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Shang Su

Publications and source records attributed to Shang Su.

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MeshPriorDiT: Hierarchical Modeling for Action-Conditioned Cloth Dynamics

Action-conditioned cloth dynamics prediction requires both locally plausible deformation and long-range coordination. Existing approaches largely follow two paradigms. Mesh-based GNNs capture local physical responses through material connectivity. However, their finite message-passing range limits coordination between topologically distant regions, while autoregressive rollouts tend to accumulate prediction errors. Transformer-based dynamics models capture long-range interactions through global attention, but often operate without explicit material connectivity and must learn local topological responses directly from data. We propose MeshPriorDiT, a hierarchical dynamics model that decomposes future cloth motion into a structured mesh prior and a generative residual. An action-conditioned mesh GNN first predicts multi-step vertex displacements, yielding a reference trajectory that respects material topology and grasp constraints. Conditioned on historical states, planned actions, and the mesh prior, a Residual DiT then uses conditional flow matching to jointly generate the residual motion not captured by the prior. The generated residual is further rescaled and decoded using material adjacency to coordinate corrections across neighboring vertices. We evaluate MeshPriorDiT on 15-step autoregressive rollouts across three cloth manipulation tasks. Averaged over the three tasks, MeshPriorDiT reduces average Global MSE by 43.42% relative to the GNN-Only baseline and by 75.03% relative to the DiT-DDPM baseline, while maintaining a favorable Edge-strain MSE comparable to that of GNN-Only.

cs.RO

Self-Evolving Learning for Embodied AI with Criticality Model

Despite rapid advances in policy pretraining, embodied AI systems routinely plateau during task-specific finetuning. The root cause lies in how finetuning data are collected: the default pipeline gathers data randomly, treating every sample as informative. Datasets become dominated by nominal scenarios, while rare failure cases--the most valuable for improvement--are missed. We propose a self-evolving method that breaks this plateau. Our core insight is that a state-wise criticality model, learned from the policy's own execution outcomes to predict the probability of future failure, can guide importance sampling toward failure-prone scenarios. After replacing redundant nominal scenarios with diverse failure-prone ones, importance weights are used to resample the data during training. This effectively preserves an unbiased learning objective while fundamentally increasing the information density of the training pool. Across quadrupedal locomotion, multi-task manipulation, vision-language-action benchmarks, and a real-robot task, our method reduces failure rates by 51--67% relative to trained baselines and by 8-25% relative to state-of-the-art vision-language-action models.

eess.SY

DC-WAM: Dynamic-Centric Visual Supervision and Reasoning for World-Action Models

World-Action Models (WAMs) augment robot policies with future visual prediction, but it remains unclear what the visual modality should learn for control. While photorealistic future prediction provides dense supervision, it also incurs substantial computation and can allocate capacity to texture, illumination, and background variations that are only weakly related to action selection. Recent efficient WAM variants suggest that the main benefit of the video branch may not lie in the rendered future itself, but in the control-relevant visual representations induced during training. In this work, we revisit future video prediction from a dynamic-centric perspective and ask whether an existing RGB-based WAM can be redirected from appearance-dominated reconstruction toward interaction-induced visual dynamics without introducing additional modality-specific predictions or online inputs at deployment. We propose DC-WAM, a dynamic-centric WAM framework that redistributes supervision and computation in the RGB video branch. At the supervision level, DC-WAM combines temporal-difference flow matching with trajectory-guided weighting, emphasizing dense temporal changes and localized regions where the gripper, manipulated objects, and contact areas move. At the reasoning level, DynaRoute predicts token-wise dynamic relevance and converts it into an attention bias, guiding the model toward control-relevant future tokens. Experiments in simulation and on real-world manipulation tasks show that DC-WAM consistently improves policy performance, especially under out-of-distribution perturbations in lighting, object appearance, and background texture.

cs.RO

FGR: Frustum-Aware Geometric Reasoning for Weakly Supervised 3D Vehicle Detection

In this paper, we investigate the problem of weakly supervised 3D vehicle detection. Conventional methods for 3D object detection need vast amounts of manually labelled 3D data as supervision signals. However, annotating large datasets requires huge human efforts, especially for 3D area. To tackle this problem, we propose frustum-aware geometric reasoning (FGR) to detect vehicles in point clouds without any 3D annotations. Our method consists of two stages: coarse 3D segmentation and 3D bounding box estimation. For the first stage, a context-aware adaptive region growing algorithm is designed to segment objects based on 2D bounding boxes. Leveraging predicted segmentation masks, we develop an anti-noise approach to estimate 3D bounding boxes in the second stage. Finally 3D pseudo labels generated by our method are utilized to train a 3D detector. Independent of any 3D groundtruth, FGR reaches comparable performance with fully supervised methods on the KITTI dataset. The findings indicate that it is able to accurately detect objects in 3D space with only 2D bounding boxes and sparse point clouds.

cs.CV