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Sheng Zhao

Publications and source records attributed to Sheng Zhao.

At least 73 records · Page 4Linked to original sources

FoundationTTS: Text-to-Speech for ASR Customization with Generative Language Model

Neural text-to-speech (TTS) generally consists of cascaded architecture with separately optimized acoustic model and vocoder, or end-to-end architecture with continuous mel-spectrograms or self-extracted speech frames as the intermediate representations to bridge acoustic model and vocoder, which suffers from two limitations: 1) the continuous acoustic frames are hard to predict with phoneme only, and acoustic information like duration or pitch is also needed to solve the one-to-many problem, which is not easy to scale on large scale and noise datasets; 2) to achieve diverse speech output based on continuous speech features, complex VAE or flow-based models are usually required. In this paper, we propose FoundationTTS, a new speech synthesis system with a neural audio codec for discrete speech token extraction and waveform reconstruction and a large language model for discrete token generation from linguistic (phoneme) tokens. Specifically, 1) we propose a hierarchical codec network based on vector-quantized auto-encoders with adversarial training (VQ-GAN), which first extracts continuous frame-level speech representations with fine-grained codec, and extracts a discrete token from each continuous speech frame with coarse-grained codec; 2) we jointly optimize speech token, linguistic tokens, speaker token together with a large language model and predict the discrete speech tokens autoregressively. Experiments show that FoundationTTS achieves a MOS gain of +0.14 compared to the baseline system. In ASR customization tasks, our method achieves 7.09\% and 10.35\% WERR respectively over two strong customized ASR baselines.

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Speak Foreign Languages with Your Own Voice: Cross-Lingual Neural Codec Language Modeling

We propose a cross-lingual neural codec language model, VALL-E X, for cross-lingual speech synthesis. Specifically, we extend VALL-E and train a multi-lingual conditional codec language model to predict the acoustic token sequences of the target language speech by using both the source language speech and the target language text as prompts. VALL-E X inherits strong in-context learning capabilities and can be applied for zero-shot cross-lingual text-to-speech synthesis and zero-shot speech-to-speech translation tasks. Experimental results show that it can generate high-quality speech in the target language via just one speech utterance in the source language as a prompt while preserving the unseen speaker's voice, emotion, and acoustic environment. Moreover, VALL-E X effectively alleviates the foreign accent problems, which can be controlled by a language ID. Audio samples are available at \url{https://aka.ms/vallex}.

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Improving Contextual Spelling Correction by External Acoustics Attention and Semantic Aware Data Augmentation

We previously proposed contextual spelling correction (CSC) to correct the output of end-to-end (E2E) automatic speech recognition (ASR) models with contextual information such as name, place, etc. Although CSC has achieved reasonable improvement in the biasing problem, there are still two drawbacks for further accuracy improvement. First, due to information limitation in text only hypothesis or weak performance of ASR model on rare domains, the CSC model may fail to correct phrases with similar pronunciation or anti-context cases where all biasing phrases are not present in the utterance. Second, there is a discrepancy between the training and inference of CSC. The bias list in training is randomly selected but in inference there may be more similarity between ground truth phrase and other phrases. To solve above limitations, in this paper we propose an improved non-autoregressive (NAR) spelling correction model for contextual biasing in E2E neural transducer-based ASR systems to improve the previous CSC model from two perspectives: Firstly, we incorporate acoustics information with an external attention as well as text hypotheses into CSC to better distinguish target phrase from dissimilar or irrelevant phrases. Secondly, we design a semantic aware data augmentation schema in training phrase to reduce the mismatch between training and inference to further boost the biasing accuracy. Experiments show that the improved method outperforms the baseline ASR+Biasing system by as much as 20.3% relative name recall gain and achieves stable improvement compared to the previous CSC method over different bias list name coverage ratio.

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Neural Codec Language Models are Zero-Shot Text to Speech Synthesizers

We introduce a language modeling approach for text to speech synthesis (TTS). Specifically, we train a neural codec language model (called Vall-E) using discrete codes derived from an off-the-shelf neural audio codec model, and regard TTS as a conditional language modeling task rather than continuous signal regression as in previous work. During the pre-training stage, we scale up the TTS training data to 60K hours of English speech which is hundreds of times larger than existing systems. Vall-E emerges in-context learning capabilities and can be used to synthesize high-quality personalized speech with only a 3-second enrolled recording of an unseen speaker as an acoustic prompt. Experiment results show that Vall-E significantly outperforms the state-of-the-art zero-shot TTS system in terms of speech naturalness and speaker similarity. In addition, we find Vall-E could preserve the speaker's emotion and acoustic environment of the acoustic prompt in synthesis. See https://aka.ms/valle for demos of our work.

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ResGrad: Residual Denoising Diffusion Probabilistic Models for Text to Speech

Denoising Diffusion Probabilistic Models (DDPMs) are emerging in text-to-speech (TTS) synthesis because of their strong capability of generating high-fidelity samples. However, their iterative refinement process in high-dimensional data space results in slow inference speed, which restricts their application in real-time systems. Previous works have explored speeding up by minimizing the number of inference steps but at the cost of sample quality. In this work, to improve the inference speed for DDPM-based TTS model while achieving high sample quality, we propose ResGrad, a lightweight diffusion model which learns to refine the output spectrogram of an existing TTS model (e.g., FastSpeech 2) by predicting the residual between the model output and the corresponding ground-truth speech. ResGrad has several advantages: 1) Compare with other acceleration methods for DDPM which need to synthesize speech from scratch, ResGrad reduces the complexity of task by changing the generation target from ground-truth mel-spectrogram to the residual, resulting into a more lightweight model and thus a smaller real-time factor. 2) ResGrad is employed in the inference process of the existing TTS model in a plug-and-play way, without re-training this model. We verify ResGrad on the single-speaker dataset LJSpeech and two more challenging datasets with multiple speakers (LibriTTS) and high sampling rate (VCTK). Experimental results show that in comparison with other speed-up methods of DDPMs: 1) ResGrad achieves better sample quality with the same inference speed measured by real-time factor; 2) with similar speech quality, ResGrad synthesizes speech faster than baseline methods by more than 10 times. Audio samples are available at https://resgrad1.github.io/.

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BinauralGrad: A Two-Stage Conditional Diffusion Probabilistic Model for Binaural Audio Synthesis

Binaural audio plays a significant role in constructing immersive augmented and virtual realities. As it is expensive to record binaural audio from the real world, synthesizing them from mono audio has attracted increasing attention. This synthesis process involves not only the basic physical warping of the mono audio, but also room reverberations and head/ear related filtrations, which, however, are difficult to accurately simulate in traditional digital signal processing. In this paper, we formulate the synthesis process from a different perspective by decomposing the binaural audio into a common part that shared by the left and right channels as well as a specific part that differs in each channel. Accordingly, we propose BinauralGrad, a novel two-stage framework equipped with diffusion models to synthesize them respectively. Specifically, in the first stage, the common information of the binaural audio is generated with a single-channel diffusion model conditioned on the mono audio, based on which the binaural audio is generated by a two-channel diffusion model in the second stage. Combining this novel perspective of two-stage synthesis with advanced generative models (i.e., the diffusion models),the proposed BinauralGrad is able to generate accurate and high-fidelity binaural audio samples. Experiment results show that on a benchmark dataset, BinauralGrad outperforms the existing baselines by a large margin in terms of both object and subject evaluation metrics (Wave L2: 0.128 vs. 0.157, MOS: 3.80 vs. 3.61). The generated audio samples (https://speechresearch.github.io/binauralgrad) and code (https://github.com/microsoft/NeuralSpeech/tree/master/BinauralGrad) are available online.

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PromptTTS: Controllable Text-to-Speech with Text Descriptions

Using a text description as prompt to guide the generation of text or images (e.g., GPT-3 or DALLE-2) has drawn wide attention recently. Beyond text and image generation, in this work, we explore the possibility of utilizing text descriptions to guide speech synthesis. Thus, we develop a text-to-speech (TTS) system (dubbed as PromptTTS) that takes a prompt with both style and content descriptions as input to synthesize the corresponding speech. Specifically, PromptTTS consists of a style encoder and a content encoder to extract the corresponding representations from the prompt, and a speech decoder to synthesize speech according to the extracted style and content representations. Compared with previous works in controllable TTS that require users to have acoustic knowledge to understand style factors such as prosody and pitch, PromptTTS is more user-friendly since text descriptions are a more natural way to express speech style (e.g., ''A lady whispers to her friend slowly''). Given that there is no TTS dataset with prompts, to benchmark the task of PromptTTS, we construct and release a dataset containing prompts with style and content information and the corresponding speech. Experiments show that PromptTTS can generate speech with precise style control and high speech quality. Audio samples and our dataset are publicly available.

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Towards Contextual Spelling Correction for Customization of End-to-end Speech Recognition Systems

Contextual biasing is an important and challenging task for end-to-end automatic speech recognition (ASR) systems, which aims to achieve better recognition performance by biasing the ASR system to particular context phrases such as person names, music list, proper nouns, etc. Existing methods mainly include contextual LM biasing and adding bias encoder into end-to-end ASR models. In this work, we introduce a novel approach to do contextual biasing by adding a contextual spelling correction model on top of the end-to-end ASR system. We incorporate contextual information into a sequence-to-sequence spelling correction model with a shared context encoder. Our proposed model includes two different mechanisms: autoregressive (AR) and non-autoregressive (NAR). We propose filtering algorithms to handle large-size context lists, and performance balancing mechanisms to control the biasing degree of the model. We demonstrate the proposed model is a general biasing solution which is domain-insensitive and can be adopted in different scenarios. Experiments show that the proposed method achieves as much as 51% relative word error rate (WER) reduction over ASR system and outperforms traditional biasing methods. Compared to the AR solution, the proposed NAR model reduces model size by 43.2% and speeds up inference by 2.1 times.

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MeloForm: Generating Melody with Musical Form based on Expert Systems and Neural Networks

Human usually composes music by organizing elements according to the musical form to express music ideas. However, for neural network-based music generation, it is difficult to do so due to the lack of labelled data on musical form. In this paper, we develop MeloForm, a system that generates melody with musical form using expert systems and neural networks. Specifically, 1) we design an expert system to generate a melody by developing musical elements from motifs to phrases then to sections with repetitions and variations according to pre-given musical form; 2) considering the generated melody is lack of musical richness, we design a Transformer based refinement model to improve the melody without changing its musical form. MeloForm enjoys the advantages of precise musical form control by expert systems and musical richness learning via neural models. Both subjective and objective experimental evaluations demonstrate that MeloForm generates melodies with precise musical form control with 97.79% accuracy, and outperforms baseline systems in terms of subjective evaluation score by 0.75, 0.50, 0.86 and 0.89 in structure, thematic, richness and overall quality, without any labelled musical form data. Besides, MeloForm can support various kinds of forms, such as verse and chorus form, rondo form, variational form, sonata form, etc.

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StableFace: Analyzing and Improving Motion Stability for Talking Face Generation

While previous speech-driven talking face generation methods have made significant progress in improving the visual quality and lip-sync quality of the synthesized videos, they pay less attention to lip motion jitters which greatly undermine the realness of talking face videos. What causes motion jitters, and how to mitigate the problem? In this paper, we conduct systematic analyses on the motion jittering problem based on a state-of-the-art pipeline that uses 3D face representations to bridge the input audio and output video, and improve the motion stability with a series of effective designs. We find that several issues can lead to jitters in synthesized talking face video: 1) jitters from the input 3D face representations; 2) training-inference mismatch; 3) lack of dependency modeling among video frames. Accordingly, we propose three effective solutions to address this issue: 1) we propose a gaussian-based adaptive smoothing module to smooth the 3D face representations to eliminate jitters in the input; 2) we add augmented erosions on the input data of the neural renderer in training to simulate the distortion in inference to reduce mismatch; 3) we develop an audio-fused transformer generator to model dependency among video frames. Besides, considering there is no off-the-shelf metric for measuring motion jitters in talking face video, we devise an objective metric (Motion Stability Index, MSI), to quantitatively measure the motion jitters by calculating the reciprocal of variance acceleration. Extensive experimental results show the superiority of our method on motion-stable face video generation, with better quality than previous systems.

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FastSpeech 2: Fast and High-Quality End-to-End Text to Speech

Non-autoregressive text to speech (TTS) models such as FastSpeech can synthesize speech significantly faster than previous autoregressive models with comparable quality. The training of FastSpeech model relies on an autoregressive teacher model for duration prediction (to provide more information as input) and knowledge distillation (to simplify the data distribution in output), which can ease the one-to-many mapping problem (i.e., multiple speech variations correspond to the same text) in TTS. However, FastSpeech has several disadvantages: 1) the teacher-student distillation pipeline is complicated and time-consuming, 2) the duration extracted from the teacher model is not accurate enough, and the target mel-spectrograms distilled from teacher model suffer from information loss due to data simplification, both of which limit the voice quality. In this paper, we propose FastSpeech 2, which addresses the issues in FastSpeech and better solves the one-to-many mapping problem in TTS by 1) directly training the model with ground-truth target instead of the simplified output from teacher, and 2) introducing more variation information of speech (e.g., pitch, energy and more accurate duration) as conditional inputs. Specifically, we extract duration, pitch and energy from speech waveform and directly take them as conditional inputs in training and use predicted values in inference. We further design FastSpeech 2s, which is the first attempt to directly generate speech waveform from text in parallel, enjoying the benefit of fully end-to-end inference. Experimental results show that 1) FastSpeech 2 achieves a 3x training speed-up over FastSpeech, and FastSpeech 2s enjoys even faster inference speed; 2) FastSpeech 2 and 2s outperform FastSpeech in voice quality, and FastSpeech 2 can even surpass autoregressive models. Audio samples are available at https://speechresearch.github.io/fastspeech2/.

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Mixed-Phoneme BERT: Improving BERT with Mixed Phoneme and Sup-Phoneme Representations for Text to Speech

Recently, leveraging BERT pre-training to improve the phoneme encoder in text to speech (TTS) has drawn increasing attention. However, the works apply pre-training with character-based units to enhance the TTS phoneme encoder, which is inconsistent with the TTS fine-tuning that takes phonemes as input. Pre-training only with phonemes as input can alleviate the input mismatch but lack the ability to model rich representations and semantic information due to limited phoneme vocabulary. In this paper, we propose MixedPhoneme BERT, a novel variant of the BERT model that uses mixed phoneme and sup-phoneme representations to enhance the learning capability. Specifically, we merge the adjacent phonemes into sup-phonemes and combine the phoneme sequence and the merged sup-phoneme sequence as the model input, which can enhance the model capacity to learn rich contextual representations. Experiment results demonstrate that our proposed Mixed-Phoneme BERT significantly improves the TTS performance with 0.30 CMOS gain compared with the FastSpeech 2 baseline. The Mixed-Phoneme BERT achieves 3x inference speedup and similar voice quality to the previous TTS pre-trained model PnG BERT

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DelightfulTTS 2: End-to-End Speech Synthesis with Adversarial Vector-Quantized Auto-Encoders

Current text to speech (TTS) systems usually leverage a cascaded acoustic model and vocoder pipeline with mel-spectrograms as the intermediate representations, which suffer from two limitations: 1) the acoustic model and vocoder are separately trained instead of jointly optimized, which incurs cascaded errors; 2) the intermediate speech representations (e.g., mel-spectrogram) are pre-designed and lose phase information, which are sub-optimal. To solve these problems, in this paper, we develop DelightfulTTS 2, a new end-to-end speech synthesis system with automatically learned speech representations and jointly optimized acoustic model and vocoder. Specifically, 1) we propose a new codec network based on vector-quantized auto-encoders with adversarial training (VQ-GAN) to extract intermediate frame-level speech representations (instead of traditional representations like mel-spectrograms) and reconstruct speech waveform; 2) we jointly optimize the acoustic model (based on DelightfulTTS) and the vocoder (the decoder of VQ-GAN), with an auxiliary loss on the acoustic model to predict intermediate speech representations. Experiments show that DelightfulTTS 2 achieves a CMOS gain +0.14 over DelightfulTTS, and more method analyses further verify the effectiveness of the developed system.

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RetrieverTTS: Modeling Decomposed Factors for Text-Based Speech Insertion

This paper proposes a new "decompose-and-edit" paradigm for the text-based speech insertion task that facilitates arbitrary-length speech insertion and even full sentence generation. In the proposed paradigm, global and local factors in speech are explicitly decomposed and separately manipulated to achieve high speaker similarity and continuous prosody. Specifically, we proposed to represent the global factors by multiple tokens, which are extracted by cross-attention operation and then injected back by link-attention operation. Due to the rich representation of global factors, we manage to achieve high speaker similarity in a zero-shot manner. In addition, we introduce a prosody smoothing task to make the local prosody factor context-aware and therefore achieve satisfactory prosody continuity. We further achieve high voice quality with an adversarial training stage. In the subjective test, our method achieves state-of-the-art performance in both naturalness and similarity. Audio samples can be found at https://ydcustc.github.io/retrieverTTS-demo/.

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NaturalSpeech: End-to-End Text to Speech Synthesis with Human-Level Quality

Text to speech (TTS) has made rapid progress in both academia and industry in recent years. Some questions naturally arise that whether a TTS system can achieve human-level quality, how to define/judge that quality and how to achieve it. In this paper, we answer these questions by first defining the human-level quality based on the statistical significance of subjective measure and introducing appropriate guidelines to judge it, and then developing a TTS system called NaturalSpeech that achieves human-level quality on a benchmark dataset. Specifically, we leverage a variational autoencoder (VAE) for end-to-end text to waveform generation, with several key modules to enhance the capacity of the prior from text and reduce the complexity of the posterior from speech, including phoneme pre-training, differentiable duration modeling, bidirectional prior/posterior modeling, and a memory mechanism in VAE. Experiment evaluations on popular LJSpeech dataset show that our proposed NaturalSpeech achieves -0.01 CMOS (comparative mean opinion score) to human recordings at the sentence level, with Wilcoxon signed rank test at p-level p >> 0.05, which demonstrates no statistically significant difference from human recordings for the first time on this dataset.

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Transformer-S2A: Robust and Efficient Speech-to-Animation

We propose a novel robust and efficient Speech-to-Animation (S2A) approach for synchronized facial animation generation in human-computer interaction. Compared with conventional approaches, the proposed approach utilizes phonetic posteriorgrams (PPGs) of spoken phonemes as input to ensure the cross-language and cross-speaker ability, and introduces corresponding prosody features (i.e. pitch and energy) to further enhance the expression of generated animation. Mixture-of-experts (MOE)-based Transformer is employed to better model contextual information while provide significant optimization on computation efficiency. Experiments demonstrate the effectiveness of the proposed approach on both objective and subjective evaluation with 17x inference speedup compared with the state-of-the-art approach.

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AdaSpeech 4: Adaptive Text to Speech in Zero-Shot Scenarios

Adaptive text to speech (TTS) can synthesize new voices in zero-shot scenarios efficiently, by using a well-trained source TTS model without adapting it on the speech data of new speakers. Considering seen and unseen speakers have diverse characteristics, zero-shot adaptive TTS requires strong generalization ability on speaker characteristics, which brings modeling challenges. In this paper, we develop AdaSpeech 4, a zero-shot adaptive TTS system for high-quality speech synthesis. We model the speaker characteristics systematically to improve the generalization on new speakers. Generally, the modeling of speaker characteristics can be categorized into three steps: extracting speaker representation, taking this speaker representation as condition, and synthesizing speech/mel-spectrogram given this speaker representation. Accordingly, we improve the modeling in three steps: 1) To extract speaker representation with better generalization, we factorize the speaker characteristics into basis vectors and extract speaker representation by weighted combining of these basis vectors through attention. 2) We leverage conditional layer normalization to integrate the extracted speaker representation to TTS model. 3) We propose a novel supervision loss based on the distribution of basis vectors to maintain the corresponding speaker characteristics in generated mel-spectrograms. Without any fine-tuning, AdaSpeech 4 achieves better voice quality and similarity than baselines in multiple datasets.

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InferGrad: Improving Diffusion Models for Vocoder by Considering Inference in Training

Denoising diffusion probabilistic models (diffusion models for short) require a large number of iterations in inference to achieve the generation quality that matches or surpasses the state-of-the-art generative models, which invariably results in slow inference speed. Previous approaches aim to optimize the choice of inference schedule over a few iterations to speed up inference. However, this results in reduced generation quality, mainly because the inference process is optimized separately, without jointly optimizing with the training process. In this paper, we propose InferGrad, a diffusion model for vocoder that incorporates inference process into training, to reduce the inference iterations while maintaining high generation quality. More specifically, during training, we generate data from random noise through a reverse process under inference schedules with a few iterations, and impose a loss to minimize the gap between the generated and ground-truth data samples. Then, unlike existing approaches, the training of InferGrad considers the inference process. The advantages of InferGrad are demonstrated through experiments on the LJSpeech dataset showing that InferGrad achieves better voice quality than the baseline WaveGrad under same conditions while maintaining the same voice quality as the baseline but with $3$x speedup ($2$ iterations for InferGrad vs $6$ iterations for WaveGrad).

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