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Shan

Publications and source records attributed to Shan.

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Y-AR: A Mixed Reality CAD Tool for 3D Wire Bending

Wire bending is a technique used in manufacturing to mass-produce items such as clips, mounts, and braces. Recent advances in programmable wire bending have made this process increasingly accessible for custom fabrication. However, CNC wire benders are controlled using Computer Aided Manufacturing (CAM) software, without design tools, making custom designs challenging to produce. We present Y-AR, a Computer Aided Design (CAD) interface for 3D wire bending. Y-AR uses mixed reality to let designers create clips, mounts, and braces to physically connect objects to their surrounding environment. The interface incorporates springs as design primitives which (1) apply forces to hold objects, and (2) counter-act dimensional inaccuracies inherently caused by mid-air modeling and measurement errors in AR. Springs are a natural design element when working with metal wire-bending given its specific material properties. We demonstrate workflows to design and fabricate a range of mechanisms in Y-AR as well as structures made using free-hand design tools. We found that combining gesture-based interaction with fabrication-aware design principles allowed novice users to create functional wire connectors, even when using imprecise XR-based input. In our usability evaluation, all 12 participants successfully designed and fabricated a functional bottle holder using Y-AR.

cs.HC

Comparing Fabrication Workflows in CAD to Support Design Reasoning

When novices fabricate, they start by choosing a workflow (e.g., laser cutting, 3D printing, etc.) and corresponding software from a narrow set they know. As they advance their design, another workflow might better suit their intent, but their models remain committed to the original workflow. This prohibits exploration, which fosters informed decision-making. In this paper, we investigate how CAD interfaces can guide exploration and comparison of workflows. Specifically, comparison can advance users' reasoning about design decisions. We developed a prototype interface, CAMeleon, which lets users compare fabrication workflows. Users load 3D models and preview outcomes from different workflows. We hypothesize that presenting alternative outcomes supports exploration and scaffolds informed decision-making. Upon workflow confirmation, CAMeleon allows users export both machine and human instructions for the chosen fabrication workflow. We interviewed seven fabrication educators to understand how such tools can be integrated into teaching and to demonstrate how we adjust our tool based on their insights. In user evaluation (N = 12), guided comparison helped participants consider a broader range of workflows, reflect on trade-offs, and experiment with new ways of planning.

cs.HC