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Shinan Zhang

Publications and source records attributed to Shinan Zhang.

8 recordsLinked to original sources

JudgePanel: A Compact Judge with Panel Deliberation via Adaptive Multi-Reward Reinforcement Learning

The LLM-as-a-Judge paradigm has emerged as a scalable alternative to human evaluation. However, single-model judges are limited by their inherent model biases, while multi-agent evaluation protocols that mitigate this through diverse deliberation are prohibitively expensive at inference time. To this end, we propose \textbf{\modelname}, which equips a compact \underline{Judge} model with multi-agent \underline{Panel} deliberation capability. Specifically, we first train on panel deliberation traces from an ensemble of strong evaluators, capturing structured patterns of discussion, disagreement, and resolution. To further improve judgment quality beyond SFT, we introduce \textit{AdaReward}, an adaptive multi-reward RL algorithm that dynamically rebalances reward component weights as different objectives saturate at different rates during RL training. For practical deployment, we further design a lightweight domain specialization module for rapid adaptation to new evaluation domains with few hundred labeled samples. As a result, (i) \textit{Novel}: the first framework to equip a single compact judge with multi-agent panel deliberation capability at single-model inference cost; (ii) \textit{Effective \& Reliable}: JudgePanel with a 14B backbone outperforms judge-specialized models up to 70B across four evaluation benchmarks, demonstrates strong position consistency, and rapidly specializes to new domains with few hundred samples.

cs.AI

Brick-DICL: Dynamic In-Context Learning for Automated Brick Schema Classification

Building Management Systems (BMS) are essential for optimizing energy efficiency and operational performance in modern buildings. However, the lack of standardization across BMS points from different manufacturers creates significant barriers to integration and data utilization. While the Brick schema offers a standardized ontology for building systems, mapping BMS points to appropriate Brick classes presents three critical challenges: (i) the extensive number of Brick classes (936 in the latest version), (ii) limited domain-specific knowledge in large language models (LLMs), and (iii) substantial manual effort required for verification. To address these challenges, we propose Brick-DICL, a two-stage dynamic in-context learning framework for automated Brick schema classification. Brick-DICL consists of two primary components: metadata-RAG, which retrieves relevant examples to enhance LLMs' domain knowledge, and class-RAG, which narrows down potential Brick classes to address the large classification space. Additionally, we implement a multi-LLM filtering mechanism that compares predictions across multiple models, flagging low-confidence classifications for human review. As a result: (i) General: Brick-DICL is applicable to any building management system regardless of manufacturer or metadata format; (ii) Novel and Powerful: as the first dynamic in-context learning approach for Brick schema classification, Brick-DICL achieves significant classification accuracy improvements on building datasets, outperforming existing methods; (iii) Efficient: our multi-LLM filtering strategy reduces manual verification effort, enabling rapid digital building onboarding. Extensive experiments demonstrate Brick-DICL's effectiveness across diverse building datasets, accelerating the path toward standardized, interoperable building management systems.

cs.AI

CollabEval: Enhancing LLM-as-a-Judge via Multi-Agent Collaboration

Large Language Models (LLMs) have revolutionized AI-generated content evaluation, with the LLM-as-a-Judge paradigm becoming increasingly popular. However, current single-LLM evaluation approaches face significant challenges, including inconsistent judgments and inherent biases from pre-training data. To address these limitations, we propose CollabEval, a novel multi-agent evaluation framework that implements a three-phase Collaborative Evaluation process: initial evaluation, multi-round discussion, and final judgment. Unlike existing approaches that rely on competitive debate or single-model evaluation, CollabEval emphasizes collaboration among multiple agents with strategic consensus checking for efficiency. Our extensive experiments demonstrate that CollabEval consistently outperforms single-LLM approaches across multiple dimensions while maintaining robust performance even when individual models struggle. The framework provides comprehensive support for various evaluation criteria while ensuring efficiency through its collaborative design.

cs.AI

Learning from Generalization Patterns: An Evaluation-Driven Approach to Enhanced Data Augmentation for Fine-Tuning Small Language Models

Small Language Models (SLMs) offer compelling advantages in deployment cost and latency, but their accuracy often lags behind larger models, particularly for complex domain-specific tasks. While supervised fine-tuning can help bridge this performance gap, it requires substantial manual effort in data preparation and iterative optimization. We present PaDA-Agent (Pattern-guided Data Augmentation Agent), an evaluation-driven approach that streamlines the data augmentation process for SLMs through coordinated operations. Unlike state-of-the-art approaches that focus on model training errors only and generating error-correcting samples, PaDA-Agent discovers failure patterns from the validation data via evaluations and drafts targeted data augmentation strategies aiming to directly reduce the generalization gap. Our experimental results demonstrate significant improvements over state-of-the-art LLM-based data augmentation approaches for Llama 3.2 1B Instruct model fine-tuning.

cs.AI

Agentic generative AI for media content discovery at the national football league

Generative AI has unlocked new possibilities in content discovery and management. Through collaboration with the National Football League (NFL), we demonstrate how a generative-AI based workflow enables media researchers and analysts to query relevant historical plays using natural language rather than traditional filter-and-click interfaces. The agentic workflow takes a user query as input, breaks it into elements, and translates them into the underlying database query language. Accuracy and latency are further improved through carefully designed semantic caching. The solution achieves over 95 percent accuracy and reduces the average time to find relevant videos from 10 minutes to 30 seconds, significantly increasing the NFL's operational efficiency and allowing users to focus on producing creative content and engaging storylines.

cs.AI

Domain Adaptation of VLM for Soccer Video Understanding

Vision Language Models (VLMs) have demonstrated strong performance in multi-modal tasks by effectively aligning visual and textual representations. However, most video understanding VLM research has been domain-agnostic, leaving the understanding of their transfer learning capability to specialized domains under-explored. In this work, we address this by exploring the adaptability of open-source VLMs to specific domains, and focusing on soccer as an initial case study. Our approach uses large-scale soccer datasets and LLM to create instruction-following data, and use them to iteratively fine-tune the general-domain VLM in a curriculum learning fashion (first teaching the model key soccer concepts to then question answering tasks). The final adapted model, trained using a curated dataset of 20k video clips, exhibits significant improvement in soccer-specific tasks compared to the base model, with a 37.5% relative improvement for the visual question-answering task and an accuracy improvement from 11.8% to 63.5% for the downstream soccer action classification task.

cs.CV

AutoData: A Multi-Agent System for Open Web Data Collection

The exponential growth of data-driven systems and AI technologies has intensified the demand for high-quality web-sourced datasets. While existing datasets have proven valuable, conventional web data collection approaches face significant limitations in terms of human effort and scalability. Current data-collecting solutions fall into two categories: wrapper-based methods that struggle with adaptability and reproducibility, and large language model (LLM)-based approaches that incur substantial computational and financial costs. To address these challenges, we propose AutoData, a novel multi-agent system for Automated web Data collection, that requires minimal human intervention, i.e., only necessitating a natural language instruction specifying the desired dataset. In addition, AutoData is designed with a robust multi-agent architecture, featuring a novel oriented message hypergraph coordinated by a central task manager, to efficiently organize agents across research and development squads. Besides, we introduce a novel hypergraph cache system to advance the multi-agent collaboration process that enables efficient automated data collection and mitigates the token cost issues prevalent in existing LLM-based systems. Moreover, we introduce Instruct2DS, a new benchmark dataset supporting live data collection from web sources across three domains: academic, finance, and sports. Comprehensive evaluations over Instruct2DS and three existing benchmark datasets demonstrate AutoData's superior performance compared to baseline methods. Case studies on challenging tasks such as picture book collection and paper extraction from surveys further validate its applicability. Our source code and dataset are available at https://github.com/GraphResearcher/AutoData.

cs.IR

Adaptive Expansion for Hypergraph Learning

Hypergraph, with its powerful ability to capture higher-order relationships, has gained significant attention recently. Consequently, many hypergraph representation learning methods have emerged to model the complex relationships among hypergraphs. In general, these methods leverage classic expansion methods to convert hypergraphs into weighted or bipartite graphs, and further employ message passing mechanisms to model the complex structures within hypergraphs. However, classical expansion methods are designed in straightforward manners with fixed edge weights, resulting in information loss or redundancy. In light of this, we design a novel clique expansion-based Adaptive Expansion method called AdE to adaptively expand hypergraphs into weighted graphs that preserve the higher-order structure information. Specifically, we introduce a novel Global Simulation Network to select two representative nodes for adaptively symbolizing each hyperedge and connect the rest of the nodes within the same hyperedge to the corresponding selected nodes. Afterward, we design a distance-aware kernel function, dynamically adjusting edge weights to ensure similar nodes within a hyperedge are connected with larger weights. Extensive theoretical justifications and empirical experiments over seven benchmark hypergraph datasets demonstrate that AdE has excellent rationality, generalization, and effectiveness compared to classic expansion models.

cs.SI