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Shaohua Jiang

Publications and source records attributed to Shaohua Jiang.

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Douyin Multimodal Embedding Model Technical Report

Multimodal representation learning is a cornerstone of modern AI. By encoding multimodal queries and targets into vectors, it powers industrial search and recommendation and underpins modern agents. Real-world platforms with complex modalities and massive-scale content, such as Douyin, Xiaohongshu, and YouTube, demand both efficiency under billion-scale indexing and fine-grained discrimination for hard matching. Existing MLLM embedding models rarely satisfy both. Contrastive models are efficient but rely on pair-level supervision too coarse for fine-grained distinctions, while CoT-based models improve discrimination through explicit generation impractical to serve online. We present Douyin Multimodal Embedding (DME), a model trained in two stages to combine both strengths. Stage 1 performs large-scale contrastive pre-training that establishes a unified multimodal embedding space with broad modality and task coverage. Stage 2 supplements semantic sufficiency, the property that an embedding is grounded in retrieval-relevant evidence and preserves fine-grained counterpart-side semantics, via two mechanisms. Evidence-Grounded Typed Latent Reasoning organizes retrieval evidence through hidden-space latent reasoning, and Cross-Conditional Reconstruction enforces counterpart-side semantics through cross-directional autoregressive reconstruction. Both act only during training and add only marginal query-side overhead, so DME serves as efficiently as a standard contrastive encoder. On MMEB-v2, DME reaches state-of-the-art results at comparable scales for its 2B and 9B variants (74.8 and 78.4), with especially strong video and visual-document tasks. In production, DME delivers a 2.92% relative gain on Douyin's in-house offline evaluation set, is deployed across Douyin scenarios such as generative, image, and AI search, and yields a 0.1% Lifetime (LT) gain in online A/B testing on Douyin search.

cs.IR

Low-complexity Joint Phase Adjustment and Receive Beamforming for Directional Modulation Networks via IRS

Intelligent reflecting surface (IRS) is a revolutionary and low-cost technology for boosting the spectrum and energy efficiencies in future wireless communication network. In order to create controllable multipath transmission in the conventional line-of-sight (LOS) wireless communication environment, an IRS-aided directional modulation (DM) network is considered. In this paper, to improve the transmission security of the system and maximize the receive power sum (Max-RPS), two alternately optimizing schemes of jointly designing receive beamforming (RBF) vectors and IRS phase shift matrix (PSM) are proposed: Max-RPS using general alternating optimization (Max-RPS-GAO) algorithm and Max-RPS using zero-forcing (Max-RPS-ZF) algorithm. Simulation results show that, compared with the no-IRS-assisted scheme and the no-PSM optimization scheme, the proposed IRS-assisted Max-RPS-GAO method and Max-RPS-ZF method can significantly improve the secrecy rate (SR) performance of the DM system. Moreover, compared with the Max-RPS-GAO method, the proposed Max-RPS-ZF method has a faster convergence speed and a certain lower computational complexity.

cs.IT

SpellGCN: Incorporating Phonological and Visual Similarities into Language Models for Chinese Spelling Check

Chinese Spelling Check (CSC) is a task to detect and correct spelling errors in Chinese natural language. Existing methods have made attempts to incorporate the similarity knowledge between Chinese characters. However, they take the similarity knowledge as either an external input resource or just heuristic rules. This paper proposes to incorporate phonological and visual similarity knowledge into language models for CSC via a specialized graph convolutional network (SpellGCN). The model builds a graph over the characters, and SpellGCN is learned to map this graph into a set of inter-dependent character classifiers. These classifiers are applied to the representations extracted by another network, such as BERT, enabling the whole network to be end-to-end trainable. Experiments (The dataset and all code for this paper are available at https://github.com/ACL2020SpellGCN/SpellGCN) are conducted on three human-annotated datasets. Our method achieves superior performance against previous models by a large margin.

cs.CL

Generative Adversarial User Model for Reinforcement Learning Based Recommendation System

There are great interests as well as many challenges in applying reinforcement learning (RL) to recommendation systems. In this setting, an online user is the environment; neither the reward function nor the environment dynamics are clearly defined, making the application of RL challenging. In this paper, we propose a novel model-based reinforcement learning framework for recommendation systems, where we develop a generative adversarial network to imitate user behavior dynamics and learn her reward function. Using this user model as the simulation environment, we develop a novel Cascading DQN algorithm to obtain a combinatorial recommendation policy which can handle a large number of candidate items efficiently. In our experiments with real data, we show this generative adversarial user model can better explain user behavior than alternatives, and the RL policy based on this model can lead to a better long-term reward for the user and higher click rate for the system.

cs.LG