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Shreya Chaurasia

Publications and source records attributed to Shreya Chaurasia.

2 recordsLinked to original sources

Dynamic Learning Solutions: A System for Personalized Educational Video Generation

We present an automated pipeline that converts NCERT textbooks into interactive video explanations that respond directly to user queries. A user uploads a PDF and asks a question; the system then generates a video-based explanation as output, handling both text and visual elements from the PDF for multi-modal retrieval and response generation. The pipeline combines a Retrieval-Augmented Generation (RAG) model with generative multimedia components. The RAG stage is optimized for the structure of NCERT textbooks and performs best on content from those books. Given a user query, the RAG model retrieves relevant content from the PDF and generates a multi-scene script containing narrative explanations and structured visual prompts aligned with the textbook's explanatory style. These prompts are passed to a Stable Diffusion module, implemented layer by layer for interpretability and control, which generates contextually relevant images. The images are then processed by DynamiCrafter to produce animated sequences. Finally, a Google Text-to-Speech module generates synchronized narration, aligning speech with the visual scenes through time-based control. The result is a coherent video explanation integrating animation, narration, and textbook-aligned visuals, transforming static educational material into an engaging learning experience. By combining multi-modal document retrieval, generative visual models, animation frameworks, and speech synthesis, this pipeline demonstrates a scalable approach to delivering interactive, personalized digital education content.

cs.AI↗

GazeProphetV2: Head-Movement-Based Gaze Prediction Enabling Efficient Foveated Rendering on Mobile VR

Predicting gaze behavior in virtual reality environments remains a significant challenge with implications for rendering optimization and interface design. This paper introduces a multimodal approach to VR gaze prediction that combines temporal gaze patterns, head movement data, and visual scene information. By leveraging a gated fusion mechanism with cross-modal attention, the approach learns to adaptively weight gaze history, head movement, and scene content based on contextual relevance. Evaluations using a dataset spanning 22 VR scenes with 5.3M gaze samples demonstrate improvements in predictive accuracy when combining modalities compared to using individual data streams alone. The results indicate that integrating past gaze trajectories with head orientation and scene content enhances prediction accuracy across 1-3 future frames. Cross-scene generalization testing shows consistent performance with 93.1% validation accuracy and temporal consistency in predicted gaze trajectories. These findings contribute to understanding attention mechanisms in virtual environments while suggesting potential applications in rendering optimization, interaction design, and user experience evaluation. The approach represents a step toward more efficient virtual reality systems that can anticipate user attention patterns without requiring expensive eye tracking hardware.

cs.CV↗