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Shmuel Peleg

Publications and source records attributed to Shmuel Peleg.

24 records · Page 2Linked to original sources

Visual Learning of Arithmetic Operations

A simple Neural Network model is presented for end-to-end visual learning of arithmetic operations from pictures of numbers. The input consists of two pictures, each showing a 7-digit number. The output, also a picture, displays the number showing the result of an arithmetic operation (e.g., addition or subtraction) on the two input numbers. The concepts of a number, or of an operator, are not explicitly introduced. This indicates that addition is a simple cognitive task, which can be learned visually using a very small number of neurons. Other operations, e.g., multiplication, were not learnable using this architecture. Some tasks were not learnable end-to-end (e.g., addition with Roman numerals), but were easily learnable once broken into two separate sub-tasks: a perceptual \textit{Character Recognition} and cognitive \textit{Arithmetic} sub-tasks. This indicates that while some tasks may be easily learnable end-to-end, other may need to be broken into sub-tasks.

cs.LG↗

Compact CNN for Indexing Egocentric Videos

While egocentric video is becoming increasingly popular, browsing it is very difficult. In this paper we present a compact 3D Convolutional Neural Network (CNN) architecture for long-term activity recognition in egocentric videos. Recognizing long-term activities enables us to temporally segment (index) long and unstructured egocentric videos. Existing methods for this task are based on hand tuned features derived from visible objects, location of hands, as well as optical flow. Given a sparse optical flow volume as input, our CNN classifies the camera wearer's activity. We obtain classification accuracy of 89%, which outperforms the current state-of-the-art by 19%. Additional evaluation is performed on an extended egocentric video dataset, classifying twice the amount of categories than current state-of-the-art. Furthermore, our CNN is able to recognize whether a video is egocentric or not with 99.2% accuracy, up by 24% from current state-of-the-art. To better understand what the network actually learns, we propose a novel visualization of CNN kernels as flow fields.

cs.CV↗

An Egocentric Look at Video Photographer Identity

Egocentric cameras are being worn by an increasing number of users, among them many security forces worldwide. GoPro cameras already penetrated the mass market, reporting substantial increase in sales every year. As head-worn cameras do not capture the photographer, it may seem that the anonymity of the photographer is preserved even when the video is publicly distributed. We show that camera motion, as can be computed from the egocentric video, provides unique identity information. The photographer can be reliably recognized from a few seconds of video captured when walking. The proposed method achieves more than 90% recognition accuracy in cases where the random success rate is only 3%. Applications can include theft prevention by locking the camera when not worn by its rightful owner. Searching video sharing services (e.g. YouTube) for egocentric videos shot by a specific photographer may also become possible. An important message in this paper is that photographers should be aware that sharing egocentric video will compromise their anonymity, even when their face is not visible.

cs.CV↗

Live Video Synopsis for Multiple Cameras

Video surveillance cameras generate most of recorded video, and there is far more recorded video than operators can watch. Much progress has recently been made using summarization of recorded video, but such techniques do not have much impact on live video surveillance. We assume a camera hierarchy where a Master camera observes the decision-critical region, and one or more Slave cameras observe regions where past activity is important for making the current decision. We propose that when people appear in the live Master camera, the Slave cameras will display their past activities, and the operator could use past information for real-time decision making. The basic units of our method are action tubes, representing objects and their trajectories over time. Our object-based method has advantages over frame based methods, as it can handle multiple people, multiple activities for each person, and can address re-identification uncertainty.

cs.CV↗

Event Retrieval Using Motion Barcodes

We introduce a simple and effective method for retrieval of videos showing a specific event, even when the videos of that event were captured from significantly different viewpoints. Appearance-based methods fail in such cases, as appearances change with large changes of viewpoints. Our method is based on a pixel-based feature, "motion barcode", which records the existence/non-existence of motion as a function of time. While appearance, motion magnitude, and motion direction can vary greatly between disparate viewpoints, the existence of motion is viewpoint invariant. Based on the motion barcode, a similarity measure is developed for videos of the same event taken from very different viewpoints. This measure is robust to occlusions common under different viewpoints, and can be computed efficiently. Event retrieval is demonstrated using challenging videos from stationary and hand held cameras.

cs.CV↗

EgoSampling: Fast-Forward and Stereo for Egocentric Videos

While egocentric cameras like GoPro are gaining popularity, the videos they capture are long, boring, and difficult to watch from start to end. Fast forwarding (i.e. frame sampling) is a natural choice for faster video browsing. However, this accentuates the shake caused by natural head motion, making the fast forwarded video useless. We propose EgoSampling, an adaptive frame sampling that gives more stable fast forwarded videos. Adaptive frame sampling is formulated as energy minimization, whose optimal solution can be found in polynomial time. In addition, egocentric video taken while walking suffers from the left-right movement of the head as the body weight shifts from one leg to another. We turn this drawback into a feature: Stereo video can be created by sampling the frames from the left most and right most head positions of each step, forming approximate stereo-pairs.

cs.CV↗