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Shanmin Pang

Publications and source records attributed to Shanmin Pang.

At least 19 recordsLinked to original sources

Time-Frequency Geometric Cross-Attention for Chunked Vision-Language-Action Models

Modern vision-language-action (VLA) policies predict a whole chunk of actions: one to two seconds of coordinated motion emitted in a single forward pass. Yet an action chunk is essentially a short multivariate trajectory, but inside these models it is a sequence of generic per-timestep hidden tokens decoded by a linear head. This under-serves two motion structures. First, frequency: a chunk superimposes a smooth global trend and fine corrective motion across time scales, and a single token entangles them. Second, cross-phase geometry: motions of different phases (reach, contact, grasp adjustment, settling) unfold along very different, near-orthogonal directions in representation space, yet are tightly related for the task and arise across the time axis. Dot-product attention scores alignment by an inner product, so it favors aligned tokens and is least sensitive near orthogonality, leaving such relationships for the network to recover through a detour. We introduce Time-Frequency Geometric Cross-Attention (TFGCA), a drop-in module repairing both blind spots. TFGCA uses a per-dimension learnable stationary wavelet transform to decompose the action chunk into time-frequency tokens, and each time token retrieves information from them via a cross-attention that fuses the dot product (similarity) with the wedge-product magnitude (sensitive to near-orthogonality) through a learnable weight. A zero-initialized residual reproduces the base behavior at initialization, so it can be dropped onto a pretrained VLA and fine-tuned jointly. Relative to the same-source base, TFGCA improves in-distribution LIBERO by +1.5 on average, the OOD LIBERO-Plus by +6.3, the randomized average under RoboTwin domain randomization by +28.5, and the overall success rate on three real-robot AgiBot A2 tasks by +11.67 points, with larger gains out of distribution.

cs.AI

Knowledge-Refined Dual Context-Aware Network for Partially Relevant Video Retrieval

Retrieving partially relevant segments from untrimmed videos remains difficult due to two persistent challenges: the mismatch in information density between text and video segments, and limited attention mechanisms that overlook semantic focus and event correlations. We present KDC-Net, a Knowledge-Refined Dual Context-Aware Network that tackles these issues from both textual and visual perspectives. On the text side, a Hierarchical Semantic Aggregation module captures and adaptively fuses multi-scale phrase cues to enrich query semantics. On the video side, a Dynamic Temporal Attention mechanism employs relative positional encoding and adaptive temporal windows to highlight key events with local temporal coherence. Additionally, a dynamic CLIP-based distillation strategy, enhanced with temporal-continuity-aware refinement, ensures segment-aware and objective-aligned knowledge transfer. Experiments on PRVR benchmarks show that KDC-Net consistently outperforms state-of-the-art methods, especially under low moment-to-video ratios.

cs.CV

PersonalQ: Select, Quantize, and Serve Personalized Diffusion Models for Efficient Inference

Personalized text-to-image generation lets users fine-tune diffusion models into repositories of concept-specific checkpoints, but serving these repositories efficiently is difficult for two reasons: natural-language requests are often ambiguous and can be misrouted to visually similar checkpoints, and standard post-training quantization can distort the fragile representations that encode personalized concepts. We present PersonalQ, a unified framework that connects checkpoint selection and quantization through a shared signal -- the checkpoint's trigger token. Check-in performs intent-aligned selection by combining intent-aware hybrid retrieval with LLM-based reranking over checkpoint context and asks a brief clarification question only when multiple intents remain plausible; it then rewrites the prompt by inserting the selected checkpoint's canonical trigger. Complementing this, Trigger-Aware Quantization (TAQ) applies trigger-aware mixed precision in cross-attention, preserving trigger-conditioned key/value rows (and their attention weights) while aggressively quantizing the remaining pathways for memory-efficient inference. Experiments show that PersonalQ improves intent alignment over retrieval and reranking baselines, while TAQ consistently offers a stronger compression-quality trade-off than prior diffusion PTQ methods, enabling scalable serving of personalized checkpoints without sacrificing fidelity.

cs.AI

A Human-Oriented Cooperative Driving Approach: Integrating Driving Intention, State, and Conflict

Human-vehicle cooperative driving serves as a vital bridge to fully autonomous driving by improving driving flexibility and gradually building driver trust and acceptance of autonomous technology. To establish more natural and effective human-vehicle interaction, we propose a Human-Oriented Cooperative Driving (HOCD) approach that primarily minimizes human-machine conflict by prioritizing driver intention and state. In implementation, we take both tactical and operational levels into account to ensure seamless human-vehicle cooperation. At the tactical level, we design an intention-aware trajectory planning method, using intention consistency cost as the core metric to evaluate the trajectory and align it with driver intention. At the operational level, we develop a control authority allocation strategy based on reinforcement learning, optimizing the policy through a designed reward function to achieve consistency between driver state and authority allocation. The results of simulation and human-in-the-loop experiments demonstrate that our proposed approach not only aligns with driver intention in trajectory planning but also ensures a reasonable authority allocation. Compared to other cooperative driving approaches, the proposed HOCD approach significantly enhances driving performance and mitigates human-machine conflict.The code is available at https://github.com/i-Qin/HOCD.

cs.RO

PhysPatch: A Physically Realizable and Transferable Adversarial Patch Attack for Multimodal Large Language Models-based Autonomous Driving Systems

Multimodal Large Language Models (MLLMs) are becoming integral to autonomous driving (AD) systems due to their strong vision-language reasoning capabilities. However, MLLMs are vulnerable to adversarial attacks, particularly adversarial patch attacks, which can pose serious threats in real-world scenarios. Existing patch-based attack methods are primarily designed for object detection models and perform poorly when transferred to MLLM-based systems due to the latter's complex architectures and reasoning abilities. To address these limitations, we propose PhysPatch, a physically realizable and transferable adversarial patch framework tailored for MLLM-based AD systems. PhysPatch jointly optimizes patch location, shape, and content to enhance attack effectiveness and real-world applicability. It introduces a semantic-based mask initialization strategy for realistic placement, an SVD-based local alignment loss with patch-guided crop-resize to improve transferability, and a potential field-based mask refinement method. Extensive experiments across open-source, commercial, and reasoning-capable MLLMs demonstrate that PhysPatch significantly outperforms prior methods in steering MLLM-based AD systems toward target-aligned perception and planning outputs. Moreover, PhysPatch consistently places adversarial patches in physically feasible regions of AD scenes, ensuring strong real-world applicability and deployability.

cs.CV

Causal-Entity Reflected Egocentric Traffic Accident Video Synthesis

Egocentricly comprehending the causes and effects of car accidents is crucial for the safety of self-driving cars, and synthesizing causal-entity reflected accident videos can facilitate the capability test to respond to unaffordable accidents in reality. However, incorporating causal relations as seen in real-world videos into synthetic videos remains challenging. This work argues that precisely identifying the accident participants and capturing their related behaviors are of critical importance. In this regard, we propose a novel diffusion model, Causal-VidSyn, for synthesizing egocentric traffic accident videos. To enable causal entity grounding in video diffusion, Causal-VidSyn leverages the cause descriptions and driver fixations to identify the accident participants and behaviors, facilitated by accident reason answering and gaze-conditioned selection modules. To support Causal-VidSyn, we further construct Drive-Gaze, the largest driver gaze dataset (with 1.54M frames of fixations) in driving accident scenarios. Extensive experiments show that Causal-VidSyn surpasses state-of-the-art video diffusion models in terms of frame quality and causal sensitivity in various tasks, including accident video editing, normal-to-accident video diffusion, and text-to-video generation.

cs.CV

Accelerate 3D Object Detection Models via Zero-Shot Attention Key Pruning

Query-based methods with dense features have demonstrated remarkable success in 3D object detection tasks. However, the computational demands of these models, particularly with large image sizes and multiple transformer layers, pose significant challenges for efficient running on edge devices. Existing pruning and distillation methods either need retraining or are designed for ViT models, which are hard to migrate to 3D detectors. To address this issue, we propose a zero-shot runtime pruning method for transformer decoders in 3D object detection models. The method, termed tgGBC (trim keys gradually Guided By Classification scores), systematically trims keys in transformer modules based on their importance. We expand the classification score to multiply it with the attention map to get the importance score of each key and then prune certain keys after each transformer layer according to their importance scores. Our method achieves a 1.99x speedup in the transformer decoder of the latest ToC3D model, with only a minimal performance loss of less than 1%. Interestingly, for certain models, our method even enhances their performance. Moreover, we deploy 3D detectors with tgGBC on an edge device, further validating the effectiveness of our method. The code can be found at https://github.com/iseri27/tg_gbc.

cs.CV

Redundant Queries in DETR-Based 3D Detection Methods: Unnecessary and Prunable

Query-based models are extensively used in 3D object detection tasks, with a wide range of pre-trained checkpoints readily available online. However, despite their popularity, these models often require an excessive number of object queries, far surpassing the actual number of objects to detect. The redundant queries result in unnecessary computational and memory costs. In this paper, we find that not all queries contribute equally -- a significant portion of queries have a much smaller impact compared to others. Based on this observation, we propose an embarrassingly simple approach called Gradually Pruning Queries (GPQ), which prunes queries incrementally based on their classification scores. A key advantage of GPQ is that it requires no additional learnable parameters. It is straightforward to implement in any query-based method, as it can be seamlessly integrated as a fine-tuning step using an existing checkpoint after training. With GPQ, users can easily generate multiple models with fewer queries, starting from a checkpoint with an excessive number of queries. Experiments on various advanced 3D detectors show that GPQ effectively reduces redundant queries while maintaining performance. Using our method, model inference on desktop GPUs can be accelerated by up to 1.35x. Moreover, after deployment on edge devices, it achieves up to a 67.86% reduction in FLOPs and a 65.16% decrease in inference time. The code will be available at https://github.com/iseri27/Gpq.

cs.CV

HeightMapNet: Explicit Height Modeling for End-to-End HD Map Learning

Recent advances in high-definition (HD) map construction from surround-view images have highlighted their cost-effectiveness in deployment. However, prevailing techniques often fall short in accurately extracting and utilizing road features, as well as in the implementation of view transformation. In response, we introduce HeightMapNet, a novel framework that establishes a dynamic relationship between image features and road surface height distributions. By integrating height priors, our approach refines the accuracy of Bird's-Eye-View (BEV) features beyond conventional methods. HeightMapNet also introduces a foreground-background separation network that sharply distinguishes between critical road elements and extraneous background components, enabling precise focus on detailed road micro-features. Additionally, our method leverages multi-scale features within the BEV space, optimally utilizing spatial geometric information to boost model performance. HeightMapNet has shown exceptional results on the challenging nuScenes and Argoverse 2 datasets, outperforming several widely recognized approaches. The code will be available at \url{https://github.com/adasfag/HeightMapNet/}.

cs.CV

EmoAttack: Emotion-to-Image Diffusion Models for Emotional Backdoor Generation

Text-to-image diffusion models can generate realistic images based on textual inputs, enabling users to convey their opinions visually through language. Meanwhile, within language, emotion plays a crucial role in expressing personal opinions in our daily lives and the inclusion of maliciously negative content can lead users astray, exacerbating negative emotions. Recognizing the success of diffusion models and the significance of emotion, we investigate a previously overlooked risk associated with text-to-image diffusion models, that is, utilizing emotion in the input texts to introduce negative content and provoke unfavorable emotions in users. Specifically, we identify a new backdoor attack, i.e., emotion-aware backdoor attack (EmoAttack), which introduces malicious negative content triggered by emotional texts during image generation. We formulate such an attack as a diffusion personalization problem to avoid extensive model retraining and propose the EmoBooth. Unlike existing personalization methods, our approach fine-tunes a pre-trained diffusion model by establishing a mapping between a cluster of emotional words and a given reference image containing malicious negative content. To validate the effectiveness of our method, we built a dataset and conducted extensive analysis and discussion about its effectiveness. Given consumers' widespread use of diffusion models, uncovering this threat is critical for society.

cs.CV

Efficient Generation of Targeted and Transferable Adversarial Examples for Vision-Language Models Via Diffusion Models

Adversarial attacks, particularly \textbf{targeted} transfer-based attacks, can be used to assess the adversarial robustness of large visual-language models (VLMs), allowing for a more thorough examination of potential security flaws before deployment. However, previous transfer-based adversarial attacks incur high costs due to high iteration counts and complex method structure. Furthermore, due to the unnaturalness of adversarial semantics, the generated adversarial examples have low transferability. These issues limit the utility of existing methods for assessing robustness. To address these issues, we propose AdvDiffVLM, which uses diffusion models to generate natural, unrestricted and targeted adversarial examples via score matching. Specifically, AdvDiffVLM uses Adaptive Ensemble Gradient Estimation to modify the score during the diffusion model's reverse generation process, ensuring that the produced adversarial examples have natural adversarial targeted semantics, which improves their transferability. Simultaneously, to improve the quality of adversarial examples, we use the GradCAM-guided Mask method to disperse adversarial semantics throughout the image rather than concentrating them in a single area. Finally, AdvDiffVLM embeds more target semantics into adversarial examples after multiple iterations. Experimental results show that our method generates adversarial examples 5x to 10x faster than state-of-the-art transfer-based adversarial attacks while maintaining higher quality adversarial examples. Furthermore, compared to previous transfer-based adversarial attacks, the adversarial examples generated by our method have better transferability. Notably, AdvDiffVLM can successfully attack a variety of commercial VLMs in a black-box environment, including GPT-4V.

cs.CV

Sparse Semantic Map-Based Monocular Localization in Traffic Scenes Using Learned 2D-3D Point-Line Correspondences

Vision-based localization in a prior map is of crucial importance for autonomous vehicles. Given a query image, the goal is to estimate the camera pose corresponding to the prior map, and the key is the registration problem of camera images within the map. While autonomous vehicles drive on the road under occlusion (e.g., car, bus, truck) and changing environment appearance (e.g., illumination changes, seasonal variation), existing approaches rely heavily on dense point descriptors at the feature level to solve the registration problem, entangling features with appearance and occlusion. As a result, they often fail to estimate the correct poses. To address these issues, we propose a sparse semantic map-based monocular localization method, which solves 2D-3D registration via a well-designed deep neural network. Given a sparse semantic map that consists of simplified elements (e.g., pole lines, traffic sign midpoints) with multiple semantic labels, the camera pose is then estimated by learning the corresponding features between the 2D semantic elements from the image and the 3D elements from the sparse semantic map. The proposed sparse semantic map-based localization approach is robust against occlusion and long-term appearance changes in the environments. Extensive experimental results show that the proposed method outperforms the state-of-the-art approaches.

cs.CV

MagDR: Mask-guided Detection and Reconstruction for Defending Deepfakes

Deepfakes raised serious concerns on the authenticity of visual contents. Prior works revealed the possibility to disrupt deepfakes by adding adversarial perturbations to the source data, but we argue that the threat has not been eliminated yet. This paper presents MagDR, a mask-guided detection and reconstruction pipeline for defending deepfakes from adversarial attacks. MagDR starts with a detection module that defines a few criteria to judge the abnormality of the output of deepfakes, and then uses it to guide a learnable reconstruction procedure. Adaptive masks are extracted to capture the change in local facial regions. In experiments, MagDR defends three main tasks of deepfakes, and the learned reconstruction pipeline transfers across input data, showing promising performance in defending both black-box and white-box attacks.

cs.CV

Constrained Bilinear Factorization Multi-view Subspace Clustering

Multi-view clustering is an important and fundamental problem. Many multi-view subspace clustering methods have been proposed, and most of them assume that all views share a same coefficient matrix. However, the underlying information of multi-view data are not fully exploited under this assumption, since the coefficient matrices of different views should have the same clustering properties rather than be uniform among multiple views. To this end, this paper proposes a novel Constrained Bilinear Factorization Multi-view Subspace Clustering (CBF-MSC) method. Specifically, the bilinear factorization with an orthonormality constraint and a low-rank constraint is imposed for all coefficient matrices to make them have the same trace-norm instead of being equivalent, so as to explore the consensus information of multi-view data more fully. Finally, an Augmented Lagrangian Multiplier (ALM) based algorithm is designed to optimize the objective function. Comprehensive experiments tested on nine benchmark datasets validate the effectiveness and competitiveness of the proposed approach compared with several state-of-the-arts.

cs.LG

Feature Concatenation Multi-view Subspace Clustering

Multi-view clustering is a learning paradigm based on multi-view data. Since statistic properties of different views are diverse, even incompatible, few approaches implement multi-view clustering based on the concatenated features straightforward. However, feature concatenation is a natural way to combine multi-view data. To this end, this paper proposes a novel multi-view subspace clustering approach dubbed Feature Concatenation Multi-view Subspace Clustering (FCMSC), which boosts the clustering performance by exploring the consensus information of multi-view data. Specifically, multi-view data are concatenated into a joint representation firstly, then, $l_{2,1}$-norm is integrated into the objective function to deal with the sample-specific and cluster-specific corruptions of multiple views. Moreover, a graph regularized FCMSC is also proposed in this paper to explore both the consensus information and complementary information of multi-view data for clustering. It is noteworthy that the obtained coefficient matrix is not derived by simply applying the Low-Rank Representation (LRR) to concatenated features directly. Finally, an effective algorithm based on the Augmented Lagrangian Multiplier (ALM) is designed to optimize the objective functions. Comprehensive experiments on six real-world datasets illustrate the superiority of the proposed methods over several state-of-the-art approaches for multi-view clustering.

cs.LG

Consistent and Complementary Graph Regularized Multi-view Subspace Clustering

This study investigates the problem of multi-view clustering, where multiple views contain consistent information and each view also includes complementary information. Exploration of all information is crucial for good multi-view clustering. However, most traditional methods blindly or crudely combine multiple views for clustering and are unable to fully exploit the valuable information. Therefore, we propose a method that involves consistent and complementary graph-regularized multi-view subspace clustering (GRMSC), which simultaneously integrates a consistent graph regularizer with a complementary graph regularizer into the objective function. In particular, the consistent graph regularizer learns the intrinsic affinity relationship of data points shared by all views. The complementary graph regularizer investigates the specific information of multiple views. It is noteworthy that the consistent and complementary regularizers are formulated by two different graphs constructed from the first-order proximity and second-order proximity of multiple views, respectively. The objective function is optimized by the augmented Lagrangian multiplier method in order to achieve multi-view clustering. Extensive experiments on six benchmark datasets serve to validate the effectiveness of the proposed method over other state-of-the-art multi-view clustering methods.

cs.LG

Domain segmentation and adjustment for generalized zero-shot learning

In the generalized zero-shot learning, synthesizing unseen data with generative models has been the most popular method to address the imbalance of training data between seen and unseen classes. However, this method requires that the unseen semantic information is available during the training stage, and training generative models is not trivial. Given that the generator of these models can only be trained with seen classes, we argue that synthesizing unseen data may not be an ideal approach for addressing the domain shift caused by the imbalance of the training data. In this paper, we propose to realize the generalized zero-shot recognition in different domains. Thus, unseen (seen) classes can avoid the effect of the seen (unseen) classes. In practice, we propose a threshold and probabilistic distribution joint method to segment the testing instances into seen, unseen and uncertain domains. Moreover, the uncertain domain is further adjusted to alleviate the domain shift. Extensive experiments on five benchmark datasets show that the proposed method exhibits competitive performance compared with that based on generative models.

cs.CV

Appending Adversarial Frames for Universal Video Attack

There have been many efforts in attacking image classification models with adversarial perturbations, but the same topic on video classification has not yet been thoroughly studied. This paper presents a novel idea of video-based attack, which appends a few dummy frames (e.g., containing the texts of `thanks for watching') to a video clip and then adds adversarial perturbations only on these new frames. Our approach enjoys three major benefits, namely, a high success rate, a low perceptibility, and a strong ability in transferring across different networks. These benefits mostly come from the common dummy frame which pushes all samples towards the boundary of classification. On the other hand, such attacks are easily to be concealed since most people would not notice the abnormality behind the perturbed video clips. We perform experiments on two popular datasets with six state-of-the-art video classification models, and demonstrate the effectiveness of our approach in the scenario of universal video attacks.

cs.CV