Searcharxiv⌕ Search

arXiv subjects

Shaofeng Zou

Publications and source records attributed to Shaofeng Zou.

At least 55 records · Page 3Linked to original sources

Provably Efficient Offline Reinforcement Learning with Trajectory-Wise Reward

The remarkable success of reinforcement learning (RL) heavily relies on observing the reward of every visited state-action pair. In many real world applications, however, an agent can observe only a score that represents the quality of the whole trajectory, which is referred to as the {\em trajectory-wise reward}. In such a situation, it is difficult for standard RL methods to well utilize trajectory-wise reward, and large bias and variance errors can be incurred in policy evaluation. In this work, we propose a novel offline RL algorithm, called Pessimistic vAlue iteRaTion with rEward Decomposition (PARTED), which decomposes the trajectory return into per-step proxy rewards via least-squares-based reward redistribution, and then performs pessimistic value iteration based on the learned proxy reward. To ensure the value functions constructed by PARTED are always pessimistic with respect to the optimal ones, we design a new penalty term to offset the uncertainty of the proxy reward. For general episodic MDPs with large state space, we show that PARTED with overparameterized neural network function approximation achieves an $\tilde{\mathcal{O}}(D_{\text{eff}}H^2/\sqrt{N})$ suboptimality, where $H$ is the length of episode, $N$ is the total number of samples, and $D_{\text{eff}}$ is the effective dimension of the neural tangent kernel matrix. To further illustrate the result, we show that PARTED achieves an $\tilde{\mathcal{O}}(dH^3/\sqrt{N})$ suboptimality with linear MDPs, where $d$ is the feature dimension, which matches with that with neural network function approximation, when $D_{\text{eff}}=dH$. To the best of our knowledge, PARTED is the first offline RL algorithm that is provably efficient in general MDP with trajectory-wise reward.

cs.LG↗

Robust Average-Reward Markov Decision Processes

In robust Markov decision processes (MDPs), the uncertainty in the transition kernel is addressed by finding a policy that optimizes the worst-case performance over an uncertainty set of MDPs. While much of the literature has focused on discounted MDPs, robust average-reward MDPs remain largely unexplored. In this paper, we focus on robust average-reward MDPs, where the goal is to find a policy that optimizes the worst-case average reward over an uncertainty set. We first take an approach that approximates average-reward MDPs using discounted MDPs. We prove that the robust discounted value function converges to the robust average-reward as the discount factor $γ$ goes to $1$, and moreover, when $γ$ is large, any optimal policy of the robust discounted MDP is also an optimal policy of the robust average-reward. We further design a robust dynamic programming approach, and theoretically characterize its convergence to the optimum. Then, we investigate robust average-reward MDPs directly without using discounted MDPs as an intermediate step. We derive the robust Bellman equation for robust average-reward MDPs, prove that the optimal policy can be derived from its solution, and further design a robust relative value iteration algorithm that provably finds its solution, or equivalently, the optimal robust policy.

cs.LG↗

Robust Constrained Reinforcement Learning

Constrained reinforcement learning is to maximize the expected reward subject to constraints on utilities/costs. However, the training environment may not be the same as the test one, due to, e.g., modeling error, adversarial attack, non-stationarity, resulting in severe performance degradation and more importantly constraint violation. We propose a framework of robust constrained reinforcement learning under model uncertainty, where the MDP is not fixed but lies in some uncertainty set, the goal is to guarantee that constraints on utilities/costs are satisfied for all MDPs in the uncertainty set, and to maximize the worst-case reward performance over the uncertainty set. We design a robust primal-dual approach, and further theoretically develop guarantee on its convergence, complexity and robust feasibility. We then investigate a concrete example of $δ$-contamination uncertainty set, design an online and model-free algorithm and theoretically characterize its sample complexity.

cs.LG↗

Quickest Anomaly Detection in Sensor Networks With Unlabeled Samples

The problem of quickest anomaly detection in networks with unlabeled samples is studied. At some unknown time, an anomaly emerges in the network and changes the data-generating distribution of some unknown sensor. The data vector received by the fusion center at each time step undergoes some unknown and arbitrary permutation of its entries (unlabeled samples). The goal of the fusion center is to detect the anomaly with minimal detection delay subject to false alarm constraints. With unlabeled samples, existing approaches that combines local cumulative sum (CuSum) statistics cannot be used anymore. Several major questions include whether detection is still possible without the label information, if so, what is the fundamental limit and how to achieve that. Two cases with static and dynamic anomaly are investigated, where the sensor affected by the anomaly may or may not change with time. For the two cases, practical algorithms based on the ideas of mixture likelihood ratio and/or maximum likelihood estimate are constructed. Their average detection delays and false alarm rates are theoretically characterized. Universal lower bounds on the average detection delay for a given false alarm rate are also derived, which further demonstrate the asymptotic optimality of the two algorithms.

eess.SP↗

Policy Gradient Method For Robust Reinforcement Learning

This paper develops the first policy gradient method with global optimality guarantee and complexity analysis for robust reinforcement learning under model mismatch. Robust reinforcement learning is to learn a policy robust to model mismatch between simulator and real environment. We first develop the robust policy (sub-)gradient, which is applicable for any differentiable parametric policy class. We show that the proposed robust policy gradient method converges to the global optimum asymptotically under direct policy parameterization. We further develop a smoothed robust policy gradient method and show that to achieve an $ε$-global optimum, the complexity is $\mathcal O(ε^{-3})$. We then extend our methodology to the general model-free setting and design the robust actor-critic method with differentiable parametric policy class and value function. We further characterize its asymptotic convergence and sample complexity under the tabular setting. Finally, we provide simulation results to demonstrate the robustness of our methods.

cs.LG↗

Quickest Change Detection in Anonymous Heterogeneous Sensor Networks

The problem of quickest change detection (QCD) in anonymous heterogeneous sensor networks is studied. There are $n$ heterogeneous sensors and a fusion center. The sensors are clustered into $K$ groups, and different groups follow different data-generating distributions. At some unknown time, an event occurs in the network and changes the data-generating distribution of the sensors. The goal is to detect the change as quickly as possible, subject to false alarm constraints. The anonymous setting is studied, where at each time step, the fusion center receives $n$ unordered samples, and the fusion center does not know which sensor each sample comes from, and thus does not know its exact distribution. A simple optimality proof is first derived for the mixture likelihood ratio test, which was constructed and proved to be optimal for the non-sequential anonymous setting in (Chen and Wang, 2019). For the QCD problem, a mixture CuSum algorithm is further constructed, and is further shown to be optimal under Lorden's criterion. For large networks, a computationally efficient test is proposed and a novel theoretical characterization of its false alarm rate is developed. Numerical results are provided to validate the theoretical results.

eess.SP↗

Sample and Communication-Efficient Decentralized Actor-Critic Algorithms with Finite-Time Analysis

Actor-critic (AC) algorithms have been widely adopted in decentralized multi-agent systems to learn the optimal joint control policy. However, existing decentralized AC algorithms either do not preserve the privacy of agents or are not sample and communication-efficient. In this work, we develop two decentralized AC and natural AC (NAC) algorithms that are private, and sample and communication-efficient. In both algorithms, agents share noisy information to preserve privacy and adopt mini-batch updates to improve sample and communication efficiency. Particularly for decentralized NAC, we develop a decentralized Markovian SGD algorithm with an adaptive mini-batch size to efficiently compute the natural policy gradient. Under Markovian sampling and linear function approximation, we prove the proposed decentralized AC and NAC algorithms achieve the state-of-the-art sample complexities $\mathcal{O}\big(ε^{-2}\ln(ε^{-1})\big)$ and $\mathcal{O}\big(ε^{-3}\ln(ε^{-1})\big)$, respectively, and the same small communication complexity $\mathcal{O}\big(ε^{-1}\ln(ε^{-1})\big)$. Numerical experiments demonstrate that the proposed algorithms achieve lower sample and communication complexities than the existing decentralized AC algorithm.

cs.LG↗

Non-Asymptotic Analysis for Two Time-scale TDC with General Smooth Function Approximation

Temporal-difference learning with gradient correction (TDC) is a two time-scale algorithm for policy evaluation in reinforcement learning. This algorithm was initially proposed with linear function approximation, and was later extended to the one with general smooth function approximation. The asymptotic convergence for the on-policy setting with general smooth function approximation was established in [bhatnagar2009convergent], however, the finite-sample analysis remains unsolved due to challenges in the non-linear and two-time-scale update structure, non-convex objective function and the time-varying projection onto a tangent plane. In this paper, we develop novel techniques to explicitly characterize the finite-sample error bound for the general off-policy setting with i.i.d.\ or Markovian samples, and show that it converges as fast as $\mathcal O(1/\sqrt T)$ (up to a factor of $\mathcal O(\log T)$). Our approach can be applied to a wide range of value-based reinforcement learning algorithms with general smooth function approximation.

cs.LG↗

Online Robust Reinforcement Learning with Model Uncertainty

Robust reinforcement learning (RL) is to find a policy that optimizes the worst-case performance over an uncertainty set of MDPs. In this paper, we focus on model-free robust RL, where the uncertainty set is defined to be centering at a misspecified MDP that generates a single sample trajectory sequentially and is assumed to be unknown. We develop a sample-based approach to estimate the unknown uncertainty set and design a robust Q-learning algorithm (tabular case) and robust TDC algorithm (function approximation setting), which can be implemented in an online and incremental fashion. For the robust Q-learning algorithm, we prove that it converges to the optimal robust Q function, and for the robust TDC algorithm, we prove that it converges asymptotically to some stationary points. Unlike the results in [Roy et al., 2017], our algorithms do not need any additional conditions on the discount factor to guarantee the convergence. We further characterize the finite-time error bounds of the two algorithms and show that both the robust Q-learning and robust TDC algorithms converge as fast as their vanilla counterparts(within a constant factor). Our numerical experiments further demonstrate the robustness of our algorithms. Our approach can be readily extended to robustify many other algorithms, e.g., TD, SARSA, and other GTD algorithms.

cs.LG↗

Faster Algorithm and Sharper Analysis for Constrained Markov Decision Process

The problem of constrained Markov decision process (CMDP) is investigated, where an agent aims to maximize the expected accumulated discounted reward subject to multiple constraints on its utilities/costs. A new primal-dual approach is proposed with a novel integration of three ingredients: entropy regularized policy optimizer, dual variable regularizer, and Nesterov's accelerated gradient descent dual optimizer, all of which are critical to achieve a faster convergence. The finite-time error bound of the proposed approach is characterized. Despite the challenge of the nonconcave objective subject to nonconcave constraints, the proposed approach is shown to converge to the global optimum with a complexity of $\tilde{\mathcal O}(1/ε)$ in terms of the optimality gap and the constraint violation, which improves the complexity of the existing primal-dual approach by a factor of $\mathcal O(1/ε)$ \citep{ding2020natural,paternain2019constrained}. This is the first demonstration that nonconcave CMDP problems can attain the complexity lower bound of $\mathcal O(1/ε)$ for convex optimization subject to convex constraints. Our primal-dual approach and non-asymptotic analysis are agnostic to the RL optimizer used, and thus are more flexible for practical applications. More generally, our approach also serves as the first algorithm that provably accelerates constrained nonconvex optimization with zero duality gap by exploiting the geometries such as the gradient dominance condition, for which the existing acceleration methods for constrained convex optimization are not applicable.

math.OC↗

Sequential (Quickest) Change Detection: Classical Results and New Directions

Online detection of changes in stochastic systems, referred to as sequential change detection or quickest change detection, is an important research topic in statistics, signal processing, and information theory, and has a wide range of applications. This survey starts with the basics of sequential change detection, and then moves on to generalizations and extensions of sequential change detection theory and methods. We also discuss some new dimensions that emerge at the intersection of sequential change detection with other areas, along with a selection of modern applications and remarks on open questions.

math.ST↗

Greedy-GQ with Variance Reduction: Finite-time Analysis and Improved Complexity

Greedy-GQ is a value-based reinforcement learning (RL) algorithm for optimal control. Recently, the finite-time analysis of Greedy-GQ has been developed under linear function approximation and Markovian sampling, and the algorithm is shown to achieve an $ε$-stationary point with a sample complexity in the order of $\mathcal{O}(ε^{-3})$. Such a high sample complexity is due to the large variance induced by the Markovian samples. In this paper, we propose a variance-reduced Greedy-GQ (VR-Greedy-GQ) algorithm for off-policy optimal control. In particular, the algorithm applies the SVRG-based variance reduction scheme to reduce the stochastic variance of the two time-scale updates. We study the finite-time convergence of VR-Greedy-GQ under linear function approximation and Markovian sampling and show that the algorithm achieves a much smaller bias and variance error than the original Greedy-GQ. In particular, we prove that VR-Greedy-GQ achieves an improved sample complexity that is in the order of $\mathcal{O}(ε^{-2})$. We further compare the performance of VR-Greedy-GQ with that of Greedy-GQ in various RL experiments to corroborate our theoretical findings.

cs.LG↗

Learning Graph Neural Networks with Approximate Gradient Descent

The first provably efficient algorithm for learning graph neural networks (GNNs) with one hidden layer for node information convolution is provided in this paper. Two types of GNNs are investigated, depending on whether labels are attached to nodes or graphs. A comprehensive framework for designing and analyzing convergence of GNN training algorithms is developed. The algorithm proposed is applicable to a wide range of activation functions including ReLU, Leaky ReLU, Sigmod, Softplus and Swish. It is shown that the proposed algorithm guarantees a linear convergence rate to the underlying true parameters of GNNs. For both types of GNNs, sample complexity in terms of the number of nodes or the number of graphs is characterized. The impact of feature dimension and GNN structure on the convergence rate is also theoretically characterized. Numerical experiments are further provided to validate our theoretical analysis.

cs.LG↗

Tightening Mutual Information Based Bounds on Generalization Error

An information-theoretic upper bound on the generalization error of supervised learning algorithms is derived. The bound is constructed in terms of the mutual information between each individual training sample and the output of the learning algorithm. The bound is derived under more general conditions on the loss function than in existing studies; nevertheless, it provides a tighter characterization of the generalization error. Examples of learning algorithms are provided to demonstrate the the tightness of the bound, and to show that it has a broad range of applicability. Application to noisy and iterative algorithms, e.g., stochastic gradient Langevin dynamics (SGLD), is also studied, where the constructed bound provides a tighter characterization of the generalization error than existing results. Finally, it is demonstrated that, unlike existing bounds, which are difficult to compute and evaluate empirically, the proposed bound can be estimated easily in practice.

cs.LG↗

Finite-sample Analysis of Greedy-GQ with Linear Function Approximation under Markovian Noise

Greedy-GQ is an off-policy two timescale algorithm for optimal control in reinforcement learning. This paper develops the first finite-sample analysis for the Greedy-GQ algorithm with linear function approximation under Markovian noise. Our finite-sample analysis provides theoretical justification for choosing stepsizes for this two timescale algorithm for faster convergence in practice, and suggests a trade-off between the convergence rate and the quality of the obtained policy. Our paper extends the finite-sample analyses of two timescale reinforcement learning algorithms from policy evaluation to optimal control, which is of more practical interest. Specifically, in contrast to existing finite-sample analyses for two timescale methods, e.g., GTD, GTD2 and TDC, where their objective functions are convex, the objective function of the Greedy-GQ algorithm is non-convex. Moreover, the Greedy-GQ algorithm is also not a linear two-timescale stochastic approximation algorithm. Our techniques in this paper provide a general framework for finite-sample analysis of non-convex value-based reinforcement learning algorithms for optimal control.

cs.LG↗

A CNN-Based Blind Denoising Method for Endoscopic Images

The quality of images captured by wireless capsule endoscopy (WCE) is key for doctors to diagnose diseases of gastrointestinal (GI) tract. However, there exist many low-quality endoscopic images due to the limited illumination and complex environment in GI tract. After an enhancement process, the severe noise become an unacceptable problem. The noise varies with different cameras, GI tract environments and image enhancement. And the noise model is hard to be obtained. This paper proposes a convolutional blind denoising network for endoscopic images. We apply Deep Image Prior (DIP) method to reconstruct a clean image iteratively using a noisy image without a specific noise model and ground truth. Then we design a blind image quality assessment network based on MobileNet to estimate the quality of the reconstructed images. The estimated quality is used to stop the iterative operation in DIP method. The number of iterations is reduced about 36% by using transfer learning in our DIP process. Experimental results on endoscopic images and real-world noisy images demonstrate the superiority of our proposed method over the state-of-the-art methods in terms of visual quality and quantitative metrics.

eess.IV↗

Finite-Sample Analysis for SARSA with Linear Function Approximation

SARSA is an on-policy algorithm to learn a Markov decision process policy in reinforcement learning. We investigate the SARSA algorithm with linear function approximation under the non-i.i.d.\ data, where a single sample trajectory is available. With a Lipschitz continuous policy improvement operator that is smooth enough, SARSA has been shown to converge asymptotically \cite{perkins2003convergent,melo2008analysis}. However, its non-asymptotic analysis is challenging and remains unsolved due to the non-i.i.d. samples and the fact that the behavior policy changes dynamically with time. In this paper, we develop a novel technique to explicitly characterize the stochastic bias of a type of stochastic approximation procedures with time-varying Markov transition kernels. Our approach enables non-asymptotic convergence analyses of this type of stochastic approximation algorithms, which may be of independent interest. Using our bias characterization technique and a gradient descent type of analysis, we provide the finite-sample analysis on the mean square error of the SARSA algorithm. We then further study a fitted SARSA algorithm, which includes the original SARSA algorithm and its variant in \cite{perkins2003convergent} as special cases. This fitted SARSA algorithm provides a more general framework for \textit{iterative} on-policy fitted policy iteration, which is more memory and computationally efficient. For this fitted SARSA algorithm, we also provide its finite-sample analysis.

cs.LG↗

Two Time-scale Off-Policy TD Learning: Non-asymptotic Analysis over Markovian Samples

Gradient-based temporal difference (GTD) algorithms are widely used in off-policy learning scenarios. Among them, the two time-scale TD with gradient correction (TDC) algorithm has been shown to have superior performance. In contrast to previous studies that characterized the non-asymptotic convergence rate of TDC only under identical and independently distributed (i.i.d.) data samples, we provide the first non-asymptotic convergence analysis for two time-scale TDC under a non-i.i.d.\ Markovian sample path and linear function approximation. We show that the two time-scale TDC can converge as fast as O(log t/(t^(2/3))) under diminishing stepsize, and can converge exponentially fast under constant stepsize, but at the cost of a non-vanishing error. We further propose a TDC algorithm with blockwisely diminishing stepsize, and show that it asymptotically converges with an arbitrarily small error at a blockwisely linear convergence rate. Our experiments demonstrate that such an algorithm converges as fast as TDC under constant stepsize, and still enjoys comparable accuracy as TDC under diminishing stepsize.

cs.LG↗