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Shangke Lyu

Publications and source records attributed to Shangke Lyu.

At least 19 recordsLinked to original sources

World-Value-Action Model: Implicit Planning for Vision-Language-Action Systems

Vision-Language-Action (VLA) models have emerged as a promising paradigm for building embodied agents that ground perception and language into action. However, most existing approaches rely on direct action prediction, lacking the ability to reason over long-horizon trajectories and evaluate their consequences, which limits performance in complex decision-making tasks. In this work, we introduce World-Value-Action (WAV) model, a unified framework that enables implicit planning in VLA systems. Rather than performing explicit trajectory optimization, WAV model learn a structured latent representation of future trajectories conditioned on visual observations and language instructions. A learned world model predicts future states, while a trajectory value function evaluates their long-horizon utility. Action generation is then formulated as inference in this latent space, where the model progressively concentrates probability mass on high-value and dynamically feasible trajectories. We provide a theoretical perspective showing that planning directly in action space suffers from an exponential decay in the probability of feasible trajectories as the horizon increases. In contrast, latent-space inference reshapes the search distribution toward feasible regions, enabling efficient long-horizon decision making. Extensive simulations and real-world experiments demonstrate that the WAV model consistently outperforms state-of-the-art methods, achieving significant improvements in task success rate, generalization ability, and robustness, especially in long-horizon and compositional scenarios. Code is available at https://github.com/Win-commit/WAV.

cs.RO

HiF-VLA: Hindsight, Insight and Foresight through Motion Representation for Vision-Language-Action Models

Vision-Language-Action (VLA) models have recently enabled robotic manipulation by grounding visual and linguistic cues into actions. However, most VLAs assume the Markov property, relying only on the current observation and thus suffering from temporal myopia that degrades long-horizon coherence. In this work, we view motion as a more compact and informative representation of temporal context and world dynamics, capturing inter-state changes while filtering static pixel-level noise. From this perspective, HiF-VLA equips a motion-centric world model for the VLA, enabling agents to reason about temporal dynamics for future evolution during action generation. Building on this idea, we propose HiF-VLA (Hindsight, Insight, and Foresight for VLAs), a unified framework that leverages motion for bidirectional temporal reasoning. HiF-VLA encodes past dynamics through hindsight priors, anticipates future motion via foresight reasoning, and integrates both through a hindsight-modulated joint expert to enable a ''think-while-acting'' paradigm for long-horizon manipulation. As a result, HiF-VLA surpasses strong baselines on LIBERO-Long and CALVIN ABC-D benchmarks, while incurring negligible additional inference latency. Furthermore, HiF-VLA achieves substantial improvements in real-world long-horizon manipulation tasks, demonstrating its broad effectiveness in practical robotic settings.

cs.RO

VAMPO: Policy Optimization for Improving Visual Dynamics in Video Action Models

Video action models are an appealing foundation for Vision--Language--Action systems because they can learn visual dynamics from large-scale video data and transfer this knowledge to downstream robot control. Yet current diffusion-based video predictors are trained with likelihood-surrogate objectives, which encourage globally plausible predictions without explicitly optimizing the precision-critical visual dynamics needed for manipulation. This objective mismatch often leads to subtle errors in object pose, spatial relations, and contact timing that can be amplified by downstream policies. We propose VAMPO, a post-training framework that directly improves visual dynamics in video action models through policy optimization. Our key idea is to formulate multi-step denoising as a sequential decision process and optimize the denoising policy with rewards defined over expert visual dynamics in latent space. To make this optimization practical, we introduce an Euler Hybrid sampler that injects stochasticity only at the first denoising step, enabling tractable low-variance policy-gradient estimation while preserving the coherence of the remaining denoising trajectory. We further combine this design with GRPO and a verifiable non-adversarial reward. Across diverse simulated and real-world manipulation tasks, VAMPO improves task-relevant visual dynamics, leading to better downstream action generation and stronger generalization. The homepage is https://vampo-robot.github.io/VAMPO/.

cs.RO

VORL-EXPLORE: A Hybrid Learning Planning Approach to Multi-Robot Exploration in Dynamic Environments

Hierarchical multi-robot exploration commonly decouples frontier allocation from local navigation, which can make the system brittle in dense and dynamic environments. Because the allocator lacks direct awareness of execution difficulty, robots may cluster at bottlenecks, trigger oscillatory replanning, and generate redundant coverage. We propose VORL-EXPLORE, a hybrid learning and planning framework that addresses this limitation through execution fidelity, a shared estimate of local navigability that couples task allocation with motion execution. This fidelity signal is incorporated into a fidelity-coupled Voronoi objective with inter-robot repulsion to reduce contention before it emerges. It also drives a risk-aware adaptive arbitration mechanism between global A* guidance and a reactive reinforcement learning policy, balancing long-range efficiency with safe interaction in confined spaces. The framework further supports online self-supervised recalibration of the fidelity model using pseudo-labels derived from recent progress and safety outcomes, enabling adaptation to non-stationary obstacles without manual risk tuning. We evaluate this capability separately in a dedicated severe-traffic ablation. Extensive experiments in randomized grids and a Gazebo factory scenario show high success rates, shorter path length, lower overlap, and robust collision avoidance. The source code will be made publicly available upon acceptance.

cs.RO

Activation-wise Propagation: A One-Timestep Strategy for Spiking Neural Networks

Spiking neural networks (SNNs) have demonstrated significant potential in real-time multi-sensor perception tasks due to their event-driven and parameter-efficient characteristics. A key challenge is the timestep-wise iterative update of neuronal hidden states (membrane potentials), which complicates the trade-off between accuracy and latency. SNNs tend to achieve better performance with longer timesteps, inevitably resulting in higher computational overhead and latency compared to artificial neural networks (ANNs). Moreover, many recent advances in SNNs rely on architecture-specific optimizations, which, while effective with fewer timesteps, often limit generalizability and scalability across modalities and models. To address these limitations, we propose Activation-wise Membrane Potential Propagation (AMP2), a unified hidden state update mechanism for SNNs. Inspired by the spatial propagation of membrane potentials in biological neurons, AMP2 enables dynamic transmission of membrane potentials among spatially adjacent neurons, facilitating spatiotemporal integration and cooperative dynamics of hidden states, thereby improving efficiency and accuracy while reducing reliance on extended temporal updates. This simple yet effective strategy significantly enhances SNN performance across various architectures, including MLPs and CNNs for point cloud and event-based data. Furthermore, ablation studies integrating AMP2 into Transformer-based SNNs for classification tasks demonstrate its potential as a general-purpose and efficient solution for spiking neural networks.

cs.CV

CMR: Contractive Mapping Embeddings for Robust Humanoid Locomotion on Unstructured Terrains

Robust disturbance rejection remains a longstanding challenge in humanoid locomotion, particularly on unstructured terrains where sensing is unreliable and model mismatch is pronounced. While perception information, such as height map, enhances terrain awareness, sensor noise and sim-to-real gaps can destabilize policies in practice. In this work, we provide theoretical analysis that bounds the return gap under observation noise, when the induced latent dynamics are contractive. Furthermore, we present Contractive Mapping for Robustness (CMR) framework that maps high-dimensional, disturbance-prone observations into a latent space, where local perturbations are attenuated over time. Specifically, this approach couples contrastive representation learning with Lipschitz regularization to preserve task-relevant geometry while explicitly controlling sensitivity. Notably, the formulation can be incorporated into modern deep reinforcement learning pipelines as an auxiliary loss term with minimal additional technical effort required. Further, our extensive humanoid experiments show that CMR potently outperforms other locomotion algorithms under increased noise.

cs.RO

Discovering Self-Protective Falling Policy for Humanoid Robot via Deep Reinforcement Learning

Humanoid robots have received significant research interests and advancements in recent years. Despite many successes, due to their morphology, dynamics and limitation of control policy, humanoid robots are prone to fall as compared to other embodiments like quadruped or wheeled robots. And its large weight, tall Center of Mass, high Degree-of-Freedom would cause serious hardware damages when falling uncontrolled, to both itself and surrounding objects. Existing researches in this field mostly focus on using control based methods that struggle to cater diverse falling scenarios and may introduce unsuitable human prior. On the other hand, large-scale Deep Reinforcement Learning and Curriculum Learning could be employed to incentivize humanoid agent discovering falling protection policy that fits its own nature and property. In this work, with carefully designed reward functions and domain diversification curriculum, we successfully train humanoid agent to explore falling protection behaviors and discover that by forming a `triangle' structure, the falling damages could be significantly reduced with its rigid-material body. With comprehensive metrics and experiments, we quantify its performance with comparison to other methods, visualize its falling behaviors and successfully transfer it to real world platform.

cs.RO

Learning Robotic Policy with Imagined Transition: Mitigating the Trade-off between Robustness and Optimality

Existing quadrupedal locomotion learning paradigms usually rely on extensive domain randomization to alleviate the sim2real gap and enhance robustness. It trains policies with a wide range of environment parameters and sensor noises to perform reliably under uncertainty. However, since optimal performance under ideal conditions often conflicts with the need to handle worst-case scenarios, there is a trade-off between optimality and robustness. This trade-off forces the learned policy to prioritize stability in diverse and challenging conditions over efficiency and accuracy in ideal ones, leading to overly conservative behaviors that sacrifice peak performance. In this paper, we propose a two-stage framework that mitigates this trade-off by integrating policy learning with imagined transitions. This framework enhances the conventional reinforcement learning (RL) approach by incorporating imagined transitions as demonstrative inputs. These imagined transitions are derived from an optimal policy and a dynamics model operating within an idealized setting. Our findings indicate that this approach significantly mitigates the domain randomization-induced negative impact of existing RL algorithms. It leads to accelerated training, reduced tracking errors within the distribution, and enhanced robustness outside the distribution.

cs.RO

Dynamic Adaptive Legged Locomotion Policy via Decoupling Reaction Force Control and Gait Control

While Reinforcement Learning (RL) has achieved remarkable progress in legged locomotion control, it often suffers from performance degradation in out-of-distribution (OOD) conditions and discrepancies between the simulation and the real environments. Instead of mainly relying on domain randomization (DR) to best cover the real environments and thereby close the sim-to-real gap and enhance robustness, this work proposes an emerging decoupled framework that acquires fast online adaptation ability and mitigates the sim-to-real problems in unfamiliar environments by isolating stance-leg control and swing-leg control. Various simulation and real-world experiments demonstrate its effectiveness against horizontal force disturbances, uneven terrains, heavy and biased payloads, and sim-to-real gap.

cs.RO

Robust Online Residual Refinement via Koopman-Guided Dynamics Modeling

Imitation learning (IL) enables efficient skill acquisition from demonstrations but often struggles with long-horizon tasks and high-precision control due to compounding errors. Residual policy learning offers a promising, model-agnostic solution by refining a base policy through closed-loop corrections. However, existing approaches primarily focus on local corrections to the base policy, lacking a global understanding of state evolution, which limits robustness and generalization to unseen scenarios. To address this, we propose incorporating global dynamics modeling to guide residual policy updates. Specifically, we leverage Koopman operator theory to impose linear time-invariant structure in a learned latent space, enabling reliable state transitions and improved extrapolation for long-horizon prediction and unseen environments. We introduce KORR (Koopman-guided Online Residual Refinement), a simple yet effective framework that conditions residual corrections on Koopman-predicted latent states, enabling globally informed and stable action refinement. We evaluate KORR on long-horizon, fine-grained robotic furniture assembly tasks under various perturbations. Results demonstrate consistent gains in performance, robustness, and generalization over strong baselines. Our findings further highlight the potential of Koopman-based modeling to bridge modern learning methods with classical control theory.

cs.RO

Integrating Trajectory Optimization and Reinforcement Learning for Quadrupedal Jumping with Terrain-Adaptive Landing

Jumping constitutes an essential component of quadruped robots' locomotion capabilities, which includes dynamic take-off and adaptive landing. Existing quadrupedal jumping studies mainly focused on the stance and flight phase by assuming a flat landing ground, which is impractical in many real world cases. This work proposes a safe landing framework that achieves adaptive landing on rough terrains by combining Trajectory Optimization (TO) and Reinforcement Learning (RL) together. The RL agent learns to track the reference motion generated by TO in the environments with rough terrains. To enable the learning of compliant landing skills on challenging terrains, a reward relaxation strategy is synthesized to encourage exploration during landing recovery period. Extensive experiments validate the accurate tracking and safe landing skills benefiting from our proposed method in various scenarios.

cs.RO

LAPO: Internalizing Reasoning Efficiency via Length-Adaptive Policy Optimization

Large reasoning models have achieved remarkable performance through extended chain-of-thought sequences, yet this computational freedom leads to excessive token generation even for simple problems. We present Length-Adaptive Policy Optimization (LAPO), a novel framework that transforms reasoning length control from an external constraint into an intrinsic model capability. Unlike existing approaches that impose rigid limits or rely on post-hoc interventions, LAPO enables models to internalize an understanding of appropriate reasoning depth through a two-stage reinforcement learning process. In the first stage, models learn natural reasoning patterns by discovering the statistical distribution of successful solution lengths. The second stage leverages these patterns as meta-cognitive guidance, embedding them directly within the model's reasoning context to ensure inference-time flexibility. Experiments on mathematical reasoning benchmarks demonstrate that LAPO reduces token usage by up to 40.9% while improving accuracy by 2.3%. Our analysis reveals that models trained with LAPO develop emergent abilities to allocate computational resources based on problem complexity, achieving efficient reasoning without sacrificing quality.

cs.AI

CARP: Visuomotor Policy Learning via Coarse-to-Fine Autoregressive Prediction

In robotic visuomotor policy learning, diffusion-based models have achieved significant success in improving the accuracy of action trajectory generation compared to traditional autoregressive models. However, they suffer from inefficiency due to multiple denoising steps and limited flexibility from complex constraints. In this paper, we introduce Coarse-to-Fine AutoRegressive Policy (CARP), a novel paradigm for visuomotor policy learning that redefines the autoregressive action generation process as a coarse-to-fine, next-scale approach. CARP decouples action generation into two stages: first, an action autoencoder learns multi-scale representations of the entire action sequence; then, a GPT-style transformer refines the sequence prediction through a coarse-to-fine autoregressive process. This straightforward and intuitive approach produces highly accurate and smooth actions, matching or even surpassing the performance of diffusion-based policies while maintaining efficiency on par with autoregressive policies. We conduct extensive evaluations across diverse settings, including single-task and multi-task scenarios on state-based and image-based simulation benchmarks, as well as real-world tasks. CARP achieves competitive success rates, with up to a 10% improvement, and delivers 10x faster inference compared to state-of-the-art policies, establishing a high-performance, efficient, and flexible paradigm for action generation in robotic tasks.

cs.RO

Hierarchical Budget Policy Optimization for Adaptive Reasoning

Large reasoning models achieve remarkable performance through extensive chain-of-thought generation, yet they suffer from a critical inefficiency: applying uniformly extensive reasoning regardless of problem complexity. We present Hierarchical Budget Policy Optimization (HBPO), a reinforcement learning framework that enables models to learn problem-specific reasoning depths without sacrificing capability. Unlike existing approaches that impose rigid constraints or rely on discrete mode selection, HBPO partitions the exploration space into budget-constrained hierarchies (512-2560 tokens), each with differentiated reward structures that preserve both efficiency incentives and reasoning capabilities. This design addresses a fundamental challenge in efficient reasoning training: traditional length penalties systematically bias models away from necessary long reasoning paths, causing exploration space collapse. Through hierarchical sampling and budget-aware rewards, HBPO maintains exploration diversity while teaching models to recognize when extended deliberation is warranted. Extensive experiments demonstrate that HBPO reduces average token usage by up to 60.6% while improving accuracy by 3.14% across four reasoning benchmarks. Most notably, HBPO exhibits emergent adaptive behavior where models automatically adjust reasoning depth based on problem complexity. Our results suggest that reasoning efficiency and capability are not inherently conflicting, and can be simultaneously optimized through appropriately structured hierarchical training that preserves exploration diversity.

cs.AI

QUART-Online: Latency-Free Large Multimodal Language Model for Quadruped Robot Learning

This paper addresses the inherent inference latency challenges associated with deploying multimodal large language models (MLLM) in quadruped vision-language-action (QUAR-VLA) tasks. Our investigation reveals that conventional parameter reduction techniques ultimately impair the performance of the language foundation model during the action instruction tuning phase, making them unsuitable for this purpose. We introduce a novel latency-free quadruped MLLM model, dubbed QUART-Online, designed to enhance inference efficiency without degrading the performance of the language foundation model. By incorporating Action Chunk Discretization (ACD), we compress the original action representation space, mapping continuous action values onto a smaller set of discrete representative vectors while preserving critical information. Subsequently, we fine-tune the MLLM to integrate vision, language, and compressed actions into a unified semantic space. Experimental results demonstrate that QUART-Online operates in tandem with the existing MLLM system, achieving real-time inference in sync with the underlying controller frequency, significantly boosting the success rate across various tasks by 65%. Our project page is https://quart-online.github.io.

cs.RO

Efficient Online RL Fine Tuning with Offline Pre-trained Policy Only

Improving the performance of pre-trained policies through online reinforcement learning (RL) is a critical yet challenging topic. Existing online RL fine-tuning methods require continued training with offline pretrained Q-functions for stability and performance. However, these offline pretrained Q-functions commonly underestimate state-action pairs beyond the offline dataset due to the conservatism in most offline RL methods, which hinders further exploration when transitioning from the offline to the online setting. Additionally, this requirement limits their applicability in scenarios where only pre-trained policies are available but pre-trained Q-functions are absent, such as in imitation learning (IL) pre-training. To address these challenges, we propose a method for efficient online RL fine-tuning using solely the offline pre-trained policy, eliminating reliance on pre-trained Q-functions. We introduce PORL (Policy-Only Reinforcement Learning Fine-Tuning), which rapidly initializes the Q-function from scratch during the online phase to avoid detrimental pessimism. Our method not only achieves competitive performance with advanced offline-to-online RL algorithms and online RL approaches that leverage data or policies prior, but also pioneers a new path for directly fine-tuning behavior cloning (BC) policies.

cs.LG

Unlock Reliable Skill Inference for Quadruped Adaptive Behavior by Skill Graph

Developing robotic intelligent systems that can adapt quickly to unseen wild situations is one of the critical challenges in pursuing autonomous robotics. Although some impressive progress has been made in walking stability and skill learning in the field of legged robots, their ability for fast adaptation is still inferior to that of animals in nature. Animals are born with a massive set of skills needed to survive, and can quickly acquire new ones, by composing fundamental skills with limited experience. Inspired by this, we propose a novel framework, named Robot Skill Graph (RSG) for organizing a massive set of fundamental skills of robots and dexterously reusing them for fast adaptation. Bearing a structure similar to the Knowledge Graph (KG), RSG is composed of massive dynamic behavioral skills instead of static knowledge in KG and enables discovering implicit relations that exist in between the learning context and acquired skills of robots, serving as a starting point for understanding subtle patterns existing in robots' skill learning. Extensive experimental results demonstrate that RSG can provide reliable skill inference upon new tasks and environments, and enable quadruped robots to adapt to new scenarios and quickly learn new skills.

cs.RO

TDMPBC: Self-Imitative Reinforcement Learning for Humanoid Robot Control

Complex high-dimensional spaces with high Degree-of-Freedom and complicated action spaces, such as humanoid robots equipped with dexterous hands, pose significant challenges for reinforcement learning (RL) algorithms, which need to wisely balance exploration and exploitation under limited sample budgets. In general, feasible regions for accomplishing tasks within complex high-dimensional spaces are exceedingly narrow. For instance, in the context of humanoid robot motion control, the vast majority of space corresponds to falling, while only a minuscule fraction corresponds to standing upright, which is conducive to the completion of downstream tasks. Once the robot explores into a potentially task-relevant region, it should place greater emphasis on the data within that region. Building on this insight, we propose the $\textbf{S}$elf-$\textbf{I}$mitative $\textbf{R}$einforcement $\textbf{L}$earning ($\textbf{SIRL}$) framework, where the RL algorithm also imitates potentially task-relevant trajectories. Specifically, trajectory return is utilized to determine its relevance to the task and an additional behavior cloning is adopted whose weight is dynamically adjusted based on the trajectory return. As a result, our proposed algorithm achieves 120% performance improvement on the challenging HumanoidBench with 5% extra computation overhead. With further visualization, we find the significant performance gain does lead to meaningful behavior improvement that several tasks are solved successfully.

cs.RO