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Shu Liu

Publications and source records attributed to Shu Liu.

At least 55 records · Page 3Linked to original sources

Supporting Our AI Overlords: Redesigning Data Systems to be Agent-First

Large Language Model (LLM) agents, acting on their users' behalf to manipulate and analyze data, are likely to become the dominant workload for data systems in the future. When working with data, agents employ a high-throughput process of exploration and solution formulation for the given task, one we call agentic speculation. The sheer volume and inefficiencies of agentic speculation can pose challenges for present-day data systems. We argue that data systems need to adapt to more natively support agentic workloads. We take advantage of the characteristics of agentic speculation that we identify, i.e., scale, heterogeneity, redundancy, and steerability - to outline a number of new research opportunities for a new agent-first data systems architecture, ranging from new query interfaces, to new query processing techniques, to new agentic memory stores.

cs.AI↗

Dual-Balancing for Multi-Task Learning

Multi-task learning aims to learn multiple related tasks simultaneously and has achieved great success in various fields. However, the disparity in loss and gradient scales among tasks often leads to performance compromises, and the balancing of tasks remains a significant challenge. In this paper, we propose Dual-Balancing Multi-Task Learning (DB-MTL) to achieve task balancing from both the loss and gradient perspectives. Specifically, DB-MTL achieves loss-scale balancing by performing logarithm transformation on each task loss, and rescales gradient magnitudes by normalizing all task gradients to comparable magnitudes using the maximum gradient norm. Extensive experiments on a number of benchmark datasets demonstrate that DB-MTL consistently performs better than the current state-of-the-art.

cs.LG↗

LEANN: A Low-Storage Vector Index

Embedding-based vector search underpins many important applications, such as recommendation and retrieval-augmented generation (RAG). It relies on vector indices to enable efficient search. However, these indices require storing high-dimensional embeddings and large index metadata, whose total size can be several times larger than the original data (e.g., text chunks). Such high storage overhead makes it difficult, or even impractical, to deploy vector search on personal devices or large-scale datasets. To tackle this problem, we propose LEANN, a storage-efficient index for vector search that recomputes embeddings on the fly instead of storing them, and compresses state-of-the-art proximity graph indices while preserving search accuracy. LEANN delivers high-quality vector search while using only a fraction of the storage (e.g., 5% of the original data) and supporting storage-efficient index construction and updates. On real-world benchmarks, LEANN reduces index size by up to 50x compared with conventional indices, while maintaining SOTA accuracy and comparable latency for RAG applications.

cs.DB↗

SkyRL-Agent: Efficient RL Training for Multi-turn LLM Agent

We introduce SkyRL-Agent, a framework for efficient, multi-turn, long-horizon agent training and evaluation. It provides efficient asynchronous dispatching, lightweight tool integration, and flexible backend interoperability, enabling seamless use with existing RL frameworks such as SkyRL-train, VeRL, and Tinker. Using SkyRL-Agent, we train SA-SWE-32B, a software engineering agent trained from Qwen3-32B (24.4% Pass@1) purely with reinforcement learning. We introduce two key components: an optimized asynchronous pipeline dispatcher that achieves a 1.55x speedup over naive asynchronous batching, and a tool-enhanced training recipe leveraging an AST-based search tool to facilitate code navigation, boost rollout Pass@K, and improve training efficiency. Together, these optimizations enable SA-SWE-32B to reach 39.4% Pass@1 on SWE-Bench Verified with more than 2x cost reduction compared to prior models reaching similar performance. Despite being trained solely on SWE tasks, SA-SWE-32B generalizes effectively to other agentic tasks, including Terminal-Bench, BrowseComp-Plus, and WebArena. We further demonstrate SkyRL-Agent's extensibility through case studies on deep research, computer use, and memory agents, each trained using a different training backend.

cs.AI↗

A supervised learning scheme for computing Hamilton-Jacobi equation via density coupling

We propose a supervised learning scheme for the first order Hamilton--Jacobi PDEs in high dimensions. The scheme is designed by using the geometric structure of Wasserstein Hamiltonian flows via a density coupling strategy. It is equivalently posed as a regression problem using the Bregman divergence, which provides the loss function in learning while the data is generated through the particle formulation of Wasserstein Hamiltonian flow. We prove a posterior estimate on $L^1$ residual of the proposed scheme based on the coupling density. Furthermore, the proposed scheme can be used to describe the behaviors of Hamilton--Jacobi PDEs beyond the singularity formations on the support of coupling density. Several numerical examples with different Hamiltonians are provided to support our findings.

math.NA↗

Barbarians at the Gate: How AI is Upending Systems Research

Artificial Intelligence (AI) is starting to transform the research process as we know it by automating the discovery of new solutions. Given a task, the typical AI-driven approach is (i) to generate a set of diverse solutions, and then (ii) to verify these solutions and select one that solves the problem. Crucially, this approach assumes the existence of a reliable verifier, i.e., one that can accurately determine whether a solution solves the given problem. We argue that systems research, long focused on designing and evaluating new performance-oriented algorithms, is particularly well-suited for AI-driven solution discovery. This is because system performance problems naturally admit reliable verifiers: solutions are typically implemented in real systems or simulators, and verification reduces to running these software artifacts against predefined workloads and measuring performance. We term this approach as AI-Driven Research for Systems (ADRS), which iteratively generates, evaluates, and refines solutions. Using penEvolve, an existing open-source ADRS instance, we present case studies across diverse domains, including load balancing for multi-region cloud scheduling, Mixture-of-Experts inference, LLM-based SQL queries, and transaction scheduling. In multiple instances, ADRS discovers algorithms that outperform state-of-the-art human designs (e.g., achieving up to 5.0x runtime improvements or 50% cost reductions). We distill best practices for guiding algorithm evolution, from prompt design to evaluator construction, for existing frameworks. We then discuss the broader implications for the systems community: as AI assumes a central role in algorithm design, we argue that human researchers will increasingly focus on problem formulation and strategic guidance. Our results highlight both the disruptive potential and the urgent need to adapt systems research practices in the age of AI.

cs.AI↗

BrainIB++: Leveraging Graph Neural Networks and Information Bottleneck for Functional Brain Biomarkers in Schizophrenia

The development of diagnostic models is gaining traction in the field of psychiatric disorders. Recently, machine learning classifiers based on resting-state functional magnetic resonance imaging (rs-fMRI) have been developed to identify brain biomarkers that differentiate psychiatric disorders from healthy controls. However, conventional machine learning-based diagnostic models often depend on extensive feature engineering, which introduces bias through manual intervention. While deep learning models are expected to operate without manual involvement, their lack of interpretability poses significant challenges in obtaining explainable and reliable brain biomarkers to support diagnostic decisions, ultimately limiting their clinical applicability. In this study, we introduce an end-to-end innovative graph neural network framework named BrainIB++, which applies the information bottleneck (IB) principle to identify the most informative data-driven brain regions as subgraphs during model training for interpretation. We evaluate the performance of our model against nine established brain network classification methods across three multi-cohort schizophrenia datasets. It consistently demonstrates superior diagnostic accuracy and exhibits generalizability to unseen data. Furthermore, the subgraphs identified by our model also correspond with established clinical biomarkers in schizophrenia, particularly emphasizing abnormalities in the visual, sensorimotor, and higher cognition brain functional network. This alignment enhances the model's interpretability and underscores its relevance for real-world diagnostic applications.

cs.LG↗

Neural Hamilton--Jacobi Characteristic Flows for Optimal Transport

We present a novel framework for solving optimal transport (OT) problems based on the Hamilton--Jacobi (HJ) equation, whose viscosity solution uniquely characterizes the OT map. By leveraging the method of characteristics, we derive closed-form, bidirectional transport maps, thereby eliminating the need for numerical integration. The proposed method adopts a pure minimization framework: a single neural network is trained with a loss function derived from the method of characteristics of the HJ equation. This design guarantees convergence to the optimal map while eliminating adversarial training stages, thereby substantially reducing computational complexity. Furthermore, the framework naturally extends to a wide class of cost functions and supports class-conditional transport. Extensive experiments on diverse datasets demonstrate the accuracy, scalability, and efficiency of the proposed method, establishing it as a principled and versatile tool for OT applications with provable optimality.

cs.LG↗

phrosty: A difference imaging pipeline for Roman

NASA's Nancy Grace Roman Space Telescope (Roman) will provide an opportunity to study dark energy with unprecedented precision using several techniques, including measurements of Type Ia Supernovae (SNe Ia). Here, we present `phrosty` (PHotometry for ROman with SFFT for tYpe Ia supernovae): a difference imaging pipeline for measuring the brightness of transient point sources in the sky, primarily SNe Ia, using Roman data. `phrosty` is written in Python. We implement a GPU-accelerated version of the Saccadic Fast Fourier Transform (SFFT) method for difference imaging.

astro-ph.IM↗

MEF: A Systematic Evaluation Framework for Text-to-Image Models

Rapid advances in text-to-image (T2I) generation have raised higher requirements for evaluation methodologies. Existing benchmarks center on objective capabilities and dimensions, but lack an application-scenario perspective, limiting external validity. Moreover, current evaluations typically rely on either ELO for overall ranking or MOS for dimension-specific scoring, yet both methods have inherent shortcomings and limited interpretability. Therefore, we introduce the Magic Evaluation Framework (MEF), a systematic and practical approach for evaluating T2I models. First, we propose a structured taxonomy encompassing user scenarios, elements, element compositions, and text expression forms to construct the Magic-Bench-377, which supports label-level assessment and ensures a balanced coverage of both user scenarios and capabilities. On this basis, we combine ELO and dimension-specific MOS to generate model rankings and fine-grained assessments respectively. This joint evaluation method further enables us to quantitatively analyze the contribution of each dimension to user satisfaction using multivariate logistic regression. By applying MEF to current T2I models, we obtain a leaderboard and key characteristics of the leading models. We release our evaluation framework and make Magic-Bench-377 fully open-source to advance research in the evaluation of visual generative models.

cs.AI↗

Establishing Best Practices for Building Rigorous Agentic Benchmarks

Benchmarks are essential for quantitatively tracking progress in AI. As AI agents become increasingly capable, researchers and practitioners have introduced agentic benchmarks to evaluate agents on complex, real-world tasks. These benchmarks typically measure agent capabilities by evaluating task outcomes via specific reward designs. However, we show that many agentic benchmarks have issues in task setup or reward design. For example, SWE-bench Verified uses insufficient test cases, while TAU-bench counts empty responses as successful. Such issues can lead to under- or overestimation of agents' performance by up to 100% in relative terms. To make agentic evaluation rigorous, we introduce the Agentic Benchmark Checklist (ABC), a set of guidelines that we synthesized from our benchmark-building experience, a survey of best practices, and previously reported issues. When applied to CVE-Bench, a benchmark with a particularly complex evaluation design, ABC reduces the performance overestimation by 33%.

cs.AI↗

A parameterized Wasserstein Hamiltonian flow approach for solving the Schrödinger equation

In this paper, we propose a new method to compute the solution of time-dependent Schrödinger equation (TDSE). Using push-forward maps and Wasserstein Hamiltonian flow, we reformulate the TDSE as a Hamiltonian system in terms of push-forward maps. The new formulation can be viewed as a generative model in the Wasserstein space, which is a manifold of probability density functions. Then we parameterize the push-forward maps by reduce-order models such as neural networks. This induces a new metric in the parameter space by pulling back the Wasserstein metric on density manifold, which further results in a system of ordinary differential equations (ODEs) for the parameters of the reduce-order model. Leveraging the computational techniques from deep learning, such as Neural ODE, we design an algorithm to solve the TDSE in the parameterized push-forward map space, which provides an alternative approach with the potential to scale up to high-dimensional problems. Several numerical examples are presented to demonstrate the performance of this algorithm.

math.NA↗

MTMamba++: Enhancing Multi-Task Dense Scene Understanding via Mamba-Based Decoders

Multi-task dense scene understanding, which trains a model for multiple dense prediction tasks, has a wide range of application scenarios. Capturing long-range dependency and enhancing cross-task interactions are crucial to multi-task dense prediction. In this paper, we propose MTMamba++, a novel architecture for multi-task scene understanding featuring with a Mamba-based decoder. It contains two types of core blocks: self-task Mamba (STM) block and cross-task Mamba (CTM) block. STM handles long-range dependency by leveraging state-space models, while CTM explicitly models task interactions to facilitate information exchange across tasks. We design two types of CTM block, namely F-CTM and S-CTM, to enhance cross-task interaction from feature and semantic perspectives, respectively. Extensive experiments on NYUDv2, PASCAL-Context, and Cityscapes datasets demonstrate the superior performance of MTMamba++ over CNN-based, Transformer-based, and diffusion-based methods while maintaining high computational efficiency. The code is available at https://github.com/EnVision-Research/MTMamba.

cs.CV↗

Seedance 1.0: Exploring the Boundaries of Video Generation Models

Notable breakthroughs in diffusion modeling have propelled rapid improvements in video generation, yet current foundational model still face critical challenges in simultaneously balancing prompt following, motion plausibility, and visual quality. In this report, we introduce Seedance 1.0, a high-performance and inference-efficient video foundation generation model that integrates several core technical improvements: (i) multi-source data curation augmented with precision and meaningful video captioning, enabling comprehensive learning across diverse scenarios; (ii) an efficient architecture design with proposed training paradigm, which allows for natively supporting multi-shot generation and jointly learning of both text-to-video and image-to-video tasks. (iii) carefully-optimized post-training approaches leveraging fine-grained supervised fine-tuning, and video-specific RLHF with multi-dimensional reward mechanisms for comprehensive performance improvements; (iv) excellent model acceleration achieving ~10x inference speedup through multi-stage distillation strategies and system-level optimizations. Seedance 1.0 can generate a 5-second video at 1080p resolution only with 41.4 seconds (NVIDIA-L20). Compared to state-of-the-art video generation models, Seedance 1.0 stands out with high-quality and fast video generation having superior spatiotemporal fluidity with structural stability, precise instruction adherence in complex multi-subject contexts, native multi-shot narrative coherence with consistent subject representation.

cs.CV↗

Hunyuan3D 2.1: From Images to High-Fidelity 3D Assets with Production-Ready PBR Material

3D AI-generated content (AIGC) is a passionate field that has significantly accelerated the creation of 3D models in gaming, film, and design. Despite the development of several groundbreaking models that have revolutionized 3D generation, the field remains largely accessible only to researchers, developers, and designers due to the complexities involved in collecting, processing, and training 3D models. To address these challenges, we introduce Hunyuan3D 2.1 as a case study in this tutorial. This tutorial offers a comprehensive, step-by-step guide on processing 3D data, training a 3D generative model, and evaluating its performance using Hunyuan3D 2.1, an advanced system for producing high-resolution, textured 3D assets. The system comprises two core components: the Hunyuan3D-DiT for shape generation and the Hunyuan3D-Paint for texture synthesis. We will explore the entire workflow, including data preparation, model architecture, training strategies, evaluation metrics, and deployment. By the conclusion of this tutorial, you will have the knowledge to finetune or develop a robust 3D generative model suitable for applications in gaming, virtual reality, and industrial design.

cs.CV↗

ARPO:End-to-End Policy Optimization for GUI Agents with Experience Replay

Training large language models (LLMs) as interactive agents for controlling graphical user interfaces (GUIs) presents a unique challenge to optimize long-horizon action sequences with multimodal feedback from complex environments. While recent works have advanced multi-turn reinforcement learning (RL) for reasoning and tool-using capabilities in LLMs, their application to GUI-based agents remains relatively underexplored due to the difficulty of sparse rewards, delayed feedback, and high rollout costs. In this paper, we investigate end-to-end policy optimization for vision-language-based GUI agents with the aim of improving performance on complex, long-horizon computer tasks. We propose Agentic Replay Policy Optimization (ARPO), an end-to-end RL approach that augments Group Relative Policy Optimization (GRPO) with a replay buffer to reuse the successful experience across training iterations. To further stabilize the training process, we propose a task selection strategy that filters tasks based on baseline agent performance, allowing the agent to focus on learning from informative interactions. Additionally, we compare ARPO with offline preference optimization approaches, highlighting the advantages of policy-based methods in GUI environments. Experiments on the OSWorld benchmark demonstrate that ARPO achieves competitive results, establishing a new performance baseline for LLM-based GUI agents trained via reinforcement learning. Our findings underscore the effectiveness of reinforcement learning for training multi-turn, vision-language GUI agents capable of managing complex real-world UI interactions. Codes and models:https://github.com/dvlab-research/ARPO.git.

cs.CV↗

DCO$^+$ and DCN 1-0 survey toward a sample of Planck cold clumps

Deuterated molecules can be used to study the physical conditions and the astro-chemical evolution of molecular clouds. large-sample surveys for deuterated molecules are needed to understand the enhancement of deuterated molecules from diffuse molecular gas to cold cores. A single-pointing survey toward the 559 Planck cold clumps of the Early Cold Core Catalogue (ECC) has been conducted using the Arizona Radio Observatory 12-meter telescope, focusing on the $J$=1-0 transitions of DCO$^+$ and DCN. The survey included observations of 309 cores for DCO$^+$ and DCN 1-0 simultaneously, followed by 71 of these cores where DCO$^+$ 1-0 was detected for H$^{13}$CO$^+$ and H$^{13}$CN 1-0 simultaneously, aiming to determine the deuterated fraction ($D_{\rm frac}$). Additionally, 250 cores were observed for DCO$^+$, DCN, H$^{13}$CO$^+$ and H$^{13}$CN 1-0 simultaneously. Among the 309 sources, DCO$^+$ and DCN 1-0 were detected in 79 and 11 sources, with a detection rates of 25.6 % and 3.6 % respectively. In the 250 sources observed for all four species, DCO$^+$, DCN, H$^{13}$CO$^+$ and H$^{13}$CN 1-0 were detected in 58, 9, 57 and 13 sources, with a detection rate of 23.2 %, 3.6 %, 22.8 % and 5.2 % respectively. The $D_{\rm frac}$(HCO$^+$) values in 112 sources range from 0.89 % to 7.4 % with a median value of 3.1 %, while $D_{\rm frac}$(HCN) values in 11 sources range from 1.5 % to 5.5 % with a median value of 2.3 %. The line widths of DCO$^+$ and H$^{13}$CO$^+$ 1-0 detections are mostly within 1 km s$^{-1}$. The similarity in $D_{\rm frac}$ values between HCO$^+$ and HCN indicates that the higher detection rate of DCO$^+$ 1-0 compared with DCN 1-0 is due to the lower critical density of DCO$^+$ 1-0. We suggest that the enhancement of DCO$^+$ and DCN likely begins in the early diffuse stage of the molecular cloud, rather than during the cold core formation stage.

astro-ph.GA↗

Seaweed-7B: Cost-Effective Training of Video Generation Foundation Model

This technical report presents a cost-efficient strategy for training a video generation foundation model. We present a mid-sized research model with approximately 7 billion parameters (7B) called Seaweed-7B trained from scratch using 665,000 H100 GPU hours. Despite being trained with moderate computational resources, Seaweed-7B demonstrates highly competitive performance compared to contemporary video generation models of much larger size. Design choices are especially crucial in a resource-constrained setting. This technical report highlights the key design decisions that enhance the performance of the medium-sized diffusion model. Empirically, we make two observations: (1) Seaweed-7B achieves performance comparable to, or even surpasses, larger models trained on substantially greater GPU resources, and (2) our model, which exhibits strong generalization ability, can be effectively adapted across a wide range of downstream applications either by lightweight fine-tuning or continue training. See the project page at https://seaweed.video/

cs.CV↗