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Shrisha Rao

Publications and source records attributed to Shrisha Rao.

At least 19 recordsLinked to original sources

Optimal Practice Allocation Under Learning Saturation

A saying attributed to Bruce Lee unfavorably contrasts a martial artist who has practiced ten thousand kicks once each with another who has practiced a single kick ten thousand times. We read the saying as implicitly raising a question about how to allocate a fixed practice budget among several skills, and we show that the answer is governed by two ingredients: the shape of the learning curve that converts practice into skill, and the rule by which separate skills are aggregated into overall effectiveness. Neither ingredient alone settles the matter. Our central result reduces the multivariable allocation problem to the maximization of a single scalar \emph{efficiency function} \(\eff(x)=f(x)^{p}/x\); under a simple uniqueness and divisibility condition, every optimal practice schedule is \emph{balanced}, dividing the budget equally among a definite number of skills. The optimal number of skills is then determined by a transparent criterion equating the elasticity of the learning curve to the reciprocal of the aggregation parameter. Hard-saturation models, heterogeneous learning rates, a sharp specialization threshold, and a genuinely intermediate optimal repertoire all follow as consequences.

math.GM

Deontic Temporal Logic for Formal Verification of AI Ethics

Ensuring ethical behavior in Artificial Intelligence (AI) systems amidst their increasing ubiquity and influence is a major concern the world over. The use of formal methods in AI ethics is a possible crucial approach for specifying and verifying the ethical behavior of AI systems. This paper proposes a formalization based on deontic logic to define and evaluate the ethical behavior of AI systems, focusing on system-level specifications, contributing to this important goal. It introduces axioms and theorems to capture ethical requirements related to fairness and explainability. The formalization incorporates temporal operators to reason about the ethical behavior of AI systems over time. The authors evaluate the effectiveness of this formalization by assessing the ethics of the real-world COMPAS and loan prediction AI systems. Various ethical properties of the COMPAS and loan prediction systems are encoded using deontic logical formulas, allowing the use of an automated theorem prover to verify whether these systems satisfy the defined properties. The formal verification reveals that both systems fail to fulfill certain key ethical properties related to fairness and non-discrimination, demonstrating the effectiveness of the proposed formalization in identifying potential ethical issues in real-world AI applications.

cs.AI

The Limits of AI Explainability: An Algorithmic Information Theory Approach

This paper establishes a theoretical foundation for understanding the fundamental limits of AI explainability through algorithmic information theory. We formalize explainability as the approximation of complex models by simpler ones, quantifying both approximation error and explanation complexity using Kolmogorov complexity. Our key theoretical contributions include: (1) a complexity gap theorem proving that any explanation significantly simpler than the original model must differ from it on some inputs; (2) precise bounds showing that explanation complexity grows exponentially with input dimension but polynomially with error tolerance for Lipschitz functions; and (3) a characterization of the gap between local and global explainability, demonstrating that local explanations can be significantly simpler while maintaining accuracy in relevant regions. We further establish a regulatory impossibility theorem proving that no governance framework can simultaneously pursue unrestricted AI capabilities, human-interpretable explanations, and negligible error. These results highlight considerations likely to be relevant to the design, evaluation, and oversight of explainable AI systems.

cs.AI

Analyzing Value Functions of States in Parametric Markov Chains

Parametric Markov chains (pMC) are used to model probabilistic systems with unknown or partially known probabilities. Although (universal) pMC verification for reachability properties is known to be coETR-complete, there have been efforts to approach it using potentially easier-to-check properties such as asking whether the pMC is monotonic in certain parameters. In this paper, we first reduce monotonicity to asking whether the reachability probability from a given state is never less than that of another given state. Recent results for the latter property imply an efficient algorithm to collapse same-value equivalence classes, which in turn preserves verification results and monotonicity. We implement our algorithm to collapse "trivial" equivalence classes in the pMC and show empirical evidence for the following: First, the collapse gives reductions in size for some existing benchmarks and significant reductions on some custom benchmarks; Second, the collapse speeds up existing algorithms to check monotonicity and parameter lifting, and hence can be used as a fast pre-processing step in practice.

cs.LO

Data Structures for Finite Downsets of Natural Vectors: Theory and Practice

Manipulating downward-closed sets of vectors forms the basis of so-called antichain-based algorithms in verification. In that context, the dimension of the vectors is intimately tied to the size of the input structure to be verified. In this work, we formally analyze the complexity of classical list-based algorithms to manipulate antichains as well as that of Zampuniéris's sharing trees and traditional and novel kdtree-based antichain algorithms. In contrast to the existing literature, and to better address the needs of formal verification, our analysis of \kdtree algorithms does not assume that the dimension of the vectors is fixed. Our theoretical results show that kdtrees are asymptotically better than both list- and sharing-tree-based algorithms, as an antichain data structure, when the antichains become exponentially larger than the dimension of the vectors. We evaluate this on applications in the synthesis of reactive systems from linear-temporal logic and parity-objective specifications, and establish empirically that current benchmarks for these computational tasks do not lead to a favorable situation for current implementations of kdtrees.

cs.LO

Dynamic Pricing for Electric Vehicle Charging

Dynamic pricing is a promising strategy to address the challenges of smart charging, as traditional time-of-use (ToU) rates and stationary pricing (SP) do not dynamically react to changes in operating conditions, reducing revenue for charging station (CS) vendors and affecting grid stability. Previous studies evaluated single objectives or linear combinations of objectives for EV CS pricing solutions, simplifying trade-offs and preferences among objectives. We develop a novel formulation for the dynamic pricing problem by addressing multiple conflicting objectives efficiently instead of solely focusing on one objective or metric, as in earlier works. We find optimal trade-offs or Pareto solutions efficiently using Non-dominated Sorting Genetic Algorithms (NSGA) II and NSGA III. A dynamic pricing model quantifies the relationship between demand and price while simultaneously solving multiple conflicting objectives, such as revenue, quality of service (QoS), and peak-to-average ratios (PAR). A single method can only address some of the above aspects of dynamic pricing comprehensively. We present a three-part dynamic pricing approach using a Bayesian model, multi-objective optimization, and multi-criteria decision-making (MCDM) using pseudo-weight vectors. To address the research gap in CS pricing, our method selects solutions using revenue, QoS, and PAR metrics simultaneously. Two California charging sites' real-world data validates our approach.

cs.DC

Auctioning Escape Permits for Multiple Correlated Pollutants Using CMRA

In the context of increasingly complex environmental challenges, effective pollution control mechanisms are crucial. By extending the state of the art auction mechanisms, we aim to develop an efficient approach for allocating pollution abatement resources in a multi-pollutant setting with pollutants affecting each other's reduction costs. We modify the Combinatorial Multi-Round Ascending Auction for the auction of escape permits of pollutants with co-dependent reduction processes, specifically, greenhouse gas emissions and nutrient runoff in Finnish agriculture. We show the significant advantages of this mechanism in pollution control through experiments on the bid prices and amount of escape permits sold in multiple auction simulations.

cs.GT

Cooperative Task Execution in Multi-Agent Systems

We propose a multi-agent system that enables groups of agents to collaborate and work autonomously to execute tasks. Groups can work in a decentralized manner and can adapt to dynamic changes in the environment. Groups of agents solve assigned tasks by exploring the solution space cooperatively based on the highest reward first. The tasks have a dependency structure associated with them. We rigorously evaluated the performance of the system and the individual group performance using centralized and decentralized control approaches for task distribution. Based on the results, the centralized approach is more efficient for systems with a less-dependent system $G_{18}$ (a well-known program graph that contains $18$ nodes with few links), while the decentralized approach performs better for systems with a highly-dependent system $G_{40}$ (a program graph that contains $40$ highly interlinked nodes). We also evaluated task allocation to groups that do not have interdependence. Our findings reveal that there was significantly less difference in the number of tasks allocated to each group in a less-dependent system than in a highly-dependent one. The experimental results showed that a large number of small-size cooperative groups of agents unequivocally improved the system's performance compared to a small number of large-size cooperative groups of agents. Therefore, it is essential to identify the optimal group size for a system to enhance its performance.

cs.MA

Continuous Pushdown VASS in One Dimension are Easy

A pushdown vector addition system with states (PVASS) extends the model of vector addition systems with a pushdown stack. The algorithmic analysis of PVASS has applications such as static analysis of recursive programs manipulating integer variables. Unfortunately, reachability analysis, even for one-dimensional PVASS is not known to be decidable. We relax the model of one-dimensional PVASS to make the counter updates continuous and show that in this case reachability, coverability, and boundedness are decidable in polynomial time. In addition, for the extension of the model with lower-bound guards on the states, we show that coverability and reachability are in NP, and boundedness is in coNP.

cs.LO

A Communication-efficient Local Differentially Private Algorithm in Federated Optimization

Federated optimization, wherein several agents in a network collaborate with a central server to achieve optimal social cost over the network with no requirement for exchanging information among agents, has attracted significant interest from the research community. In this context, agents demand resources based on their local computation. Due to the exchange of optimization parameters such as states, constraints, or objective functions with a central server, an adversary may infer sensitive information of agents. We develop a differentially-private additive-increase and multiplicative-decrease algorithm to allocate multiple divisible shared heterogeneous resources to agents in a network. The developed algorithm provides a differential privacy guarantee to each agent in the network. The algorithm does not require inter-agent communication, and the agents do not need to share their cost function or their derivatives with other agents or a central server; however, they share their allocation states with a central server that keeps track of the aggregate consumption of resources. The algorithm incurs very little communication overhead; for m heterogeneous resources in the system, the asymptotic upper bound on the communication complexity is O(m) bits at a time step. Furthermore, if the algorithm converges in K time steps, then the upper bound communication complexity will be O(mK) bits. The algorithm can find applications in several areas, including smart cities, smart energy systems, resource management in the sixth generation (6G) wireless networks with privacy guarantees, etc. We present experimental results to check the efficacy of the algorithm. Furthermore, we present empirical analyses for the trade-off between privacy and algorithm efficiency.

cs.MA

Near-optimal Differentially Private Client Selection in Federated Settings

We develop an iterative differentially private algorithm for client selection in federated settings. We consider a federated network wherein clients coordinate with a central server to complete a task; however, the clients decide whether to participate or not at a time step based on their preferences -- local computation and probabilistic intent. The algorithm does not require client-to-client information exchange. The developed algorithm provides near-optimal values to the clients over long-term average participation with a certain differential privacy guarantee. Finally, we present the experimental results to check the algorithm's efficacy.

cs.CR

3HAN: A Deep Neural Network for Fake News Detection

The rapid spread of fake news is a serious problem calling for AI solutions. We employ a deep learning based automated detector through a three level hierarchical attention network (3HAN) for fast, accurate detection of fake news. 3HAN has three levels, one each for words, sentences, and the headline, and constructs a news vector: an effective representation of an input news article, by processing an article in an hierarchical bottom-up manner. The headline is known to be a distinguishing feature of fake news, and furthermore, relatively few words and sentences in an article are more important than the rest. 3HAN gives a differential importance to parts of an article, on account of its three layers of attention. By experiments on a large real-world data set, we observe the effectiveness of 3HAN with an accuracy of 96.77%. Unlike some other deep learning models, 3HAN provides an understandable output through the attention weights given to different parts of an article, which can be visualized through a heatmap to enable further manual fact checking.

cs.LG

Graph-Based Reductions for Parametric and Weighted MDPs

We study the complexity of reductions for weighted reachability in parametric Markov decision processes. That is, we say a state p is never worse than q if for all valuations of the polynomial indeterminates it is the case that the maximal expected weight that can be reached from p is greater than the same value from q. In terms of computational complexity, we establish that determining whether p is never worse than q is coETR-complete. On the positive side, we give a polynomial-time algorithm to compute the equivalence classes of the order we study for Markov chains. Additionally, we describe and implement two inference rules to under-approximate the never-worse relation and empirically show that it can be used as an efficient preprocessing step for the analysis of large Markov decision processes.

cs.LO

A Robust Classification Framework for Byzantine-Resilient Stochastic Gradient Descent

This paper proposes a Robust Gradient Classification Framework (RGCF) for Byzantine fault tolerance in distributed stochastic gradient descent. The framework consists of a pattern recognition filter which we train to be able to classify individual gradients as Byzantine by using their direction alone. This filter is robust to an arbitrary number of Byzantine workers for convex as well as non-convex optimisation settings, which is a significant improvement on the prior work that is robust to Byzantine faults only when up to 50% of the workers are Byzantine. This solution does not require an estimate of the number of Byzantine workers; its running time is not dependent on the number of workers and can scale up to training instances with a large number of workers without a loss in performance. We validate our solution by training convolutional neural networks on the MNIST dataset in the presence of Byzantine workers.

cs.LG

Cooperative Solutions to Exploration Tasks Under Speed and Budget Constraints

We present a multi-agent system where agents can cooperate to solve a system of dependent tasks, with agents having the capability to explore a solution space, make inferences, as well as query for information under a limited budget. Re-exploration of the solution space takes place by an agent when an older solution expires and is thus able to adapt to dynamic changes in the environment. We investigate the effects of task dependencies, with highly-dependent graph $G_{40}$ (a well-known program graph that contains $40$ highly interlinked nodes, each representing a task) and less-dependent graphs $G_{18}$ (a program graph that contains $18$ tasks with fewer links), increasing the speed of the agents and the complexity of the problem space and the query budgets available to agents. Specifically, we evaluate trade-offs between the agent's speed and query budget. During the experiments, we observed that increasing the speed of a single agent improves the system performance to a certain point only, and increasing the number of faster agents may not improve the system performance due to task dependencies. Favoring faster agents during budget allocation enhances the system performance, in line with the "Matthew effect." We also observe that allocating more budget to a faster agent gives better performance for a less-dependent system, but increasing the number of faster agents gives a better performance for a highly-dependent system.

cs.MA

Modeling Influencer Marketing Campaigns in Social Networks

Social media are extensively used in today's world, and facilitate quick and easy sharing of information, which makes them a good way to advertise products. Influencers of a social media network, owing to their massive popularity, provide a huge potential customer base. However, it is not straightforward to decide which influencers should be selected for an advertizing campaign that can generate high returns with low investment. In this work, we present an agent-based model (ABM) that can simulate the dynamics of influencer advertizing campaigns in a variety of scenarios and can help to discover the best influencer marketing strategy. Our system is a probabilistic graph-based model that provides the additional advantage to incorporate real-world factors such as customers' interest in a product, customer behavior, the willingness to pay, a brand's investment cap, influencers' engagement with influence diffusion, and the nature of the product being advertized viz. luxury and non-luxury. Using customer acquisition cost and conversion ratio as a unit economic, we evaluate the performance of different kinds of influencers under a variety of circumstances that are simulated by varying the nature of the product and the customers' interest. Our results exemplify the circumstance-dependent nature of influencer marketing and provide insight into which kinds of influencers would be a better strategy under respective circumstances. For instance, we show that as the nature of the product varies from luxury to non-luxury, the performance of celebrities declines whereas the performance of nano-influencers improves. In terms of the customers' interest, we find that the performance of nano-influencers declines with the decrease in customers' interest whereas the performance of celebrities improves.

cs.AI

Modeling Prejudice and Its Effect on Societal Prosperity

Existing studies on prejudice, which is important in multi-group dynamics in societies, focus on the social-psychological knowledge behind the processes involving prejudice and its propagation. We instead create a multi-agent framework that simulates the propagation of prejudice and measures its tangible impact on the prosperity of individuals as well as of larger social structures, including groups and factions within. Groups in society help us define prejudice, and factions represent smaller tight-knit circles of individuals with similar opinions. We model social interactions using the Continuous Prisoner's Dilemma (CPD) and a type of agent called a prejudiced agent, whose cooperation is affected by a prejudice attribute, updated over time based both on the agent's own experiences and those of others in its faction. Our simulations show that modeling prejudice as an exclusively out-group phenomenon generates implicit in-group promotion, which eventually leads to higher relative prosperity of the prejudiced population. This skew in prosperity is shown to be correlated to factors such as size difference between groups and the number of prejudiced agents in a group. Although prejudiced agents achieve higher prosperity within prejudiced societies, their presence degrades the overall prosperity levels of their societies. Our proposed system model can serve as a basis for promoting a deeper understanding of origins, propagation, and ramifications of prejudice through rigorous simulative studies grounded in apt theoretical backgrounds. This can help conduct impactful research on prominent social issues such as racism, religious discrimination, and unfair immigrant treatment. This model can also serve as a foundation to study other socio-psychological phenomena in tandem with prejudice such as the distribution of wealth, social status, and ethnocentrism in a society.

cs.MA

Bio-inspired Rhythmic Locomotion in a Six-Legged Robot

Developing a framework for the locomotion of a six-legged robot or a hexapod is a complex task that has extensive hardware and computational requirements. In this paper, we present a bio-inspired framework for the locomotion of a hexapod. Our locomotion model draws inspiration from the structure of a cockroach, with its fairly simple central nervous system, and results in our model being computationally inexpensive with simpler control mechanisms. We consider the limb morphology for a hexapod, the corresponding central pattern generators for its limbs, and the inter-limb coordination required to generate appropriate patterns in its limbs. We also designed two experiments to validate our locomotion model. Our first experiment models the predator-prey dynamics between a cockroach and its predator. Our second experiment makes use of a reinforcement learning-based algorithm, putting forward a realization of our locomotion model. These experiments suggest that this model will help realize practical hexapod robot designs.

cs.RO