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Shizhe Chen

Publications and source records attributed to Shizhe Chen.

At least 55 records · Page 3Linked to original sources

Learning from Unlabeled 3D Environments for Vision-and-Language Navigation

In vision-and-language navigation (VLN), an embodied agent is required to navigate in realistic 3D environments following natural language instructions. One major bottleneck for existing VLN approaches is the lack of sufficient training data, resulting in unsatisfactory generalization to unseen environments. While VLN data is typically collected manually, such an approach is expensive and prevents scalability. In this work, we address the data scarcity issue by proposing to automatically create a large-scale VLN dataset from 900 unlabeled 3D buildings from HM3D. We generate a navigation graph for each building and transfer object predictions from 2D to generate pseudo 3D object labels by cross-view consistency. We then fine-tune a pretrained language model using pseudo object labels as prompts to alleviate the cross-modal gap in instruction generation. Our resulting HM3D-AutoVLN dataset is an order of magnitude larger than existing VLN datasets in terms of navigation environments and instructions. We experimentally demonstrate that HM3D-AutoVLN significantly increases the generalization ability of resulting VLN models. On the SPL metric, our approach improves over state of the art by 7.1% and 8.1% on the unseen validation splits of REVERIE and SOON datasets respectively.

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Think Global, Act Local: Dual-scale Graph Transformer for Vision-and-Language Navigation

Following language instructions to navigate in unseen environments is a challenging problem for autonomous embodied agents. The agent not only needs to ground languages in visual scenes, but also should explore the environment to reach its target. In this work, we propose a dual-scale graph transformer (DUET) for joint long-term action planning and fine-grained cross-modal understanding. We build a topological map on-the-fly to enable efficient exploration in global action space. To balance the complexity of large action space reasoning and fine-grained language grounding, we dynamically combine a fine-scale encoding over local observations and a coarse-scale encoding on a global map via graph transformers. The proposed approach, DUET, significantly outperforms state-of-the-art methods on goal-oriented vision-and-language navigation (VLN) benchmarks REVERIE and SOON. It also improves the success rate on the fine-grained VLN benchmark R2R.

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Product-oriented Machine Translation with Cross-modal Cross-lingual Pre-training

Translating e-commercial product descriptions, a.k.a product-oriented machine translation (PMT), is essential to serve e-shoppers all over the world. However, due to the domain specialty, the PMT task is more challenging than traditional machine translation problems. Firstly, there are many specialized jargons in the product description, which are ambiguous to translate without the product image. Secondly, product descriptions are related to the image in more complicated ways than standard image descriptions, involving various visual aspects such as objects, shapes, colors or even subjective styles. Moreover, existing PMT datasets are small in scale to support the research. In this paper, we first construct a large-scale bilingual product description dataset called Fashion-MMT, which contains over 114k noisy and 40k manually cleaned description translations with multiple product images. To effectively learn semantic alignments among product images and bilingual texts in translation, we design a unified product-oriented cross-modal cross-lingual model (\upoc~) for pre-training and fine-tuning. Experiments on the Fashion-MMT and Multi30k datasets show that our model significantly outperforms the state-of-the-art models even pre-trained on the same dataset. It is also shown to benefit more from large-scale noisy data to improve the translation quality. We will release the dataset and codes at https://github.com/syuqings/Fashion-MMT.

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Airbert: In-domain Pretraining for Vision-and-Language Navigation

Vision-and-language navigation (VLN) aims to enable embodied agents to navigate in realistic environments using natural language instructions. Given the scarcity of domain-specific training data and the high diversity of image and language inputs, the generalization of VLN agents to unseen environments remains challenging. Recent methods explore pretraining to improve generalization, however, the use of generic image-caption datasets or existing small-scale VLN environments is suboptimal and results in limited improvements. In this work, we introduce BnB, a large-scale and diverse in-domain VLN dataset. We first collect image-caption (IC) pairs from hundreds of thousands of listings from online rental marketplaces. Using IC pairs we next propose automatic strategies to generate millions of VLN path-instruction (PI) pairs. We further propose a shuffling loss that improves the learning of temporal order inside PI pairs. We use BnB pretrain our Airbert model that can be adapted to discriminative and generative settings and show that it outperforms state of the art for Room-to-Room (R2R) navigation and Remote Referring Expression (REVERIE) benchmarks. Moreover, our in-domain pretraining significantly increases performance on a challenging few-shot VLN evaluation, where we train the model only on VLN instructions from a few houses.

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Elaborative Rehearsal for Zero-shot Action Recognition

The growing number of action classes has posed a new challenge for video understanding, making Zero-Shot Action Recognition (ZSAR) a thriving direction. The ZSAR task aims to recognize target (unseen) actions without training examples by leveraging semantic representations to bridge seen and unseen actions. However, due to the complexity and diversity of actions, it remains challenging to semantically represent action classes and transfer knowledge from seen data. In this work, we propose an ER-enhanced ZSAR model inspired by an effective human memory technique Elaborative Rehearsal (ER), which involves elaborating a new concept and relating it to known concepts. Specifically, we expand each action class as an Elaborative Description (ED) sentence, which is more discriminative than a class name and less costly than manual-defined attributes. Besides directly aligning class semantics with videos, we incorporate objects from the video as Elaborative Concepts (EC) to improve video semantics and generalization from seen actions to unseen actions. Our ER-enhanced ZSAR model achieves state-of-the-art results on three existing benchmarks. Moreover, we propose a new ZSAR evaluation protocol on the Kinetics dataset to overcome limitations of current benchmarks and demonstrate the first case where ZSAR performance is comparable to few-shot learning baselines on this more realistic setting. We will release our codes and collected EDs at https://github.com/DeLightCMU/ElaborativeRehearsal.

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Question-controlled Text-aware Image Captioning

For an image with multiple scene texts, different people may be interested in different text information. Current text-aware image captioning models are not able to generate distinctive captions according to various information needs. To explore how to generate personalized text-aware captions, we define a new challenging task, namely Question-controlled Text-aware Image Captioning (Qc-TextCap). With questions as control signals, this task requires models to understand questions, find related scene texts and describe them together with objects fluently in human language. Based on two existing text-aware captioning datasets, we automatically construct two datasets, ControlTextCaps and ControlVizWiz to support the task. We propose a novel Geometry and Question Aware Model (GQAM). GQAM first applies a Geometry-informed Visual Encoder to fuse region-level object features and region-level scene text features with considering spatial relationships. Then, we design a Question-guided Encoder to select the most relevant visual features for each question. Finally, GQAM generates a personalized text-aware caption with a Multimodal Decoder. Our model achieves better captioning performance and question answering ability than carefully designed baselines on both two datasets. With questions as control signals, our model generates more informative and diverse captions than the state-of-the-art text-aware captioning model. Our code and datasets are publicly available at https://github.com/HAWLYQ/Qc-TextCap.

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ICECAP: Information Concentrated Entity-aware Image Captioning

Most current image captioning systems focus on describing general image content, and lack background knowledge to deeply understand the image, such as exact named entities or concrete events. In this work, we focus on the entity-aware news image captioning task which aims to generate informative captions by leveraging the associated news articles to provide background knowledge about the target image. However, due to the length of news articles, previous works only employ news articles at the coarse article or sentence level, which are not fine-grained enough to refine relevant events and choose named entities accurately. To overcome these limitations, we propose an Information Concentrated Entity-aware news image CAPtioning (ICECAP) model, which progressively concentrates on relevant textual information within the corresponding news article from the sentence level to the word level. Our model first creates coarse concentration on relevant sentences using a cross-modality retrieval model and then generates captions by further concentrating on relevant words within the sentences. Extensive experiments on both BreakingNews and GoodNews datasets demonstrate the effectiveness of our proposed method, which outperforms other state-of-the-arts. The code of ICECAP is publicly available at https://github.com/HAWLYQ/ICECAP.

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WenLan: Bridging Vision and Language by Large-Scale Multi-Modal Pre-Training

Multi-modal pre-training models have been intensively explored to bridge vision and language in recent years. However, most of them explicitly model the cross-modal interaction between image-text pairs, by assuming that there exists strong semantic correlation between the text and image modalities. Since this strong assumption is often invalid in real-world scenarios, we choose to implicitly model the cross-modal correlation for large-scale multi-modal pre-training, which is the focus of the Chinese project `WenLan' led by our team. Specifically, with the weak correlation assumption over image-text pairs, we propose a two-tower pre-training model called BriVL within the cross-modal contrastive learning framework. Unlike OpenAI CLIP that adopts a simple contrastive learning method, we devise a more advanced algorithm by adapting the latest method MoCo into the cross-modal scenario. By building a large queue-based dictionary, our BriVL can incorporate more negative samples in limited GPU resources. We further construct a large Chinese multi-source image-text dataset called RUC-CAS-WenLan for pre-training our BriVL model. Extensive experiments demonstrate that the pre-trained BriVL model outperforms both UNITER and OpenAI CLIP on various downstream tasks.

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Team RUC_AIM3 Technical Report at ActivityNet 2021: Entities Object Localization

Entities Object Localization (EOL) aims to evaluate how grounded or faithful a description is, which consists of caption generation and object grounding. Previous works tackle this problem by jointly training the two modules in a framework, which limits the complexity of each module. Therefore, in this work, we propose to divide these two modules into two stages and improve them respectively to boost the whole system performance. For the caption generation, we propose a Unified Multi-modal Pre-training Model (UMPM) to generate event descriptions with rich objects for better localization. For the object grounding, we fine-tune the state-of-the-art detection model MDETR and design a post processing method to make the grounding results more faithful. Our overall system achieves the state-of-the-art performances on both sub-tasks in Entities Object Localization challenge at Activitynet 2021, with 72.57 localization accuracy on the testing set of sub-task I and 0.2477 F1_all_per_sent on the hidden testing set of sub-task II.

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Towards Diverse Paragraph Captioning for Untrimmed Videos

Video paragraph captioning aims to describe multiple events in untrimmed videos with descriptive paragraphs. Existing approaches mainly solve the problem in two steps: event detection and then event captioning. Such two-step manner makes the quality of generated paragraphs highly dependent on the accuracy of event proposal detection which is already a challenging task. In this paper, we propose a paragraph captioning model which eschews the problematic event detection stage and directly generates paragraphs for untrimmed videos. To describe coherent and diverse events, we propose to enhance the conventional temporal attention with dynamic video memories, which progressively exposes new video features and suppresses over-accessed video contents to control visual focuses of the model. In addition, a diversity-driven training strategy is proposed to improve diversity of paragraph on the language perspective. Considering that untrimmed videos generally contain massive but redundant frames, we further augment the video encoder with keyframe awareness to improve efficiency. Experimental results on the ActivityNet and Charades datasets show that our proposed model significantly outperforms the state-of-the-art performance on both accuracy and diversity metrics without using any event boundary annotations. Code will be released at https://github.com/syuqings/video-paragraph.

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The End-of-End-to-End: A Video Understanding Pentathlon Challenge (2020)

We present a new video understanding pentathlon challenge, an open competition held in conjunction with the IEEE Conference on Computer Vision and Pattern Recognition (CVPR) 2020. The objective of the challenge was to explore and evaluate new methods for text-to-video retrieval-the task of searching for content within a corpus of videos using natural language queries. This report summarizes the results of the first edition of the challenge together with the findings of the participants.

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2nd Place Solution to ECCV 2020 VIPriors Object Detection Challenge

In this report, we descibe our approach to the ECCV 2020 VIPriors Object Detection Challenge which took place from March to July in 2020. We show that by using state-of-the-art data augmentation strategies, model designs, and post-processing ensemble methods, it is possible to overcome the difficulty of data shortage and obtain competitive results. Notably, our overall detection system achieves 36.6$\%$ AP on the COCO 2017 validation set using only 10K training images without any pre-training or transfer learning weights ranking us 2nd place in the challenge.

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Team RUC_AIM3 Technical Report at Activitynet 2020 Task 2: Exploring Sequential Events Detection for Dense Video Captioning

Detecting meaningful events in an untrimmed video is essential for dense video captioning. In this work, we propose a novel and simple model for event sequence generation and explore temporal relationships of the event sequence in the video. The proposed model omits inefficient two-stage proposal generation and directly generates event boundaries conditioned on bi-directional temporal dependency in one pass. Experimental results show that the proposed event sequence generation model can generate more accurate and diverse events within a small number of proposals. For the event captioning, we follow our previous work to employ the intra-event captioning models into our pipeline system. The overall system achieves state-of-the-art performance on the dense-captioning events in video task with 9.894 METEOR score on the challenge testing set.

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YouMakeup VQA Challenge: Towards Fine-grained Action Understanding in Domain-Specific Videos

The goal of the YouMakeup VQA Challenge 2020 is to provide a common benchmark for fine-grained action understanding in domain-specific videos e.g. makeup instructional videos. We propose two novel question-answering tasks to evaluate models' fine-grained action understanding abilities. The first task is \textbf{Facial Image Ordering}, which aims to understand visual effects of different actions expressed in natural language to the facial object. The second task is \textbf{Step Ordering}, which aims to measure cross-modal semantic alignments between untrimmed videos and multi-sentence texts. In this paper, we present the challenge guidelines, the dataset used, and performances of baseline models on the two proposed tasks. The baseline codes and models are released at \url{https://github.com/AIM3-RUC/YouMakeup_Baseline}.

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Say As You Wish: Fine-grained Control of Image Caption Generation with Abstract Scene Graphs

Humans are able to describe image contents with coarse to fine details as they wish. However, most image captioning models are intention-agnostic which can not generate diverse descriptions according to different user intentions initiatively. In this work, we propose the Abstract Scene Graph (ASG) structure to represent user intention in fine-grained level and control what and how detailed the generated description should be. The ASG is a directed graph consisting of three types of \textbf{abstract nodes} (object, attribute, relationship) grounded in the image without any concrete semantic labels. Thus it is easy to obtain either manually or automatically. From the ASG, we propose a novel ASG2Caption model, which is able to recognise user intentions and semantics in the graph, and therefore generate desired captions according to the graph structure. Our model achieves better controllability conditioning on ASGs than carefully designed baselines on both VisualGenome and MSCOCO datasets. It also significantly improves the caption diversity via automatically sampling diverse ASGs as control signals.

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Fine-grained Video-Text Retrieval with Hierarchical Graph Reasoning

Cross-modal retrieval between videos and texts has attracted growing attentions due to the rapid emergence of videos on the web. The current dominant approach for this problem is to learn a joint embedding space to measure cross-modal similarities. However, simple joint embeddings are insufficient to represent complicated visual and textual details, such as scenes, objects, actions and their compositions. To improve fine-grained video-text retrieval, we propose a Hierarchical Graph Reasoning (HGR) model, which decomposes video-text matching into global-to-local levels. To be specific, the model disentangles texts into hierarchical semantic graph including three levels of events, actions, entities and relationships across levels. Attention-based graph reasoning is utilized to generate hierarchical textual embeddings, which can guide the learning of diverse and hierarchical video representations. The HGR model aggregates matchings from different video-text levels to capture both global and local details. Experimental results on three video-text datasets demonstrate the advantages of our model. Such hierarchical decomposition also enables better generalization across datasets and improves the ability to distinguish fine-grained semantic differences.

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Neural Storyboard Artist: Visualizing Stories with Coherent Image Sequences

A storyboard is a sequence of images to illustrate a story containing multiple sentences, which has been a key process to create different story products. In this paper, we tackle a new multimedia task of automatic storyboard creation to facilitate this process and inspire human artists. Inspired by the fact that our understanding of languages is based on our past experience, we propose a novel inspire-and-create framework with a story-to-image retriever that selects relevant cinematic images for inspiration and a storyboard creator that further refines and renders images to improve the relevancy and visual consistency. The proposed retriever dynamically employs contextual information in the story with hierarchical attentions and applies dense visual-semantic matching to accurately retrieve and ground images. The creator then employs three rendering steps to increase the flexibility of retrieved images, which include erasing irrelevant regions, unifying styles of images and substituting consistent characters. We carry out extensive experiments on both in-domain and out-of-domain visual story datasets. The proposed model achieves better quantitative performance than the state-of-the-art baselines for storyboard creation. Qualitative visualizations and user studies further verify that our approach can create high-quality storyboards even for stories in the wild.

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Integrating Temporal and Spatial Attentions for VATEX Video Captioning Challenge 2019

This notebook paper presents our model in the VATEX video captioning challenge. In order to capture multi-level aspects in the video, we propose to integrate both temporal and spatial attentions for video captioning. The temporal attentive module focuses on global action movements while spatial attentive module enables to describe more fine-grained objects. Considering these two types of attentive modules are complementary, we thus fuse them via a late fusion strategy. The proposed model significantly outperforms baselines and achieves 73.4 CIDEr score on the testing set which ranks the second place at the VATEX video captioning challenge leaderboard 2019.

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