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Shidong Wang

Publications and source records attributed to Shidong Wang.

At least 19 recordsLinked to original sources

Directly from Alpha to Omega: Controllable End-to-End Vector Floor Plan Generation

Automated floor plan generation aims to create residential layouts by arranging rooms within a given boundary, balancing topological, geometric, and aesthetic considerations. The existing methods typically use a multi-step pipeline with intermediate representations to decompose the prediction process into several sub-tasks, limiting model flexibility and imposing predefined solution paths. This often results in unreasonable outputs when applied to data unsuitable for these predefined paths, making it challenging for these methods to match human designers, who do not restrict themselves to a specific set of design workflows. To address these limitations, we introduce CE2EPlan, a controllable end-to-end topology- and geometry-enhanced diffusion model that removes restrictions on the generative process of AI design tools. Instead, it enables the model to learn how to design floor plans directly from data, capturing a wide range of solution paths from input boundaries to complete layouts. Extensive experiments demonstrate that our method surpasses all existing approaches using the multi-step pipeline, delivering higher-quality results with enhanced user control and greater diversity in output, bringing AI design tools closer to the versatility of human designers.

cs.GR

SIEFormer: Spectral-Interpretable and -Enhanced Transformer for Generalized Category Discovery

This paper presents a novel approach, Spectral-Interpretable and -Enhanced Transformer (SIEFormer), which leverages spectral analysis to reinterpret the attention mechanism within Vision Transformer (ViT) and enhance feature adaptability, with particular emphasis on challenging Generalized Category Discovery (GCD) tasks. The proposed SIEFormer is composed of two main branches, each corresponding to an implicit and explicit spectral perspective of the ViT, enabling joint optimization. The implicit branch realizes the use of different types of graph Laplacians to model the local structure correlations of tokens, along with a novel Band-adaptive Filter (BaF) layer that can flexibly perform both band-pass and band-reject filtering. The explicit branch, on the other hand, introduces a Maneuverable Filtering Layer (MFL) that learns global dependencies among tokens by applying the Fourier transform to the input ``value" features, modulating the transformed signal with a set of learnable parameters in the frequency domain, and then performing an inverse Fourier transform to obtain the enhanced features. Extensive experiments reveal state-of-the-art performance on multiple image recognition datasets, reaffirming the superiority of our approach through ablation studies and visualizations.

cs.CV

Identifying Quasi-Periodic Micropulses in Pulsars with FAST Using Convolutional Neural Networks

Quasi-periodic MicroPulses (QMP) are quasi-periodic microstructural features manifested in individual pulsar radio pulses, the study of which is crucial for understanding pulsar radiation mechanisms. Manual identification of QMP in large-scale pulsar single-pulse datasets remains highly inefficient. To address this, we propose a Dual-Stage Residual Network (DSR) that achieves automated QMP detection in FAST observational data through joint analysis of single-pulse profiles and their Amplitude Distribution Profiles (ADP), defined as the power spectra of the autocorrelation function derivatives of the microstructure residuals. The model was trained on PSR B1933+16 data from 2019 (10,486 single pulses) and evaluated on manually annotated PSR B1933+16 data from 2020 (9,657 single pulses). DSR achieved 96.10\% recall and 95.85\% precision on the test set. This approach provides an automated pipeline for large-scale, reproducible QMP identification and establishes the foundation for in-depth investigation of their physical mechanisms.

astro-ph.HE

Eliminating Rasterization: Direct Vector Floor Plan Generation with DiffPlanner

The boundary-constrained floor plan generation problem aims to generate the topological and geometric properties of a set of rooms within a given boundary. Recently, learning-based methods have made significant progress in generating realistic floor plans. However, these methods involve a workflow of converting vector data into raster images, using image-based generative models, and then converting the results back into vector data. This process is complex and redundant, often resulting in information loss. Raster images, unlike vector data, cannot scale without losing detail and precision. To address these issues, we propose a novel deep learning framework called DiffPlanner for boundary-constrained floor plan generation, which operates entirely in vector space. Our framework is a Transformer-based conditional diffusion model that integrates an alignment mechanism in training, aligning the optimization trajectory of the model with the iterative design processes of designers. This enables our model to handle complex vector data, better fit the distribution of the predicted targets, accomplish the challenging task of floor plan layout design, and achieve user-controllable generation. We conduct quantitative comparisons, qualitative evaluations, ablation experiments, and perceptual studies to evaluate our method. Extensive experiments demonstrate that DiffPlanner surpasses existing state-of-the-art methods in generating floor plans and bubble diagrams in the creative stages, offering more controllability to users and producing higher-quality results that closely match the ground truths.

cs.GR

Few-shot Novel Category Discovery

The recently proposed Novel Category Discovery (NCD) adapt paradigm of transductive learning hinders its application in more real-world scenarios. In fact, few labeled data in part of new categories can well alleviate this burden, which coincides with the ease that people can label few of new category data. Therefore, this paper presents a new setting in which a trained agent is able to flexibly switch between the tasks of identifying examples of known (labelled) classes and clustering novel (completely unlabeled) classes as the number of query examples increases by leveraging knowledge learned from only a few (handful) support examples. Drawing inspiration from the discovery of novel categories using prior-based clustering algorithms, we introduce a novel framework that further relaxes its assumptions to the real-world open set level by unifying the concept of model adaptability in few-shot learning. We refer to this setting as Few-Shot Novel Category Discovery (FSNCD) and propose Semi-supervised Hierarchical Clustering (SHC) and Uncertainty-aware K-means Clustering (UKC) to examine the model's reasoning capabilities. Extensive experiments and detailed analysis on five commonly used datasets demonstrate that our methods can achieve leading performance levels across different task settings and scenarios.

cs.CV

RobustEMD: Domain Robust Matching for Cross-domain Few-shot Medical Image Segmentation

Few-shot medical image segmentation (FSMIS) aims to perform the limited annotated data learning in the medical image analysis scope. Despite the progress has been achieved, current FSMIS models are all trained and deployed on the same data domain, as is not consistent with the clinical reality that medical imaging data is always across different data domains (e.g. imaging modalities, institutions and equipment sequences). How to enhance the FSMIS models to generalize well across the different specific medical imaging domains? In this paper, we focus on the matching mechanism of the few-shot semantic segmentation models and introduce an Earth Mover's Distance (EMD) calculation based domain robust matching mechanism for the cross-domain scenario. Specifically, we formulate the EMD transportation process between the foreground support-query features, the texture structure aware weights generation method, which proposes to perform the sobel based image gradient calculation over the nodes, is introduced in the EMD matching flow to restrain the domain relevant nodes. Besides, the point set level distance measurement metric is introduced to calculated the cost for the transportation from support set nodes to query set nodes. To evaluate the performance of our model, we conduct experiments on three scenarios (i.e., cross-modal, cross-sequence and cross-institution), which includes eight medical datasets and involves three body regions, and the results demonstrate that our model achieves the SoTA performance against the compared models.

cs.CV

Contextual Interaction via Primitive-based Adversarial Training For Compositional Zero-shot Learning

Compositional Zero-shot Learning (CZSL) aims to identify novel compositions via known attribute-object pairs. The primary challenge in CZSL tasks lies in the significant discrepancies introduced by the complex interaction between the visual primitives of attribute and object, consequently decreasing the classification performance towards novel compositions. Previous remarkable works primarily addressed this issue by focusing on disentangling strategy or utilizing object-based conditional probabilities to constrain the selection space of attributes. Unfortunately, few studies have explored the problem from the perspective of modeling the mechanism of visual primitive interactions. Inspired by the success of vanilla adversarial learning in Cross-Domain Few-Shot Learning, we take a step further and devise a model-agnostic and Primitive-Based Adversarial training (PBadv) method to deal with this problem. Besides, the latest studies highlight the weakness of the perception of hard compositions even under data-balanced conditions. To this end, we propose a novel over-sampling strategy with object-similarity guidance to augment target compositional training data. We performed detailed quantitative analysis and retrieval experiments on well-established datasets, such as UT-Zappos50K, MIT-States, and C-GQA, to validate the effectiveness of our proposed method, and the state-of-the-art (SOTA) performance demonstrates the superiority of our approach. The code is available at https://github.com/lisuyi/PBadv_czsl.

cs.CV

Wearable-based behaviour interpolation for semi-supervised human activity recognition

While traditional feature engineering for Human Activity Recognition (HAR) involves a trial-anderror process, deep learning has emerged as a preferred method for high-level representations of sensor-based human activities. However, most deep learning-based HAR requires a large amount of labelled data and extracting HAR features from unlabelled data for effective deep learning training remains challenging. We, therefore, introduce a deep semi-supervised HAR approach, MixHAR, which concurrently uses labelled and unlabelled activities. Our MixHAR employs a linear interpolation mechanism to blend labelled and unlabelled activities while addressing both inter- and intra-activity variability. A unique challenge identified is the activityintrusion problem during mixing, for which we propose a mixing calibration mechanism to mitigate it in the feature embedding space. Additionally, we rigorously explored and evaluated the five conventional/popular deep semi-supervised technologies on HAR, acting as the benchmark of deep semi-supervised HAR. Our results demonstrate that MixHAR significantly improves performance, underscoring the potential of deep semi-supervised techniques in HAR.

cs.CV

Partition-A-Medical-Image: Extracting Multiple Representative Sub-regions for Few-shot Medical Image Segmentation

Few-shot Medical Image Segmentation (FSMIS) is a more promising solution for medical image segmentation tasks where high-quality annotations are naturally scarce. However, current mainstream methods primarily focus on extracting holistic representations from support images with large intra-class variations in appearance and background, and encounter difficulties in adapting to query images. In this work, we present an approach to extract multiple representative sub-regions from a given support medical image, enabling fine-grained selection over the generated image regions. Specifically, the foreground of the support image is decomposed into distinct regions, which are subsequently used to derive region-level representations via a designed Regional Prototypical Learning (RPL) module. We then introduce a novel Prototypical Representation Debiasing (PRD) module based on a two-way elimination mechanism which suppresses the disturbance of regional representations by a self-support, Multi-direction Self-debiasing (MS) block, and a support-query, Interactive Debiasing (ID) block. Finally, an Assembled Prediction (AP) module is devised to balance and integrate predictions of multiple prototypical representations learned using stacked PRD modules. Results obtained through extensive experiments on three publicly accessible medical imaging datasets demonstrate consistent improvements over the leading FSMIS methods. The source code is available at https://github.com/YazhouZhu19/PAMI.

cs.CV

Few-Shot Medical Image Segmentation via a Region-enhanced Prototypical Transformer

Automated segmentation of large volumes of medical images is often plagued by the limited availability of fully annotated data and the diversity of organ surface properties resulting from the use of different acquisition protocols for different patients. In this paper, we introduce a more promising few-shot learning-based method named Region-enhanced Prototypical Transformer (RPT) to mitigate the effects of large intra-class diversity/bias. First, a subdivision strategy is introduced to produce a collection of regional prototypes from the foreground of the support prototype. Second, a self-selection mechanism is proposed to incorporate into the Bias-alleviated Transformer (BaT) block to suppress or remove interferences present in the query prototype and regional support prototypes. By stacking BaT blocks, the proposed RPT can iteratively optimize the generated regional prototypes and finally produce rectified and more accurate global prototypes for Few-Shot Medical Image Segmentation (FSMS). Extensive experiments are conducted on three publicly available medical image datasets, and the obtained results show consistent improvements compared to state-of-the-art FSMS methods. The source code is available at: https://github.com/YazhouZhu19/RPT.

cs.CV

Mutual Balancing in State-Object Components for Compositional Zero-Shot Learning

Compositional Zero-Shot Learning (CZSL) aims to recognize unseen compositions from seen states and objects. The disparity between the manually labeled semantic information and its actual visual features causes a significant imbalance of visual deviation in the distribution of various object classes and state classes, which is ignored by existing methods. To ameliorate these issues, we consider the CZSL task as an unbalanced multi-label classification task and propose a novel method called MUtual balancing in STate-object components (MUST) for CZSL, which provides a balancing inductive bias for the model. In particular, we split the classification of the composition classes into two consecutive processes to analyze the entanglement of the two components to get additional knowledge in advance, which reflects the degree of visual deviation between the two components. We use the knowledge gained to modify the model's training process in order to generate more distinct class borders for classes with significant visual deviations. Extensive experiments demonstrate that our approach significantly outperforms the state-of-the-art on MIT-States, UT-Zappos, and C-GQA when combined with the basic CZSL frameworks, and it can improve various CZSL frameworks. Our codes are available on https://anonymous.4open.science/r/MUST_CGE/.

cs.CV

Part-aware Prototypical Graph Network for One-shot Skeleton-based Action Recognition

In this paper, we study the problem of one-shot skeleton-based action recognition, which poses unique challenges in learning transferable representation from base classes to novel classes, particularly for fine-grained actions. Existing meta-learning frameworks typically rely on the body-level representations in spatial dimension, which limits the generalisation to capture subtle visual differences in the fine-grained label space. To overcome the above limitation, we propose a part-aware prototypical representation for one-shot skeleton-based action recognition. Our method captures skeleton motion patterns at two distinctive spatial levels, one for global contexts among all body joints, referred to as body level, and the other attends to local spatial regions of body parts, referred to as the part level. We also devise a class-agnostic attention mechanism to highlight important parts for each action class. Specifically, we develop a part-aware prototypical graph network consisting of three modules: a cascaded embedding module for our dual-level modelling, an attention-based part fusion module to fuse parts and generate part-aware prototypes, and a matching module to perform classification with the part-aware representations. We demonstrate the effectiveness of our method on two public skeleton-based action recognition datasets: NTU RGB+D 120 and NW-UCLA.

cs.CV

Boosting Generative Zero-Shot Learning by Synthesizing Diverse Features with Attribute Augmentation

The recent advance in deep generative models outlines a promising perspective in the realm of Zero-Shot Learning (ZSL). Most generative ZSL methods use category semantic attributes plus a Gaussian noise to generate visual features. After generating unseen samples, this family of approaches effectively transforms the ZSL problem into a supervised classification scheme. However, the existing models use a single semantic attribute, which contains the complete attribute information of the category. The generated data also carry the complete attribute information, but in reality, visual samples usually have limited attributes. Therefore, the generated data from attribute could have incomplete semantics. Based on this fact, we propose a novel framework to boost ZSL by synthesizing diverse features. This method uses augmented semantic attributes to train the generative model, so as to simulate the real distribution of visual features. We evaluate the proposed model on four benchmark datasets, observing significant performance improvement against the state-of-the-art.

cs.CV

ActFloor-GAN: Activity-Guided Adversarial Networks for Human-Centric Floorplan Design

We present a novel two-stage approach for automated floorplan design in residential buildings with a given exterior wall boundary. Our approach has the unique advantage of being human-centric, that is, the generated floorplans can be geometrically plausible, as well as topologically reasonable to enhance resident interaction with the environment. From the input boundary, we first synthesize a human-activity map that reflects both the spatial configuration and human-environment interaction in an architectural space. We propose to produce the human-activity map either automatically by a pre-trained generative adversarial network (GAN) model, or semi-automatically by synthesizing it with user manipulation of the furniture. Second, we feed the human-activity map into our deep framework ActFloor-GAN to guide a pixel-wise prediction of room types. We adopt a re-formulated cycle-consistency constraint in ActFloor-GAN to maximize the overall prediction performance, so that we can produce high-quality room layouts that are readily convertible to vectorized floorplans. Experimental results show several benefits of our approach. First, a quantitative comparison with prior methods shows superior performance of leveraging the human-activity map in predicting piecewise room types. Second, a subjective evaluation by architects shows that our results have compelling quality as professionally-designed floorplans and much better than those generated by existing methods in terms of the room layout topology. Last, our approach allows manipulating the furniture placement, considers the human activities in the environment, and enables the incorporation of user-design preferences.

cs.GR

LSTA-Net: Long short-term Spatio-Temporal Aggregation Network for Skeleton-based Action Recognition

Modelling various spatio-temporal dependencies is the key to recognising human actions in skeleton sequences. Most existing methods excessively relied on the design of traversal rules or graph topologies to draw the dependencies of the dynamic joints, which is inadequate to reflect the relationships of the distant yet important joints. Furthermore, due to the locally adopted operations, the important long-range temporal information is therefore not well explored in existing works. To address this issue, in this work we propose LSTA-Net: a novel Long short-term Spatio-Temporal Aggregation Network, which can effectively capture the long/short-range dependencies in a spatio-temporal manner. We devise our model into a pure factorised architecture which can alternately perform spatial feature aggregation and temporal feature aggregation. To improve the feature aggregation effect, a channel-wise attention mechanism is also designed and employed. Extensive experiments were conducted on three public benchmark datasets, and the results suggest that our approach can capture both long-and-short range dependencies in the space and time domain, yielding higher results than other state-of-the-art methods. Code available at https://github.com/tailin1009/LSTA-Net.

cs.CV

Learning Multi-Granular Spatio-Temporal Graph Network for Skeleton-based Action Recognition

The task of skeleton-based action recognition remains a core challenge in human-centred scene understanding due to the multiple granularities and large variation in human motion. Existing approaches typically employ a single neural representation for different motion patterns, which has difficulty in capturing fine-grained action classes given limited training data. To address the aforementioned problems, we propose a novel multi-granular spatio-temporal graph network for skeleton-based action classification that jointly models the coarse- and fine-grained skeleton motion patterns. To this end, we develop a dual-head graph network consisting of two interleaved branches, which enables us to extract features at two spatio-temporal resolutions in an effective and efficient manner. Moreover, our network utilises a cross-head communication strategy to mutually enhance the representations of both heads. We conducted extensive experiments on three large-scale datasets, namely NTU RGB+D 60, NTU RGB+D 120, and Kinetics-Skeleton, and achieves the state-of-the-art performance on all the benchmarks, which validates the effectiveness of our method.

cs.CV

Invariant Deep Compressible Covariance Pooling for Aerial Scene Categorization

Learning discriminative and invariant feature representation is the key to visual image categorization. In this article, we propose a novel invariant deep compressible covariance pooling (IDCCP) to solve nuisance variations in aerial scene categorization. We consider transforming the input image according to a finite transformation group that consists of multiple confounding orthogonal matrices, such as the D4 group. Then, we adopt a Siamese-style network to transfer the group structure to the representation space, where we can derive a trivial representation that is invariant under the group action. The linear classifier trained with trivial representation will also be possessed with invariance. To further improve the discriminative power of representation, we extend the representation to the tensor space while imposing orthogonal constraints on the transformation matrix to effectively reduce feature dimensions. We conduct extensive experiments on the publicly released aerial scene image data sets and demonstrate the superiority of this method compared with state-of-the-art methods. In particular, with using ResNet architecture, our IDCCP model can reduce the dimension of the tensor representation by about 98% without sacrificing accuracy (i.e., <0.5%).

cs.CV

SOFA-Net: Second-Order and First-order Attention Network for Crowd Counting

Automated crowd counting from images/videos has attracted more attention in recent years because of its wide application in smart cities. But modelling the dense crowd heads is challenging and most of the existing works become less reliable. To obtain the appropriate crowd representation, in this work we proposed SOFA-Net(Second-Order and First-order Attention Network): second-order statistics were extracted to retain selectivity of the channel-wise spatial information for dense heads while first-order statistics, which can enhance the feature discrimination for the heads' areas, were used as complementary information. Via a multi-stream architecture, the proposed second/first-order statistics were learned and transformed into attention for robust representation refinement. We evaluated our method on four public datasets and the performance reached state-of-the-art on most of them. Extensive experiments were also conducted to study the components in the proposed SOFA-Net, and the results suggested the high-capability of second/first-order statistics on modelling crowd in challenging scenarios. To the best of our knowledge, we are the first work to explore the second/first-order statistics for crowd counting.

cs.CV