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Shiyao Wang

Publications and source records attributed to Shiyao Wang.

At least 37 records · Page 2Linked to original sources

Kling-Foley: Multimodal Diffusion Transformer for High-Quality Video-to-Audio Generation

We propose Kling-Foley, a large-scale multimodal Video-to-Audio generation model that synthesizes high-quality audio synchronized with video content. In Kling-Foley, we introduce multimodal diffusion transformers to model the interactions between video, audio, and text modalities, and combine it with a visual semantic representation module and an audio-visual synchronization module to enhance alignment capabilities. Specifically, these modules align video conditions with latent audio elements at the frame level, thereby improving semantic alignment and audio-visual synchronization. Together with text conditions, this integrated approach enables precise generation of video-matching sound effects. In addition, we propose a universal latent audio codec that can achieve high-quality modeling in various scenarios such as sound effects, speech, singing, and music. We employ a stereo rendering method that imbues synthesized audio with a spatial presence. At the same time, in order to make up for the incomplete types and annotations of the open-source benchmark, we also open-source an industrial-level benchmark Kling-Audio-Eval. Our experiments show that Kling-Foley trained with the flow matching objective achieves new audio-visual SOTA performance among public models in terms of distribution matching, semantic alignment, temporal alignment and audio quality.

eess.AS↗

Chinese-LiPS: A Chinese audio-visual speech recognition dataset with Lip-reading and Presentation Slides

Incorporating visual modalities to assist Automatic Speech Recognition (ASR) tasks has led to significant improvements. However, existing Audio-Visual Speech Recognition (AVSR) datasets and methods typically rely solely on lip-reading information or speaking contextual video, neglecting the potential of combining these different valuable visual cues within the speaking context. In this paper, we release a multimodal Chinese AVSR dataset, Chinese-LiPS, comprising 100 hours of speech, video, and corresponding manual transcription, with the visual modality encompassing both lip-reading information and the presentation slides used by the speaker. Based on Chinese-LiPS, we develop a simple yet effective pipeline, LiPS-AVSR, which leverages both lip-reading and presentation slide information as visual modalities for AVSR tasks. Experiments show that lip-reading and presentation slide information improve ASR performance by approximately 8\% and 25\%, respectively, with a combined performance improvement of about 35\%. The dataset is available at https://kiri0824.github.io/Chinese-LiPS/

cs.MM↗

ChildMandarin: A Comprehensive Mandarin Speech Dataset for Young Children Aged 3-5

Automatic speech recognition (ASR) systems have advanced significantly with models like Whisper, Conformer, and self-supervised frameworks such as Wav2vec 2.0 and HuBERT. However, developing robust ASR models for young children's speech remains challenging due to differences in pronunciation, tone, and pace compared to adult speech. In this paper, we introduce a new Mandarin speech dataset focused on children aged 3 to 5, addressing the scarcity of resources in this area. The dataset comprises 41.25 hours of speech with carefully crafted manual transcriptions, collected from 397 speakers across various provinces in China, with balanced gender representation. We provide a comprehensive analysis of speaker demographics, speech duration distribution and geographic coverage. Additionally, we evaluate ASR performance on models trained from scratch, such as Conformer, as well as fine-tuned pre-trained models like HuBERT and Whisper, where fine-tuning demonstrates significant performance improvements. Furthermore, we assess speaker verification (SV) on our dataset, showing that, despite the challenges posed by the unique vocal characteristics of young children, the dataset effectively supports both ASR and SV tasks. This dataset is a valuable contribution to Mandarin child speech research. The dataset is now open-source and freely available for all academic purposes on https://github.com/flageval-baai/ChildMandarin.

cs.SD↗

CS-Dialogue: A 104-Hour Dataset of Spontaneous Mandarin-English Code-Switching Dialogues for Speech Recognition

Code-switching (CS), the alternation between two or more languages within a single conversation, presents significant challenges for automatic speech recognition (ASR) systems. Existing Mandarin-English code-switching datasets often suffer from limitations in size, spontaneity, and the lack of full-length dialogue recordings with transcriptions, hindering the development of robust ASR models for real-world conversational scenarios. This paper introduces CS-Dialogue, a novel large-scale Mandarin-English code-switching speech dataset comprising 104 hours of spontaneous conversations from 200 speakers. Unlike previous datasets, CS-Dialogue provides full-length dialogue recordings with complete transcriptions, capturing naturalistic code-switching patterns in continuous speech. We describe the data collection and annotation processes, present detailed statistics of the dataset, and establish benchmark ASR performance using state-of-the-art models. Our experiments, using Transformer, Conformer, and Branchformer, demonstrate the challenges of code-switching ASR, and show that existing pre-trained models such as Whisper still have the space to improve. The CS-Dialogue dataset will be made freely available for all academic purposes.

cs.CL↗

OneRec: Unifying Retrieve and Rank with Generative Recommender and Iterative Preference Alignment

Recently, generative retrieval-based recommendation systems have emerged as a promising paradigm. However, most modern recommender systems adopt a retrieve-and-rank strategy, where the generative model functions only as a selector during the retrieval stage. In this paper, we propose OneRec, which replaces the cascaded learning framework with a unified generative model. To the best of our knowledge, this is the first end-to-end generative model that significantly surpasses current complex and well-designed recommender systems in real-world scenarios. Specifically, OneRec includes: 1) an encoder-decoder structure, which encodes the user's historical behavior sequences and gradually decodes the videos that the user may be interested in. We adopt sparse Mixture-of-Experts (MoE) to scale model capacity without proportionally increasing computational FLOPs. 2) a session-wise generation approach. In contrast to traditional next-item prediction, we propose a session-wise generation, which is more elegant and contextually coherent than point-by-point generation that relies on hand-crafted rules to properly combine the generated results. 3) an Iterative Preference Alignment module combined with Direct Preference Optimization (DPO) to enhance the quality of the generated results. Unlike DPO in NLP, a recommendation system typically has only one opportunity to display results for each user's browsing request, making it impossible to obtain positive and negative samples simultaneously. To address this limitation, We design a reward model to simulate user generation and customize the sampling strategy. Extensive experiments have demonstrated that a limited number of DPO samples can align user interest preferences and significantly improve the quality of generated results. We deployed OneRec in the main scene of Kuaishou, achieving a 1.6\% increase in watch-time, which is a substantial improvement.

cs.IR↗

ELASTIC: Efficient Linear Attention for Sequential Interest Compression

State-of-the-art sequential recommendation models heavily rely on transformer's attention mechanism. However, the quadratic computational and memory complexities of self attention have limited its scalability for modeling users' long range behaviour sequences. To address this problem, we propose ELASTIC, an Efficient Linear Attention for SequenTial Interest Compression, requiring only linear time complexity and decoupling model capacity from computational cost. Specifically, ELASTIC introduces a fixed length interest experts with linear dispatcher attention mechanism which compresses the long-term behaviour sequences to a significantly more compact representation which reduces up to 90% GPU memory usage with x2.7 inference speed up. The proposed linear dispatcher attention mechanism significantly reduces the quadratic complexity and makes the model feasible for adequately modeling extremely long sequences. Moreover, in order to retain the capacity for modeling various user interests, ELASTIC initializes a vast learnable interest memory bank and sparsely retrieves compressed user's interests from the memory with a negligible computational overhead. The proposed interest memory retrieval technique significantly expands the cardinality of available interest space while keeping the same computational cost, thereby striking a trade-off between recommendation accuracy and efficiency. To validate the effectiveness of our proposed ELASTIC, we conduct extensive experiments on various public datasets and compare it with several strong sequential recommenders. Experimental results demonstrate that ELASTIC consistently outperforms baselines by a significant margin and also highlight the computational efficiency of ELASTIC when modeling long sequences. We will make our implementation code publicly available.

cs.AI↗

Is AI Robust Enough for Scientific Research?

We uncover a phenomenon largely overlooked by the scientific community utilizing AI: neural networks exhibit high susceptibility to minute perturbations, resulting in significant deviations in their outputs. Through an analysis of five diverse application areas -- weather forecasting, chemical energy and force calculations, fluid dynamics, quantum chromodynamics, and wireless communication -- we demonstrate that this vulnerability is a broad and general characteristic of AI systems. This revelation exposes a hidden risk in relying on neural networks for essential scientific computations, calling further studies on their reliability and security.

cs.LG↗

PB-LRDWWS System for the SLT 2024 Low-Resource Dysarthria Wake-Up Word Spotting Challenge

For the SLT 2024 Low-Resource Dysarthria Wake-Up Word Spotting (LRDWWS) Challenge, we introduce the PB-LRDWWS system. This system combines a dysarthric speech content feature extractor for prototype construction with a prototype-based classification method. The feature extractor is a fine-tuned HuBERT model obtained through a three-stage fine-tuning process using cross-entropy loss. This fine-tuned HuBERT extracts features from the target dysarthric speaker's enrollment speech to build prototypes. Classification is achieved by calculating the cosine similarity between the HuBERT features of the target dysarthric speaker's evaluation speech and prototypes. Despite its simplicity, our method demonstrates effectiveness through experimental results. Our system achieves second place in the final Test-B of the LRDWWS Challenge.

cs.SD↗

QARM: Quantitative Alignment Multi-Modal Recommendation at Kuaishou

In recent years, with the significant evolution of multi-modal large models, many recommender researchers realized the potential of multi-modal information for user interest modeling. In industry, a wide-used modeling architecture is a cascading paradigm: (1) first pre-training a multi-modal model to provide omnipotent representations for downstream services; (2) The downstream recommendation model takes the multi-modal representation as additional input to fit real user-item behaviours. Although such paradigm achieves remarkable improvements, however, there still exist two problems that limit model performance: (1) Representation Unmatching: The pre-trained multi-modal model is always supervised by the classic NLP/CV tasks, while the recommendation models are supervised by real user-item interaction. As a result, the two fundamentally different tasks' goals were relatively separate, and there was a lack of consistent objective on their representations; (2) Representation Unlearning: The generated multi-modal representations are always stored in cache store and serve as extra fixed input of recommendation model, thus could not be updated by recommendation model gradient, further unfriendly for downstream training. Inspired by the two difficulties challenges in downstream tasks usage, we introduce a quantitative multi-modal framework to customize the specialized and trainable multi-modal information for different downstream models.

cs.IR↗

Moment&Cross: Next-Generation Real-Time Cross-Domain CTR Prediction for Live-Streaming Recommendation at Kuaishou

Kuaishou, is one of the largest short-video and live-streaming platform, compared with short-video recommendations, live-streaming recommendation is more complex because of: (1) temporarily-alive to distribution, (2) user may watch for a long time with feedback delay, (3) content is unpredictable and changes over time. Actually, even if a user is interested in the live-streaming author, it still may be an negative watching (e.g., short-view < 3s) since the real-time content is not attractive enough. Therefore, for live-streaming recommendation, there exists a challenging task: how do we recommend the live-streaming at right moment for users? Additionally, our platform's major exposure content is short short-video, and the amount of exposed short-video is 9x more than exposed live-streaming. Thus users will leave more behaviors on short-videos, which leads to a serious data imbalance problem making the live-streaming data could not fully reflect user interests. In such case, there raises another challenging task: how do we utilize users' short-video behaviors to make live-streaming recommendation better?

cs.IR↗

Enhancing Dysarthric Speech Recognition for Unseen Speakers via Prototype-Based Adaptation

Dysarthric speech recognition (DSR) presents a formidable challenge due to inherent inter-speaker variability, leading to severe performance degradation when applying DSR models to new dysarthric speakers. Traditional speaker adaptation methodologies typically involve fine-tuning models for each speaker, but this strategy is cost-prohibitive and inconvenient for disabled users, requiring substantial data collection. To address this issue, we introduce a prototype-based approach that markedly improves DSR performance for unseen dysarthric speakers without additional fine-tuning. Our method employs a feature extractor trained with HuBERT to produce per-word prototypes that encapsulate the characteristics of previously unseen speakers. These prototypes serve as the basis for classification. Additionally, we incorporate supervised contrastive learning to refine feature extraction. By enhancing representation quality, we further improve DSR performance, enabling effective personalized DSR. We release our code at https://github.com/NKU-HLT/PB-DSR.

cs.SD↗

MMBee: Live Streaming Gift-Sending Recommendations via Multi-Modal Fusion and Behaviour Expansion

Live streaming services are becoming increasingly popular due to real-time interactions and entertainment. Viewers can chat and send comments or virtual gifts to express their preferences for the streamers. Accurately modeling the gifting interaction not only enhances users' experience but also increases streamers' revenue. Previous studies on live streaming gifting prediction treat this task as a conventional recommendation problem, and model users' preferences using categorical data and observed historical behaviors. However, it is challenging to precisely describe the real-time content changes in live streaming using limited categorical information. Moreover, due to the sparsity of gifting behaviors, capturing the preferences and intentions of users is quite difficult. In this work, we propose MMBee based on real-time Multi-Modal Fusion and Behaviour Expansion to address these issues. Specifically, we first present a Multi-modal Fusion Module with Learnable Query (MFQ) to perceive the dynamic content of streaming segments and process complex multi-modal interactions, including images, text comments and speech. To alleviate the sparsity issue of gifting behaviors, we present a novel Graph-guided Interest Expansion (GIE) approach that learns both user and streamer representations on large-scale gifting graphs with multi-modal attributes. Comprehensive experiment results show that MMBee achieves significant performance improvements on both public datasets and Kuaishou real-world streaming datasets and the effectiveness has been further validated through online A/B experiments. MMBee has been deployed and is serving hundreds of millions of users at Kuaishou.

cs.IR↗

A Multimodal Transformer for Live Streaming Highlight Prediction

Recently, live streaming platforms have gained immense popularity. Traditional video highlight detection mainly focuses on visual features and utilizes both past and future content for prediction. However, live streaming requires models to infer without future frames and process complex multimodal interactions, including images, audio and text comments. To address these issues, we propose a multimodal transformer that incorporates historical look-back windows. We introduce a novel Modality Temporal Alignment Module to handle the temporal shift of cross-modal signals. Additionally, using existing datasets with limited manual annotations is insufficient for live streaming whose topics are constantly updated and changed. Therefore, we propose a novel Border-aware Pairwise Loss to learn from a large-scale dataset and utilize user implicit feedback as a weak supervision signal. Extensive experiments show our model outperforms various strong baselines on both real-world scenarios and public datasets. And we will release our dataset and code to better assess this topic.

cs.MM↗

Physics-Aware Iterative Learning and Prediction of Saliency Map for Bimanual Grasp Planning

Learning the skill of human bimanual grasping can extend the capabilities of robotic systems when grasping large or heavy objects. However, it requires a much larger search space for grasp points than single-hand grasping and numerous bimanual grasping annotations for network learning, making both data-driven or analytical grasping methods inefficient and insufficient. We propose a framework for bimanual grasp saliency learning that aims to predict the contact points for bimanual grasping based on existing human single-handed grasping data. We learn saliency corresponding vectors through minimal bimanual contact annotations that establishes correspondences between grasp positions of both hands, capable of eliminating the need for training a large-scale bimanual grasp dataset. The existing single-handed grasp saliency value serves as the initial value for bimanual grasp saliency, and we learn a saliency adjusted score that adds the initial value to obtain the final bimanual grasp saliency value, capable of predicting preferred bimanual grasp positions from single-handed grasp saliency. We also introduce a physics-balance loss function and a physics-aware refinement module that enables physical grasp balance, capable of enhancing the generalization of unknown objects. Comprehensive experiments in simulation and comparisons on dexterous grippers have demonstrated that our method can achieve balanced bimanual grasping effectively.

cs.RO↗

ContentCTR: Frame-level Live Streaming Click-Through Rate Prediction with Multimodal Transformer

In recent years, live streaming platforms have gained immense popularity as they allow users to broadcast their videos and interact in real-time with hosts and peers. Due to the dynamic changes of live content, accurate recommendation models are crucial for enhancing user experience. However, most previous works treat the live as a whole item and explore the Click-through-Rate (CTR) prediction framework on item-level, neglecting that the dynamic changes that occur even within the same live room. In this paper, we proposed a ContentCTR model that leverages multimodal transformer for frame-level CTR prediction. First, we present an end-to-end framework that can make full use of multimodal information, including visual frames, audio, and comments, to identify the most attractive live frames. Second, to prevent the model from collapsing into a mediocre solution, a novel pairwise loss function with first-order difference constraints is proposed to utilize the contrastive information existing in the highlight and non-highlight frames. Additionally, we design a temporal text-video alignment module based on Dynamic Time Warping to eliminate noise caused by the ambiguity and non-sequential alignment of visual and textual information. We conduct extensive experiments on both real-world scenarios and public datasets, and our ContentCTR model outperforms traditional recommendation models in capturing real-time content changes. Moreover, we deploy the proposed method on our company platform, and the results of online A/B testing further validate its practical significance.

cs.CV↗

Self-Supervised Text Erasing with Controllable Image Synthesis

Recent efforts on scene text erasing have shown promising results. However, existing methods require rich yet costly label annotations to obtain robust models, which limits the use for practical applications. To this end, we study an unsupervised scenario by proposing a novel Self-supervised Text Erasing (STE) framework that jointly learns to synthesize training images with erasure ground-truth and accurately erase texts in the real world. We first design a style-aware image synthesis function to generate synthetic images with diverse styled texts based on two synthetic mechanisms. To bridge the text style gap between the synthetic and real-world data, a policy network is constructed to control the synthetic mechanisms by picking style parameters with the guidance of two specifically designed rewards. The synthetic training images with erasure ground-truth are then fed to train a coarse-to-fine erasing network. To produce better erasing outputs, a triplet erasure loss is designed to enforce the refinement stage to recover background textures. Moreover, we provide a new dataset (called PosterErase), which contains 60K high-resolution posters with texts and is more challenging for the text erasing task. The proposed method has been extensively evaluated with both PosterErase and the widely-used SCUT-Enstext dataset. Notably, on PosterErase, our unsupervised method achieves 5.07 in terms of FID, with a relative performance of 20.9% over existing supervised baselines.

cs.CV↗

A Hybrid Bandit Model with Visual Priors for Creative Ranking in Display Advertising

Creative plays a great important role in e-commerce for exhibiting products. Sellers usually create multiple creatives for comprehensive demonstrations, thus it is crucial to display the most appealing design to maximize the Click-Through Rate~(CTR). For this purpose, modern recommender systems dynamically rank creatives when a product is proposed for a user. However, this task suffers more cold-start problem than conventional products recommendation In this paper, we propose a hybrid bandit model with visual priors which first makes predictions with a visual evaluation, and then naturally evolves to focus on the specialities through the hybrid bandit model. Our contributions are three-fold: 1) We present a visual-aware ranking model (called VAM) that incorporates a list-wise ranking loss for ordering the creatives according to the visual appearance. 2) Regarding visual evaluations as a prior, the hybrid bandit model (called HBM) is proposed to evolve consistently to make better posteriori estimations by taking more observations into consideration for online scenarios. 3) A first large-scale creative dataset, CreativeRanking, is constructed, which contains over 1.7M creatives of 500k products as well as their real impression and click data. Extensive experiments have also been conducted on both our dataset and public Mushroom dataset, demonstrating the effectiveness of the proposed method.

cs.CV↗

Wide-field, high-resolution lensless on-chip microscopy via near-field blind ptychographic modulation

We report a novel lensless on-chip microscopy platform based on near-field blind ptychographic modulation. In this platform, we place a thin diffuser in between the object and the image sensor for light wave modulation. By blindly scanning the unknown diffuser to different x-y positions, we acquire a sequence of modulated intensity images for quantitative object recovery. Different from previous ptychographic implementations, we employ a unit magnification configuration with a Fresnel number of ~50,000, which is orders of magnitude higher than previous ptychographic setups. The unit magnification configuration allows us to have the entire sensor area, 6.4 mm by 4.6 mm, as the imaging field of view. The ultra-high Fresnel number enables us to directly recover the positional shift of the diffuser in the phase retrieval process, addressing the positioning accuracy issue plagued in regular ptychographic experiments. In our implementation, we use a low-cost, DIY scanning stage to perform blind diffuser modulation. Precise mechanical scanning that is critical in conventional ptychography experiments is no longer needed in our setup. We further employ an up-sampling phase retrieval scheme to bypass the resolution limit set by the imager pixel size and demonstrate a half-pitch resolution of 0.78 micron. We validate the imaging performance via in vitro cell cultures, transparent and stained tissue sections, and a thick biological sample. We show that the recovered quantitative phase map can be used to perform effective cell segmentation of the dense yeast culture. We also demonstrate 3D digital refocusing of the thick biological sample based on the recovered wavefront. The reported platform provides a cost-effective and turnkey solution for large field-of-view, high-resolution, and quantitative on-chip microscopy.

eess.IV↗