimensional Binary Codes

Learning binary representations of instances and classes is a classical problem with several high potential applications. In modern settings, the compression of high-dimensional neural representations to low-dimensional binary codes is a challenging task and often require large bit-codes to be accurate. In this work, we propose a novel method for Learning Low-dimensional binary Codes (LLC) for instances as well as classes. Our method does not require any side-information, like annotated attributes or label meta-data, and learns extremely low-dimensional binary codes (~20 bits for ImageNet-1K). The learnt codes are super-efficient while still ensuring nearly optimal classification accuracy for ResNet50 on ImageNet-1K. We demonstrate that the learnt codes capture intrinsically important features in the data, by discovering an intuitive taxonomy over classes. We further quantitatively measure the quality of our codes by applying it to the efficient image retrieval as well as out-of-distribution (OOD) detection problems. For ImageNet-100 retrieval problem, our learnt binary codes outperform 16 bit HashNet using only 10 bits and also are as accurate as 10 dimensional real representations. Finally, our learnt binary codes can perform OOD detection, out-of-the-box, as accurately as a baseline that needs ~3000 samples to tune its threshold, while we require none. Code is open-sourced at https://github.com/RAIVNLab/LLC.

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