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Shuai Shen

Publications and source records attributed to Shuai Shen.

7 recordsLinked to original sources

KAST-BAR: Knowledge-Anchored Semantically-Dynamic Topology Brain Autoregressive Modeling for Universal Neural Interpretation

While EEG foundation models have shown significant potential in universal neural decoding across tasks, their advancement remains constrained by the inadequacy modeling of complex spatiotemporal topology, as well as the inherent modality gap between low-level physiological signals and high-level textual semantics. To address these challenges, we propose a Knowledge-Anchored Semantically-Dynamic Topology Brain Autoregressive Model (KAST-BAR), which dynamically aligns physiological representations derived from multi-level brain topology with an expert-level semantic space. Specifically, we design a Dual-Stream Hierarchical Attention (DSHA) encoder that accurately captures the brain's intrinsic non-Euclidean topology by modeling local temporal dynamics with global spatial contexts. On this basis, a Knowledge-Anchored Semantic Profiler (KASP) is proposed to synthesize physically-grounded and instance-level textual profiles, which subsequently drive a Semantic Text-Aware Refiner (STAR) to dynamically reconstruct EEG representations using Latent Expert Queries. By conducting large-scale pre-training on 21 diverse datasets to build a foundation model, KAST-BAR effectively integrates expert-level medical knowledge into EEG signal representations, consistently achieving superior performance across six downstream tasks. Our code is available at https://github.com/KAST-BAR/KAST-BAR

cs.LG

E3RG: Building Explicit Emotion-driven Empathetic Response Generation System with Multimodal Large Language Model

Multimodal Empathetic Response Generation (MERG) is crucial for building emotionally intelligent human-computer interactions. Although large language models (LLMs) have improved text-based ERG, challenges remain in handling multimodal emotional content and maintaining identity consistency. Thus, we propose E3RG, an Explicit Emotion-driven Empathetic Response Generation System based on multimodal LLMs which decomposes MERG task into three parts: multimodal empathy understanding, empathy memory retrieval, and multimodal response generation. By integrating advanced expressive speech and video generative models, E3RG delivers natural, emotionally rich, and identity-consistent responses without extra training. Experiments validate the superiority of our system on both zero-shot and few-shot settings, securing Top-1 position in the Avatar-based Multimodal Empathy Challenge on ACM MM 25. Our code is available at https://github.com/RH-Lin/E3RG.

cs.AI

Huawei Cloud Model-as-a-Service on the CloudMatrix384 SuperPod

Scaled-out MoE LLMs and scaled-up SuperPods create new systems challenges for production Model-as-a-Service (MaaS), requiring disaggregation, low-latency communication, and decentralized serving. This report presents xDeepServe, the production serving system behind Huawei Cloud's MaaS offering on CloudMatrix384, a 48-server SuperPod with 384 Ascend 910C chips connected by a high-bandwidth UB fabric and global shared memory. It serves models including DeepSeek, Kimi, GLM, Qwen, and MiniMax, among others. xDeepServe is built around Transformerless, a disaggregated execution architecture that decomposes transformer inference into modular units -- attention, feedforward, and MoE -- and supports disaggregated Prefill-Decode and MoE-Attention deployments. To enable disaggregation, we develop XCCL, a memory-semantic communication layer providing microsecond-level point-to-point and scalable all-to-all primitives, and we extend FlowServe with decentralized DP groups and techniques to mitigate stragglers and synchronization variance. In a peak decoding configuration, xDeepServe reaches 2400 tokens/s per Ascend 910C chip at ~50ms time-per-output-token (TPOT).

cs.DC

Audio-Plane: Audio Factorization Plane Gaussian Splatting for Real-Time Talking Head Synthesis

Talking head synthesis has emerged as a prominent research topic in computer graphics and multimedia, yet most existing methods often struggle to strike a balance between generation quality and computational efficiency, particularly under real-time constraints. In this paper, we propose a novel framework that integrates Gaussian Splatting with a structured Audio Factorization Plane (Audio-Plane) to enable high-quality, audio-synchronized, and real-time talking head generation. For modeling a dynamic talking head, a 4D volume representation, which consists of three axes in 3D space and one temporal axis aligned with audio progression, is typically required. However, directly storing and processing a dense 4D grid is impractical due to the high memory and computation cost, and lack of scalability for longer durations. We address this challenge by decomposing the 4D volume representation into a set of audio-independent spatial planes and audio-dependent planes, forming a compact and interpretable representation for talking head modeling that we refer to as the Audio-Plane. This factorized design allows for efficient and fine-grained audio-aware spatial encoding, and significantly enhances the model's ability to capture complex lip dynamics driven by speech signals. To further improve region-specific motion modeling, we introduce an audio-guided saliency splatting mechanism based on region-aware modulation, which adaptively emphasizes highly dynamic regions such as the mouth area. This allows the model to focus its learning capacity on where it matters most for accurate speech-driven animation. Extensive experiments on both the self-driven and the cross-driven settings demonstrate that our method achieves state-of-the-art visual quality, precise audio-lip synchronization, and real-time performance, outperforming prior approaches across both 2D- and 3D-based paradigms.

cs.GR

DiffTalk: Crafting Diffusion Models for Generalized Audio-Driven Portraits Animation

Talking head synthesis is a promising approach for the video production industry. Recently, a lot of effort has been devoted in this research area to improve the generation quality or enhance the model generalization. However, there are few works able to address both issues simultaneously, which is essential for practical applications. To this end, in this paper, we turn attention to the emerging powerful Latent Diffusion Models, and model the Talking head generation as an audio-driven temporally coherent denoising process (DiffTalk). More specifically, instead of employing audio signals as the single driving factor, we investigate the control mechanism of the talking face, and incorporate reference face images and landmarks as conditions for personality-aware generalized synthesis. In this way, the proposed DiffTalk is capable of producing high-quality talking head videos in synchronization with the source audio, and more importantly, it can be naturally generalized across different identities without any further fine-tuning. Additionally, our DiffTalk can be gracefully tailored for higher-resolution synthesis with negligible extra computational cost. Extensive experiments show that the proposed DiffTalk efficiently synthesizes high-fidelity audio-driven talking head videos for generalized novel identities. For more video results, please refer to \url{https://sstzal.github.io/DiffTalk/}.

cs.CV

Learning Dynamic Facial Radiance Fields for Few-Shot Talking Head Synthesis

Talking head synthesis is an emerging technology with wide applications in film dubbing, virtual avatars and online education. Recent NeRF-based methods generate more natural talking videos, as they better capture the 3D structural information of faces. However, a specific model needs to be trained for each identity with a large dataset. In this paper, we propose Dynamic Facial Radiance Fields (DFRF) for few-shot talking head synthesis, which can rapidly generalize to an unseen identity with few training data. Different from the existing NeRF-based methods which directly encode the 3D geometry and appearance of a specific person into the network, our DFRF conditions face radiance field on 2D appearance images to learn the face prior. Thus the facial radiance field can be flexibly adjusted to the new identity with few reference images. Additionally, for better modeling of the facial deformations, we propose a differentiable face warping module conditioned on audio signals to deform all reference images to the query space. Extensive experiments show that with only tens of seconds of training clip available, our proposed DFRF can synthesize natural and high-quality audio-driven talking head videos for novel identities with only 40k iterations. We highly recommend readers view our supplementary video for intuitive comparisons. Code is available in https://sstzal.github.io/DFRF/.

cs.CV

Structure-Aware Face Clustering on a Large-Scale Graph with $\bf{10^{7}}$ Nodes

Face clustering is a promising method for annotating unlabeled face images. Recent supervised approaches have boosted the face clustering accuracy greatly, however their performance is still far from satisfactory. These methods can be roughly divided into global-based and local-based ones. Global-based methods suffer from the limitation of training data scale, while local-based ones are difficult to grasp the whole graph structure information and usually take a long time for inference. Previous approaches fail to tackle these two challenges simultaneously. To address the dilemma of large-scale training and efficient inference, we propose the STructure-AwaRe Face Clustering (STAR-FC) method. Specifically, we design a structure-preserved subgraph sampling strategy to explore the power of large-scale training data, which can increase the training data scale from ${10^{5}}$ to ${10^{7}}$. During inference, the STAR-FC performs efficient full-graph clustering with two steps: graph parsing and graph refinement. And the concept of node intimacy is introduced in the second step to mine the local structural information. The STAR-FC gets 91.97 pairwise F-score on partial MS1M within 310s which surpasses the state-of-the-arts. Furthermore, we are the first to train on very large-scale graph with 20M nodes, and achieve superior inference results on 12M testing data. Overall, as a simple and effective method, the proposed STAR-FC provides a strong baseline for large-scale face clustering. Code is available at \url{https://sstzal.github.io/STAR-FC/}.

cs.CV