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Shi Guo

Publications and source records attributed to Shi Guo.

At least 19 recordsLinked to original sources

RealVDeblur: One-Step Diffusion for Generalizable Real-World Video Deblurring

Real-world video deblurring remains challenging due to diverse motion patterns, complex degradations, and the scarcity of realistic training data, yet robust restoration is critical for downstream pipelines such as mobile imaging and 3D reconstruction. This work presents \textbf{RealVDeblur}, an efficient generative framework designed to improve in-the-wild robustness under diverse real capture conditions. First, a large-scale, physically grounded blur synthesis pipeline is constructed from scene-level 3D Gaussian Splatting (3DGS) assets and high-frame-rate videos, providing realistic training data covering both camera-induced and object-motion blur. Second, a video diffusion prior is leveraged for restoration; to better accommodate frame-dependent blur variations, temporal compression in the VAE is disabled and a frame-wise encoding scheme is adopted. For practical deployment on long videos, multi-step diffusion sampling is distilled into an efficient one-step generator, and a training-free Temporal Window Mask stabilizes inference beyond the training horizon with constant memory usage. Extensive experiments on diverse real-world benchmarks demonstrate strong perceptual quality, semantic fidelity, and temporal consistency on unseen videos, as well as improved robustness in downstream 3D reconstruction under severe motion blur. Project page: https://rbjin.github.io/RealVDeblur

cs.CV

A Definition and Roadmap for World Models

World models -- internal simulators that learn the structure and dynamics of an environment -- have become one of the most actively debated concepts in AI. From model-based reinforcement learning and video generation to embodied robotics and ultimately, physical AI, researchers across AI subfields are building systems that they call "world models", yet there is no consensus on what a world model fundamentally is, what it should predict, or how it should be built. This perspective article provides a scientific definition of world models, discussions of their key technical aspects, and a staged roadmap for developing effective world models.

cs.AI

AsyncEvGS: Asynchronous Event-Assisted Gaussian Splatting for Handheld Motion-Blurred Scenes

3D reconstruction methods such as 3D Gaussian Splatting (3DGS) and Neural Radiance Fields (NeRF) achieve impressive photorealism but fail when input images suffer from severe motion blur. While event cameras provide high-temporal-resolution motion cues, existing event-assisted approaches rely on low-resolution sensors and strict synchronization, limiting their practicality for handheld 3D capture on common devices, such as smartphones. We introduce a flexible, high-resolution asynchronous RGB-Event dual-camera system and a corresponding reconstruction framework. Our approach first reconstructs sharp images from the event data and then employs a cross-domain pose estimation module based on the Visual Geometry Transformer (VGGT) to obtain robust initialization for 3DGS. During optimization, we employ a structure-driven event loss and view-specific consistency regularizers to mitigate the ill-posed behavior of traditional event losses and deblurring losses, ensuring both stable and high-fidelity reconstruction. We further contribute AsyncEv-Deblur, a new high-resolution RGB-Event dataset captured with our asynchronous system. Experiments demonstrate that our method achieves state-of-the-art performance on both our challenging dataset and existing benchmarks, substantially improving reconstruction robustness under severe motion blur. Project page: https://openimaginglab.github.io/AsyncEvGS/

cs.CV

AnyRecon: Arbitrary-View 3D Reconstruction with Video Diffusion Model

Sparse-view 3D reconstruction is essential for modeling scenes from casual captures, but remain challenging for non-generative reconstruction. Existing diffusion-based approaches mitigates this issues by synthesizing novel views, but they often condition on only one or two capture frames, which restricts geometric consistency and limits scalability to large or diverse scenes. We propose AnyRecon, a scalable framework for reconstruction from arbitrary and unordered sparse inputs that preserves explicit geometric control while supporting flexible conditioning cardinality. To support long-range conditioning, our method constructs a persistent global scene memory via a prepended capture view cache, and removes temporal compression to maintain frame-level correspondence under large viewpoint changes. Beyond better generative model, we also find that the interplay between generation and reconstruction is crucial for large-scale 3D scenes. Thus, we introduce a geometry-aware conditioning strategy that couples generation and reconstruction through an explicit 3D geometric memory and geometry-driven capture-view retrieval. To ensure efficiency, we combine 4-step diffusion distillation with context-window sparse attention to reduce quadratic complexity. Extensive experiments demonstrate robust and scalable reconstruction across irregular inputs, large viewpoint gaps, and long trajectories.

cs.CV

FlashVSR: Towards Real-Time Diffusion-Based Streaming Video Super-Resolution

Diffusion models have recently advanced video restoration, but applying them to real-world video super-resolution (VSR) remains challenging due to high latency, prohibitive computation, and poor generalization to ultra-high resolutions. Our goal in this work is to make diffusion-based VSR practical by achieving efficiency, scalability, and real-time performance. To this end, we propose FlashVSR, the first diffusion-based one-step streaming framework towards real-time VSR. FlashVSR runs at approximately 17 FPS for 768x1408 videos on a single A100 GPU by combining three complementary innovations: (i) a train-friendly three-stage distillation pipeline that enables streaming super-resolution, (ii) locality-constrained sparse attention that cuts redundant computation while bridging the train-test resolution gap, and (iii) a tiny conditional decoder that accelerates reconstruction without sacrificing quality. To support large-scale training, we also construct VSR-120K, a new dataset with 120k videos and 180k images. Extensive experiments show that FlashVSR scales reliably to ultra-high resolutions and achieves state-of-the-art performance with up to 12x speedup over prior one-step diffusion VSR models. We will release the code, pretrained models, and dataset to foster future research in efficient diffusion-based VSR.

cs.CV

4DSloMo: 4D Reconstruction for High Speed Scene with Asynchronous Capture

Reconstructing fast-dynamic scenes from multi-view videos is crucial for high-speed motion analysis and realistic 4D reconstruction. However, the majority of 4D capture systems are limited to frame rates below 30 FPS (frames per second), and a direct 4D reconstruction of high-speed motion from low FPS input may lead to undesirable results. In this work, we propose a high-speed 4D capturing system only using low FPS cameras, through novel capturing and processing modules. On the capturing side, we propose an asynchronous capture scheme that increases the effective frame rate by staggering the start times of cameras. By grouping cameras and leveraging a base frame rate of 25 FPS, our method achieves an equivalent frame rate of 100-200 FPS without requiring specialized high-speed cameras. On processing side, we also propose a novel generative model to fix artifacts caused by 4D sparse-view reconstruction, as asynchrony reduces the number of viewpoints at each timestamp. Specifically, we propose to train a video-diffusion-based artifact-fix model for sparse 4D reconstruction, which refines missing details, maintains temporal consistency, and improves overall reconstruction quality. Experimental results demonstrate that our method significantly enhances high-speed 4D reconstruction compared to synchronous capture.

cs.CV

EvMic: Event-based Non-contact sound recovery from effective spatial-temporal modeling

When sound waves hit an object, they induce vibrations that produce high-frequency and subtle visual changes, which can be used for recovering the sound. Early studies always encounter trade-offs related to sampling rate, bandwidth, field of view, and the simplicity of the optical path. Recent advances in event camera hardware show good potential for its application in visual sound recovery, because of its superior ability in capturing high-frequency signals. However, existing event-based vibration recovery methods are still sub-optimal for sound recovery. In this work, we propose a novel pipeline for non-contact sound recovery, fully utilizing spatial-temporal information from the event stream. We first generate a large training set using a novel simulation pipeline. Then we designed a network that leverages the sparsity of events to capture spatial information and uses Mamba to model long-term temporal information. Lastly, we train a spatial aggregation block to aggregate information from different locations to further improve signal quality. To capture event signals caused by sound waves, we also designed an imaging system using a laser matrix to enhance the gradient and collected multiple data sequences for testing. Experimental results on synthetic and real-world data demonstrate the effectiveness of our method.

cs.SD

EGVD: Event-Guided Video Diffusion Model for Physically Realistic Large-Motion Frame Interpolation

Video frame interpolation (VFI) in scenarios with large motion remains challenging due to motion ambiguity between frames. While event cameras can capture high temporal resolution motion information, existing event-based VFI methods struggle with limited training data and complex motion patterns. In this paper, we introduce Event-Guided Video Diffusion Model (EGVD), a novel framework that leverages the powerful priors of pre-trained stable video diffusion models alongside the precise temporal information from event cameras. Our approach features a Multi-modal Motion Condition Generator (MMCG) that effectively integrates RGB frames and event signals to guide the diffusion process, producing physically realistic intermediate frames. We employ a selective fine-tuning strategy that preserves spatial modeling capabilities while efficiently incorporating event-guided temporal information. We incorporate input-output normalization techniques inspired by recent advances in diffusion modeling to enhance training stability across varying noise levels. To improve generalization, we construct a comprehensive dataset combining both real and simulated event data across diverse scenarios. Extensive experiments on both real and simulated datasets demonstrate that EGVD significantly outperforms existing methods in handling large motion and challenging lighting conditions, achieving substantial improvements in perceptual quality metrics (27.4% better LPIPS on Prophesee and 24.1% on BSRGB) while maintaining competitive fidelity measures. Code and datasets available at: https://github.com/OpenImagingLab/EGVD.

cs.CV

UltraFusion: Ultra High Dynamic Imaging using Exposure Fusion

Capturing high dynamic range (HDR) scenes is one of the most important issues in camera design. Majority of cameras use exposure fusion, which fuses images captured by different exposure levels, to increase dynamic range. However, this approach can only handle images with limited exposure difference, normally 3-4 stops. When applying to very high dynamic range scenes where a large exposure difference is required, this approach often fails due to incorrect alignment or inconsistent lighting between inputs, or tone mapping artifacts. In this work, we propose \model, the first exposure fusion technique that can merge inputs with 9 stops differences. The key idea is that we model exposure fusion as a guided inpainting problem, where the under-exposed image is used as a guidance to fill the missing information of over-exposed highlights in the over-exposed region. Using an under-exposed image as a soft guidance, instead of a hard constraint, our model is robust to potential alignment issue or lighting variations. Moreover, by utilizing the image prior of the generative model, our model also generates natural tone mapping, even for very high-dynamic range scenes. Our approach outperforms HDR-Transformer on latest HDR benchmarks. Moreover, to test its performance in ultra high dynamic range scenes, we capture a new real-world exposure fusion benchmark, UltraFusion dataset, with exposure differences up to 9 stops, and experiments show that UltraFusion can generate beautiful and high-quality fusion results under various scenarios. Code and data will be available at https://openimaginglab.github.io/UltraFusion.

cs.CV

Event-assisted 12-stop HDR Imaging of Dynamic Scene

High dynamic range (HDR) imaging is a crucial task in computational photography, which captures details across diverse lighting conditions. Traditional HDR fusion methods face limitations in dynamic scenes with extreme exposure differences, as aligning low dynamic range (LDR) frames becomes challenging due to motion and brightness variation. In this work, we propose a novel 12-stop HDR imaging approach for dynamic scenes, leveraging a dual-camera system with an event camera and an RGB camera. The event camera provides temporally dense, high dynamic range signals that improve alignment between LDR frames with large exposure differences, reducing ghosting artifacts caused by motion. Also, a real-world finetuning strategy is proposed to increase the generalization of alignment module on real-world events. Additionally, we introduce a diffusion-based fusion module that incorporates image priors from pre-trained diffusion models to address artifacts in high-contrast regions and minimize errors from the alignment process. To support this work, we developed the ESHDR dataset, the first dataset for 12-stop HDR imaging with synchronized event signals, and validated our approach on both simulated and real-world data. Extensive experiments demonstrate that our method achieves state-of-the-art performance, successfully extending HDR imaging to 12 stops in dynamic scenes.

cs.CV

Continuous drive heterodyne microwave sensing with spin qubits in hexagonal boron nitride

Quantum sensors that use solid state spin defects have emerged as effective probes of weak alternating magnetic signals. By recording the phase of a signal relative to an external clock, these devices can resolve signal frequencies to a precision orders of magnitude longer than the spin state lifetime. However, these quantum heterodyne protocols suffer from sub-optimal sensitivity, as they are currently limited to pulsed spin control techniques, which are susceptible to cumulative pulse-area errors, or single continuous drives which offer no protection of the spin coherence. Here, we present a control scheme based on a continuous microwave drive that extends spin coherence towards the effective $T_2 \approx \frac{1}{2}T_1$ limit and can resolve the frequency, amplitude and phase of GHz magnetic fields. The scheme is demonstrated using an ensemble of boron vacancies in hexagonal boron nitride, and achieves an amplitude sensitivity of $\eta \approx 3-5 \:\mathrm{\mu T \sqrt{Hz}}$ and phase sensitivity of $\eta_{\phi} \approx 0.076 \:\mathrm{rads \sqrt{Hz}}$. By repeatedly referencing the phase of a resonant signal against the coherent continuous microwave drive in a quantum heterodyne demonstration, we measure a GHz signal with a resolution $<$1 Hz over a 10 s measurement. Achieving this level of performance in a two-dimensional material platform could have broad applications, from probing nanoscale condensed matter systems to integration into heterostructures for quantum networking.

quant-ph

From Sim-to-Real: Toward General Event-based Low-light Frame Interpolation with Per-scene Optimization

Video Frame Interpolation (VFI) is important for video enhancement, frame rate up-conversion, and slow-motion generation. The introduction of event cameras, which capture per-pixel brightness changes asynchronously, has significantly enhanced VFI capabilities, particularly for high-speed, nonlinear motions. However, these event-based methods encounter challenges in low-light conditions, notably trailing artifacts and signal latency, which hinder their direct applicability and generalization. Addressing these issues, we propose a novel per-scene optimization strategy tailored for low-light conditions. This approach utilizes the internal statistics of a sequence to handle degraded event data under low-light conditions, improving the generalizability to different lighting and camera settings. To evaluate its robustness in low-light condition, we further introduce EVFI-LL, a unique RGB+Event dataset captured under low-light conditions. Our results demonstrate state-of-the-art performance in low-light environments. Project page: https://naturezhanghn.github.io/sim2real.

cs.CV

Event-Based Motion Magnification

Detecting and magnifying imperceptible high-frequency motions in real-world scenarios has substantial implications for industrial and medical applications. These motions are characterized by small amplitudes and high frequencies. Traditional motion magnification methods rely on costly high-speed cameras or active light sources, which limit the scope of their applications. In this work, we propose a dual-camera system consisting of an event camera and a conventional RGB camera for video motion magnification, providing temporally-dense information from the event stream and spatially-dense data from the RGB images. This innovative combination enables a broad and cost-effective amplification of high-frequency motions. By revisiting the physical camera model, we observe that estimating motion direction and magnitude necessitates the integration of event streams with additional image features. On this basis, we propose a novel deep network tailored for event-based motion magnification. Our approach utilizes the Second-order Recurrent Propagation module to proficiently interpolate multiple frames while addressing artifacts and distortions induced by magnified motions. Additionally, we employ a temporal filter to distinguish between noise and useful signals, thus minimizing the impact of noise. We also introduced the first event-based motion magnification dataset, which includes a synthetic subset and a real-captured subset for training and benchmarking. Through extensive experiments in magnifying small-amplitude, high-frequency motions, we demonstrate the effectiveness and accuracy of our dual-camera system and network, offering a cost-effective and flexible solution for motion detection and magnification.

cs.CV

Toward Accurate and Temporally Consistent Video Restoration from Raw Data

Denoising and demosaicking are two fundamental steps in reconstructing a clean full-color video from raw data, while performing video denoising and demosaicking jointly, namely VJDD, could lead to better video restoration performance than performing them separately. In addition to restoration accuracy, another key challenge to VJDD lies in the temporal consistency of consecutive frames. This issue exacerbates when perceptual regularization terms are introduced to enhance video perceptual quality. To address these challenges, we present a new VJDD framework by consistent and accurate latent space propagation, which leverages the estimation of previous frames as prior knowledge to ensure consistent recovery of the current frame. A data temporal consistency (DTC) loss and a relational perception consistency (RPC) loss are accordingly designed. Compared with the commonly used flow-based losses, the proposed losses can circumvent the error accumulation problem caused by inaccurate flow estimation and effectively handle intensity changes in videos, improving much the temporal consistency of output videos while preserving texture details. Extensive experiments demonstrate the leading VJDD performance of our method in term of restoration accuracy, perceptual quality and temporal consistency. Codes and dataset are available at \url{https://github.com/GuoShi28/VJDD}.

cs.CV

TMP: Temporal Motion Propagation for Online Video Super-Resolution

Online video super-resolution (online-VSR) highly relies on an effective alignment module to aggregate temporal information, while the strict latency requirement makes accurate and efficient alignment very challenging. Though much progress has been achieved, most of the existing online-VSR methods estimate the motion fields of each frame separately to perform alignment, which is computationally redundant and ignores the fact that the motion fields of adjacent frames are correlated. In this work, we propose an efficient Temporal Motion Propagation (TMP) method, which leverages the continuity of motion field to achieve fast pixel-level alignment among consecutive frames. Specifically, we first propagate the offsets from previous frames to the current frame, and then refine them in the neighborhood, which significantly reduces the matching space and speeds up the offset estimation process. Furthermore, to enhance the robustness of alignment, we perform spatial-wise weighting on the warped features, where the positions with more precise offsets are assigned higher importance. Experiments on benchmark datasets demonstrate that the proposed TMP method achieves leading online-VSR accuracy as well as inference speed. The source code of TMP can be found at https://github.com/xtudbxk/TMP.

cs.CV

Spatial-Frequency Attention for Image Denoising

The recently developed transformer networks have achieved impressive performance in image denoising by exploiting the self-attention (SA) in images. However, the existing methods mostly use a relatively small window to compute SA due to the quadratic complexity of it, which limits the model's ability to model long-term image information. In this paper, we propose the spatial-frequency attention network (SFANet) to enhance the network's ability in exploiting long-range dependency. For spatial attention module (SAM), we adopt dilated SA to model long-range dependency. In the frequency attention module (FAM), we exploit more global information by using Fast Fourier Transform (FFT) by designing a window-based frequency channel attention (WFCA) block to effectively model deep frequency features and their dependencies. To make our module applicable to images of different sizes and keep the model consistency between training and inference, we apply window-based FFT with a set of fixed window sizes. In addition, channel attention is computed on both real and imaginary parts of the Fourier spectrum, which further improves restoration performance. The proposed WFCA block can effectively model image long-range dependency with acceptable complexity. Experiments on multiple denoising benchmarks demonstrate the leading performance of SFANet network.

cs.CV

Distinctive g-factor of moire-confined excitons in van der Waals heterostructures

We investigated experimentally the valley Zeeman splitting of excitonic peaks in the photoluminescence (PL) spectra of high-quality hBN/WS2/MoSe2/hBN heterostructures at near-zero twist angles under perpendicular magnetic fields up to 20 T. We identify two neutral exciton peaks in the PL spectra: the lower energy one exhibits a reduced g-factor relative to that of the higher energy peak, and much lower than the recently reported values for interlayer excitons in other van der Waals (vdW) heterostructures. We provide evidence that such a discernible g-factor stems from the spatial confinement of the exciton in the potential landscape created by the moire pattern, due tolattice mismatch and/or inter-layer twist in heterobilayers. This renders magneto-PL an important tool to reach deeper understanding of the effect of moire patterns on excitonic confinement in vdW heterostructures.

cond-mat.mes-hall

A Differentiable Two-stage Alignment Scheme for Burst Image Reconstruction with Large Shift

Denoising and demosaicking are two essential steps to reconstruct a clean full-color image from the raw data. Recently, joint denoising and demosaicking (JDD) for burst images, namely JDD-B, has attracted much attention by using multiple raw images captured in a short time to reconstruct a single high-quality image. One key challenge of JDD-B lies in the robust alignment of image frames. State-of-the-art alignment methods in feature domain cannot effectively utilize the temporal information of burst images, where large shifts commonly exist due to camera and object motion. In addition, the higher resolution (e.g., 4K) of modern imaging devices results in larger displacement between frames. To address these challenges, we design a differentiable two-stage alignment scheme sequentially in patch and pixel level for effective JDD-B. The input burst images are firstly aligned in the patch level by using a differentiable progressive block matching method, which can estimate the offset between distant frames with small computational cost. Then we perform implicit pixel-wise alignment in full-resolution feature domain to refine the alignment results. The two stages are jointly trained in an end-to-end manner. Extensive experiments demonstrate the significant improvement of our method over existing JDD-B methods. Codes are available at https://github.com/GuoShi28/2StageAlign.

cs.CV