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Shiqi Yu

Publications and source records attributed to Shiqi Yu.

At least 37 records · Page 2Linked to original sources

Cross-Modality Gait Recognition: Bridging LiDAR and Camera Modalities for Human Identification

Current gait recognition research mainly focuses on identifying pedestrians captured by the same type of sensor, neglecting the fact that individuals may be captured by different sensors in order to adapt to various environments. A more practical approach should involve cross-modality matching across different sensors. Hence, this paper focuses on investigating the problem of cross-modality gait recognition, with the objective of accurately identifying pedestrians across diverse vision sensors. We present CrossGait inspired by the feature alignment strategy, capable of cross retrieving diverse data modalities. Specifically, we investigate the cross-modality recognition task by initially extracting features within each modality and subsequently aligning these features across modalities. To further enhance the cross-modality performance, we propose a Prototypical Modality-shared Attention Module that learns modality-shared features from two modality-specific features. Additionally, we design a Cross-modality Feature Adapter that transforms the learned modality-specific features into a unified feature space. Extensive experiments conducted on the SUSTech1K dataset demonstrate the effectiveness of CrossGait: (1) it exhibits promising cross-modality ability in retrieving pedestrians across various modalities from different sensors in diverse scenes, and (2) CrossGait not only learns modality-shared features for cross-modality gait recognition but also maintains modality-specific features for single-modality recognition.

cs.CV

BigGait: Learning Gait Representation You Want by Large Vision Models

Gait recognition stands as one of the most pivotal remote identification technologies and progressively expands across research and industry communities. However, existing gait recognition methods heavily rely on task-specific upstream driven by supervised learning to provide explicit gait representations like silhouette sequences, which inevitably introduce expensive annotation costs and potential error accumulation. Escaping from this trend, this work explores effective gait representations based on the all-purpose knowledge produced by task-agnostic Large Vision Models (LVMs) and proposes a simple yet efficient gait framework, termed BigGait. Specifically, the Gait Representation Extractor (GRE) within BigGait draws upon design principles from established gait representations, effectively transforming all-purpose knowledge into implicit gait representations without requiring third-party supervision signals. Experiments on CCPG, CAISA-B* and SUSTech1K indicate that BigGait significantly outperforms the previous methods in both within-domain and cross-domain tasks in most cases, and provides a more practical paradigm for learning the next-generation gait representation. Finally, we delve into prospective challenges and promising directions in LVMs-based gait recognition, aiming to inspire future work in this emerging topic. The source code is available at https://github.com/ShiqiYu/OpenGait.

cs.CV

Pedestrian Attribute Editing for Gait Recognition and Anonymization

As a kind of biometrics, the gait information of pedestrians has attracted widespread attention from both industry and academia since it can be acquired from long distances without the cooperation of targets. In recent literature, this line of research has brought exciting chances along with alarming challenges: On the positive side, gait recognition used for security applications such as suspect retrieval and safety checks is becoming more and more promising. On the negative side, the misuse of gait information may lead to privacy concerns, as lawbreakers can track subjects of interest using gait characteristics even under face-masked and clothes-changed scenarios. To handle this double-edged sword, we propose a gait attribute editing framework termed GaitEditor. It can perform various degrees of attribute edits on real gait sequences while maintaining the visual authenticity, respectively used for gait data augmentation and de-identification, thereby adaptively enhancing or degrading gait recognition performance according to users' intentions. Experimentally, we conduct a comprehensive evaluation under both gait recognition and anonymization protocols on three widely used gait benchmarks. Numerous results illustrate that the adaptable utilization of GaitEditor efficiently improves gait recognition performance and generates vivid visualizations with de-identification to protect human privacy. To the best of our knowledge, GaitEditor is the first framework capable of editing multiple gait attributes while simultaneously benefiting gait recognition and gait anonymization. The source code of GaitEditor will be available at https://github.com/ShiqiYu/OpenGait.

cs.CV

Cross-Covariate Gait Recognition: A Benchmark

Gait datasets are essential for gait research. However, this paper observes that present benchmarks, whether conventional constrained or emerging real-world datasets, fall short regarding covariate diversity. To bridge this gap, we undertake an arduous 20-month effort to collect a cross-covariate gait recognition (CCGR) dataset. The CCGR dataset has 970 subjects and about 1.6 million sequences; almost every subject has 33 views and 53 different covariates. Compared to existing datasets, CCGR has both population and individual-level diversity. In addition, the views and covariates are well labeled, enabling the analysis of the effects of different factors. CCGR provides multiple types of gait data, including RGB, parsing, silhouette, and pose, offering researchers a comprehensive resource for exploration. In order to delve deeper into addressing cross-covariate gait recognition, we propose parsing-based gait recognition (ParsingGait) by utilizing the newly proposed parsing data. We have conducted extensive experiments. Our main results show: 1) Cross-covariate emerges as a pivotal challenge for practical applications of gait recognition. 2) ParsingGait demonstrates remarkable potential for further advancement. 3) Alarmingly, existing SOTA methods achieve less than 43% accuracy on the CCGR, highlighting the urgency of exploring cross-covariate gait recognition. Link: https://github.com/ShinanZou/CCGR.

cs.CV

An Identity-Preserved Framework for Human Motion Transfer

Human motion transfer (HMT) aims to generate a video clip for the target subject by imitating the source subject's motion. Although previous methods have achieved good results in synthesizing good-quality videos, they lose sight of individualized motion information from the source and target motions, which is significant for the realism of the motion in the generated video. To address this problem, we propose a novel identity-preserved HMT network, termed \textit{IDPres}. This network is a skeleton-based approach that uniquely incorporates the target's individualized motion and skeleton information to augment identity representations. This integration significantly enhances the realism of movements in the generated videos. Our method focuses on the fine-grained disentanglement and synthesis of motion. To improve the representation learning capability in latent space and facilitate the training of \textit{IDPres}, we introduce three training schemes. These schemes enable \textit{IDPres} to concurrently disentangle different representations and accurately control them, ensuring the synthesis of ideal motions. To evaluate the proportion of individualized motion information in the generated video, we are the first to introduce a new quantitative metric called Identity Score (\textit{ID-Score}), motivated by the success of gait recognition methods in capturing identity information. Moreover, we collect an identity-motion paired dataset, $Dancer101$, consisting of solo-dance videos of 101 subjects from the public domain, providing a benchmark to prompt the development of HMT methods. Extensive experiments demonstrate that the proposed \textit{IDPres} method surpasses existing state-of-the-art techniques in terms of reconstruction accuracy, realistic motion, and identity preservation.

cs.CV

Exploring Deep Models for Practical Gait Recognition

Gait recognition is a rapidly advancing vision technique for person identification from a distance. Prior studies predominantly employed relatively shallow networks to extract subtle gait features, achieving impressive successes in constrained settings. Nevertheless, experiments revealed that existing methods mostly produce unsatisfactory results when applied to newly released real-world gait datasets. This paper presents a unified perspective to explore how to construct deep models for state-of-the-art outdoor gait recognition, including the classical CNN-based and emerging Transformer-based architectures. Specifically, we challenge the stereotype of shallow gait models and demonstrate the superiority of explicit temporal modeling and deep transformer structure for discriminative gait representation learning. Consequently, the proposed CNN-based DeepGaitV2 series and Transformer-based SwinGait series exhibit significant performance improvements on Gait3D and GREW. As for the constrained gait datasets, the DeepGaitV2 series also reaches a new state-of-the-art in most cases, convincingly showing its practicality and generality. The source code is available at https://github.com/ShiqiYu/OpenGait.

cs.CV

A Multi-Stage Adaptive Feature Fusion Neural Network for Multimodal Gait Recognition

Gait recognition is a biometric technology that has received extensive attention. Most existing gait recognition algorithms are unimodal, and a few multimodal gait recognition algorithms perform multimodal fusion only once. None of these algorithms may fully exploit the complementary advantages of the multiple modalities. In this paper, by considering the temporal and spatial characteristics of gait data, we propose a multi-stage feature fusion strategy (MSFFS), which performs multimodal fusions at different stages in the feature extraction process. Also, we propose an adaptive feature fusion module (AFFM) that considers the semantic association between silhouettes and skeletons. The fusion process fuses different silhouette areas with their more related skeleton joints. Since visual appearance changes and time passage co-occur in a gait period, we propose a multiscale spatial-temporal feature extractor (MSSTFE) to learn the spatial-temporal linkage features thoroughly. Specifically, MSSTFE extracts and aggregates spatial-temporal linkages information at different spatial scales. Combining the strategy and modules mentioned above, we propose a multi-stage adaptive feature fusion (MSAFF) neural network, which shows state-of-the-art performance in many experiments on three datasets. Besides, MSAFF is equipped with feature dimensional pooling (FD Pooling), which can significantly reduce the dimension of the gait representations without hindering the accuracy. https://github.com/ShinanZou/MSAFF

cs.CV

SkeletonGait: Gait Recognition Using Skeleton Maps

The choice of the representations is essential for deep gait recognition methods. The binary silhouettes and skeletal coordinates are two dominant representations in recent literature, achieving remarkable advances in many scenarios. However, inherent challenges remain, in which silhouettes are not always guaranteed in unconstrained scenes, and structural cues have not been fully utilized from skeletons. In this paper, we introduce a novel skeletal gait representation named skeleton map, together with SkeletonGait, a skeleton-based method to exploit structural information from human skeleton maps. Specifically, the skeleton map represents the coordinates of human joints as a heatmap with Gaussian approximation, exhibiting a silhouette-like image devoid of exact body structure. Beyond achieving state-of-the-art performances over five popular gait datasets, more importantly, SkeletonGait uncovers novel insights about how important structural features are in describing gait and when they play a role. Furthermore, we propose a multi-branch architecture, named SkeletonGait++, to make use of complementary features from both skeletons and silhouettes. Experiments indicate that SkeletonGait++ outperforms existing state-of-the-art methods by a significant margin in various scenarios. For instance, it achieves an impressive rank-1 accuracy of over 85% on the challenging GREW dataset. All the source code is available at https://github.com/ShiqiYu/OpenGait.

cs.CV

Learning Gait Representation from Massive Unlabelled Walking Videos: A Benchmark

Gait depicts individuals' unique and distinguishing walking patterns and has become one of the most promising biometric features for human identification. As a fine-grained recognition task, gait recognition is easily affected by many factors and usually requires a large amount of completely annotated data that is costly and insatiable. This paper proposes a large-scale self-supervised benchmark for gait recognition with contrastive learning, aiming to learn the general gait representation from massive unlabelled walking videos for practical applications via offering informative walking priors and diverse real-world variations. Specifically, we collect a large-scale unlabelled gait dataset GaitLU-1M consisting of 1.02M walking sequences and propose a conceptually simple yet empirically powerful baseline model GaitSSB. Experimentally, we evaluate the pre-trained model on four widely-used gait benchmarks, CASIA-B, OU-MVLP, GREW and Gait3D with or without transfer learning. The unsupervised results are comparable to or even better than the early model-based and GEI-based methods. After transfer learning, our method outperforms existing methods by a large margin in most cases. Theoretically, we discuss the critical issues for gait-specific contrastive framework and present some insights for further study. As far as we know, GaitLU-1M is the first large-scale unlabelled gait dataset, and GaitSSB is the first method that achieves remarkable unsupervised results on the aforementioned benchmarks. The source code of GaitSSB will be integrated into OpenGait which is available at https://github.com/ShiqiYu/OpenGait.

cs.CV

A Comprehensive Survey on Deep Gait Recognition: Algorithms, Datasets and Challenges

Gait recognition aims to identify a person at a distance, serving as a promising solution for long-distance and less-cooperation pedestrian recognition. Recently, significant advancements in gait recognition have achieved inspiring success in many challenging scenarios by utilizing deep learning techniques. Against the backdrop that deep gait recognition has achieved almost perfect performance in laboratory datasets, much recent research has introduced new challenges for gait recognition, including robust deep representation modeling, in-the-wild gait recognition, and even recognition from new visual sensors such as infrared and depth cameras. Meanwhile, the increasing performance of gait recognition might also reveal concerns about biometrics security and privacy prevention for society. We provide a comprehensive survey on recent literature using deep learning and a discussion on the privacy and security of gait biometrics. This survey reviews the existing deep gait recognition methods through a novel view based on our proposed taxonomy. The proposed taxonomy differs from the conventional taxonomy of categorizing available gait recognition methods into the model- or appearance-based methods, while our taxonomic hierarchy considers deep gait recognition from two perspectives: deep representation learning and deep network architectures, illustrating the current approaches from both micro and macro levels. We also include up-to-date reviews of datasets and performance evaluations on diverse scenarios. Finally, we introduce privacy and security concerns on gait biometrics and discuss outstanding challenges and potential directions for future research.

cs.CV

Recent neutrino oscillation result with the IceCube experiment

The IceCube South Pole Neutrino Observatory is a Cherenkov detector instrumented in a cubic kilometer of ice at the South Pole. IceCube's primary scientific goal is the detection of TeV neutrino emissions from astrophysical sources. At the lower center of the IceCube array, there is a subdetector called DeepCore, which has a denser configuration that makes it possible to lower the energy threshold of IceCube and observe GeV-scale neutrinos, opening the window to atmospheric neutrino oscillations studies. Advances in physics sensitivity have recently been achieved by employing Convolutional Neural Networks to reconstruct neutrino interactions in the DeepCore detector. In this contribution, the recent IceCube result from the atmospheric muon neutrino disappearance analysis using the CNN-reconstructed neutrino sample is presented and compared to the existing worldwide measurements.

hep-ex

Search for TeV Neutrinos from Seyfert Galaxies in the Southern Sky using Starting Track Events in IceCube

Supermassive black holes (SMBHs) power active galactic nuclei (AGN). The vicinity of the SMBH has long been proposed as the potential site of particle acceleration and neutrino production. Recently, IceCube reported evidence of neutrino emission from the Seyfert II galaxy NGC 1068. The absence of a matching flux of TeV gamma rays suggests that neutrinos are produced where gamma rays can efficiently get attenuated, for example, in the hot coronal environment near the SMBH at the core of the AGN. Here, we select the intrinsically brightest (in X-ray) Seyfert galaxies in the Southern Sky from the BAT AGN Spectroscopic Survey (BASS) and search for associated neutrinos using starting track events in IceCube. In addition to the standard power law flux assumption, we leverage a dedicated disc-corona model of neutrino production in such an environment to improve the discovery potential of the search. In this contribution, we report on the expected performance of our searches for neutrinos from these Seyfert galaxies.

astro-ph.HE

New Measurement of Muon Neutrino Disappearance from the IceCube Experiment

The IceCube Neutrino Observatory is a Cherenkov detector located at the South Pole. Its main component consists of an in-ice array of optical modules instrumenting one cubic kilometer of deep Glacial ice. The DeepCore sub-detector is a denser in-fill array with a lower energy threshold, allowing us to study atmospheric neutrinos oscillations with energy below 100 GeV arriving through the Earth. We present preliminary results of an atmospheric muon neutrino disappearance analysis using data from 2012 to 2021 and employing convolutional neural networks (CNNs) for precise and fast event reconstructions.

astro-ph.HE

LidarGait: Benchmarking 3D Gait Recognition with Point Clouds

Video-based gait recognition has achieved impressive results in constrained scenarios. However, visual cameras neglect human 3D structure information, which limits the feasibility of gait recognition in the 3D wild world. Instead of extracting gait features from images, this work explores precise 3D gait features from point clouds and proposes a simple yet efficient 3D gait recognition framework, termed LidarGait. Our proposed approach projects sparse point clouds into depth maps to learn the representations with 3D geometry information, which outperforms existing point-wise and camera-based methods by a significant margin. Due to the lack of point cloud datasets, we built the first large-scale LiDAR-based gait recognition dataset, SUSTech1K, collected by a LiDAR sensor and an RGB camera. The dataset contains 25,239 sequences from 1,050 subjects and covers many variations, including visibility, views, occlusions, clothing, carrying, and scenes. Extensive experiments show that (1) 3D structure information serves as a significant feature for gait recognition. (2) LidarGait outperforms existing point-based and silhouette-based methods by a significant margin, while it also offers stable cross-view results. (3) The LiDAR sensor is superior to the RGB camera for gait recognition in the outdoor environment. The source code and dataset have been made available at https://lidargait.github.io.

cs.CV

OpenGait: Revisiting Gait Recognition Toward Better Practicality

Gait recognition is one of the most critical long-distance identification technologies and increasingly gains popularity in both research and industry communities. Despite the significant progress made in indoor datasets, much evidence shows that gait recognition techniques perform poorly in the wild. More importantly, we also find that some conclusions drawn from indoor datasets cannot be generalized to real applications. Therefore, the primary goal of this paper is to present a comprehensive benchmark study for better practicality rather than only a particular model for better performance. To this end, we first develop a flexible and efficient gait recognition codebase named OpenGait. Based on OpenGait, we deeply revisit the recent development of gait recognition by re-conducting the ablative experiments. Encouragingly,we detect some unperfect parts of certain prior woks, as well as new insights. Inspired by these discoveries, we develop a structurally simple, empirically powerful, and practically robust baseline model, GaitBase. Experimentally, we comprehensively compare GaitBase with many current gait recognition methods on multiple public datasets, and the results reflect that GaitBase achieves significantly strong performance in most cases regardless of indoor or outdoor situations. Code is available at https://github.com/ShiqiYu/OpenGait.

cs.CV

GaitEdge: Beyond Plain End-to-end Gait Recognition for Better Practicality

Gait is one of the most promising biometrics to identify individuals at a long distance. Although most previous methods have focused on recognizing the silhouettes, several end-to-end methods that extract gait features directly from RGB images perform better. However, we demonstrate that these end-to-end methods may inevitably suffer from the gait-irrelevant noises, i.e., low-level texture and colorful information. Experimentally, we design the cross-domain evaluation to support this view. In this work, we propose a novel end-to-end framework named GaitEdge which can effectively block gait-irrelevant information and release end-to-end training potential. Specifically, GaitEdge synthesizes the output of the pedestrian segmentation network and then feeds it to the subsequent recognition network, where the synthetic silhouettes consist of trainable edges of bodies and fixed interiors to limit the information that the recognition network receives. Besides, GaitAlign for aligning silhouettes is embedded into the GaitEdge without losing differentiability. Experimental results on CASIA-B and our newly built TTG-200 indicate that GaitEdge significantly outperforms the previous methods and provides a more practical end-to-end paradigm. All the source code are available at https://github.com/ShiqiYu/OpenGait.

cs.CV

Gait Recognition with Mask-based Regularization

Most gait recognition methods exploit spatial-temporal representations from static appearances and dynamic walking patterns. However, we observe that many part-based methods neglect representations at boundaries. In addition, the phenomenon of overfitting on training data is relatively common in gait recognition, which is perhaps due to insufficient data and low-informative gait silhouettes. Motivated by these observations, we propose a novel mask-based regularization method named ReverseMask. By injecting perturbation on the feature map, the proposed regularization method helps convolutional architecture learn the discriminative representations and enhances generalization. Also, we design an Inception-like ReverseMask Block, which has three branches composed of a global branch, a feature dropping branch, and a feature scaling branch. Precisely, the dropping branch can extract fine-grained representations when partial activations are zero-outed. Meanwhile, the scaling branch randomly scales the feature map, keeping structural information of activations and preventing overfitting. The plug-and-play Inception-like ReverseMask block is simple and effective to generalize networks, and it also improves the performance of many state-of-the-art methods. Extensive experiments demonstrate that the ReverseMask regularization help baseline achieves higher accuracy and better generalization. Moreover, the baseline with Inception-like Block significantly outperforms state-of-the-art methods on the two most popular datasets, CASIA-B and OUMVLP. The source code will be released.

cs.CV

A Survey: Deep Learning for Hyperspectral Image Classification with Few Labeled Samples

With the rapid development of deep learning technology and improvement in computing capability, deep learning has been widely used in the field of hyperspectral image (HSI) classification. In general, deep learning models often contain many trainable parameters and require a massive number of labeled samples to achieve optimal performance. However, in regard to HSI classification, a large number of labeled samples is generally difficult to acquire due to the difficulty and time-consuming nature of manual labeling. Therefore, many research works focus on building a deep learning model for HSI classification with few labeled samples. In this article, we concentrate on this topic and provide a systematic review of the relevant literature. Specifically, the contributions of this paper are twofold. First, the research progress of related methods is categorized according to the learning paradigm, including transfer learning, active learning and few-shot learning. Second, a number of experiments with various state-of-the-art approaches has been carried out, and the results are summarized to reveal the potential research directions. More importantly, it is notable that although there is a vast gap between deep learning models (that usually need sufficient labeled samples) and the HSI scenario with few labeled samples, the issues of small-sample sets can be well characterized by fusion of deep learning methods and related techniques, such as transfer learning and a lightweight model. For reproducibility, the source codes of the methods assessed in the paper can be found at https://github.com/ShuGuoJ/HSI-Classification.git.

cs.CV