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Shimon Honda

Publications and source records attributed to Shimon Honda.

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Bayesian Expected Uncertainty Reduction (B-EUR) Model: A Computational Account of What Makes Design Options Worth Trying

This paper proposes the Bayesian Expected Uncertainty Reduction (B-EUR) model, which formalizes the value of trying a candidate design action as its expected reduction of epistemic uncertainty about action--outcome relations. The model addresses one part of the Uncertainty Driven Action (UDA) model's open question concerning how changes in uncertainty perception determine action selection. We examine two environmental properties: generalizability, or how far knowledge from one trial extends to neighboring candidates, and outcome discriminability, or how clearly differences among outcomes can be distinguished. We tested the model through simulations and human experiments using a graph-shape guessing task that isolates learning about action--outcome relations under a limited trial budget. Epistemic value followed an inverted-U-shaped relationship with generalizability and increased with outcome discriminability in the simulations. In the human experiments, the subjective value of trying and enjoyment followed inverted-U-shaped relationships with generalizability, while choice behavior reflected both properties. The B-EUR model provides a computational account of candidate-action evaluation within uncertainty-driven design activity and offers implications for constructing prototype sets, framing design problems, and organizing feedback to support informative exploration.

cs.AI

A Bayesian framework for the uncanny valley in humanoid robot design

The uncanny valley is a long-standing empirical rule in humanoid robot design: making robots more human-like can reduce, rather than increase, affinity. Yet existing guidelines, such as adopting robot-like appearances, avoiding excessive realism, and reducing cross-modal mismatches, remain difficult to use for algorithmic design because they are not expressed as manipulable variables. Here, we propose a hierarchical Bayesian generative model that operationalizes these guidelines as mathematical design variables. The model represents affinity toward humanoid robots as posterior-weighted negative category-conditional surprise and explains category ambiguity and perceptual mismatch as increases in surprise. It maps uncanny-valley mechanisms onto four variables: deviation from the predicted robot-category mean, inconsistency in human likeness across modalities, prediction uncertainty, and observational uncertainty. Simulations showed that category ambiguity and appearance--motion mismatch can produce affinity reductions, and that uncertainty reshapes the valley. In a human-subject experiment with robot--human morphing images, we manipulated prediction uncertainty using blurred prior robot stimuli and observational uncertainty using blurred evaluation stimuli. Increased observational uncertainty attenuated the decrease in familiarity ratings at intermediate human likeness, whereas low prediction uncertainty increased ratings for robot-like appearances. This framework turns empirical uncanny-valley heuristics into a computational basis for algorithmically evaluating and optimizing humanoid robot appearance and behavior.

cs.RO

Modeling arousal potential of epistemic emotions using Bayesian information gain: Inquiry cycle driven by free energy fluctuations

Epistemic emotions, such as curiosity and interest, drive the inquiry process. This study proposes a novel formulation of epistemic emotions such as curiosity and interest using two types of information gain generated by the principle of free energy minimization: Kullback-Leibler divergence(KLD) from Bayesian posterior to prior, which represents free energy reduction in recognition, and Bayesian surprise (BS), which represents the expected information gain by Bayesian prior update. By applying a Gaussian generative model with an additional uniform likelihood, we found that KLD and BS form an upward-convex function of surprise (minimized free energy and prediction error), similar to Berlyne's arousal potential functions, or the Wundt curve. We consider that the alternate maximization of BS and KLD generates an ideal inquiry cycle to approach the optimal arousal level with fluctuations in surprise, and that curiosity and interest drive to facilitate the cyclic process. We exhaustively analyzed the effects of prediction uncertainty (prior variance) and observation uncertainty (likelihood variance) on the peaks of the information gain function as optimal surprises. The results show that greater prediction uncertainty, meaning an open-minded attitude, and less observational uncertainty, meaning precise observation with attention, are expected to provide greater information gains through a greater range of exploration. The proposed mathematical framework unifies the free energy principle of the brain and the arousal potential theory to explain the Wundt curve as an information gain function and suggests an ideal inquiry process driven by epistemic emotions.

cs.AI