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Shaojie Shen

Publications and source records attributed to Shaojie Shen.

At least 19 recordsLinked to original sources

GR2PO: Group Relative Return Policy Optimization for Continuous Robot Control

Actor-critic architecture has been widely used in continuous robot control. However, they rely on learning a value network, introducing additional computational overhead during training. Moreover, policy learning may also be affected by the approximation error of value estimation. Critic-free group relative policy optimization methods provide a simpler training approach by removing the need for a critic. However, they fail to learn long-term action outcomes when directly applying immediate rewards to policy optimization in dense-reward environments. To address these problems, we propose Group Relative Return Policy Optimization (GR2PO), a critic-free reinforcement learning framework for continuous robot control. GR2PO estimates the discounted returns from the parallelly collected trajectories, performs group normalization at each rollout time index, and uses relative advantages and clipped targets to update the policy. To evaluate the effectiveness of the proposed framework, we instantiate it on robot control simulation environments and deploy the model to a real-world edge device. The results show that GR2PO significantly outperforms critic-free baselines that use immediate rewards and performs competitively against state-of-the-art actor-critic methods. Furthermore, GR2PO demonstrates competitive training efficiency. Inference tests on NVIDIA Jetson TX2 demonstrate the feasibility of deploying the learned policies on edge platforms. Further ablation experiments analyze the effects of parallel group size, return estimation methods, and target clipping ratio on learning performance. To support follow-up research, we will make the complete code publicly available after the paper is accepted, including the framework implementation, experimental configuration, and training and evaluation scripts.

cs.RO

SwarmNxt: Open-source Software-Hardware Platform for Fast and Agile Aerial Swarms

Aerial robot swarms have the potential to transform time-critical safety, security, and search-and-rescue operations. By coordinating multiple robots, they can rapidly survey disaster sites, map collapsed or GPS-denied environments, and search cluttered areas faster than a single robot, reducing response times and minimizing risks to first responders. Realizing this potential, however, requires robust autonomous swarm navigation, which remains an active research challenge. Progress is further constrained by existing platforms, as commercial drones are often closed-source or lack the onboard computational resources needed for agile, vision-based collective flight. Moreover, developing, deploying, and maintaining software across multiple aerial robots requires significant engineering effort. To address these challenges, we present SwarmNxt, an open-source software platform built on the open-source OmniNxt drone hardware. SwarmNxt provides an end-to-end toolkit, including detailed hardware assembly instructions with a video tutorial, automation tools for parallel software deployment and swarm-wide updates, and a ROS 2-based framework for autonomous navigation. The platform integrates state-of-the-art control, planning, and depth estimation into a single ROS 2 multi-agent system, providing an open research infrastructure for physical swarm experimentation. We validate SwarmNxt through two real-world experiments: a six-drone swarm performing decentralized planning with high-speed inter-drone collision avoidance, and a four-drone swarm executing collective flight with onboard depth estimation in an obstacle-filled environment. Both experiments were run indoors with global position from external motion capture; perception, planning, and control run onboard.

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MeRoPE: Metric Rotary Position Embedding for Camera-Controlled Video Generation

In camera-controlled video generation, geometry-aware positional encodings condition tokens on camera extrinsics and per-token viewing rays. Existing schemes, however, have a scale-dependent failure mode on real-world metric camera trajectories: homogeneous projective encodings cause attention logits and feature norms to grow unbounded with physical translation baselines. We propose MeRoPE (Metric Rotary Position Embedding), a norm-preserving relative camera encoding for attention. MeRoPE encodes relative orientations between calibrated viewing rays with orthogonal rotation blocks, maps raw metric displacements into multi-frequency rotary phases, and adds a disparity-anchored correspondence prior along the epipolar arc. This design strictly preserves feature norms, bounds pre-softmax attention logits regardless of the physical translation scale, and maintains exact invariance to global rigid coordinate changes. Across nuScenes and PanShot, which cover large-baseline trajectories and diverse camera optics, respectively, MeRoPE achieves stronger camera control than prior encodings, with the best consistency between generated camera motion and conditioning poses in both rotation and translation. Code will be made publicly available.

cs.CV

ReCamDriving: LiDAR-Free Camera-Controlled Video Synthesis for Novel Trajectories

Synthesizing multi-pass videos is important for autonomous driving. While current repair-based methods often struggle with out-of-distribution artifacts, camera-controlled methods often produce 3D-inconsistent results due to sparse LiDAR cues. We propose ReCamDriving, a purely vision-based framework that achieves camera-controlled generation by leveraging dense, structurally complete 3DGS renderings as geometric guidance. Specifically, to prevent the model from overfitting to a trivial repair solution when conditioning on 3DGS renderings, we adopt a two-stage progressive training paradigm: the first stage uses camera poses for coarse control, while the second stage incorporates 3DGS renderings for fine-grained viewpoint and geometric guidance. Furthermore, to align training and inference camera transformation patterns, we propose a 3DGS-based cross-trajectory data curation strategy, enabling consistent lateral-trajectory supervision from single-pass videos. Based on this strategy, we construct the ParaDrive dataset, containing approximately 110K parallel-trajectory video pairs. Extensive experiments demonstrate that ReCamDriving achieves state-of-the-art camera controllability and structural consistency.

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VG3S: Visual Geometry Grounded Gaussian Splatting for Semantic Occupancy Prediction

3D semantic occupancy prediction has become a crucial perception task for comprehensive scene understanding in autonomous driving. While recent advances have explored 3D Gaussian splatting for occupancy modeling to substantially reduce computational overhead, the generation of high-quality 3D Gaussians relies heavily on accurate geometric cues, which are often insufficient in purely vision-centric paradigms. To bridge this gap, we advocate for injecting the strong geometric grounding capability from Vision Foundation Models (VFMs) into occupancy prediction. In this regard, we introduce Visual Geometry Grounded Gaussian Splatting (VG3S), a novel framework that empowers Gaussian-based occupancy prediction with cross-view 3D geometric grounding. Specifically, to fully exploit the rich 3D geometric priors from a frozen VFM, we propose a plug-and-play hierarchical geometric feature adapter, which can effectively transform generic VFM tokens via feature aggregation, task-specific alignment, and multi-scale restructuring. Extensive experiments on the nuScenes occupancy benchmark demonstrate that VG3S achieves remarkable improvements of 12.6% in IoU and 7.5% in mIoU over the baseline. Furthermore, we show that VG3S generalizes seamlessly across diverse VFMs, consistently enhancing occupancy prediction accuracy and firmly underscoring the immense value of integrating priors derived from powerful, pre-trained geometry-grounded VFMs.

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Observation Quality Matters: Robust Multi-Fisheye Calibration via Failure-Oriented Analysis

Reliable calibration of multi-fisheye camera systems remains challenging as rig size, camera arrangement diversity, and field of view increase. Existing pipelines can jointly optimize intrinsics, extrinsics, and target poses, but their success still depends heavily on empirical capture rules and the quality of the observations supplied to the solver. This paper studies this dependency through a failure-oriented analysis. We reveal that calibration failures are not sufficiently explained by detector recall loss or global image-plane distribution imbalance. Instead, the dominant failure factor lies in intrinsic initialization: observations with limited radial span couple focal scale with fisheye projection-shape parameters, producing ill-conditioned updates. Guided by this insight, we propose CO-Calib, a plug-in calibration-data construction framework that combines a robust learning-based target detector with an error-analysis-guided frame selector. CO-Calib constructs initialization-friendly anchors, co-visible multi-camera constraints, and coverage-completion frames without changing the existing calibration workflow or optimization backend. Extensive experiments on synthetic and real multi-fisheye systems demonstrate that CO-Calib improves the overall success rate from 68.1% to 99.3%, increases extrinsic accuracy, and augments real-world calibration stability. The source code will be made publicly available at https://github.com/HKUST-Aerial-Robotics/CO-Calib.

cs.RO

FC-Vision: Real-Time Visibility-Aware Replanning for Occlusion-Free Aerial Target Structure Scanning in Unknown Environments

Autonomous aerial scanning of target structures is crucial for practical applications, requiring online adaptation to unknown obstacles during flight. Existing methods largely emphasize collision avoidance and efficiency, but overlook occlusion-induced visibility degradation, severely compromising scanning quality. This study proposes FC-Vision, an on-the-fly visibility-aware replanning framework that proactively and safely prevents target occlusions while preserving full target coverage and efficiency of the original plan. Our approach explicitly enforces dense surface-visibility constraints to regularize replanning behavior in real-time via an efficient two-level decomposition: occlusion-free viewpoint repair that maintains coverage with minimal deviation from the nominal scan, followed by segment-wise clean-sensing connection in 5-DoF space. A plug-in integration strategy is also presented to seamlessly interface \textbf{FC-Vision} with existing UAV scanning systems without architectural changes. Comprehensive simulation and real-world evaluations show that \textbf{FC-Vision} consistently improves scanning quality under unexpected occluders, delivering a maximum coverage gain of 55.32% and a 73.17% reduction in the occlusion ratio, while achieving real-time performance with a moderate increase in flight time. The code has been released at https://github.com/FC-Family/FC-Vision.

cs.RO

RICH-SLAM: Radar SLAM with Incremental and Continuous Hilbert Mapping

Simultaneous localization and mapping using radar sensors has gained increasing attention due to radar's inherent robustness to adverse weather and lighting conditions. However, radar measurements are characteristically sparse and noisy compared to LiDAR and visual data, posing significant challenges in achieving dense, continuous, and consistent map representations. In this paper, we present RICH-SLAM, a radar SLAM framework designed to address these challenges. Our approach features a Rao-Blackwellized particle filter-based back end that employs particle filtering for pose estimation and Kalman filtering for map updates. We propose an incremental Hilbert-space reduced-rank Gaussian process mapping strategy that enables continuous and uncertainty-aware map representations given sparse radar inputs. We further introduce a posterior-aware particle weighting scheme that leverages the full posterior distribution of map parameters for more robust likelihood evaluation. Experiments on self-collected and public ColoRadar datasets show that RICH-SLAM constructs continuous occupancy maps from sparse radar measurements and supports uncertainty-aware planning for mobile robots.

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H-OmniStereo: Zero-Shot Omnidirectional Stereo Matching with Heading-Aligned Normal Priors

Stereo matching on top-bottom equirectangular images provides an effective framework for full-surround perception, as vertically aligned epipolar lines enable the use of advanced perspective stereo architectures that are largely driven by large-scale datasets and monocular priors. However, the performance of such adaptations is severely limited by the scarcity of omnidirectional stereo datasets and the degradation of perspective monocular priors under spherical distortions. To address these challenges, we propose H-OmniStereo, a zero-shot omnidirectional stereo matching framework. First, we construct high-quality synthetic dataset comprising over 2.8 million top-bottom equirectangular stereo pairs to scale up training. Second, we introduce an equirectangular monocular normal estimator, specifically operating in a heading-aligned coordinate system. Beyond providing distortion-robust and cross-view-consistent geometric priors for establishing reliable correspondences in stereo matching, this design boosts training efficiency and accommodates train-test FoV mismatches. Extensive experiments show that our approach achieves higher accuracy than existing methods on out-of-domain datasets and successfully generalizes to real-world consumer camera setups using a single model. The model and dataset will be released at https://github.com/JIANG-CX/H-OmniStereo.

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WaterSplat-SLAM: Photorealistic Monocular SLAM in Underwater Environment

Underwater monocular SLAM is a challenging problem with applications from autonomous underwater vehicles to marine archaeology. However, existing underwater SLAM methods struggle to produce maps with high-fidelity rendering. In this paper, we propose WaterSplat-SLAM, a novel monocular underwater SLAM system that achieves robust pose estimation and photorealistic dense mapping. Specifically, we couple semantic medium filtering into two-view 3D reconstruction prior to enable underwater-adapted camera tracking and depth estimation. Furthermore, we present a semantic-guided rendering and adaptive map management strategy with an online medium-aware Gaussian map, modeling underwater environment in a photorealistic and compact manner. Experiments on multiple underwater datasets demonstrate that WaterSplat-SLAM achieves robust camera tracking and high-fidelity rendering in underwater environments.

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DLWM: Dual Latent World Models enable Holistic Gaussian-centric Pre-training in Autonomous Driving

Vision-based autonomous driving has gained much attention due to its low costs and excellent performance. Compared with dense BEV (Bird's Eye View) or sparse query models, Gaussian-centric method is a comprehensive yet sparse representation by describing scene with 3D semantic Gaussians. In this paper, we introduce DLWM, a novel paradigm with Dual Latent World Models specifically designed to enable holistic gaussian-centric pre-training in autonomous driving using two stages. In the first stage, DLWM predicts 3D Gaussians from queries by self-supervised reconstructing multi-view semantic and depth images. Equipped with fine-grained contextual features, in the second stage, two latent world models are trained separately for temporal feature learning, including Gaussian-flow-guided latent prediction for downstream occupancy perception and forecasting tasks, and ego-planning-guided latent prediction for motion planning. Extensive experiments in SurroundOcc and nuScenes benchmarks demonstrate that DLWM shows significant performance gains across Gaussian-centric 3D occupancy perception, 4D occupancy forecasting and motion planning tasks.

cs.CV

MG-Grasp: Metric-Scale Geometric 6-DoF Grasping Framework with Sparse RGB Observations

Single-view RGB-D grasp detection remains a common choice in 6-DoF robotic grasping systems, which typically requires a depth sensor. While RGB-only 6-DoF grasp methods has been studied recently, their inaccurate geometric representation is not directly suitable for physically reliable robotic manipulation, thereby hindering reliable grasp generation. To address these limitations, we propose MG-Grasp, a novel depth-free 6-DoF grasping framework that achieves high-quality object grasping. Leveraging two-view 3D foundation model with camera intrinsic/extrinsic, our method reconstructs metric-scale and multi-view consistent dense point clouds from sparse RGB images and generates stable 6-DoF grasp. Experiments on GraspNet-1Billion dataset and real world demonstrate that MG-Grasp achieves state-of-the-art (SOTA) grasp performance among RGB-based 6-DoF grasping methods.

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Advancing Multi-agent Traffic Simulation via R1-Style Reinforcement Fine-Tuning

Scalable and realistic simulation of multi-agent traffic behavior is critical for advancing autonomous driving technologies. Although existing data-driven simulators have made significant strides in this domain, they predominantly rely on supervised learning to align simulated distributions with real-world driving scenarios. A persistent challenge, however, lies in the distributional shift that arises between training and testing, which often undermines model generalization in unseen environments. To address this limitation, we propose SMART-R1, a novel R1-style reinforcement fine-tuning paradigm tailored for next-token prediction models to better align agent behavior with human preferences and evaluation metrics. Our approach introduces a metric-oriented policy optimization algorithm to improve distribution alignment and an iterative "SFT-RFT-SFT" training strategy that alternates between Supervised Fine-Tuning (SFT) and Reinforcement Fine-Tuning (RFT) to maximize performance gains. Extensive experiments on the large-scale Waymo Open Motion Dataset (WOMD) validate the effectiveness of this simple yet powerful R1-style training framework in enhancing foundation models. The results on the Waymo Open Sim Agents Challenge (WOSAC) showcase that SMART-R1 achieves state-of-the-art performance with an overall realism meta score of 0.7858, ranking first on the leaderboard at the time of submission.

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ST-GS: Vision-Based 3D Semantic Occupancy Prediction with Spatial-Temporal Gaussian Splatting

3D occupancy prediction is critical for comprehensive scene understanding in vision-centric autonomous driving. Recent advances have explored utilizing 3D semantic Gaussians to model occupancy while reducing computational overhead, but they remain constrained by insufficient multi-view spatial interaction and limited multi-frame temporal consistency. To overcome these issues, in this paper, we propose a novel Spatial-Temporal Gaussian Splatting (ST-GS) framework to enhance both spatial and temporal modeling in existing Gaussian-based pipelines. Specifically, we develop a guidance-informed spatial aggregation strategy within a dual-mode attention mechanism to strengthen spatial interaction in Gaussian representations. Furthermore, we introduce a geometry-aware temporal fusion scheme that effectively leverages historical context to improve temporal continuity in scene completion. Extensive experiments on the large-scale nuScenes occupancy prediction benchmark showcase that our proposed approach not only achieves state-of-the-art performance but also delivers markedly better temporal consistency compared to existing Gaussian-based methods.

cs.CV

Geometry-Grounded Gaussian Splatting

Gaussian Splatting (GS) has demonstrated impressive quality and efficiency in novel view synthesis. However, shape extraction from Gaussian primitives remains an open problem. Due to inadequate geometry parameterization and approximation, existing shape reconstruction methods suffer from poor multi-view consistency and are sensitive to floaters. In this paper, we present a rigorous theoretical derivation that establishes Gaussian primitives as a specific type of stochastic solids. This theoretical framework provides a principled foundation for Geometry-Grounded Gaussian Splatting by enabling the direct treatment of Gaussian primitives as explicit geometric representations. Using the volumetric nature of stochastic solids, our method efficiently renders high-quality depth maps for fine-grained geometry extraction. Experiments show that our method achieves the best shape reconstruction results among all Gaussian Splatting-based methods on public datasets.

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FlyCo: Foundation Model-Empowered Drones for Autonomous 3D Structure Scanning in Open-World Environments

Autonomous 3D scanning of open-world target structures via drones remains challenging despite broad applications. Existing paradigms rely on restrictive assumptions or effortful human priors, limiting practicality, efficiency, and adaptability. Recent foundation models (FMs) offer great potential to bridge this gap. This paper investigates a critical research problem: What system architecture can effectively integrate FM knowledge for this task? We answer it with FlyCo, a principled FM-empowered perception-prediction-planning loop enabling fully autonomous, prompt-driven 3D target scanning in diverse unknown open-world environments. FlyCo directly translates low-effort human prompts (text, visual annotations) into precise adaptive scanning flights via three coordinated stages: (1) perception fuses streaming sensor data with vision-language FMs for robust target grounding and tracking; (2) prediction distills FM knowledge and combines multi-modal cues to infer the partially observed target's complete geometry; (3) planning leverages predictive foresight to generate efficient and safe paths with comprehensive target coverage. Building on this, we further design key components to boost open-world target grounding efficiency and robustness, enhance prediction quality in terms of shape accuracy, zero-shot generalization, and temporal stability, and balance long-horizon flight efficiency with real-time computability and online collision avoidance. Extensive challenging real-world and simulation experiments show FlyCo delivers precise scene understanding, high efficiency, and real-time safety, outperforming existing paradigms with lower human effort and verifying the proposed architecture's practicality. Comprehensive ablations validate each component's contribution. FlyCo also serves as a flexible, extensible blueprint, readily leveraging future FM and robotics advances. Code will be released.

cs.RO

Vision-Language-Action Models for Autonomous Driving: Past, Present, and Future

Autonomous driving has long relied on modular "Perception-Decision-Action" pipelines, where hand-crafted interfaces and rule-based components often break down in complex or long-tailed scenarios. Their cascaded design further propagates perception errors, degrading downstream planning and control. Vision-Action (VA) models address some limitations by learning direct mappings from visual inputs to actions, but they remain opaque, sensitive to distribution shifts, and lack structured reasoning or instruction-following capabilities. Recent progress in Large Language Models (LLMs) and multimodal learning has motivated the emergence of Vision-Language-Action (VLA) frameworks, which integrate perception with language-grounded decision making. By unifying visual understanding, linguistic reasoning, and actionable outputs, VLAs offer a pathway toward more interpretable, generalizable, and human-aligned driving policies. This work provides a structured characterization of the emerging VLA landscape for autonomous driving. We trace the evolution from early VA approaches to modern VLA frameworks and organize existing methods into two principal paradigms: End-to-End VLA, which integrates perception, reasoning, and planning within a single model, and Dual-System VLA, which separates slow deliberation (via VLMs) from fast, safety-critical execution (via planners). Within these paradigms, we further distinguish subclasses such as textual vs. numerical action generators and explicit vs. implicit guidance mechanisms. We also summarize representative datasets and benchmarks for evaluating VLA-based driving systems and highlight key challenges and open directions, including robustness, interpretability, and instruction fidelity. Overall, this work aims to establish a coherent foundation for advancing human-compatible autonomous driving systems.

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CSMapping: Scalable Crowdsourced Semantic Mapping and Topology Inference for Autonomous Driving

Crowdsourcing enables scalable autonomous driving map construction, but low-cost sensor noise hinders quality from improving with data volume. We propose CSMapping, a system that produces accurate semantic maps and topological road centerlines whose quality consistently increases with more crowdsourced data. For semantic mapping, we train a latent diffusion model on HD maps (optionally conditioned on SD maps) to learn a generative prior of real-world map structure, without requiring paired crowdsourced/HD-map supervision. This prior is incorporated via constrained MAP optimization in latent space, ensuring robustness to severe noise and plausible completion in unobserved areas. Initialization uses a robust vectorized mapping module followed by diffusion inversion; optimization employs efficient Gaussian-basis reparameterization, projected gradient descent zobracket multi-start, and latent-space factor-graph for global consistency. For topological mapping, we apply confidence-weighted k-medoids clustering and kinematic refinement to trajectories, yielding smooth, human-like centerlines robust to trajectory variation. Experiments on nuScenes, Argoverse 2, and a large proprietary dataset achieve state-of-the-art semantic and topological mapping performance, with thorough ablation and scalability studies.

cs.CV