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Shen Yan

Publications and source records attributed to Shen Yan.

At least 19 recordsLinked to original sources

LoD-Loc v4: Towards Generalized Aerial Visual Localization via Panoptic LoD 3D Map Registration

Aerial visual localization over Level-of-Detail (LoD) 3D Maps has recently gained significant traction due to its global scalability, storage efficiency, and privacy-preserving nature. However, existing methods rely almost exclusively on building elements, which leads to catastrophic localization failures in rural or undeveloped areas where buildings are sparse or non-existent. To address this, we construct a unified Panoptic LoD 3D Map by fusing OpenStreetMap (OSM), Digital Elevation Models (DEM), and LoD assets, reformulating the problem as a panoptic registration task. By parsing the query image into discrete building `thing' instances and continuous `stuff' regions comprising road, vegetation, and water, we establish a holistic alignment with this map to robustly optimize the camera pose. To enable reliable panoptic perception, we develop a new automated pipeline that constructs AirPan - the largest aerial panoptic segmentation dataset to date, comprising 85k images with pixel-accurate annotations. This empowers our panoptic segmentation model to exhibit remarkable zero-shot generalization capabilities. Extensive experiments demonstrate that LoD-Loc v4 consistently outperforms state-of-the-art (SOTA) baselines by a significant margin. Most notably, it successfully maintains reliable localization in building-less scenarios, completely overcoming the catastrophic failures of prior building-centric paradigms.

cs.CV↗

Training Long-Context Vision-Language Models Effectively with Generalization Beyond 128K Context

Long-context modeling is becoming a core capability of modern large vision-language models (LVLMs), enabling sustained context management across long-document understanding, video analysis, and multi-turn tool use in long-horizon agents. Yet practical training recipes remain insufficiently explored, particularly for designing and balancing long-context data mixtures. In this work, we present a systematic study of long-context continued pre-training (LongPT) for LVLMs, extending a 7B model from 32K to 128K context with extensive ablations on long-document data. We first show that long-document VQA is substantially more effective than OCR transcription. Building on this observation, our ablations further yield three key findings: i) for sequence-length distribution, balanced data outperforms target-length-focused data (e.g., 128K), suggesting that long-context ability requires generalizable key-information retrieval across various lengths and positions; ii) retrieval remains the primary bottleneck, favoring retrieval-heavy mixtures with modest reasoning data for task diversity; iii) pure long-document VQA largely preserves short-context capabilities, suggesting that instruction-formatted long data reduces the need for short-data mixing. Based on these findings, we introduce MMProLong, obtained by long-context continued pre-training from Qwen2.5-VL-7B with only a 5B-token budget. MMProLong improves long-document VQA scores by 7.11% and maintains strong performance at 256K and 512K contexts beyond its 128K training window, without additional training. It further generalizes to webpage-based multimodal needle retrieval, long-context vision-text compression, and long-video understanding without task-specific supervision. Overall, our study establishes a practical LongPT recipe and an empirical foundation for advancing long-context vision-language models.

cs.CV↗

Loop-$μ$P: Residual Scaling and Hyperparameter Transfer in Looped Transformers

Looped Transformers have drawn growing attention because looping improves multi-step reasoning and increases the executed depth of a model without adding parameters. They achieve this by reusing a stack of $L$ layers for $N$ loops. However, increasing the loop count $N$ not only destabilizes training but also shifts the best hyperparameters, so they must be searched again for every loop count. Inspired by Depth-$μ$P (Yang et al., 2024), which multiplies each residual branch by $L^{-1/2}$ for depth $L$ so that a learning rate tuned on a shallow untied network transfers to a deep one, we study how the residual branches and the learning rate should scale with the loop count $N$. We find that loops cannot simply be treated as extra depth, because the loops share weights. At initialization, distinct layers add nearly uncorrelated increments to the residual stream, so their sum grows as $\sqrt{L}$, whereas a shared layer adds positively correlated increments at every loop, so their sum grows linearly in $N$. For a single layer looped $N$ times, we show in the infinite-width limit that multiplying the residual branch by $1/N$ and keeping the learning rate independent of $N$ is the only parameterization with both a stable forward pass and maximal residual-stream updates. We then generalize the analysis to a stack of $L$ distinct layers looped $N$ times to obtain a parameterization we call Loop-$μ$P, in which the loop factor $1/N$ combines with the depth factor $L^{-1/2}$. Empirically, we find in language modeling that the base learning rate tuned on the smallest model stays best under Loop-$μ$P for loop counts up to $8$ and executed depths up to $384$ layers. These results make Loop-$μ$P a practical recipe for scaling looped Transformers.

cs.LG↗

HEAR: Real Voices, Real Bias: A Large-Scale Human-Recorded, Demographically Diverse Benchmark for Audio Language Models

We introduce HEAR (Human-recorded Evaluation of Audio-LLM bias by Real speakers), a large-scale, ecologically valid benchmark comprising 87k real human audio samples from 843 demographically diverse participants. HEAR enables comprehensive evaluation through Multiple Choice Question Answering (MCQA) and open-ended long-form tasks. To our knowledge, this is the first large-scale voice benchmark grounded entirely in authentic human speech. We evaluate model behavior across both real-time speech-to-speech and speech-to-text architectures. Our results reveal that voice-conditioned bias is a model-specific property. Furthermore, we demonstrate that personalization instructions consistently exacerbate demographic disparities. Our findings establish that voice bias is a controllable model characteristic, providing a foundational framework for future bias mitigation and evaluation in Audio-LLM development.

cs.SD↗

DirtyMoCap: Robust Motion Capture from Unconstrained Markers

Optical motion capture delivers high-fidelity human motion, but its reliance on strict marker layouts and clean trajectories severely limits its real-world applicability. In practice, tracking systems frequently output unconstrained markers: sparse, noisy, and unordered point clouds with unknown or varying configurations. To bridge the gap between corrupted raw markers and parametric human models, we introduce DirtyMoCap, a robust, marker-layout-free framework. Our core insight is to map unordered marker observations to a fixed set of "proxy anchors" comprising skeletal joints and body surface points, which serve as a stable intermediate representation. We first initialize and track these anchors over long sequences using a recurrent sliding-window architecture. Then, a custom differentiable Gauss-Newton solver fits the SMPL-H model to the tracked anchors to recover full-body pose, translation, and shape. By explicitly deriving geometric residuals, our solver learns adaptive observation confidence, smoothness, and prior weights end-to-end, adapting dynamically to the reliability of the input data. Extensive experiments on diverse, noisy marker configurations demonstrate that DirtyMoCap successfully generalizes across arbitrary layouts using only a single trained model. It consistently outperforms state-of-the-art configuration-specific baselines in both joint and vertex reconstruction accuracy, while our custom CUDA solver achieves up to a 100x speedup over standard PyTorch implementations. We further apply DirtyMoCap to heterogeneous raw optical MoCap recordings of traditional Chinese martial arts, yielding a Kung Fu motion dataset of temporally coherent SMPL-H reconstructions. Code and data are available at https://wanglongzju.github.io/DirtyMoCap-Project-Page.

cs.CV↗

Disentangling Representation Evolution in Transformers through Directional Decomposition

Transformer representations evolve through learned additive transformations that either preserve their current direction or redirect it. We study this evolution as a functional geometry, decomposing learned updates into parallel and perpendicular components. Across pretrained models, we find substantial parallel components beyond the residual identity path. We then apply the decomposition in two spaces: to attention and MLP updates relative to the hidden state, and to attention value aggregation relative to the current token's value. Targeted edits reveal a strongly space-dependent asymmetry: exclude-self value-space parallel manipulation is markedly more robust than residual-space and perpendicular counterparts, preserving the direct self message while scaling only the non-self aggregate. The same decomposition gives a component-resolved description of compression-induced update error: perpendicular error separates compression methods more clearly than parallel error. Extensive experiments further demonstrate that full-aggregate parallel suppression during from-scratch pretraining lowers validation-loss trajectories and improves downstream averages, with the value-space variant strongest. Together, these results connect representation geometry to editing robustness, compression diagnosis, and training-time intervention. Code is available in the \href{https://github.com/Shwai-He/Transformer-Geometry}{project repository}.

cs.CL↗

SMELT: Scaling Laws for Compute-Matched MoE Looped Transformers

Looped Transformers increase effective depth by iterating a shared block of layers, but most evaluations compare at fixed model size, conflating architectural advantage with extra FLOPs. We study looping on Mixture-of-Experts Transformers while closely matching per-token FLOPs, total non-embedding parameters, and KV cache. Through a series of ablations, we arrive at a recipe we call SMELT (Sparse MoE Transformer, middle layers Loop Twice), which loops the middle half of layers twice while matching the unlooped Baseline on all three budgets. We scale SMELT across four sizes up to 54B non-embedding parameters and fit a separate Chinchilla-style scaling law for each architecture. SMELT's loss drops faster with compute, saving 6.8--18.0\% of training FLOPs on the compute-optimal frontier. The advantage transfers to downstream benchmarks beyond what validation loss predicts, is largest on Code, and grows with sample length and the number of in-context examples. Mechanistic analysis shows that the second visit reduces the attention sink and redirects mass toward content-relevant tokens, an inductive bias that may underlie the observed performance gains. These results show that looping can improve Transformers even under budget matching, offering a practical recipe that turns depth reuse into measurable gains.

cs.LG↗

xDailyBench: Benchmarking LLMs on Professional Consultation for Real-Life Problems

Large language models (LLMs) are increasingly used for everyday assistance, yet existing benchmarks only partially reflect the requests users naturally make in practice. Real-world requests are often open-ended, casually specified, and context-dependent, requiring models not only to follow explicit instructions but also to infer unstated needs from user background and situational context. We introduce xDailyBench, a benchmark of 248 carefully curated tasks spanning 51 scenarios across personal life, white-collar work, learning and research, and cross-domain activities. The tasks are grounded in requests that users have actually completed or genuinely intended to accomplish with AI, and are evaluated with fine-grained binary rubrics covering both explicit and implicit requirements. We evaluate 11 frontier models under standardized agentic settings. The best models achieve a task-level score of 75.6\%, while all models perform substantially worse on implicit than explicit requirements, with gaps no less than 9 percentage points. These results reveal implicit requirement inference as a persistent bottleneck for reliably satisfying real-world everyday user needs.

cs.AI↗

HarnessDev: Can LLMs Create and Evolve Their Own Agent Harness?

As agents move from research prototypes to deployed tools, their capability increasingly depends on model-external execution infrastructure, commonly termed the agent harness. Changing this harness while holding model weights fixed can substantially alter task performance. Current agent evaluations typically report downstream performance under a chosen harness, leaving a model's ability to develop the harness itself comparatively underexplored. We introduce HarnessDev, a benchmark that shifts the unit of evaluation from task outputs to runnable infrastructure. HarnessDev covers two stages. In Creation, the agent starts from a minimal seed and a small number of cases, then builds a complete execution system. In Evolution, it starts from its own created harness and iteratively revises it using downstream execution feedback, with the goal of improving benchmark performance. We then evaluate each constructed harness on capability (task success on held-out benchmarks) and efficiency (execution-token cost). The reported Creation results cover six creator LLMs, four domains, and five downstream benchmarks totaling 2,207 unique downstream instances, with hidden evaluation tasks withheld from development. We find that generated harnesses remain substantially behind mature human-engineered references on code and on search and research, while matching or exceeding the selected references on writing and machine-learning experimentation, with large variation in execution cost. Evolution produces some performance gains, but they are unstable and transfer only partially to held-out tasks. Experiments with a fixed runtime model further show that the gains depend strongly on the model executing the harness, indicating limited transfer across models.

cs.SE↗

REER-PT: Reverse-Engineered Reasoning for Perplexity-Guided Pre-training Data Augmentation

As language-model compute continues to scale, high-quality training data is becoming an increasingly important bottleneck. Conventional next-token prediction supervises what follows a context but leaves the intermediate reasoning behind that continuation implicit. We introduce \textbf{REER-PT}, a scalable framework that extends Reverse-Engineered Reasoning (REER) to raw pre-training data. REER-PT identifies continuations that are difficult to predict but can still be inferred from the preceding context, and inserts concise reasoning annotations that reconstruct the missing connection between context and continuation. Candidate annotations are generated and refined offline, with perplexity serving as the optimization signal. Constraints on length and target leakage filter out unhelpful or trivial annotations. This sparse transformation preserves the source text and remains compatible with standard next-token prediction, avoiding online reasoning rollouts during pre-training. We apply REER-PT to transform a source pre-training corpus into an augmented one. Across augmented-data, original-token, and selected-continuation comparisons, perplexity reductions range from 0.42 to 7.29, and only about 0.05\% of annotation 13-grams appear verbatim in the source text. We then train two 680M-parameter models with the same architecture and training configuration on the source and augmented corpora, respectively. The augmented-data model gains up to 2.07 percentage points on several knowledge and reasoning benchmarks. Together, the perplexity analysis indicates improved continuation predictability, while the controlled pre-training experiments suggest that this augmentation can improve model performance without changing the standard pre-training objective.

cs.CL↗

S3Gym: Can LLMs Turn Self-Testing and Self-Judging into Self-Improvement?

Large language models (LLMs) increasingly interact with external environments and accumulate substantial behavioral experience, yet existing agent benchmarks largely evaluate them as fixed policies. It therefore remains unclear whether an agent can actively test its behavior, judge the resulting experience, and use that experience to improve future decisions. We introduce \textbf{S\textsuperscript{3}Gym}, an interactive benchmark for evaluating LLM self-improvement through three coupled capabilities: \textbf{Self-Testing}, \textbf{Self-Judging}, and \textbf{Self-Improvement}. S$^3$Gym separates permissive exploration from strict held-out evaluation and instantiates this protocol in seven text-based games with executable environment verifiers. We evaluate three pathways for incorporating interaction experience: direct History ICL, score-conditioned Summary Memory, and parameter Training. Our experiments reveal that self-improvement is neither automatic nor uniform. Context-level experience improves performance for several model--game pairs, but the most effective pathway depends strongly on the task structure: summaries are beneficial when experience can be compressed into reusable strategic rules, yet often underperform raw history when success depends on precise, state-contingent information. Parameter training produces substantial gains on some tasks, but also exhibits unstable improvement and severe negative transfer on others. These findings show that recognizing successful actions is insufficient; agents must also transform feedback into executable and transferable policies. S$^3$Gym provides a unified framework for diagnosing this process and identifying the bottlenecks that prevent agents from translating interaction experience into reliable self-improvement.

cs.CL↗

Aspire: Can Models Self-Evolve from Vague Goals?

Many important forms of human learning begin with a vague goal, such as "become a better physicist" or "improve at research." Learners must interpret the goal, identify capability gaps, decide how to learn, and determine whether they have actually improved. In contrast, existing work on LLM self-evolution typically begins with tasks and evaluation metrics specified by humans, reducing self-evolution to optimizing an explicit objective rather than deciding what and how to learn. We introduce ASPIRE, a benchmark for vague-goal-driven self-evolution. ASPIRE provides only a natural-language capability goal while downstream evaluation tasks remain hidden. The agent must operationalize the goal by choosing data and update methods, constructing training and validation signals, and deciding when to evaluate. ASPIRE supports both model-weight and agent-harness evolution in a unified interactive environment and evaluates the resulting systems on a hidden, expert-authored set of 520 items spanning six goals. Our experiments show that vague goals redirect search effort toward goal interpretation. Current agents routinely complete training and harness-editing loops, but weight-level gains remain sparse and unstable, and the strongest evolved harness remains below the engineered Qwen-Agent reference. Agents often train on mismatched data and trust narrow self-evaluations, so local gains fail to transfer to hidden evaluation and continued search and training can erase earlier improvements.

cs.CL↗

Repo2Skill-Evo: Repository Skills Go Stale in Silence

Large language model (LLM) agents increasingly operate over evolving software repositories, where success depends on repository-specific procedural knowledge: which APIs to call, which scripts to run, and which conventions the current release expects. Agent skills externalize this knowledge into reusable units, and prior work shows that they can improve agent performance. What remains unclear is whether that improvement is durable. The same version specificity that makes a skill useful also makes it fragile: after a release, it may become stale without raising any explicit signal, while continuing to provide obsolete guidance. Externalizing knowledge into a skill can therefore make its decay invisible. We study whether agents can keep this externalized knowledge current. Repo2Skill-Evo casts each release transition as a skill-maintenance task: given a V1 skill set and the official V1-to-V2 patch, an agent must update obsolete skill content while preserving guidance that remains valid. Across 57 real-world repositories and 105 selected release transitions, every evaluated transition invalidates part of the V1 skill set. Yet six frontier agents reach only 29.9%-69.7% avg@3 macro F1 under a patch-grounded removal metric that balances stale-content recall against over-editing precision. Across runs, two opposing errors dominate: incomplete coverage of affected files in the skill set leaves stale content untouched, while overbroad editing is associated with higher recall but lower precision. Repository skills go stale in silence, and even frontier agents cannot reliably maintain them.

cs.AI↗

StartupBench: Benchmarking General-Purpose Agents on Market-Validated End-to-End Workflows

Recent advances in Large Language Models(LLMs) and agents have substantially improved the ability of AI systems to execute complex tasks. Yet existing benchmarks largely rely on researcher-selected tasks, leaving uncertain whether such progress extends to the work that real-world users actually demand from AI systems. We introduce \textbf{StartupBench}, an E2E agent benchmark grounded in market-validated AI startup products. Rather than defining tasks from pre-defined assumptions about useful agent capabilities, we systematically study AI products with demonstrated adoption, together with their product workflows and users, to identify real-world tasks for which AI has established practical demand across diverse professional domains. We translate these workflows into complete deliverable-oriented tasks and evaluate them with fine-grained rubrics capturing their complex requirements. Across representative models evaluated under a unified agent harness, even the strongest model successfully completes only approximately 30\% of StartupBench, despite making substantial partial progress on many tasks. Further analysis identifies aspects like complex instruction following and domain-specific expertise as major sources of failure. Our results reveal that many market-validated workflows remain beyond the reliable capabilities of current general-purpose agents, establishing StartupBench as an empirical measure of progress toward E2E completions of real-world user tasks.

cs.AI↗

Chain-of-Experience for Continual LLM Improvement

Humans continuously learn from experience, whereas conventional large language model (LLM) evaluations ignore the models' ability to improve through inference-time interaction. In this paper, we study how LLMs learn from iterative experience at test time, a setting we refer to as Chain-of-Experience (CoE), where models accumulate experiential traces through iterative interactions with self or environmental feedback to form a continual improvement loop beyond zero-shot inference. We instantiate CoE with diverse feedback mechanisms, including model self-feedback and environmental signals such as correctness or public coding test pass rates, and evaluate across math, coding, and knowledge domains using 8 LLMs, including GPT-5, Gemini-2.5 Pro, Claude-4.5 Sonnet. Our study shows that leveraging iterative experience consistently outperforms feedback-free baselines, achieving substantial gains with self feedback alone, alongside a 5.6% overall improvement and 19% lower API cost across tasks and models. We further show that combining complementary feedback channels (e.g., model and correctness signals) yields additional gains, and that CoE delivers higher accuracy per token than existing test-time strategies. We observe a positive correlation between LLM base ability and improvement capacity, and show that models remain robust under weak or spurious feedback, with different feedback contributing to distinct improvement aspects and most gains emerging early in the iterations.

cs.CL↗

Harness-IF: Evaluating Instruction Following Across Instruction Surfaces in Coding Agents

When a coding agent obeys a rule, it may simply have been going to do that anyway. Existing instruction-following benchmarks cannot tell the difference: they concentrate rules in the user turn, while coding-agent benchmarks emphasize final task success. We introduce Harness-IF, which scores operational rules one at a time from execution evidence: 60 realistic multi-turn coding items drawn from a 642-rule library, 256 rules receiving verdicts, placed on the five configurable surfaces a deployed agent reads. To separate compliance from coincidence we introduce Against-Prior Accuracy (AP-Acc), which scores only rules labeled as opposing unprompted defaults, observed by re-running tasks with the rule withheld across nine probe builds and curated otherwise. Across 12 frontier models, accuracy spans 72.1-85.9% and AP-Acc 66.1-78.6%; every model is worse on against-prior rules, by 3.6 to 7.4 points (mean 5.81), and the direction survives a common-support analysis with item-clustered intervals. Aggregate scores therefore overstate compliance by a model-specific margin: prior control leaves the top build unchanged and exchanges three adjacent rank pairs. A counterbalanced conflict pilot on nine separate builds adds a second result: pooled precedence does not follow prompt depth, with system prompts, project files, and user instructions ahead of tool and skill descriptions.

cs.AI↗

Workflow-GYM: Towards Long-Horizon Evaluation of Computer-use Agentic tasks in Real-World Professional Fields

Recent years have witnessed the rapid evolution of AI agents toward handling increasingly complex, real-world tasks. However, existing benchmarks rarely evaluate whether agents can operate graphical user interfaces to complete long-horizon, high-value professional workflows across diverse domains. Current GUI benchmarks still predominantly focus on general-purpose software, relatively simple applications, and short-horizon tasks, leaving it largely unknown whether modern agents can follow user instructions to autonomously operate domain-specific professional software and accomplish economically valuable work in an end-to-end manner. To bridge this gap, we introduce Workflow-GYM, a benchmark for long-horizon GUI tasks centered on professional domains and specialized software environments. Through extensive experiments on state-of-the-art models, we find that even the strongest models achieve only slightly above 30% success rates, highlighting that professional long-horizon GUI workflows remain highly challenging for current GUI agents. Further analysis reveals that current agents struggle to maintain long-horizon workflow consistency, frequently exhibiting workflow stage omission, error propagation, objective drift, and insufficient understanding of professional software environments. Our findings provide important insights into the limitations of current agent systems and suggest key directions for the next generation of GUI-agent research.

cs.AI↗

AirZoo: A Unified Large-Scale Dataset for Grounding Aerial Geometric 3D Vision

Despite the rapid progress in data-driven 3D vision, aerial geometric 3D vision remains a formidable challenge due to the severe scarcity of large-scale, high-fidelity training data. Existing benchmarks, predominantly biased toward ground-level or object-centric views, do not account for complex viewpoint transformations and diverse environmental conditions in UAV-based sensing. To bridge this critical gap, we propose AirZoo, a unified large-scale dataset and benchmark for grounding aerial geometric 3D vision. AirZoo possesses three appealing properties: 1) Scalable Generation Pipeline: Leveraging freely available, world-scale photogrammetric 3D meshes, it renders vast outdoor environments with customizable UAV flight trajectories and configurable weather/illumination. 2) Comprehensive Scene Diversity: It provides the most extensive coverage of region types to date (spanning 378 regions across 22 countries), systematically encompassing both highly structured urban landscapes and complex unstructured natural environments. 3) Rich Geometric Annotations: Each frame provides synchronized, pixel-level metric depth and precise 6-DoF geo-referenced poses, essential for geometry-aware learning. Through three rigorous evaluation tracks -- aerial image retrieval, cross-view matching, and multi-view 3D reconstruction -- we demonstrate that AirZoo serves as a powerful pre-training engine. Extensive experiments on both public and newly collected real-world benchmarks reveal that fine-tuning on AirZoo yields substantial performance gains for SoTA models (e.g., MegaLoc, RoMa, VGGT, and Depth Anything 3), establishing a new performance upper bound for aerial spatial intelligence.

cs.CV↗