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Shan Liu

Publications and source records attributed to Shan Liu.

At least 73 records · Page 4Linked to original sources

Enhancing HDR Video Compression through CNN-based Effective Bit Depth Adaptation

It is well known that high dynamic range (HDR) video can provide more immersive visual experiences compared to conventional standard dynamic range content. However, HDR content is typically more challenging to encode due to the increased detail associated with the wider dynamic range. In this paper, we improve HDR compression performance using the effective bit depth adaptation approach (EBDA). This method reduces the effective bit depth of the original video content before encoding and reconstructs the full bit depth using a CNN-based up-sampling method at the decoder. In this work, we modify the MFRNet network architecture to enable multiple frame processing, and the new network, multi-frame MFRNet, has been integrated into the EBDA framework using two Versatile Video Coding (VVC) host codecs: VTM 16.2 and the Fraunhofer Versatile Video Encoder (VVenC 1.4.0). The proposed approach was evaluated under the JVET HDR Common Test Conditions using the Random Access configuration. The results show coding gains over both the original VVC VTM 16.2 and VVenC 1.4.0 (w/o EBDA) on JVET HDR tested sequences, with average bitrate savings of 2.9% (over VTM) and 4.8% (against VVenC) based on the Bjontegaard Delta measurement. The source code of multi-frame MFRNet has been released at https://github.com/fan-aaron-zhang/MF-MFRNet.

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GreenPCO: An Unsupervised Lightweight Point Cloud Odometry Method

Visual odometry aims to track the incremental motion of an object using the information captured by visual sensors. In this work, we study the point cloud odometry problem, where only the point cloud scans obtained by the LiDAR (Light Detection And Ranging) are used to estimate object's motion trajectory. A lightweight point cloud odometry solution is proposed and named the green point cloud odometry (GreenPCO) method. GreenPCO is an unsupervised learning method that predicts object motion by matching features of consecutive point cloud scans. It consists of three steps. First, a geometry-aware point sampling scheme is used to select discriminant points from the large point cloud. Second, the view is partitioned into four regions surrounding the object, and the PointHop++ method is used to extract point features. Third, point correspondences are established to estimate object motion between two consecutive scans. Experiments on the KITTI dataset are conducted to demonstrate the effectiveness of the GreenPCO method. It is observed that GreenPCO outperforms benchmarking deep learning methods in accuracy while it has a significantly smaller model size and less training time.

cs.CV↗

FAIVConf: Face enhancement for AI-based Video Conference with Low Bit-rate

Recently, high-quality video conferencing with fewer transmission bits has become a very hot and challenging problem. We propose FAIVConf, a specially designed video compression framework for video conferencing, based on the effective neural human face generation techniques. FAIVConf brings together several designs to improve the system robustness in real video conference scenarios: face-swapping to avoid artifacts in background animation; facial blurring to decrease transmission bit-rate and maintain the quality of extracted facial landmarks; and dynamic source update for face view interpolation to accommodate a large range of head poses. Our method achieves a significant bit-rate reduction in the video conference and gives much better visual quality under the same bit-rate compared with H.264 and H.265 coding schemes.

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Coarse-to-fine Deep Video Coding with Hyperprior-guided Mode Prediction

The previous deep video compression approaches only use the single scale motion compensation strategy and rarely adopt the mode prediction technique from the traditional standards like H.264/H.265 for both motion and residual compression. In this work, we first propose a coarse-to-fine (C2F) deep video compression framework for better motion compensation, in which we perform motion estimation, compression and compensation twice in a coarse to fine manner. Our C2F framework can achieve better motion compensation results without significantly increasing bit costs. Observing hyperprior information (i.e., the mean and variance values) from the hyperprior networks contains discriminant statistical information of different patches, we also propose two efficient hyperprior-guided mode prediction methods. Specifically, using hyperprior information as the input, we propose two mode prediction networks to respectively predict the optimal block resolutions for better motion coding and decide whether to skip residual information from each block for better residual coding without introducing additional bit cost while bringing negligible extra computation cost. Comprehensive experimental results demonstrate our proposed C2F video compression framework equipped with the new hyperprior-guided mode prediction methods achieves the state-of-the-art performance on HEVC, UVG and MCL-JCV datasets.

cs.CV↗

OctAttention: Octree-Based Large-Scale Contexts Model for Point Cloud Compression

In point cloud compression, sufficient contexts are significant for modeling the point cloud distribution. However, the contexts gathered by the previous voxel-based methods decrease when handling sparse point clouds. To address this problem, we propose a multiple-contexts deep learning framework called OctAttention employing the octree structure, a memory-efficient representation for point clouds. Our approach encodes octree symbol sequences in a lossless way by gathering the information of sibling and ancestor nodes. Expressly, we first represent point clouds with octree to reduce spatial redundancy, which is robust for point clouds with different resolutions. We then design a conditional entropy model with a large receptive field that models the sibling and ancestor contexts to exploit the strong dependency among the neighboring nodes and employ an attention mechanism to emphasize the correlated nodes in the context. Furthermore, we introduce a mask operation during training and testing to make a trade-off between encoding time and performance. Compared to the previous state-of-the-art works, our approach obtains a 10%-35% BD-Rate gain on the LiDAR benchmark (e.g. SemanticKITTI) and object point cloud dataset (e.g. MPEG 8i, MVUB), and saves 95% coding time compared to the voxel-based baseline. The code is available at https://github.com/zb12138/OctAttention.

cs.CV↗

Neural Texture Extraction and Distribution for Controllable Person Image Synthesis

We deal with the controllable person image synthesis task which aims to re-render a human from a reference image with explicit control over body pose and appearance. Observing that person images are highly structured, we propose to generate desired images by extracting and distributing semantic entities of reference images. To achieve this goal, a neural texture extraction and distribution operation based on double attention is described. This operation first extracts semantic neural textures from reference feature maps. Then, it distributes the extracted neural textures according to the spatial distributions learned from target poses. Our model is trained to predict human images in arbitrary poses, which encourages it to extract disentangled and expressive neural textures representing the appearance of different semantic entities. The disentangled representation further enables explicit appearance control. Neural textures of different reference images can be fused to control the appearance of the interested areas. Experimental comparisons show the superiority of the proposed model. Code is available at https://github.com/RenYurui/Neural-Texture-Extraction-Distribution.

cs.CV↗

R-PointHop: A Green, Accurate, and Unsupervised Point Cloud Registration Method

Inspired by the recent PointHop classification method, an unsupervised 3D point cloud registration method, called R-PointHop, is proposed in this work. R-PointHop first determines a local reference frame (LRF) for every point using its nearest neighbors and finds local attributes. Next, R-PointHop obtains local-to-global hierarchical features by point downsampling, neighborhood expansion, attribute construction and dimensionality reduction steps. Thus, point correspondences are built in hierarchical feature space using the nearest neighbor rule. Afterwards, a subset of salient points with good correspondence is selected to estimate the 3D transformation. The use of the LRF allows for invariance of the hierarchical features of points with respect to rotation and translation, thus making R-PointHop more robust at building point correspondence, even when the rotation angles are large. Experiments are conducted on the 3DMatch, ModelNet40, and Stanford Bunny datasets, which demonstrate the effectiveness of R-PointHop for 3D point cloud registration. R-PointHop's model size and training time are an order of magnitude smaller than those of deep learning methods, and its registration errors are smaller, making it a green and accurate solution. Our codes are available on GitHub.

cs.CV↗

Observation of boundary induced chiral anomaly bulk states and their transport properties

The robust transport of edge modes is perhaps the most useful property of topological materials. The existence of edge modes is guaranteed by the bulk-edge correspondence, which states that the number of topological edge modes is determined by the bulk topological invariants. To obtain robust transport on the edge, we need to make volumetric changes to many bulk atoms to control the properties of a few edge atoms in a lower dimension. We suggest here that we can do the reverse in some cases: the properties of the edge can guarantee chiral transport phenomena in some bulk modes, achieving phenomena that are essentially the same as those observed in topological valley-Hall systems. Specifically, we show that a topologically trivial 2D hexagonal phononic crystal slab (waveguide) bounded by hardwall boundaries guarantees the existence of bulk modes with chiral anomaly inside a pseudogap. We experimentally observed robust valley-selected transport, complete valley state conversion, and valley focusing of the chiral anomaly bulk states (CABSs) in such phononic crystal waveguides.

cond-mat.mes-hall↗

PCRP: Unsupervised Point Cloud Object Retrieval and Pose Estimation

An unsupervised point cloud object retrieval and pose estimation method, called PCRP, is proposed in this work. It is assumed that there exists a gallery point cloud set that contains point cloud objects with given pose orientation information. PCRP attempts to register the unknown point cloud object with those in the gallery set so as to achieve content-based object retrieval and pose estimation jointly, where the point cloud registration task is built upon an enhanced version of the unsupervised R-PointHop method. Experiments on the ModelNet40 dataset demonstrate the superior performance of PCRP in comparison with traditional and learning based methods.

cs.CV↗

Online Meta Adaptation for Variable-Rate Learned Image Compression

This work addresses two major issues of end-to-end learned image compression (LIC) based on deep neural networks: variable-rate learning where separate networks are required to generate compressed images with varying qualities, and the train-test mismatch between differentiable approximate quantization and true hard quantization. We introduce an online meta-learning (OML) setting for LIC, which combines ideas from meta learning and online learning in the conditional variational auto-encoder (CVAE) framework. By treating the conditional variables as meta parameters and treating the generated conditional features as meta priors, the desired reconstruction can be controlled by the meta parameters to accommodate compression with variable qualities. The online learning framework is used to update the meta parameters so that the conditional reconstruction is adaptively tuned for the current image. Through the OML mechanism, the meta parameters can be effectively updated through SGD. The conditional reconstruction is directly based on the quantized latent representation in the decoder network, and therefore helps to bridge the gap between the training estimation and true quantized latent distribution. Experiments demonstrate that our OML approach can be flexibly applied to different state-of-the-art LIC methods to achieve additional performance improvements with little computation and transmission overhead.

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PIRenderer: Controllable Portrait Image Generation via Semantic Neural Rendering

Generating portrait images by controlling the motions of existing faces is an important task of great consequence to social media industries. For easy use and intuitive control, semantically meaningful and fully disentangled parameters should be used as modifications. However, many existing techniques do not provide such fine-grained controls or use indirect editing methods i.e. mimic motions of other individuals. In this paper, a Portrait Image Neural Renderer (PIRenderer) is proposed to control the face motions with the parameters of three-dimensional morphable face models (3DMMs). The proposed model can generate photo-realistic portrait images with accurate movements according to intuitive modifications. Experiments on both direct and indirect editing tasks demonstrate the superiority of this model. Meanwhile, we further extend this model to tackle the audio-driven facial reenactment task by extracting sequential motions from audio inputs. We show that our model can generate coherent videos with convincing movements from only a single reference image and a driving audio stream. Our source code is available at https://github.com/RenYurui/PIRender.

cs.CV↗

Combining Attention with Flow for Person Image Synthesis

Pose-guided person image synthesis aims to synthesize person images by transforming reference images into target poses. In this paper, we observe that the commonly used spatial transformation blocks have complementary advantages. We propose a novel model by combining the attention operation with the flow-based operation. Our model not only takes the advantage of the attention operation to generate accurate target structures but also uses the flow-based operation to sample realistic source textures. Both objective and subjective experiments demonstrate the superiority of our model. Meanwhile, comprehensive ablation studies verify our hypotheses and show the efficacy of the proposed modules. Besides, additional experiments on the portrait image editing task demonstrate the versatility of the proposed combination.

cs.CV↗

Video-based Point Cloud Compression Artifact Removal

Photo-realistic point cloud capture and transmission are the fundamental enablers for immersive visual communication. The coding process of dynamic point clouds, especially video-based point cloud compression (V-PCC) developed by the MPEG standardization group, is now delivering state-of-the-art performance in compression efficiency. V-PCC is based on the projection of the point cloud patches to 2D planes and encoding the sequence as 2D texture and geometry patch sequences. However, the resulting quantization errors from coding can introduce compression artifacts, which can be very unpleasant for the quality of experience (QoE). In this work, we developed a novel out-of-the-loop point cloud geometry artifact removal solution that can significantly improve reconstruction quality without additional bandwidth cost. Our novel framework consists of a point cloud sampling scheme, an artifact removal network, and an aggregation scheme. The point cloud sampling scheme employs a cube-based neighborhood patch extraction to divide the point cloud into patches. The geometry artifact removal network then processes these patches to obtain artifact-removed patches. The artifact-removed patches are then merged together using an aggregation scheme to obtain the final artifact-removed point cloud. We employ 3D deep convolutional feature learning for geometry artifact removal that jointly recovers both the quantization direction and the quantization noise level by exploiting projection and quantization prior. The simulation results demonstrate that the proposed method is highly effective and can considerably improve the quality of the reconstructed point cloud.

cs.MM↗

Efficient Micro-Structured Weight Unification and Pruning for Neural Network Compression

Compressing Deep Neural Network (DNN) models to alleviate the storage and computation requirements is essential for practical applications, especially for resource limited devices. Although capable of reducing a reasonable amount of model parameters, previous unstructured or structured weight pruning methods can hardly truly accelerate inference, either due to the poor hardware compatibility of the unstructured sparsity or due to the low sparse rate of the structurally pruned network. Aiming at reducing both storage and computation, as well as preserving the original task performance, we propose a generalized weight unification framework at a hardware compatible micro-structured level to achieve high amount of compression and acceleration. Weight coefficients of a selected micro-structured block are unified to reduce the storage and computation of the block without changing the neuron connections, which turns to a micro-structured pruning special case when all unified coefficients are set to zero, where neuron connections (hence storage and computation) are completely removed. In addition, we developed an effective training framework based on the alternating direction method of multipliers (ADMM), which converts our complex constrained optimization into separately solvable subproblems. Through iteratively optimizing the subproblems, the desired micro-structure can be ensured with high compression ratio and low performance degradation. We extensively evaluated our method using a variety of benchmark models and datasets for different applications. Experimental results demonstrate state-of-the-art performance.

cs.LG↗

Experimental observation of non-Abelian earring nodal links in phononic crystals

Nodal lines are symmetry-protected one-dimensional band degeneracies in momentum space, which can appear in numerous topological configurations such as nodal rings, chains, links, and knots. Very recently, non-Abelian topological physics has been proposed in space-time inversion (PT) symmetric systems, and attract widespread attention. One of the most special configurations in non-Abelian system is the earring nodal link, composing of a nodal chain linking with an isolated nodal line, is signature of non-Abelian topology and cannot be elucidated using Abelian topological classifications. However, the earring nodal links have not been yet observed in real system. Here we design the phononic crystals with earring nodal links, and verify its non-Abelian topologicial charge in full-wave simulations. Moreover, we experimentally observed two different kinds of earring nodal links by measuring the band structures for two phononic crystals. Specifically, we found that the order of the nodal chain and line can switch after band inversion but their link cannot be severed. Our work provides experimental evidence for phenomena unique to non-Abelian band topology and our simple acoustic system provides a convenient platform for studying non-Abelian charges.

cond-mat.mes-hall↗

Recent Standard Development Activities on Video Coding for Machines

In recent years, video data has dominated internet traffic and becomes one of the major data formats. With the emerging 5G and internet of things (IoT) technologies, more and more videos are generated by edge devices, sent across networks, and consumed by machines. The volume of video consumed by machine is exceeding the volume of video consumed by humans. Machine vision tasks include object detection, segmentation, tracking, and other machine-based applications, which are quite different from those for human consumption. On the other hand, due to large volumes of video data, it is essential to compress video before transmission. Thus, efficient video coding for machines (VCM) has become an important topic in academia and industry. In July 2019, the international standardization organization, i.e., MPEG, created an Ad-Hoc group named VCM to study the requirements for potential standardization work. In this paper, we will address the recent development activities in the MPEG VCM group. Specifically, we will first provide an overview of the MPEG VCM group including use cases, requirements, processing pipelines, plan for potential VCM standards, followed by the evaluation framework including machine-vision tasks, dataset, evaluation metrics, and anchor generation. We then introduce technology solutions proposed so far and discuss the recent responses to the Call for Evidence issued by MPEG VCM group.

cs.CV↗

Substitutional Neural Image Compression

We describe Substitutional Neural Image Compression (SNIC), a general approach for enhancing any neural image compression model, that requires no data or additional tuning of the trained model. It boosts compression performance toward a flexible distortion metric and enables bit-rate control using a single model instance. The key idea is to replace the image to be compressed with a substitutional one that outperforms the original one in a desired way. Finding such a substitute is inherently difficult for conventional codecs, yet surprisingly favorable for neural compression models thanks to their fully differentiable structures. With gradients of a particular loss backpropogated to the input, a desired substitute can be efficiently crafted iteratively. We demonstrate the effectiveness of SNIC, when combined with various neural compression models and target metrics, in improving compression quality and performing bit-rate control measured by rate-distortion curves. Empirical results of control precision and generation speed are also discussed.

cs.CV↗

Tencent Video Dataset (TVD): A Video Dataset for Learning-based Visual Data Compression and Analysis

Learning-based visual data compression and analysis have attracted great interest from both academia and industry recently. More training as well as testing datasets, especially good quality video datasets are highly desirable for related research and standardization activities. Tencent Video Dataset (TVD) is established to serve various purposes such as training neural network-based coding tools and testing machine vision tasks including object detection and tracking. TVD contains 86 video sequences with a variety of content coverage. Each video sequence consists of 65 frames at 4K (3840x2160) spatial resolution. In this paper, the details of this dataset, as well as its performance when compressed by VVC and HEVC video codecs, are introduced.

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